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* Drops down an avalanche of rocks to inflict very high Earth property damage to all enemies in a 3x3 area around the target. May leave the enemies stunned. | * Drops down an avalanche of rocks to inflict very high Earth property damage to all enemies in a 3x3 area around the target. May leave the enemies stunned. | ||
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=== High Elementals === | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
| colspan="3" style="width: 70%;background-color:#F79A9A;" |'''Fire spirit "Ardor"''' | |||
Passive effects: increases fire property magical damage of summoner by 10%, increases Conflagration damage by 30%. | |||
| style="width: 20%;background-color:#F79A9A;" |[[File:Ardor_new.gif|frameless|223x223px]] | |||
|- | |||
| style="width: 33%;background-color:#F79A9A;" |<u>Flame Technique [Spirit Control level 1 : passive mode]</u> | |||
1. Increases Fire Bolt damage of summoner by 400%. | |||
2. Has a 7% chance to auto-cast Fire Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead) | |||
3. Endows Psychic Wave property to fire. | |||
| style="width: 33%;background-color:#F79A9A;" |<u>Flame Armor [Spirit Control level 2 : defensive mode]</u> | |||
1. Enchants summoner's armor with fire property. | |||
2. Reduces damage taken from fire property by 100%, increases damage taken from water property by 30%. | |||
| colspan="2" style="width: 33%;background-color:#F79A9A;" |<u>Flame Rock [Spirit Control level 3 : offensive mode]</u> | |||
Creates the immolation on 7 x 7 cells around the target and Ardor, deals 2400%Matk as fire property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | |||
|- | |||
| colspan="3" style="width: 70%;background-color:#A5C5FA;" |'''Water spirit "Diluvio"''' | |||
Passive effects : increases water property magical damage of summoner by 10%, increases Diamond Storm damage by 30%. | |||
| style="width: 20%;background-color:#A5C5FA;" |[[File:Diluvio_new.gif|frameless]] | |||
|- | |||
| style="width: 33%;background-color:#A5C5FA;" |<u>Cold Force [Spirit Control level 1 : passive mode]</u> | |||
1. Increases Cold Bolt damage of summoner by 400%. | |||
2. Has a 7% chance to auto-cast Cold Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead) | |||
3. Endows Psychic Wave property to water. | |||
| style="width: 33%;background-color:#A5C5FA;" |<u>Crystal Armor [Spirit Control level 2 : defensive mode]</u> | |||
1. Enchants summoner's armor with water property. | |||
2. Reduces damage taken from water property by 100%, increases damage taken from wind property by 30%. | |||
| colspan="2" style="width: 33%;background-color:#A5C5FA;" |<u>Age of Ice [Spirit Control level 3 : offensive mode]</u> | |||
Creates the ice storm on 11 x 11 cells around Diluvio, deals 3700%Matk as water property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | |||
|- style="background-color:#CFF0DF;" | |||
| colspan="3" |'''Wind spirit "Procella"''' | |||
Passive effects : increases wind property magical damage of summoner by 10%, increases Lightning Land damage by 30%. | |||
|[[File:Procella_new.gif|frameless|166x166px]] | |||
|- style="background-color:#CFF0DF;" | |||
|<u>Grace Breeze [Spirit Control level 1 : passive mode]</u> | |||
1. Increases Lightning Bolt damage of summoner by 400%. | |||
2. Has a 7% chance to auto-cast Lightning Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead) | |||
3. Endows Psychic Wave property to wind. | |||
|<u>Eye of Storm [Spirit Control level 2 : defensive mode]</u> | |||
1. Enchants summoner's armor with wind property. | |||
2. Reduces damage taken from wind property by 100%, increases damage taken from earth property by 30%. | |||
| colspan="2" |<u>Storm Wind [Spirit Control level 3 : offensive mode]</u> | |||
Creates the strong wind on 5 x 5 cells around the target and Procella, deals 2600%Matk as wind property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | |||
|- style="background-color:#CBBAA9;" | |||
| colspan="3" |'''Earth spirit "Teremotus"''' | |||
Passive effects : increases earth property magical damage of summoner by 10%, increases Terra Drive damage by 30%. | |||
|[[File:Terremotus_new.gif|frameless]] | |||
|- style="background-color:#CBBAA9;" | |||
|<u>Earth Care [Spirit Control level 1 : passive mode]</u> | |||
1. Increases Earth Spike damage of summoner by 800%. | |||
2. Has a 7% chance to auto-cast Earth Spike level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead) | |||
3. Endows Psychic Wave property to earth. | |||
|<u>Strong Protection [Spirit Control level 2 : defensive mode]</u> | |||
1. Enchants summoner's armor with earth property. | |||
2. Reduces damage taken from earth property by 100%, increases damage taken from fire property by 30%. | |||
| colspan="2" |<u>Avalanche [Spirit Control level 3 : offensive mode]</u> | |||
Creates the solid rock spear on 9 x 9 cells around the target, deals 450%Matk as earth property for 7 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | |||
|- style="background-color:#CF95B3;" | |||
| colspan="3" |'''Poison spirit "Serpens"''' | |||
Passive effects : increases poison property magical damage of summoner by 10%, increases Venom Swamp damage by 30%. | |||
|[[File:Serpens_new.gif|frameless|125x125px]] | |||
|- style="background-color:#CF95B3;" | |||
|<u>Deep Poisoning [Spirit Control level 1 : passive mode]</u> | |||
1. Increases Killing Cloud damage of summoner by 1500%. | |||
2. Has a 7% chance to auto-cast Poison Burst level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead) | |||
3. Endows Psychic Wave property to poison. | |||
|<u>Poison Shield [Spirit Control level 2 : defensive mode]</u> | |||
1. Enchants summoner's armor with poison property. | |||
2. Reduces damage taken from poison property by 100%, increases damage taken from holy property by 30%. | |||
| colspan="2" |<u>Deadly Poison [Spirit Control level 3 : offensive mode]</u> | |||
Creates the poison on 9 x 9 cells around the target, deals 700%Matk as poison property for 5 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | |||
|} | |||
[[File:EM.png|alt=|center|frameless|750x750px]] | |||
===Roles=== | ===Roles=== |
edits