Maru's Chivalry: A war guide for Knights: Difference between revisions

Jump to navigation Jump to search
No edit summary
Line 31: Line 31:
|}
|}


==== Runes ====
Since those are relatively expensive through badges, if you are playing DK for PvM, I highly recommend using your regular runes instead of WoE runes for all those except
{| class="wikitable"
|+
!
!
!
!
|-
|-
|
! Rune !! Effect !! Staple?
|
|
|
|-
|-
|
|{{#item:12731}}
|
|STR +30, 30% to increase Auto Attack Damage by 150% and Base Damage of Skill by 250% (125% for PVP) for 15 minutes
|
|YES
|
|-
|-
|
|{{#item:12729}}
|
|Increase Weapon ATK and Scaling ASPD for 15 minutes
|
|YES
|
|-
|{{#item:12726}}
|Significantly increases the damage of your next auto attack, has a chance to destroy your weapon by 20%
|PVP
|-
|{{#item:12732}}
|7x7 AOE skill around you. Can crit.
|NO
|-
|{{#item:12725}}
|Remove and become immune to the following debuffs: <br> Stun, Sleep, Curse, Stone Curse, Poison, Blind, Silence, Bleeding, Confusion, Frozen, Deep Sleep, Burning, Freezing, <br> Guillotine Cross Poisons, Marsh of Abyss, and Mandragora Howling. For 60 seconds
|Situational
|-
|{{#item:12733}}
|Consume 20% MaxHP. 30% of destroying weapons (Players) or decrease 25% ATK (Monsters) for 10 seconds [Bosses Unaffected] Increase DEF and MDEF for 15 minutes
|YES
|-
|{{#item:12727}}
|Randomly summon 2~4 shields. Shields share your DEF and MDEF and have 1000 HP. Shield will be destroyed if taking more than 1000HP damage, but any excess damage will be ignored. Lasts 15 minutes
|Situational
|-
|{{#item:12728}}
|Increase INCOMING healing effects by 50% Decrease reflected melee damage by 50% for 15 mins
|Situational
|-
|{{#item:12730}}
|Recover 60 SP every 10 seconds for 15 minutes
|NO
|-
|{{#item:22540}}
| +30% vs All Size, +30% melee and ranged damage, +30% critical damage, +30% MaxHP and MaxSP
|YESYESYES
|}
|}
57

edits

Navigation menu