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| == Circulation of Life Garments and Enchantments == | | == Circulation of Life Garments and Enchantments == |
| These are the reformed version of the Mystical Beast Garments. I currently have no information on the reforming cost.
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| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:left; width: 100%;"
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| |colspan="3"|Circulation of Life Garments
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| |style="background-color: #B0C4DE; width: 20%;"|
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| |style="background-color: #B0C4DE; width: 10%;"|
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| |style="background-color: #B0C4DE; width: 40%;"|
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| |-
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| |Gear
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| |Slot
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| |Effect
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| |style="background-color: #B0C4DE;"|
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| |style="background-color: #B0C4DE;"|
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| |style="background-color: #B0C4DE;"|
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| |[https://www.divine-pride.net/database/item/480349 Circulation of Life: Spring (1)]
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| |Manteau
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| ItemID: 480349<br>
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| <br>
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| POW + 4, CON + 4, Cri - 20.<br>
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| Every 2 refine rate, Atk + 10.<br>
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| Every 3 refine rate, increases melee physical damage by 2%.<br>
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| If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
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| If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
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| If refine rate is 11 or higher, P.Atk + 7, reduces global cooldown by 10%.<br>
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| <br>
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| [Bonus by grade]<br>
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| [Grade D] Res + 25, Mres + 25.<br>
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| [Grade C] Atk + 10%, increases melee physical damage by 7%.<br>
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| [Grade B] POW + 5, CON + 5, P.Atk + 7, Def + 50.<br>
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| [Grade A] P.Atk + 9, increases physical damage against all property enemies by 7%.<br>
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| Class: Garment<br>
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| Defense: 80<br>
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| Weight: 70<br>
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| Armor Level: 2<br>
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| Required Level: 250<br>
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| Jobs: All Jobs<br>
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| |[https://www.divine-pride.net/database/item/480350 Circulation of Life: Summer (1)]
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| |Manteau
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| ItemID: 480350<br>
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| <br>
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| POW + 4, CON + 4, Cri - 20.<br>
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| Every 2 refine rate, Atk + 10.<br>
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| Every 3 refine rate, increases long ranged physical damage by 2%.<br>
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| If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
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| If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
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| If refine rate is 11 or higher, P.Atk + 7, reduces global cooldown by 10%.<br>
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| <br>
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| [Bonus by grade]<br>
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| [Grade D] Res + 25, Mres + 25.<br>
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| [Grade C] Atk + 10%, increases long ranged physical damage by 7%.<br>
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| [Grade B] POW + 5, CON + 5, P.Atk + 7, Def + 50.<br>
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| [Grade A] P.Atk + 9, increases physical damage against all property enemies by 7%.<br>
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| Class: Garment<br>
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| Defense: 80<br>
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| Weight: 70<br>
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| Armor Level: 2<br>
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| Required Level: 250<br>
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| Jobs: All Jobs<br>
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| |-
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| |[https://www.divine-pride.net/database/item/480351 Circulation of Life: Autumn [1]]
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| |Manteau
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| ItemID: 480351<br>
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| <br>
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| SPL + 4, CON + 4.<br>
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| Increases SP consumption of skills by 15%.<br>
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| Every 2 refine rate, Matk + 10.<br>
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| Every 3 refine rate, increases all property magical damage by 2%.<br>
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| If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
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| If refine rate is 9 or higher, reduces variable casting time by additional 5%, increases attack speed (reduces delay after attack by 5%).<br>
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| If refine rate is 11 or higher, S.Matk + 7, reduces global cooldown by 10%.<br>
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| <br>
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| [Bonus by grade]<br>
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| [Grade D] Res + 25, Mres + 25.<br>
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| [Grade C] Matk + 10%, increases all property magical damage by 7%.<br>
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| [Grade B] SPL + 5, CON + 5, S.Matk + 7, Def + 50.<br>
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| [Grade A] S.Matk + 9, increases magical damage against all property enemies by 7%.<br>
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| Class: Garment<br>
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| Defense: 80<br>
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| Weight: 70<br>
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| Armor Level: 2<br>
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| Required Level: 250<br>
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| Jobs: All Jobs<br>
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| |[https://www.divine-pride.net/database/item/480352 Circulation of Life: Winter (1)]
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| |Manteau
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| ItemID: 480352<br>
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| <br>
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| POW + 2, CON + 2, Cri + 4.<br>
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| Every 2 refine rate, Atk + 5, Cri + 1.<br>
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| Every 3 refine rate, increases critical damage by 1%, CRT + 1.<br>
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| If refine rate is 7 or higher, reduces variable casting time by 5%, C.Rate + 3.<br>
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| If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
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| If refine rate is 11 or higher, P.Atk + 7, reduces global cooldown by 10%.<br>
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| <br>
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| [Bonus by grade]<br>
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| [Grade D] Res + 25, Mres + 25.<br>
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| [Grade C] Cri + 10, increases melee and long ranged physical damage by 7%.<br>
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| [Grade B] POW + 5, CON + 5, CRT + 5, C.Rate + 5.<br>
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| [Grade A] Increases critical damage by 15%, additional C.Rate + 7.<br>
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| Class: Garment<br>
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| Defense: 80<br>
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| Weight: 70<br>
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| Armor Level: 2<br>
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| Required Level: 250<br>
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| Jobs: All Jobs<br>
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| |-
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| |}
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| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:left; width: 100%;" | | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:left; width: 100%;" |