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=== Gear Progression === | === Gear Progression === | ||
[[Madame Celery's Guide to MuhRO]] has a very useful section for Gear Progression and Useful Cards, so please check that out! The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly | [[Madame Celery's Guide to MuhRO]] has a very useful section for Gear Progression and Useful Cards, so please check that out! The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly for DPS Cardinal. As you read through, you can look at the [[Choi's_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages. | ||
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. | It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively. | ||
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==== Phase One ==== | ==== Phase One ==== | ||
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). <br> Abilities will have a specific Fixed Cast Time and Variable Cast Time. For | Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). <br> Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Arbitrium your fixed cast time is 1s and your Variable Cast time is 4s. For Framen your fixed cast time is 1s and your Variable Cast time is 5s <br> | ||
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).<br> | Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).<br> | ||
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). <br> | Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). <br> | ||
For now, just assume that your VCT will come in time and go full int and dex for your stats. | For now, just assume that your VCT will come in time and go full int and dex for your stats. | ||
At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. | At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. As both of your damaging abilities only have a 1s Fixed Cast Time, the Grace Boots should be enough for now. <br> | ||
At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. <br> | At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. <br> | ||
Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. | Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade. | ||
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| Lower || {{#item:420003}} || | | Lower || {{#item:420003}} || | ||
|- | |- | ||
| Armor || | | Armor || +7 to +11 {{#item:450144}} or +7 to +9 {{#item:450094}} || | ||
|- | |- | ||
| Weapon || {{#item:2051}} or {{#item:550030}} || | | Weapon || +7 to +11 {{#item:55031}} +7 to +9 {{#item:2051}} or +7 to +11 {{#item:550030}} || | ||
|- | |- | ||
| Shield || {{#item:460018}} || | | Shield || {{#item:460018}} || | ||
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| Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. | | Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. | ||
|- | |- | ||
| Shoe || +7 to +9 {{#item:470021}} <br> +7 {{#item:470088}} <br> +7 {{#item:450268}} || | | Shoe || +7 to +9 {{#item:470021}} <br> +7 {{#item:470088}} <br> +7 {{#item:450268}} || | ||
|- | |- | ||
| Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you're using the Grace Set. | | Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you're using the Grace Set. |
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