XoSofiya's (Let's Get) Physical Performer Guide: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 12: Line 12:
[[File:RoseBlossomGladeMobs.gif|300px]]
[[File:RoseBlossomGladeMobs.gif|300px]]


1 hitting mobs using the right element/modifiers.
1 shotting mobs using the right element/modifiers.


== '''Stats and Traits''' ==
== '''Stats and Traits''' ==
=== General Farming ===
=== General Farming ===
Main stats that we should focus on for general farming are '''DEX''' (main ATK source and Variable Cast time reduction), '''INT''' (SP and VCT reduction), '''STR''' (additional ATK source and weight capacity), '''AGI''' (ASPD for cast animation and some FLEE for survivability. Note ASPD can easily be increased with  {{#skill:2350}} (for Trouveres)  and  {{#skill:2428}} , '''LUK''' (additional ATK source), and lastly '''VIT''' (for additional HP) . I won't be providing an exact stat build for farming since it would depend on your needs anyway. One thing to note is that it's best to strive to reduce Variable Cast Time via stats ('''DEX x 2 + INT = 530'''). You can use {{#item:12883}}  or {{#item:50035}} when adjusting your stats. I prefer not including the '''Blessing''' buff from the healer since it doesn't last as long. As for the traits, you can just use '''POW = 100 and CON = 100''' and the rest you can put on either '''STA or WIS''' (or divide for both) depending on your RES/MRES needs.
Main stats that we should focus on for general farming are '''DEX''' (main ATK source and Variable Cast time reduction), '''INT''' (SP and VCT reduction), '''STR''' (additional ATK source and weight capacity), '''AGI''' (ASPD for cast animation and some FLEE for survivability. Note ASPD can easily be increased with  {{#skill:2350}} (for Trouveres)  and  {{#skill:2428}} , '''LUK''' (additional ATK source), and lastly '''VIT''' (for additional HP) . I won't be providing an exact stat build for farming since it would depend on your needs anyway. One thing to note is that it's best to strive to reduce Variable Cast Time via stats ('''DEX x 2 + INT = 530'''). You can use {{#item:12883}}  or {{#item:50035}} when adjusting your stats. I prefer not including the '''Blessing''' buff from the healer since it doesn't last as long. As for the traits, you can just use '''POW = 100 and CON = 100''' and the rest you can put on either '''STA or WIS''' (or divide for both) depending on your RES/MRES needs.<br><br>
=== Endgame Dungeons/Depth 2 Build ===
The stat build that I use for Depth 2 differs a tiny little bit compared to the build I used to farm before. You don't really have to worry too much about survivability in most dungeons so you could dump more stats in '''STR''' and '''LUK''' for additional damage when farming. However, it now matters when going to the endgame dungeons like '''Depth 1''' and '''Depth 2'''. I'll be sharing the stat and trait build that i'm using, but take note that i'm using {{#item:4683}}  to achieve instant VCT, have additional damage, and survivability (my previous tests showed that having an MVP card with a +20 stat is better than {{#item:300270}} and {{#item:4392}} , but it might've had something to do with my other items and stats so take that info with a grain of salt. This is for people who are thinking twice about giving up the combo because I know it's super good
===== Stats =====
* STR - 33 - Rest of remaining stats
* AGI - 110 - AGI is high not for ASPD, but for FLEE. One of my main problems in D2 before is the Depth Flame Ghost's (22257) Meteor Assault. With almost maxed out FLEE at 100 Con and {{#item:300177}}, it's not an issue anymore
* VIT - 115 - Getting VIT as high as your build can accommodate is great. Even if Meteor Assault hits, you still survive it. Would also be able to take a "pop" or 2 of Earthquake and live
* INT - 81 - For VCT
* DEX - 130 - VCT and ATK
* LUK - 80 - Helps with Curse
===== Traits =====
* POW - 100 - For ATK and P. Atk
* STA - 9 - For more RES
* WIS - 26 - For MRES. Lots of magic skills in D1 and D2. Helps you tank a lot. Magic skills aren't gonna hurt and you can tank most skills (including Moskillro) in D2. Only problems are Earthquake and Dark Grand Cross (?)
* SPL - 0
* CON - 100 - FLEE, P. Atk, and Skill Modifier for {{#skill:5353}} and {{#skill:5355}}
* CRT - 0
28

edits

Navigation menu