The Complete Elemental Master Guide by Goldie: Difference between revisions

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| {{#skill:373}}
| {{#skill:373}}
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* One of the most useful skills you'll learn as a Mage. Put 10 skill points on this one as this will help you replenish your SP passively when standing in one spot as you do DPS, and also improve the potency of SP regenerating potions
* Maximize this skill and put 5 skill points.
* Nothing is more important than having a healthy SP pool at all times, especially when you're gonna be using '''{{#skill:157}}''' to reduce the amount of damage you receive from any sources.
* Indulge is a skill that will immediately replenish your SP back to full and its effectiveness at the cost of 10% of your MaxHP. The more HP% you have, the more SP you replenish back that's why a high VIT Professor would benefit most from this skill since they can get the most SP.
| 5  
| 5  
|style="background:#ccffcc"| Supportive
|style="background:#ccffcc"| Supportive
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| {{#skill:374}}
| {{#skill:374}}
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* Allot 1 skill point to this skill. It will reveal monsters under the Cloaking or Hiding state. Monsters in Depth Abyss 2 such as the Two-Eyes Dollocaris and Flame Ghost will be unveiled by this spell.
* If you're playing in a party, you could put 1 skill point on this one so you support them better; otherwise just leave it be and put your skill points elsewhere.
* When you reached the end stages of the game, almost everybody will have SP recovering consumables like {{#item:1100004}}, and{{#item:23203}}or party buffs like the Performers'  '''{{#skill:2427}}'''.
| 0 / 1
| 0 / 1
|style="background:#ccffcc"| Supportive
|style="background:#ccffcc"| Supportive
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| {{#skill:375}}
| {{#skill:375}}
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* Just enough points as a prerequisite skill for Safety Wall.
* Don't get this unless you're joining PVP or WoE, since this skill could only be used on those scenarios.
| 0/ 5
* I recommend to get only Lvls. 4 or 5 of this skill or not at all.  Lvls.  4 & 5 get 70% success chance while the rest gets nothing above or equal to it and if this skill fails it will only drain your own SP instead of the enemy's! Be sure to have any SP healing items for emergency situations like this.
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|style="background:#ffcccc"| Offensive
|style="background:#ffcccc"| Offensive
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|-  
| {{#skill:402}}
| {{#skill:402}}
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* Place 10 skill points on this one and max it out. A good skill to defend yourself and your party members against normal melee attacks. When supporting, you can just spam this underneath your party's tank.
* It may have some uses inside PvP or WoE, but not that much needed in PvE.
* This skill will decrease the MDef% of the enemy by 60% at the cost of increasing their MAtk% by 100%.
* Use this skill instead on the opposing team's tank or physical attacker to cripple them; otherwise if you cast it on a magical attacker, it might play to your party's disadvantage and you'll regret it.
| 0 / 5
| 0 / 5
|style="background:#ffcccc"| Offensive
|style="background:#ffcccc"| Offensive
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| {{#skill:403}}
| {{#skill:403}}
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* Just enough points as a prerequisite skill for Safety Wall.
* Not needed in the current state of the game since instant cast is easy to get elsewhere.
* It's also important to note that should you still decide to get it, keep in mind that it only works for 5 skills in total. If you use it to cast the skill '''{{#skill:10}}''' or '''{{#skill:373}}''', you've basically wasted 2 out of your 5 chances to reduce the cast time of your skills since those 2 aforementioned skills have 0 casting time.
| 0
| 0
|style="background:#ffffcc"| Active
|style="background:#ffffcc"| Active
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