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=== '''Traits''' === | === '''Traits''' === | ||
POW | POW 110 | ||
CON | CON 110 | ||
STA | STA 40 | ||
The trait system introduced along 4th jobs is quite simple. As a melee build, your skill damage is based 95% on POW trait, and maxing that is the very first thing you should do. CON is a trait that mixes accuracy, flee, power attack (P. ATK) and spell magic attack (S. MATK). It’s the trait you should work on after you have maxed out POW. After these two, it’s a matter of taste where you wish to spend the last trait points. I | WIS 32 | ||
The trait system introduced along 4th jobs is quite simple. As a melee build, your skill damage is based 95% on POW trait, and maxing that is the very first thing you should do. CON is a trait that mixes accuracy, flee, power attack (P. ATK) and spell magic attack (S. MATK). It’s the trait you should work on after you have maxed out POW. After these two, it’s a matter of taste where you wish to spend the last trait points. With the most recent update allowing us to allocate a max of 110 points per trait, this leaves us with some extra points. How you choose to spend them, is all up to you. As you can see, my personal preferences go with resistances - I feel I'm in an okay spot with physical resistance, so I chose to up its magic counterpart with the remaining points. | |||
== '''Skill point distribution''' == | == '''Skill point distribution''' == |
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