Lxna's Here Comes the (Cross) Rain Again Guide: Difference between revisions

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Int: Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time.
Int: Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time.
Dex: Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don't always use my full build in lieu of item drop rate gear.
Dex: Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority.
Vit: Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.
Vit: Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.
Agi: Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation.
Agi: Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation.
Str: Provides additional weight capacity which will help for farming.
Str: Provides additional weight capacity which will help for farming.
Luk: Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction.
Luk: Provides the second-highest bonus in StatusMATK. Personal preference, but i usuaully go with more luk than dex, as it also increases our chance of magic dodge using prestige.


Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward:
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward:
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SPL (110): Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.
SPL (110): Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.
CON (100-110): Provides the second-highest bonus in S.MATK.
CON (100-110): Provides the second-highest bonus in S.MATK.
WIS (50-82): Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.
STA (72): As we can dodge every magic damage, we can put all the remaining points into STA, as it will increase our Physical Resistance
STA (0-32): Provides Physical Resistance


== Gear Progression ==
== Gear Progression ==
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