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No change in size ,  3 years ago
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* {{#icon:4700}} Str / Agi / Dex / Vit / Int / Luk +6 ~ +8
* {{#icon:4700}} Str / Agi / Dex / Vit / Int / Luk +6 ~ +8
* {{#item:4890|Def +12 / +18}}
* {{#icon:4890}} Def +12 / +18
* {{#item:4786|Mdef +2 / +4}}
* {{#icon:4786}} Mdef +2 / +4
* {{#item:4861|Max HP +3% / +5%}}
* {{#icon:4861}} Max HP +3% / +5%
* {{#item:4801|SP +100 / +150}}
* {{#icon:4801}} SP +100 / +150
* {{#item:4764|Crit +5 / +7 / +10}}
* {{#icon:4764}} Crit +5 / +7 / +10
* {{#item:4762|Flee +6 / +10}}
* {{#icon:4762}} Flee +6 / +10
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|
* {{#item:4700|Str / Agi / Dex / Vit / Int / Luk +6 ~ +8}}
* {{#icon:4700}} Str / Agi / Dex / Vit / Int / Luk +6 ~ +8
* {{#item:4890|Def +12 / +18}}
* {{#icon:4890}} Def +12 / +18
* {{#item:4786|Mdef +2 / +4}}
* {{#icon:4786}} Mdef +2 / +4
* {{#item:4861|Max HP +3% / +5%}}
* {{#icon:4861}} Max HP +3% / +5%
* {{#item:4801|SP +100 / +150}}
* {{#icon:4801}} SP +100 / +150
* {{#item:4764|Crit +5 / +7 / +10}}
* {{#icon:4764}} Crit +5 / +7 / +10
* {{#item:4762|Flee +6 / +10}}
* {{#icon:4762}} Flee +6 / +10
|
|
* {{#item:4700|Str / Agi / Dex / Vit / Int / Luk +6 ~ +8}}
* {{#icon:4700}} Str / Agi / Dex / Vit / Int / Luk +6 ~ +8
* {{#item:4890|Def +12 / +18}}
* {{#icon:4890}} Def +12 / +18
* {{#item:4786|Mdef +2 / +4}}
* {{#icon:4786}} Mdef +2 / +4
* {{#item:4861|Max HP +3% / +5%}}
* {{#icon:4861}} Max HP +3% / +5%
* {{#item:4801|SP +100 / +150}}
* {{#icon:4801}} SP +100 / +150
* {{#item:4764|Crit +5 / +7 / +10}}
* {{#icon:4764}} Crit +5 / +7 / +10
* {{#item:4762|Flee +6 / +10}}
* {{#icon:4762}} Flee +6 / +10
|}
|}


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