Charleston Crisis: Difference between revisions

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{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#B0C4DE; text-align:center;" data-mce-style="background-color: #daa520; text-align:center;"
|-
|-
| style="background-color:#B0C4DE;" colspan="4"|Supplement Equipment
| style="background-color:#B0C4DE;" colspan="4"|Supplement Equipment
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| style="width: 5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 5%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Slot</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Slot</span>
| style="width: 85%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Effect</span>
| style="width: 80%;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Effect</span>
|-
|-
| style="text-align: center;" | [[File:15110 supp part STR.png]]
| style="text-align: center;" | [[File:15110 supp part STR.png]]
| style="text-align: center;" | {{item |id=15110 STR Supplement Equipment}}
| style="text-align: center;" | {{item |id=15110 STR Supplement Equipment}}
| style="text-align: center;" | Armor
| style="text-align: center;" | Armor
| style="text-align: center;" | DEF + 80, ATK + 5%.
|DEF + 80, ATK + 5%.
ATK + 1% every 4 upgrade levels of the item.
ATK + 1% every 4 upgrade levels of the item.


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| style="text-align: center;" | {{item |id=20732 VIT Supplement Equipment <nowiki>[1]</nowiki>}}
| style="text-align: center;" | {{item |id=20732 VIT Supplement Equipment <nowiki>[1]</nowiki>}}
| style="text-align: center;" | Garment
| style="text-align: center;" | Garment
| style="text-align: center;" | DEF + 20, Max HP + 6%.
|DEF + 20, Max HP + 6%.
   
   
Max HP + 1% every 2 upgrade levels of the item.  
Max HP + 1% every 2 upgrade levels of the item.  
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| style="text-align: center;" | {{item |id=22043 AGI Supplement Equipment <nowiki>[1]</nowiki>}}
| style="text-align: center;" | {{item |id=22043 AGI Supplement Equipment <nowiki>[1]</nowiki>}}
| style="text-align: center;" | Footgear
| style="text-align: center;" | Footgear
| style="text-align: center;" | DEF + 25, ASPD + 6%.  
|DEF + 25, ASPD + 6%.  
Max HP + 1% every 2 upgrade levels of the item.  
Max HP + 1% every 2 upgrade levels of the item.  


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| style="text-align: center;" | {{item |id=2995 DEX Supplement Equipment <nowiki>[1]</nowiki>}}
| style="text-align: center;" | {{item |id=2995 DEX Supplement Equipment <nowiki>[1]</nowiki>}}
| style="text-align: center;" | Accessory
| style="text-align: center;" | Accessory
| style="text-align: center;" | Cast Delay - 10%.  
|Cast Delay - 10%.  
Variable Casting Time - 10%.
Variable Casting Time - 10%.
   
   
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{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#B0C4DE; text-align:center;" data-mce-style="background-color: #daa520; text-align:center;"
|-
|-
| style="background-color:#B0C4DE;" colspan="4"|Reinforced Parts
| style="background-color:#B0C4DE;" colspan="4"|Reinforced Parts
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| style="text-align: center;" | {{item |id=15111 Reinforced Parts - Plate}}
| style="text-align: center;" | {{item |id=15111 Reinforced Parts - Plate}}
| style="text-align: center;" | Armor
| style="text-align: center;" | Armor
| style="text-align: center;" | DEF + 110, Reduces damage received from Small and Medium size enemies by 10%.
|DEF + 110, Reduces damage received from Small and Medium size enemies by 10%.


Indestructible.
Indestructible.
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| style="text-align: center;" | {{item |id=20733 Reinforced Parts - Engine <nowiki>[1]</nowiki>}}
| style="text-align: center;" | {{item |id=20733 Reinforced Parts - Engine <nowiki>[1]</nowiki>}}
| style="text-align: center;" | Garment
| style="text-align: center;" | Garment
| style="text-align: center;" | DEF + 25, Cast Delay - 10%  
|DEF + 25, Cast Delay - 10%  


If upgrade level is +7 or higher, reduces damage received from Neutral property attacks by 10%.  
If upgrade level is +7 or higher, reduces damage received from Neutral property attacks by 10%.  
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| style="text-align: center;" | {{item |id=22044 Reinforced Parts - Booster <nowiki>[1]</nowiki>}}
| style="text-align: center;" | {{item |id=22044 Reinforced Parts - Booster <nowiki>[1]</nowiki>}}
| style="text-align: center;" | Footgear
| style="text-align: center;" | Footgear
| style="text-align: center;" | DEF + 23, Reduces the SP cost of Hover by 15.  
|DEF + 23, Reduces the SP cost of Hover by 15.  


If upgrade level is +7 or higher, reduces the SP cost of Acceleration by 20.  
If upgrade level is +7 or higher, reduces the SP cost of Acceleration by 20.  
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| style="text-align: center;" | {{item |id=2996 Reinforced Parts - Gun Barrel <nowiki>[1]</nowiki>}}
| style="text-align: center;" | {{item |id=2996 Reinforced Parts - Gun Barrel <nowiki>[1]</nowiki>}}
| style="text-align: center;" | Accessory
| style="text-align: center;" | Accessory
| style="text-align: center;" | ATK + 4%
|ATK + 4%


HIT + 10  
HIT + 10  
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| style="text-align: center;" | {{item |id=20773 Excellion Wing}}
| style="text-align: center;" | {{item |id=20773 Excellion Wing}}
| style="text-align: center;" | Garment
| style="text-align: center;" | Garment
| style="text-align: center;" | A power wing made from the lost technology of a ruined laboratory.
|A power wing made from the lost technology of a ruined laboratory.
Perfect Dodge + 8.
Perfect Dodge + 8.
If level 130 or above, additional Perfect Dodge + 2.
If level 130 or above, additional Perfect Dodge + 2.
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| style="text-align: center;" | {{item |id=15128 Excellion Suit}}
| style="text-align: center;" | {{item |id=15128 Excellion Suit}}
| style="text-align: center;" | Armor
| style="text-align: center;" | Armor
| style="text-align: center;" | A power suit made from the lost technology of a ruined laboratory.
|A power suit made from the lost technology of a ruined laboratory.
VIT + 6.
VIT + 6.
If level 130 or above, additional VIT + 4.
If level 130 or above, additional VIT + 4.
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| style="text-align: center;" | {{item |id=16031 Pile Bunker P}}
| style="text-align: center;" | {{item |id=16031 Pile Bunker P}}
| style="text-align: center;" | Mace
| style="text-align: center;" | Mace
| style="text-align: center;" | ATK + 450
|ATK + 450


ATK + 5 every upgrade level of the item. Mechanic only.
ATK + 5 every upgrade level of the item. Mechanic only.
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| style="text-align: center;" | {{item |id=16030 Pile Bunker S <nowiki>[1]</nowiki>}}
| style="text-align: center;" | {{item |id=16030 Pile Bunker S <nowiki>[1]</nowiki>}}
| style="text-align: center;" | Mace
| style="text-align: center;" | Mace
| style="text-align: center;" | ATK + 400
|ATK + 400


Attack Speed +1% per 2 upgrade levels of the item. Mechanic only.
Attack Speed +1% per 2 upgrade levels of the item. Mechanic only.
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| style="text-align: center;" | {{item |id=16032 Pile Bunker T <nowiki>[1]</nowiki>}}
| style="text-align: center;" | {{item |id=16032 Pile Bunker T <nowiki>[1]</nowiki>}}
| style="text-align: center;" | Mace
| style="text-align: center;" | Mace
| style="text-align: center;" | ATK + 400
|ATK + 400


Reduces the SP cost of skills by 1% every upgrade level of the item. Mechanic only.
Reduces the SP cost of skills by 1% every upgrade level of the item. Mechanic only.
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| style="text-align: center;" | {{item |id=28101 Tornado Axe <nowiki>[1]</nowiki>}}
| style="text-align: center;" | {{item |id=28101 Tornado Axe <nowiki>[1]</nowiki>}}
| style="text-align: center;" | Two Handed Axe
| style="text-align: center;" | Two Handed Axe
| style="text-align: center;" | ATK + 350
|ATK + 350


Reduces the cooldown of Axe Tornado by 1 second.
Reduces the cooldown of Axe Tornado by 1 second.
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| style="text-align: center;" | {{item |id=21011 Gigantic Blade <nowiki>[1]</nowiki>}}
| style="text-align: center;" | {{item |id=21011 Gigantic Blade <nowiki>[1]</nowiki>}}
| style="text-align: center;" | Two Handed Sword
| style="text-align: center;" | Two Handed Sword
| style="text-align: center;" | ATK + 300, ASPD - 15%.
|ATK + 300, ASPD - 15%.


Increases critical damage on targets by 1% per upgrade level of the item.
Increases critical damage on targets by 1% per upgrade level of the item.
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| style="text-align: center;" | {{item |id=16033 Robot's Mechanical Arm <nowiki>[2]</nowiki>}}
| style="text-align: center;" | {{item |id=16033 Robot's Mechanical Arm <nowiki>[2]</nowiki>}}
| style="text-align: center;" | Mace
| style="text-align: center;" | Mace
| style="text-align: center;" | ATK + 195, CRIT + 20.
|ATK + 195, CRIT + 20.


Indestructible.
Indestructible.

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