Psoron

Joined 1 December 2024
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= General Overview =
= General Overview =
<span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novices</span> are the 4th Job of the Novice. Breaking the tradition of learning Skills from all Basic Jobs, <span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novices</span> instead learn completely new Skills, based on existing 2nd Job Skills, finally making them a class on their own instead of a meme Job. This unfortunately makes them less unique than before, however it's still possible to come up with unique builds. &nbsp;While <span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novices</span> can be either played as a <span style="color:#FF0000">Physical</span> or as a <span style="color:#42B5F7">Magic</span> DPS Class (or even <span style="background:linear-gradient(to right, #FF0000 0%, #FF0000 25%,#42B5F7 50%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">both!</span>), this guide mainly focuses on the <span style="color:#42B5F7">Magic</span> DPS Build.
<span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novices</span> are the 4th Job of the Novice. Breaking the tradition of learning Skills from all Basic Jobs, <span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novices</span> instead learn completely new Skills, based on existing 2nd Job Skills, finally making them a class on their own instead of a meme Job. This unfortunately makes them less unique than before, however it's still possible to come up with unique builds.&nbsp; While <span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novices</span> can be either played as a <span style="color:#FF0000">Physical</span> or as a <span style="color:#42B5F7">Magic</span> DPS Class (or even <span style="background:linear-gradient(to right, #FF0000 0%, #FF0000 25%,#42B5F7 50%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">both!</span>), this guide mainly focuses on the <span style="color:#42B5F7">Magic</span> DPS Build.


If you are looking for a more <span style="color:#FF0000">Physical</span> oriented Build, please refer to this Guide by [[Melee_Hyper_Novice_Guide_by_Jetago|Jetago]]. For a more Generalized Overview, refer to this Guide by [[Rakugaki's PvM Hyper Novice|Rakugaki]].
If you are looking for a more <span style="color:#FF0000">Physical</span> oriented Build, please refer to this Guide by [[Melee_Hyper_Novice_Guide_by_Jetago|Jetago]]. For a more Generalized Overview, refer to this Guide by [[Rakugaki's PvM Hyper Novice|Rakugaki]].
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If you want a complete overview of Status and Trait Points, refer to this page: [[Stats]].
If you want a complete overview of Status and Trait Points, refer to this page: [[Stats]].


===== But basically for Status Points: =====
 
'''But basically for Status Points:'''
* '''<span style="color:#CE6300">Str</span>''': Increases Melee (and marginally Ranged) <span style="color:#FF0000">Physical Damage</span>. As a caster, we don't need that. However, <span style="color:#CE6300">Str</span> also has the benefit of increasing our weight capacity. This is usually not needed since we have access to {{#skill:36}} and {{#skill:39}}.
* '''<span style="color:#CE6300">Str</span>''': Increases Melee (and marginally Ranged) <span style="color:#FF0000">Physical Damage</span>. As a caster, we don't need that. However, <span style="color:#CE6300">Str</span> also has the benefit of increasing our weight capacity. This is usually not needed since we have access to {{#skill:36}} and {{#skill:39}}.
* '''<span style="color:#CE6300">Agi</span>''': Increases <span style="color:#22ffff">Aspd</span> and provides us with some additional <span style="color:#ff6300">Flee</span> and <span style="color:#ff33aa">SoftDef</span>. You'd think increasing our <span style="color:#22ffff">Attack Speed</span> is useless, however having an increased <span style="color:#22ffff">Attack Speed</span> let's us finish our casting animation faster (any animation your character does is tied to Aspd) and allows us to cast, well faster. However with most 4th Job Skills, we are also bound by ACD.
* '''<span style="color:#CE6300">Agi</span>''': Increases <span style="color:#22ffff">Aspd</span> and provides us with some additional <span style="color:#ff6300">Flee</span> and <span style="color:#ff33aa">SoftDef</span>. You'd think increasing our <span style="color:#22ffff">Attack Speed</span> is useless, however having an increased <span style="color:#22ffff">Attack Speed</span> let's us finish our casting animation faster (any animation your character does is tied to Aspd) and allows us to cast, well faster. However with most 4th Job Skills, we are also bound by ACD.
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* '''<span style="color:#CE6300">Luk</span>''': Increases <span style="color:#ff6300">Critical</span>, <span style="color:#ff6300">Flee</span> and <span style="color:#ff6300">Perfect Dodge</span> and also, <span style="color:#42B5F7">Matk</span>. More than <span style="color:#CE6300">Dex</span> in fact.
* '''<span style="color:#CE6300">Luk</span>''': Increases <span style="color:#ff6300">Critical</span>, <span style="color:#ff6300">Flee</span> and <span style="color:#ff6300">Perfect Dodge</span> and also, <span style="color:#42B5F7">Matk</span>. More than <span style="color:#CE6300">Dex</span> in fact.


===== For Trait Points: =====
'''For Trait Points:'''
 
* '''<span style="color:#CE6300">Pow</span>''': Increases <span style="color:#FF0000">P.Atk</span>, so it's useless.
* '''<span style="color:#CE6300">Pow</span>''': Increases <span style="color:#FF0000">P.Atk</span>, so it's useless.
* '''<span style="color:#CE6300">Sta</span>''': Provides a lot of <span style="color:#ff33aa">Res</span>, which reduces the amount of <span style="color:#FF0000">Physical Damage</span> we take.
* '''<span style="color:#CE6300">Sta</span>''': Provides a lot of <span style="color:#ff33aa">Res</span>, which reduces the amount of <span style="color:#FF0000">Physical Damage</span> we take.
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=== <span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novice</span> Skill Trees ===
=== <span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novice</span> Skill Trees ===
Since <span style="background:linear-gradient(to right, #FF0000 0%, #CE6300 25%, #248E07 50%, #ff33aa 75%, #42B5F7 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Hyper Novice</span> don't have a 3rd Job Skill, it still referred to as their 4th Skill Tree. The first Job contains some of the basic 1st Job Skills and the second contains some of the 2nd Job Skills. Their 4th Job Skill Tree contains new and unique Skills, specifically tailored for them. It's divided between <span style="color:#FF0000">Physical</span> and <span style="color:#42B5F7">Magic</span> Skills.
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=== Relevant 4th Job Skills ===
I assume you already know what all 1st and 2nd Job Skills do, so I will only go into their 4th Skills in detail.
'''{{#skill:5449}}:''' Prerequisite for {{#skill:5505}}.
'''{{#skill:5450}}:''' Increases the damage of all our Skills + it increases our <span style="color:#42B5F7">S.Matk</span> by 1 per Skill Point.
'''{{#skill:5455}}:''' Deals Fire damage in an area. Nice Skill and has nice effects, but unfortunately it tends to miss a lot due to RNG (similar to Meteor Storm).
'''{{#skill:5456}}:''' Deals <nowiki><span style="color:#009900"><b>Wind</b></nowiki><nowiki></span></nowiki> to the targeted enemy and everyone around it. Very good skill since it deals good damage and and doesn't require to amp up.
'''{{#skill:5457}}:''' Deals Water damage in an area. Very strong skill and our strongest due the amount of hits. All enemies (except Boss Type) also take additional damage from Water after getting hit by it.
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