XoSofiya's (Let's Get) Physical Performer Guide: Difference between revisions

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===== '''MVP Cards''' =====
===== '''MVP Cards''' =====
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| Mid Head Gear || | N/A || Most MVP headgear cards that give damage require some kind of refining. Since the middle slot can't be refined. I can't think of any other MVP card that's good for this slot (note: it might be good to use {{#item:300174}} since lots of MVP cards reduce HP by a certain %)
| Mid Head Gear || | N/A || Most MVP headgear cards that give damage require some kind of refining. Since the middle slot can't be refined. I can't think of any other MVP card that's good for this slot (note: it might be good to use {{#item:300174}} since lots of MVP cards reduce HP by a certain %)
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| Armor || | - || -
| Armor || | {{#item:300007}} {{#item:4408}} {{#item:300021}} {{#item:27126}}|| For the armor, we currently only have the 2x element and race cards. I found {{#item:300007}} to be one of the most versatile cards, but you can definitely choose another one like {{#item:4408}} for one-shot farming Biosphere Temple
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| Weapon || | {{#item:4399}} || Definitely the best in slot MVP card right now for us. Let's us change our shadow gears for a huge boost of damage
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| Shield || | Situational MVP cards: {{#item:4128}} {{#item:4636}} || I haven't tried {{#item:4128}}, but it should be useful for Depth 2. {{#item:4636}} gives a nice, versatile boost of damage, but for the monsters with elements included in {{#item:300465}}, it's better and gives more survivability (Vit + 15 and 20% damage reduction). If you can get {{#item:4636}} and play safe, it's good for D2. But the non MVP option {{#item:300465}} is good enough (and better in some cases)
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| Garment || | Best for DPS: {{#item:300473}} <br> Most Versatile: {{#item:4683}} || It is so easy to get instant cast with {{#item:4683}} and it helps so so much with survivability. For the best DPS however, {{#item:300473}} is the one that you need. You'd have to adjust some gears to get instant cast since it's hard to get stats to 530 without {{#item:4683}} and/or almighty shadow gears and without relying on Blessing buff + The One
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| Shoes || | N/A || -
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| Accessories || | {{#item:300471}} || This is the only MVP card we have that gives damage in this slot and it really does help a lot with the mobs included in it even if it only falls under 1 race or element. It lowers HP by 20% tho, so beware of that for harder dungeons
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===== '''Shadow Gears''' =====
===== '''Shadow Gears''' =====
For the shadow gears, it's the usual shadow equipment of most physical classes. For enchants, I recommend getting +5 POW and/or +5% ranged physical damage, but you can definitely get more defensive enchants if that's what you prefer.  
For the shadow gears, it's the usual shadow equipment of most physical classes. For enchants, I recommend getting +5 POW and/or +5% ranged physical damage, but you can definitely get more defensive enchants if that's what you prefer.  
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With {{#item:4399}}, you'll use a different set of shadow gears since you won't need the full penetration set anymore. I've found that using the set on the 2nd table is better than using 2 sets of Maximmum Mammoth
With {{#item:4399}}, you'll use a different set of shadow gears since you won't need the full penetration set anymore. I've found that using the set on the 2nd table is better than using 2 sets of Maximum Mammoth
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|+ Shadow Gears
|+ Shadow Gears
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