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==== Phase Three ==== | ==== Phase Three ==== | ||
You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. | You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. <br> | ||
The biggest bonus will be from the Nebula and Stellar Seal combo or the Glade Rune Gear. The Nebula combo will provide more HP than the Glade Rune Combo, but the Glade Rune Armor will provide more ACD Reduction. Stamina Nebula: 133% bonus HP and 40% healing effectiveness as well as some resistances while the Glade Rune Armor + Combo will provide 95% bonus HP and 15% ACD Reduction as well as some STA. Both are great options. | |||
During Phase Two, I highly recommend joining public Constellation Tower and Alice runs or running them with your friends to start getting the materials for CT and Alice gear. | |||
I personally prefer the Glade Rune Boots over the Hero Boots-LT, as the Glade Rune Boots provides more bonus HP. However, the {{#item:310912}} provides a chance of +100 vit when receiving attacks, albeit at a low proc chance. Additionally, switching to the Glade Rune Boots allows a slot for the Light of Cure. | |||
{| class="wikitable" | {| class="wikitable" | ||
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| Upper || +11 [C] {{#item:400537}} <br> +10 to +12 {{#item:19480}}|| TD: [[Varmundt's_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} <br> Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}}, {{#item:4743}} or {{#item:4713}} | | Upper || +11 [C] {{#item:400537}} <br> +10 to +12 {{#item:19480}}|| TD: [[Varmundt's_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} <br> Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}}, {{#item:4743}} or {{#item:4713}} | ||
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| Middle || {{#item:410233}} || | | Middle || {{#item:410233}} || HP or ACD reduction enchants should be the main focus. | ||
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| Lower || {{#item:420269}}|| | | Lower || {{#item:420269}}|| Resistances (DEF, MDEF, RES, MRES), attack speed, or healing effectiveness enchants should be the main focus. I recommend using {{#item:102677}} or {{#item:100488}} | ||
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| Armor || +12 {{#item:450170}} <br> +12 {{#item:450174}}|| [[Constellation_Tower#Faint_and_Nebula_Armors|Both are obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. Wisdom will provide better heals. <br> {{#item:310679}} or {{#item:310691}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} | | Armor || +12 [A] {{#item:450170}} <br> +12 [A] {{#item:450174}} <br> +12 [A] {{#item:450243}} || Nebula: [[Constellation_Tower#Faint_and_Nebula_Armors|Both are obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. Wisdom will provide better heals. <br> {{#item:310679}} or {{#item:310691}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} <br> Glade: The full Glade combo will provide less HP than the nebula combo, but the Armor should provide more ACD Reduction. | ||
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| Weapon || +11 {{#item:16099}} <br> +10 to +12 [A] {{#item: 590036}} || Rubber: [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] <br> Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}. Wicked Cross isn't really worth the effort unless you want to do some type of hybrid damage support build. | | Weapon || +11 {{#item:16099}} <br> +10 to +12 [A] {{#item: 590036}} || Rubber: [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] <br> Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}. Wicked Cross isn't really worth the effort unless you want to do some type of hybrid damage support build. |
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