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==Mage== | ==Mage== | ||
[[File:Mage Takius.jpg|thumb|200x200px|Mage class]] | |||
Mages are known to rely on magical skills to deal magical damage against monsters, and to use the specific elements of their skills to deal more significant damage based on the monster's property. In-this line-up, Mages are bestowed with offensive Area of Effect (AoE) skills that will help them level-up in the early stages of the game; and supportive, defensive, and passive skills that will still prove to be useful for them in the late-game stages as Elemental Masters. | Mages are known to rely on magical skills to deal magical damage against monsters, and to use the specific elements of their skills to deal more significant damage based on the monster's property. In-this line-up, Mages are bestowed with offensive Area of Effect (AoE) skills that will help them level-up in the early stages of the game; and supportive, defensive, and passive skills that will still prove to be useful for them in the late-game stages as Elemental Masters. | ||
Among the notable skills that Mages use in their arsenal include {{#skill:14}}, {{#skill:19}}, {{#skill:20}}, and {{#skill:17}} to name a few. Mages will predominantly use Fire Ball for leveling because of its wider AoE, splash damage effect, and it is easily spammable. Mages could also use the 3 other bolt skills for leveling, but it won't be as effective and fast as when you're using Fire Ball to level up, but they're still good skills to use especially when paired with {{#skill:18}} as this will create a protective barrier against you and the monster you are trying to kill while you cast your bolt skills. These bolt skills will also prove to be relevant for the other build of the Elemental Master class which is '''Spellfist''' build. | |||
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| {{#skill:10}} | | {{#skill:10}} | ||
|| || | || Allot 1 skill point to this skill. It will reveal monsters under the Cloaking or Hiding state. Monsters in Depth 2 such as the Two-Eyes Dollocaris and Flame Ghost will be countered by this spell. || 1 | ||
|style="background:#ccffcc"| Supportive | |style="background:#ccffcc"| Supportive | ||
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| {{#skill:11}} | | {{#skill:11}} | ||
|| || | || Just enough points as a prerequisite skill for Safety Wall. || 7 | ||
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
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| {{#skill:12}} | | {{#skill:12}} | ||
|| || 10 | || Place 10 skill points on this one and max it out. A good skill to defend yourself and your party members against normal melee attacks. || 10 | ||
|style="background:#ccffff"| Defensive | |style="background:#ccffff"| Defensive | ||
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| {{#skill:13}} | | {{#skill:13}} | ||
|| || | || Just enough points as a prerequisite skill for Safety Wall. || 5 | ||
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
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| {{#skill:14}} | | {{#skill:14}} | ||
|| | || Max it out if you're planning on playing Spellfist eventually. Otherwise, just put enough points as a prerequisite skill for the Sage's Frost Weapon skill. || 5 / 10 | ||
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| {{#skill:15}} | | {{#skill:15}} | ||
|| || | || Dump whatever skill points you have left on this one I suppose. || 8 | ||
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
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| {{#skill:16}} | | {{#skill:16}} | ||
|| || 10 | || Just enough points as a prerequisite skill for the Sage's Seismic Weapon skill. || 10 | ||
|style="background:#ccffcc"| Supportive | |style="background:#ccffcc"| Supportive | ||
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| {{#skill:17}} | | {{#skill:17}} | ||
|| || 10 | || For early leveling, you can max it out then just take away some skill points afterwards as it will be only used for that purpose. || 0 / 10 | ||
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
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| {{#skill:18}} | | {{#skill:18}} | ||
|| || | || Just like Fire Ball, it is also needed for the early leveling phase. Take some points out when you're done with leveling. || 0 / 10 | ||
|style="background:#ccffcc"| Supportive | |style="background:#ccffcc"| Supportive | ||
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| {{#skill:19}} | | {{#skill:19}} | ||
|| || 10 | || Max it out if you're planning on playing Spellfist eventually. Otherwise, just put enough points as a prerequisite skill for the Sage's Flame Launcher skill. || 1 / 10 | ||
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
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| {{#skill:20}} | | {{#skill:20}} | ||
|| || 10 | || Max it out if you're planning on playing Spellfist eventually. Otherwise, just put enough points as a prerequisite skill for the Sage's Lightning Loader skill. || 1 / 10 | ||
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
|- | |- | ||
| {{#skill:21}} | | {{#skill:21}} | ||
|| || | || Skip this one. No place as a prerequisite skill either. || 0 | ||
|style="background:#ffcccc"| Offensive | |style="background:#ffcccc"| Offensive | ||
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| {{#skill:157}} | | {{#skill:157}} | ||
|| || | || Always an available skill to have as a Mage, but you need to talk to the Platinum Skill NPC first to unlock this one. The most useful skill to have in the Mage tree in my opinion as this will decrease the incoming damage you receive be it physical or magical so long as you have enough SP. The damage decrease scales with your current SP so make sure to keep your SP healthy and full at all times. || 1 | ||
|style="background:#ccffff"| Defensive | |style="background:#ccffff"| Defensive | ||
|} | |} |
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