The Complete Elemental Master Guide by Goldie: Difference between revisions

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* Allot 5 skill points to this skill.
* Allot 5 skill points to this skill.
* This is your main damaging AoE skill as a Sorcerer. Effective for leveling your character upon transitioning to 3rd job.
* This is your main damaging skill as a Sorcerer with an 11x11 AoE . Effective for leveling your character upon transitioning to 3rd job.
* It has a 5 seconds cooldown so cast this skill whenever it's available. However, there are equipment such as the {{#item:26118}} or its enhanced version {{#item:550012}}, {{#item:25419}}+ {{#item:25420}}that reduce its cooldown by 3 seconds in total, which are useful in leveling.
* It has a 5 seconds cooldown so cast this skill whenever it's available. However, there are equipment such as the {{#item:26118}} or its enhanced version {{#item:550012}}, {{#item:25419}}+ {{#item:25420}}that reduce its cooldown by 3 seconds in total, which are useful in leveling.
* Psychic Wave by default is <span style="color:gray;">Neutral</span> property but it can also be endowed to the 4 basic elements <span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, and <span style="color:brown;">Earth</span>, depending on the active modes and levels of the summoned Elementals.
* Psychic Wave by default is <span style="color:gray;">Neutral</span> property but it can also be endowed to the 4 basic elements <span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, and <span style="color:brown;">Earth</span>, depending on the active modes and levels of the summoned Elementals.
** As an example, a summoned '''Lvl. 2''' '''{{#skill:2457}}''' in '''Lvl. 1 {{#skill:2456}}''' (''Passive Mode'') would endow its summoner's '''{{#skill:2449}}''' skill with the <span style="color:red;">Fire</span> property.
* Frequently disregarded once the leveling phase is over, this skill will still have its uses once you've transitioned to Elemental Master. This is your only AoE skill with the widest AoE, your 4th job High Elementals would still give you ability to endow this skill's property to the 4 basic elements + <span style="color:purple;">Poison</span> eventually. Oftentimes you'll find yourself finished with your set-ups but the MVP is too far away and you want to maintain distance between you and him as much as possible, PW is there to reach and lure him towards you, and besides with 4th job traits and gears PW will still deal a considerable amount of damage so consider adding this to your skill set.
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* Allot 5 skill points to this skill.
* You have no choice but to maximize this skill at it'll be needed for the costume enchant stone {{#item:1000673}}. For every level of Diamond Dust, it gives you 2% Variable Cast Time (VCT) reduction. This will be needed for you to reach instant cast thru VCT%.
* This will be 1 of your main AoE skill in your skill rotation for leveling up. Like PW, it has a 5 seconds cooldown but this can be reduced with the right equipment such as the {{#item:24297}}. At +10, the cooldown of this skill is reduced by 4 seconds which make it possible to reduce your skill rotation down to 2 skills in a sequence similar to this:
Psychic Wave —> Diamond Dust —> Diamond Dust — Psychic Wave —> ''repeat''
* It also gives out an annoying debuff commonly complained about in the PvP/WoE scenes. Diamond Dust has a 30% chance to apply the [https://irowiki.org/wiki/Status_Effects#Crystallization c''rystallization''] debuff.  The chance of application is further increased when a '''Lvl. 2''' '''{{#skill:2458}}''' in '''Lvl. 1 {{#skill:2456}}''' (''Passive Mode'') is active. It also increases Diamond Dust's damage by ('''JobLv x 5)'''%.
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|style="background:#ffcccc"| Offensive
|style="background:#ffcccc"| Offensive
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