Refinement Pity System: Difference between revisions

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Made it look cleaner + added a picture and calc example for easier understanding
(Created page with "# each time you fail at the refiner, your chance for your next attempt with same equipment type, level and refine will be increased # increase for every fail is 10% of base chance for refine level of up to +12, 5% of base chance after +12. # upon success on the unique combination of type, level, refine the bonus chance gets removed again # you can have mutiple bonus chances for various combinations at once # these pity attempts are saved per character # the UI always sho...")
 
(Made it look cleaner + added a picture and calc example for easier understanding)
 
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# each time you fail at the refiner, your chance for your next attempt with same equipment type, level and refine will be increased
Each time you fail at the refiner, your chance for your next attempt with same equipment typ, level and refine will be increased.
# increase for every fail is 10% of base chance for refine level of up to +12, 5% of base chance after +12.
 
# upon success on the unique combination of type, level, refine the bonus chance gets removed again
Increase for every fail is '''10% of base chance''' for refine level of up to +12, '''5% base chance''' after +12
# you can have mutiple bonus chances for various combinations at once
 
# these pity attempts are saved per character
(e.g for an item +11 the base chance is 20% so 10% of it are 2% pity per refine attempt)
# the UI always shows the correct chances (though 66.5% would be shown as 66% as they UI doesn't know decimals)
 
upon success on the unique combination of type,level,refine the '''bonus chance gets removed''' again.
 
you can have multiple bonus chances for various combinations at once
 
these pity attempts are '''saved per character'''
 
the UI always shows the correct chances (UI doesn't know decimals so 66.5% would be shown as 66%)
 
(A +11 item with 2x pity attempts)
 
[[File:Bild_2024-02-20_205733596.png|400px]]
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