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* Allot 5 skill points to this skill. | * Allot 5 skill points to this skill. | ||
* This is your main damaging skill as a Sorcerer with an 11x11 AoE . Effective for leveling your character upon transitioning to 3rd job. | * This is your main damaging skill as a Sorcerer with an 11x11 AoE . Effective for leveling your character upon transitioning to 3rd job. | ||
* It has a 5 seconds cooldown so cast this skill whenever it's available. However, there are equipment such as the {{#item:26118}} or its enhanced version {{#item:550012}}, {{#item:25419}}+ {{#item:25420}}that reduce its cooldown by 3 seconds in total, which are useful in leveling. | * It has a 5 seconds cooldown so cast this skill whenever it's available. However, there are equipment such as the {{#item:26118}} or its enhanced version {{#item:550012}}, {{#item:25419}} + {{#item:25420}}that reduce its cooldown by 3 seconds in total, which are useful in leveling. | ||
* {{#item:25417}} + {{#item:25420}}, {{#item:1000673}}are some of the easily available resources that would boost Psychic Wave's damage. | |||
* Psychic Wave by default is <span style="color:gray;">Neutral</span> property but it can also be endowed to the 4 basic elements <span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, and <span style="color:brown;">Earth</span>, depending on the active modes and levels of the summoned Elementals. | * Psychic Wave by default is <span style="color:gray;">Neutral</span> property but it can also be endowed to the 4 basic elements <span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, and <span style="color:brown;">Earth</span>, depending on the active modes and levels of the summoned Elementals. | ||
** As an example, a summoned '''Lvl. 2''' '''{{#skill:2457}}''' in '''Lvl. 1 {{#skill:2456}}''' (''Passive Mode'') would endow its summoner's '''{{#skill:2449}}''' skill with the <span style="color:red;">Fire</span> property. | ** As an example, a summoned '''Lvl. 2''' '''{{#skill:2457}}''' in '''Lvl. 1 {{#skill:2456}}''' (''Passive Mode'') would endow its summoner's '''{{#skill:2449}}''' skill with the <span style="color:red;">Fire</span> property. | ||
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<code>{{#skill:2449}} —> {{#skill:2447}} —> {{#skill:2447}} —> {{#skill:2449}} —> ''repeat''</code> | <code>{{#skill:2449}} —> {{#skill:2447}} —> {{#skill:2447}} —> {{#skill:2449}} —> ''repeat''</code> | ||
* It is also possible to completely eliminate the 5 seconds cooldown of Diamond Dust with the item {{#item:540014}}. When the codex is refined to +11 and above, it will reduce both Diamond Dust and Earth Grave cooldown by an additional 2 seconds. {{#item:24297}} wouldn't necessarily need to be refined at +10 when you use both equipment then. | |||
* It also gives out an annoying debuff commonly complained about in the PvP/WoE scenes. Diamond Dust has a 30% chance to apply the [https://irowiki.org/wiki/Status_Effects#Crystallization c''rystallization''] debuff. The chance of application is further increased when a '''Lvl. 2''' '''{{#skill:2458}}''' in '''Lvl. 1 {{#skill:2456}}''' (''Passive Mode'') is active. It also increases Diamond Dust's damage by ('''JobLv x 5)'''%. | * It also gives out an annoying debuff commonly complained about in the PvP/WoE scenes. Diamond Dust has a 30% chance to apply the [https://irowiki.org/wiki/Status_Effects#Crystallization c''rystallization''] debuff. The chance of application is further increased when a '''Lvl. 2''' '''{{#skill:2458}}''' in '''Lvl. 1 {{#skill:2456}}''' (''Passive Mode'') is active. It also increases Diamond Dust's damage by ('''JobLv x 5)'''%. | ||
| 5 | | 5 |
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