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Remember when I told you Elemental Master is a versatile class? That's because it's actually the best tank to use against '''Betelgeuse''' from [[Constellation Tower]]. The class with its passive '''{{#skill:284}}''' from the Sage branch gives it an inherent '''+20% resistance against Dragon races''' such as Betelgeuse, making it possible for the class to reach '''100% Dragon resistance''' when combined with other gears with more Dragon resistances. | Remember when I told you Elemental Master is a versatile class? That's because it's actually the best tank to use against '''Betelgeuse''' from [[Constellation Tower]]. The class with its passive '''{{#skill:284}}''' from the Sage branch gives it an inherent '''+20% resistance against Dragon races''' such as Betelgeuse, making it possible for the class to reach '''100% Dragon resistance''' when combined with other gears with more Dragon resistances. | ||
Besides getting 100% Dragon resistance, it's also important to note that you would need to achieve 1 second FCT, 100% VCT reduction, general tankiness (i.e. MaxHP%, RES, MRes, MDef & Def), and a bit of ACD to help you spam your '''{{#skill:276}}''' so you can absorb Betelgeuse's '''{{#skill:2217}}'''. You may also cast '''{{#skill:288}}''' underneath you to cancel Betelgeuse's '''{{#skill:2213}}''' and '''{{#skill:83}}s''', but if you have a magical DPS such as EM and AM that have ground AoE skills in your party you might want to remove LP so that they also hit Betelgeuse. It's also possible to use lower levels of LP (7x7), but this will require coordination and communication with your team. If the party is made up of physical attackers then you can cast LP. | Besides getting 100% Dragon resistance, it's also important to note that you would need to achieve 1 second FCT, 100% VCT reduction, general tankiness (i.e. MaxHP%, RES, MRes, MDef & Def), and a bit of ACD to help you spam your '''{{#skill:276}}''' so you can absorb Betelgeuse's '''{{#skill:2217}}'''. You may also cast '''{{#skill:288}}''' underneath you to cancel Betelgeuse's '''{{#skill:2213}}''' and '''{{#skill:83}}s''', but if you have a magical DPS such as EM and AM that have ground AoE skills in your party you might want to remove LP so that they also hit Betelgeuse. It's also possible to use lower levels of LP (7x7), but this will require coordination and communication with your team. If the party is made up of physical attackers then you can cast LP. You may also cast or spam '''{{#skill:289}}''' on Betelgeuse to cancel his Max Pain, but be careful as this would also cancel your team's debuff skills such as your Cardinal's '''{{#skill:78}}''', your Arch Mage's '''{{#skill:2213}}''''s Magic Intoxication, your Abyss Chaser's '''{{#skill:214}}''' or your Shadow Cross' '''{{#skill:5001}}''' skill, so it's best to communicate and coordinate with them first before attempting to do so. | ||
One way you can do to support your party is placing insignias underneath Betel. It's also a good tactic when you have another EM DPS to coordinate with them so that they can place the insignias on the 2nd Phase, while you handle the 3rd Phase. As what we've talked about in the [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System Insignia|insignia system]] portion, insignias are stationary and have a 1 minute CD and thus needs careful planning and set-up. | One way you can do to support your party is placing insignias underneath Betel. It's also a good tactic when you have another EM DPS to coordinate with them so that they can place the insignias on the 2nd Phase, while you handle the 3rd Phase. As what we've talked about in the [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System Insignia|insignia system]] portion, insignias are stationary and have a 1 minute CD and thus needs careful planning and set-up. |
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