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Atk +5%, increases physical damage against all race monsers by 12%.
Atk +5%, increases physical damage against all race monsers by 12%.
|style="width: 15%; text-align: center;" data-mce-style="width: 15%;"|[[File:41077agib.png|left|frameless]]Agi Blessing
|style="width: 15%; text-align: center;" data-mce-style="width: 15%;"|[[File:41077agib2.png|center|frameless]]Agi Blessing
Agi +10


* Agi +10
Def +25, Mdef +3
* Increases long ranged physical damage by 10%.
 
* Def +25, Mdef +3
Increases long ranged physical damage by 10%.


When enchanted on Agi Soutane 2nd Slot:
When enchanted on Agi Soutane 2nd Slot:


* ASPD +1, Perfect Hit +5
ASPD +1, Perfect Hit +5
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|style="width: 15%; text-align: center;" data-mce-style="width: 15%;"|
|style="width: 15%; text-align: center;" data-mce-style="width: 15%;"|[[File:41078vitb.png|center|frameless]]Vit + 10
|style="width: 15%; text-align: center;" data-mce-style="width: 15%;"|
 
Def + 25, Mef + 3.
 
MaxHP + 10%, MaxSP + 10%.
 
When enchanted on  Vit Soutane 2nd Slot:
 
MaxHP + 5%, reduces delay after skill by 5%.
|style="width: 15%; text-align: center;" data-mce-style="width: 15%;"|[[File:41079dexb.png|center|frameless]]Dex + 10.
 
Aspd + 10%.
 
Def + 25, Mdef + 3.
 
Reduces variable casting time by 10%.
 
When enchanted on  Dex Soutane 2nd Slot:
 
Reduces fixed casting time by 0.3 seconds.
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|style="width: 15%; text-align: center;" data-mce-style="width: 15%;"|
|style="width: 15%; text-align: center;" data-mce-style="width: 15%;"|[[File:41080intb.png|center|frameless]]Int + 10.
|style="width: 15%; text-align: center;" data-mce-style="width: 15%;"|
 
Matk + 10%.
 
Def + 25, Mdef + 3.
 
When enchanted on  Int Soutane 2nd Slot:
 
Reduces variable casting time by 10%, increases all property magical damage by 12%.
|style="width: 15%; text-align: center;" data-mce-style="width: 15%;"|[[File:41081lukb.png|center|frameless]]Luk + 10.
 
Def + 25, Mdef + 3.
 
Increases critical damage by 15%.
 
When enchanted on  Luk Soutane 2nd Slot:
 
Cri + 10.
 
Increases physical damage against all size enemies by 12%.
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