2,574
edits
| Line 850: | Line 850: | ||
* Either ignore this one or max it out. | * Either ignore this one or max it out. | ||
* Increasing Activity acts similarly like the Professor's '''{{#skill:374}}''' skill, but without the "give-and-take" interaction of it. | * Increasing Activity acts similarly like the Professor's '''{{#skill:374}}''' skill, but without the "give-and-take" interaction of it. | ||
* This skill gives out a flat amount of +50 (scales with level) of your AP to your allies. This isn't | * This skill gives out a flat amount of +50 (scales with level) of your AP to your allies. This isn't a %-% interaction, and you won't gain anything back as this is a one-way exchange of AP. | ||
* When focused on supporting, you can replenish back 5 AP by constantly casting any of your ground AoE skills such as '''{{#skill:5372}}''', '''{{#skill:5369}}''', '''{{#skill:5370}}''', '''{{#skill:5373}}''', and '''{{#skill:5371}}'''. EMs never ran out of AP so don't be too stingy to share AP when you have this skill. | * When focused on supporting, you can replenish back 5 AP by constantly casting any of your ground AoE skills such as '''{{#skill:5372}}''', '''{{#skill:5369}}''', '''{{#skill:5370}}''', '''{{#skill:5373}}''', and '''{{#skill:5371}}'''. EMs never ran out of AP so don't be too stingy to share AP when you have this skill. | ||
* One other use of this skill is when you use the costume enchant stone {{#item:1001420}}. For every level of Increasing Activity, it increases your <span style="color:red;">Fire</span> & <span style="color:purple;">Poison</span> property magical damage by 2%. Others will max this skill out just for this purpose but in my opinion, it's really not worth it since at this point you already have too much <span style="color:red;">Fire</span> & <span style="color:purple;">Poison</span> magical property damage modifiers thus making the damage difference barely noticeable. Besides, this one takes up too much skill points that it's better to expend it on skills such as '''{{#skill:5370}}''' or '''{{#skill:6517}}'''. | * One other use of this skill is when you use the costume enchant stone {{#item:1001420}}. For every level of Increasing Activity, it increases your <span style="color:red;">Fire</span> & <span style="color:purple;">Poison</span> property magical damage by 2%. Others will max this skill out just for this purpose but in my opinion, it's really not worth it since at this point you already have too much <span style="color:red;">Fire</span> & <span style="color:purple;">Poison</span> magical property damage modifiers thus making the damage difference barely noticeable. Besides, this one takes up too much skill points that it's better to expend it on skills such as '''{{#skill:5370}}''' or '''{{#skill:6517}}'''. | ||
| Line 865: | Line 865: | ||
** '''Rapid Cooling''': Endows target's property to <span style="color:blue;">Water 1</span>, unable to move, use items or skills, reduces Def and MDef, canceled upon taking damage. | ** '''Rapid Cooling''': Endows target's property to <span style="color:blue;">Water 1</span>, unable to move, use items or skills, reduces Def and MDef, canceled upon taking damage. | ||
** This status effect only affects normal monsters and useless against boss monsters and MVPs. | ** This status effect only affects normal monsters and useless against boss monsters and MVPs. | ||
** A good debuff to cycle with '''{{#skill:5370}}''' and <span style="color:green;">Wind</span>-endowed '''{{#skill:5380}}''' though you may find yourself disappointed because unlike before it's now got a low chance to get applied. But this is technically a buff because casting Diamond Storm on a monster inflicted with this debuff would decrease DS's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your DS damage without any elemental resistances. | ** A good debuff to cycle with '''{{#skill:5370}}''', '''{{#skill:5371}}''', and <span style="color:green;">Wind</span>/<span style="color:purple;">Poison</span>-endowed '''{{#skill:5380}}''' though you may find yourself disappointed because unlike before it's now got a low chance to get applied. But this is technically a buff because casting Diamond Storm on a monster inflicted with this debuff would decrease DS's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your DS damage without any elemental resistances. | ||
|style="text-align: center;" | 5 | |style="text-align: center;" | 5 | ||
|style="text-align: center; background:#ffcccc"| Offensive | |style="text-align: center; background:#ffcccc"| Offensive | ||
| Line 877: | Line 877: | ||
**'''Torrent''': Endows target's property to <span style="color:green;">Wind 1</span>, unable to move, use items or skills, increases damage taken from Earth property, canceled upon taking damage. | **'''Torrent''': Endows target's property to <span style="color:green;">Wind 1</span>, unable to move, use items or skills, increases damage taken from Earth property, canceled upon taking damage. | ||
**This status effect only affects normal monsters and useless against boss monsters and MVPs. | **This status effect only affects normal monsters and useless against boss monsters and MVPs. | ||
** A good debuff to cycle with '''{{#skill:5373}}''' and <span style="color:brown;">Earth</span>-endowed '''{{#skill:5380}}''' though you may find yourself disappointed because unlike before it's now got a low chance to get applied. But this is technically a buff because casting Lightning Land on a monster inflicted with this debuff would decrease LL's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your LL damage without any elemental resistances. | ** A good debuff to cycle with '''{{#skill:5373}}''', '''{{#skill:5371}}''', and <span style="color:brown;">Earth</span>/<span style="color:purple;">Poison</span>-endowed '''{{#skill:5380}}''' though you may find yourself disappointed because unlike before it's now got a low chance to get applied. But this is technically a buff because casting Lightning Land on a monster inflicted with this debuff would decrease LL's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your LL damage without any elemental resistances. | ||
|style="text-align: center;" | 5 | |style="text-align: center;" | 5 | ||
|style="text-align: center; background:#ffcccc"| Offensive | |style="text-align: center; background:#ffcccc"| Offensive | ||
| Line 902: | Line 902: | ||
** '''Blaze''': Endows target's property to <span style="color:red;">Fire 1</span>, drains HP over time. | ** '''Blaze''': Endows target's property to <span style="color:red;">Fire 1</span>, drains HP over time. | ||
** This status effect only affects normal monsters and useless against boss monsters and MVPs. | ** This status effect only affects normal monsters and useless against boss monsters and MVPs. | ||
** A good debuff to cycle with '''{{#skill:5369}}''' and <span style="color:blue;">Water</span>-endowed '''{{#skill:5380}}''' though you may find yourself disappointed because unlike before it's now got a low chance to get applied. But this is technically a buff because casting Conflagration on a monster inflicted with this debuff would decrease Conflag's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your Conflag's damage without any elemental resistances. | ** A good debuff to cycle with '''{{#skill:5369}}''', '''{{#skill:5371}}''', and <span style="color:blue;">Water</span>/<span style="color:purple;">Poison</span>-endowed '''{{#skill:5380}}''' though you may find yourself disappointed because unlike before it's now got a low chance to get applied. But this is technically a buff because casting Conflagration on a monster inflicted with this debuff would decrease Conflag's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your Conflag's damage without any elemental resistances. | ||
|style="text-align: center;" | 5 | |style="text-align: center;" | 5 | ||
|style="text-align: center; background:#ffcccc"| Offensive | |style="text-align: center; background:#ffcccc"| Offensive | ||
| Line 916: | Line 916: | ||
** '''Concretion''': Endows target's property to <span style="color:brown;">Earth 1</span>, unable to move, use items or skills, reduces MDef, canceled upon taking damage. | ** '''Concretion''': Endows target's property to <span style="color:brown;">Earth 1</span>, unable to move, use items or skills, reduces MDef, canceled upon taking damage. | ||
** This status effect only affects normal monsters and useless against boss monsters and MVPs. | ** This status effect only affects normal monsters and useless against boss monsters and MVPs. | ||
** A good debuff to cycle with '''{{#skill:5372}}''' and <span style="color:red;">Fire</span>-endowed '''{{#skill:5380}}''' though you may find yourself disappointed because unlike before it's now got a low chance to get applied. But this is technically a buff because casting Terra Drive on a monster inflicted with this debuff would decrease TD's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your TD damage without any elemental resistances. | ** A good debuff to cycle with '''{{#skill:5372}}''', '''{{#skill:5371}}''', and <span style="color:red;">Fire</span>/<span style="color:purple;">Poison</span>-endowed '''{{#skill:5380}}''' though you may find yourself disappointed because unlike before it's now got a low chance to get applied. But this is technically a buff because casting Terra Drive on a monster inflicted with this debuff would decrease TD's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your TD damage without any elemental resistances. | ||
|style="text-align: center;" | 3 / 5 | |style="text-align: center;" | 3 / 5 | ||
|style="text-align: center; background:#ffcccc"| Offensive | |style="text-align: center; background:#ffcccc"| Offensive | ||
edits