Set's End Game Journey for Windhawks: Difference between revisions

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== Traits Related Damage Tests ==
== Traits Related Damage Tests ==


The goal for this session is to give you a better understanding on how each of the traits interfere in the damage output of the character. It's important to remember that some variations on you build and gear may alter the final result of your specific test.
The objective of this section is to provide a clearer understanding of how each trait impacts the character's damage output. It's essential to remember that variations in your build and gear may influence the final results of your specific tests.


However there are some basic standards that we can define:
However, certain fundamental principles can be defined:
* POW > CRT when equal numbers
* POW should take precedence over CRT when the numbers are equal.
* C.Rate > P.Atk while Total P.Atk < C.Rate
* C.RATE should surpass P.Atk when Total P.Atk is less than Total C.RATE.
* Critical Damage % > Ranged Damage % > Atk%
* Critical Damage % holds precedence over Ranged Damage %, which in turn is prioritized over Atk%.
* CON should be used only on hybrid Hawk builds or for those sharing gear with another class.
* CON should be reserved for hybrid Hawk builds or those sharing gear with another class.
 
 
Below, you'll find tests for various combinations of trait distributions.


=== POW+CRT Based Build ===
=== POW+CRT Based Build ===
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