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* Allot 5 skill points to this skill. | * Allot 5 skill points to this skill. | ||
* You have no choice but to maximize this skill at it'll be needed for the costume enchant stone {{# | * You have no choice but to maximize this skill at it'll be needed for the costume enchant stone {{#icon:1000673}}{{#linkitem:1000673|Sorcerer Stone (Mid)}}. For every level of Diamond Dust, it gives you +2% '''Variable Cast Time''' ('''VCT''') reduction. This will be needed for you to reach instant cast thru VCT%. | ||
* Diamond Dust ('''DD''') will be one (1) of your main AoE skill in your skill rotation for leveling up. Like PW, it has a 5 seconds cooldown but this can be reduced with the right equipment such as the {{# | * Diamond Dust ('''DD''') will be one (1) of your main AoE skill in your skill rotation for leveling up. Like PW, it has a 5 seconds cooldown but this can be reduced with the right equipment such as the {{#icon:24297}}{{#linkitem:24297|Sorcerer Shadow Weapon}}. A +10 Sorcerer Shadow Weapon will reduce the cooldown of this skill by 4 seconds, making it possible to reduce your skill rotation down to two (2) skills in a sequence similar to this: | ||
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* It is also possible to completely eliminate the 5 seconds cooldown of Diamond Dust with the item {{# | * It is also possible to completely eliminate the 5 seconds cooldown of Diamond Dust with the item {{#icon:540014}}{{#linkitem:540014|Poenitentia Codex}}. When the codex is refined to +11 and above, it will reduce both Diamond Dust and Earth Grave cooldown by an additional 2 seconds. {{#icon:24297}}{{#linkitem:24297|Sorcerer Shadow Weapon}} wouldn't necessarily need to be refined at +10 when you use both equipment then. | ||
* It also gives out an annoying debuff commonly complained about in the PvP/WoE scenes. Diamond Dust has a 30% chance to apply the [https://irowiki.org/wiki/Status_Effects#Crystallization crystallization] debuff. The chance of application is further by ('''JobLv ÷ 5''')'''%''' increased when a '''Lvl. 2''' '''{{#skill:2458}}''' in '''Lvl. 1 {{#skill:2456}}''' ('''Passive Mode''') is active. It also increases Diamond Dust's damage by ('''JobLv x 5''')%. | * It also gives out an annoying debuff commonly complained about in the PvP/WoE scenes. Diamond Dust has a 30% chance to apply the [https://irowiki.org/wiki/Status_Effects#Crystallization crystallization] debuff. The chance of application is further by ('''JobLv ÷ 5''')'''%''' increased when a '''Lvl. 2''' '''{{#skill:2458}}''' in '''Lvl. 1 {{#skill:2456}}''' ('''Passive Mode''') is active. It also increases Diamond Dust's damage by ('''JobLv x 5''')%. | ||
* DD's damage is increased depending on the level of '''{{#skill:281}}''', and the caster's own '''INT''' and base level. | * DD's damage is increased depending on the level of '''{{#skill:281}}''', and the caster's own '''INT''' and base level. | ||
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* Allot 5 skill points to this skill. | * Allot 5 skill points to this skill. | ||
* You have no choice but to maximize this skill at it'll be needed for the costume enchant stone {{# | * You have no choice but to maximize this skill at it'll be needed for the costume enchant stone {{#icon:1000674}}{{#linkitem:1000674|Sorcerer Stone (Low)}}. For every level of Earth Grave, it gives you +2% All property magical damage. | ||
* If you prefer to use Earth Grave ('''EG''') instead of Diamond Dust, there are equipment available that could reduce its cooldown from 5 seconds down to 1 second. A +10 {{# | * If you prefer to use Earth Grave ('''EG''') instead of Diamond Dust, there are equipment available that could reduce its cooldown from 5 seconds down to 1 second. A +10 {{#icon:24310}}{{#linkitem:24310|Sorcerer Shadow Shield}} exists for that purpose. It's also possible to completely remove its cooldown to 0 just like DD when a +7 Sorcerer Shadow Shield is paired with a +11 {{#icon:540014}}{{#linkitem:540014|Poenitentia Codex}} or a +9 {{#icon:540056}}{{#linkitem:540056|Dim Glacier Book}} with the enchant {{#icon:311228}}{{#linkitem:311228|Glacier Flower Spell (Earth Grave)}}. | ||
* EG's damage is increased depending on the level of '''{{#skill:283}}''', and the caster's own '''INT''' and base level. | * EG's damage is increased depending on the level of '''{{#skill:283}}''', and the caster's own '''INT''' and base level. | ||
* Has a chance to apply the bleeding status effect and reveals enemies under the cloaking or hiding state. | * Has a chance to apply the bleeding status effect and reveals enemies under the cloaking or hiding state. | ||
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| {{#skill:2451}} | | {{#skill:2451}} | ||
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* Place 5 skill point to this skill and maximize it. | * Place 5 skill point to this skill and maximize it. | ||
* Striking is a good supportive buff for your party. It gives '''+100 ATK''' ('''x WeaponLv'''), & +'''70 Perfect HIT''' at max level. Your friends that play physical classes will surely want you to constantly apply this buff on them. | * Striking is a good supportive buff for your party. It gives '''+100 ATK''' ('''x WeaponLv'''), & +'''70 Perfect HIT''' at max level. Your friends that play physical classes will surely want you to constantly apply this buff on them. | ||
* Like DD and EG, this skill needs to be fully leveled either way since it'll be needed for the costume enchant stone {{# | * Like DD and EG, this skill needs to be fully leveled either way since it'll be needed for the costume enchant stone {{#icon:1000672}}{{#linkitem:1000672|Sorcerer Stone (Top)}}. For every level of Striking, it gives you 0.1 second '''Fixed Casting Time''' ('''FCT''') reduction. | ||
** The set {{# | ** The set {{#icon:1000672}}{{#linkitem:1000672|Sorcerer Stone (Top)}} + {{#icon:1000673}}{{#linkitem:1000673|Sorcerer Stone (Mid)}} + {{#icon:1000674}}{{#linkitem:1000674|Sorcerer Stone (Low)}} + {{#icon:1001420}}{{#linkitem:1001420|Elemental Master Stone (Garment)}} will be your end-game costume enchant stones once you've become an Elemental Master so make sure to maximize all 3 aforementioned skills (Diamond Dust, Earth Grave, & Striking). | ||
|style="text-align: center;" | 5 | |style="text-align: center;" | 5 | ||
|style="text-align: center; background:#ccffcc"| Supportive | |style="text-align: center; background:#ccffcc"| Supportive | ||
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* Either leave this one out completely or get it to max level. | * Either leave this one out completely or get it to max level. | ||
* Killing Cloud acts as a debuff skill that reduces any units' <span style="color:purple;">Poison</span> resistance inside its AoE. At max level, it reduces its <span style="color:purple;">Poison</span> resistance by 25%. | * Killing Cloud acts as a debuff skill that reduces any units' <span style="color:purple;">Poison</span> resistance inside its AoE. At max level, it reduces its <span style="color:purple;">Poison</span> resistance by 25%. | ||
* Extremely useful if you're gonna be focusing on <span style="color:purple;">Poison</span> element; though keep in mind it has a 5 seconds cooldown but the costume enchant stones {{# | * Extremely useful if you're gonna be focusing on <span style="color:purple;">Poison</span> element; though keep in mind it has a 5 seconds cooldown but the costume enchant stones {{#icon:1000672}}{{#linkitem:1000672|Sorcerer Stone (Top)}} + {{#icon:25420}}{{#linkitem:25420|Sorcerer Stone (Garment)}} reduces its cooldown by 2 seconds. Typically it's used for DPS-ing or MVP-ing and rarely used for field farming unless you wanna see big damage numbers with your <span style="color:purple;">Poison</span>-endowed '''{{#skill:2449}}''', '''{{#skill:5371}}''', and '''{{#skill:2448}}'''. | ||
|style="text-align: center;" | 0 / 5 | |style="text-align: center;" | 0 / 5 | ||
|style="text-align: center; background:#ccffcc"| Supportive | |style="text-align: center; background:#ccffcc"| Supportive | ||
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