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(Initial round of edits focused on the Mage build to test the new templates and stuff. More to come soon.) |
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! style=" width: 65%" | Notes | ! style=" width: 65%" | Notes | ||
|- | |- | ||
| | |'''Paradise Set''' | ||
|Chest | |Chest | ||
|[[Eden Academy]], Base Level 100 | |[[Eden Academy]], Base Level 100 | ||
|'''HIGHLY RECOMMENDED!''' Upon reaching Base Level 10, | |'''HIGHLY RECOMMENDED!''' Upon reaching Base Level 10. get the full set by going to @go 16. Go one room up, find '''Paradise Equipment''' and talk to '''Lothaire''' to get the set '''FOR FREE''. It will serve you well until around level 100, when you'll get better version. There are other options below, but this is one of, if not the best one to use from level 10-100. | ||
|- | |- | ||
|{{ | |{{#item:5119}} | ||
|Upper Headgear | |Upper Headgear | ||
|Lighthalzen Armory (unslotted) | |Lighthalzen Armory (unslotted) | ||
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|Starter Headgear. Gives +1 all stats. | |Starter Headgear. Gives +1 all stats. | ||
|- | |- | ||
|{{ | |{{#item:18776}} | ||
|Upper Headgear | |Upper Headgear | ||
|Toad | |Toad | ||
|Part of the Angel's Set. Adds 3% SP recovery. | |Part of the Angel's Set. Adds 3% SP recovery. | ||
|- | |- | ||
|{{ | |{{#item:2340}} | ||
|Armor | |Armor | ||
|Yuno - King's Shop | |Yuno - King's Shop | ||
|Starter Armor, though it's a little expensive at 89,000 zeny. Definitely better than rags that came from the dump ({{Item List |id=2352 |item=Tattered Novice Ninja Suit |simple=yes}}). | |Starter Armor, though it's a little expensive at 89,000 zeny. Definitely better than rags that came from the dump ({{Item List |id=2352 |item=Tattered Novice Ninja Suit |simple=yes}}). | ||
|- | |- | ||
|{{ | |{{#item:15012}} | ||
|Armor | |Armor | ||
|Orc Lady | |Orc Lady | ||
|Decent starter armor. Slightly reduces fixed cast time and slightly improves the effectiveness of healing skills. | |Decent starter armor. Slightly reduces fixed cast time and slightly improves the effectiveness of healing skills. | ||
|- | |- | ||
|{{ | |{{#item:2355}} | ||
|Armor | |Armor | ||
|Eclipse | |Eclipse | ||
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When complete, the Angel's Set gives a sizeable boost to HP and SP. There is a small chance Lv. 1 Assumptio will be autocast if you're under attack. Beware the After Cast Delay that happens each time the skill is autocast. | When complete, the Angel's Set gives a sizeable boost to HP and SP. There is a small chance Lv. 1 Assumptio will be autocast if you're under attack. Beware the After Cast Delay that happens each time the skill is autocast. | ||
|- | |- | ||
|{{ | |{{#item:2113}} | ||
|Shield | |Shield | ||
|Lighthalzen Armory | |Lighthalzen Armory | ||
|One of the best shields the Super Novice could ever have. Gives 20% resistance to all elements except Neutral. | |One of the best shields the Super Novice could ever have. Gives 20% resistance to all elements except Neutral. | ||
|- | |- | ||
|{{ | |{{#item:2183}} | ||
|Shield | |Shield | ||
|Mastering | |Mastering | ||
|Part of the Angel's Set. | |Part of the Angel's Set. | ||
|- | |- | ||
|{{ | |{{#item:2512}} | ||
|Garment | |Garment | ||
|Lighthalzen Armory | |Lighthalzen Armory | ||
|Starter Garment - gives 10% Neutral resistance. | |Starter Garment - gives 10% Neutral resistance. | ||
|- | |- | ||
|{{ | |{{#item:20710}} | ||
|Garment | |Garment | ||
|Vagabond Wolf | |Vagabond Wolf | ||
|Part of the Angel's Set. Adds 5% HP recovery. | |Part of the Angel's Set. Adds 5% HP recovery. | ||
|- | |- | ||
|{{ | |{{#item:2416}} | ||
|Footgear | |Footgear | ||
|Lighthalzen Armory | |Lighthalzen Armory | ||
|Starter Shoes. Gives an HP boost. | |Starter Shoes. Gives an HP boost. | ||
|- | |- | ||
|{{ | |{{#item:22015}} | ||
|Footgear | |Footgear | ||
|Vocal | |Vocal | ||
|Part of the Angel's Set. HP +100. | |Part of the Angel's Set. HP +100. | ||
|- | |- | ||
|{{ | |{{#item:2628}} | ||
|Accessory | |Accessory | ||
|Izlude Armor Dealer | |Izlude Armor Dealer | ||
|Starter accessory. Doesn't give any stats, but at least it's slotted and cheap. | |Starter accessory. Doesn't give any stats, but at least it's slotted and cheap. | ||
|- | |- | ||
|{{ | |{{#item:2607}} | ||
|Accessory | |Accessory | ||
|Dragon Fly | |Dragon Fly | ||
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| style="background-color: #ADD8E6; text-align: center;" colspan="4" | '''Expanded Super Novice (99-175)''' | | style="background-color: #ADD8E6; text-align: center;" colspan="4" | '''Expanded Super Novice (99-175)''' | ||
|- | |- | ||
| | |'''Advanced Paradise Set''' | ||
|Chest | |Chest | ||
|[[Eden Academy]], Base Level 100 | |[[Eden Academy]], Base Level 100 | ||
|Upon reaching Base Level 100, you | |Upon reaching Base Level 100, go back to where you got the Paradise Set. Talk to Louis to get the Advanced Paradise Set in exchange for a couple of monster drops or by spending 10 {{#item:25223}} per piece. | ||
|- | |- | ||
|{{ | |{{#item:450122}} | ||
{{ | {{#item:470017}} | ||
{{ | {{#item:480014}} | ||
{{ | {{#item:490015}} | ||
|Equipment Set | |Equipment Set | ||
| | |10 {{#item:6919}} per piece. Obtained by completing the account-wide [[Eden Academy]] questline. | ||
|Good until level 125. It is highly recommended to complete the | |Good until level 125. It is highly recommended to complete the [[16.1 Banquet for Heroes]] quest chain to get this over the other armors. While it gives less MATK compared to the Flattery Robe and is designed more towards an autospell build, completing the full set gives quite a lot of bonuses, which include reduction in Variable Casting Time and Aftercast Delay, and can be further upgraded into the Imperial and Grace sets. Finally, to put the icing on the cake, they can be refined to +9 thanks to the {{#item:100128}} at a price of 10 {{#item:6919}} | ||
|- | |- | ||
|{{Item List |id=450124|slots=1 |item=Imperial Super Novice Robe}} | |{{Item List |id=450124|slots=1 |item=Imperial Super Novice Robe}} | ||
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|Good until level 150. An upgraded version of the Noblesse set, this costs triple the price but it introduces the player to enchanting. Like the Noblesse set, they can be easily refined to +9 thanks to the {{Item List |id=100129|item=Imperial Refine Ticket}}, for the low cost of just 3 {{Item List |id=25223|item=Paradise Coins}}! | |Good until level 150. An upgraded version of the Noblesse set, this costs triple the price but it introduces the player to enchanting. Like the Noblesse set, they can be easily refined to +9 thanks to the {{Item List |id=100129|item=Imperial Refine Ticket}}, for the low cost of just 3 {{Item List |id=25223|item=Paradise Coins}}! | ||
|- | |- | ||
|{{ | |{{#item:450126}} | ||
{{ | {{#item:470021}} | ||
{{ | {{#item:480019}} | ||
{{ | {{#item:490020}} | ||
|Equipment Set | |Equipment Set | ||
| | |20 {{#item:25669}} per piece. Obtained by completing the [[17.1_Illusion]] questline. | ||
|Best by level 200, but these will still serve you well even at level 250 if you still don't have enough resources to get the best equipment. An upgraded version of the Imperial set, this is the pinnacle of Eden Academy equipment. | |Best by level 200, but these will still serve you well even at level 250 if you still don't have enough resources to get the best equipment. An upgraded version of the Imperial set, this is the pinnacle of Eden Academy equipment. Each piece costs 20 {{#item:25669}} while the {{#item:100130}} costs 20 {{#item:25723}}. | ||
|- | |- | ||
|{{ | |{{#item:550044}} | ||
|Rod | |Rod | ||
|[[Eden Academy]], Base Level 100 and above | |[[Eden Academy]], Base Level 100 and above | ||
|Initially gives decent MATK but leveling up makes it significantly better. It is surprisingly strong, dealing more damage than a +15 Crimson Rod and a +8 Fortified Rod. | |Go back to where you got the Paradise Set and pay Labraham 10 {{#item:25223}}. Initially gives decent MATK but leveling up makes it significantly better. It is surprisingly strong, dealing more damage than a +15 Crimson Rod and a +8 Fortified Rod. This humble Rod will serve you well, even beyond level 200 if much better rods are still out of reach. The glaring downsides - no slots and it can't be refined. | ||
|- | |- | ||
|{{ | |{{#item:5897}} | ||
|Upper Headgear | |Upper Headgear | ||
|[[Cash Shop]] | |[[Cash Shop]] | ||
|A good mid game headgear that provides a lot of bonuses. | |A good mid game headgear that provides a lot of bonuses. | ||
|- | |- | ||
|{{ | |{{#item:15068}} | ||
|Armor | |Armor | ||
|Reno (@go 36), 20 Pure Energy Crystals | |Reno (@go 36), 20 Pure Energy Crystals | ||
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When complete, the Advanced Angel's Set gives even better bonuses compared to the normal version, though the HP and SP boost remains the same. There is a small chance Lv. 1 Assumptio will be autocast if you're under attack. Beware of the After Cast Delay that happens each time the skill is autocast. | When complete, the Advanced Angel's Set gives even better bonuses compared to the normal version, though the HP and SP boost remains the same. There is a small chance Lv. 1 Assumptio will be autocast if you're under attack. Beware of the After Cast Delay that happens each time the skill is autocast. | ||
|- | |- | ||
|{{ | |{{#item:1680}} | ||
|Rod | |Rod | ||
|Bathory, Laurell Weinder | |Bathory, Laurell Weinder | ||
|Gives a good amount of MATK at high refines. Better to use this as material for making | |Gives a good amount of MATK at high refines. Better to use this as material for making other things instead of refining it to +15. | ||
|- | |- | ||
|{{ | |{{#item:2113}} | ||
|Shield | |Shield | ||
|Lighthalzen Armory | |Lighthalzen Armory | ||
|One of the best early-game shields the Super Novice could ever have - gives 20% resistance to all elements except Neutral. | |One of the best early-game shields the Super Novice could ever have - gives 20% resistance to all elements except Neutral. | ||
|- | |- | ||
|{{ | |{{#item20718}} | ||
|Garment | |Garment | ||
|[[Faceworm's Nest]] | |[[Faceworm's Nest]] | ||
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Get at least a +10 with a mix of DEX (bigger priority) and INT enchants for reduced variable cast time. | Get at least a +10 with a mix of DEX (bigger priority) and INT enchants for reduced variable cast time. | ||
|- | |- | ||
|{{ | |{{#item:22008}} | ||
|Footgear | |Footgear | ||
|[[Old Glast Heim]] | |[[Old Glast Heim]] | ||
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'''NOTICE: TEMPORAL BOOTS CANNOT BE WORN BY SUPER NOVICES IN OFFICIAL RO SERVERS!''' | '''NOTICE: TEMPORAL BOOTS CANNOT BE WORN BY SUPER NOVICES IN OFFICIAL RO SERVERS!''' | ||
|- | |- | ||
|{{ | |{{#item:2924}} | ||
|Accessory | |Accessory | ||
|Eclage Glove Seller (10 Splendide Coins) | |Eclage Glove Seller (10 Splendide Coins) | ||
|This is the more offensive-oriented accessory. If your base INT is 110, equip two of these as it adds MATK for every 10 base INT and +1% MATK if base INT is 110. | |This is the more offensive-oriented accessory. If your base INT is 110, equip two of these as it adds MATK for every 10 base INT and +1% MATK if base INT is 110. | ||
|- | |- | ||
|{{ | |{{#item:2898}} | ||
|Accessory | |Accessory | ||
|Nightmare Wraith Dead | |Nightmare Wraith Dead | ||
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| style="background-color: #ADD8E6; text-align: center;" colspan="4" | '''Expanded Super Novice 175-200''' | | style="background-color: #ADD8E6; text-align: center;" colspan="4" | '''Expanded Super Novice 175-200''' | ||
|- | |- | ||
|{{ | |{{#item:19428}} | ||
{{ | {{#item:20948}} | ||
{{ | {{#item:42239}} | ||
{{ | {{#item:42238}} | ||
|Equipment Set | |Equipment Set | ||
|[[Illusion of Labyrinth]] | |[[Illusion of Labyrinth]] | ||
| | |Early-mid game set. It can be further boosted with an {{Item List |id=550030|slots=2|item=Illusion Thorn Staff of Darkness|simple=yes}} but it requires {{Skill Info|class=Soul Linker|id=451|skill=Supernovice Spirit}} to use. | ||
For this level range, try to get both the Hood and Shawl to at least +7. This can be done easily by obtaining or buying {{Item List |id=100423|item=Labyrinth Refine Box}}, which will refine them at +7 - 10 at random. | For this level range, try to get both the Hood and Shawl to at least +7. This can be done easily by obtaining or buying {{Item List |id=100423|item=Labyrinth Refine Box}}, which will refine them at +7 - 10 at random. | ||
|- | |- | ||
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|Gives a good amount of MATK and can be very easily refined to +9 and above, thanks to {{Item List |id=35551|item=Vintage Armor Polish}}, obtained by purchasing it from the Master of Coin at the Main Office's 2nd floor. | |Gives a good amount of MATK and can be very easily refined to +9 and above, thanks to {{Item List |id=35551|item=Vintage Armor Polish}}, obtained by purchasing it from the Master of Coin at the Main Office's 2nd floor. | ||
|- | |- | ||
|{{ | |{{#item:18874}} | ||
|Mid Headgear | |Mid Headgear | ||
|Owl Viscount, Owl Marquees | |Owl Viscount, Owl Marquees | ||
|The cheapest and "easiest" to get slotted mid headgear. Other mid headgears can be obtained via the [[Cash Shop]], but only a few can be slotted by the {{Item List |id=6396 |item=Spiritual Auger |simple=yes}}. | |The cheapest and "easiest" to get slotted mid headgear. Other mid headgears can be obtained via the [[Cash Shop]], but only a few can be slotted by the {{Item List |id=6396 |item=Spiritual Auger |simple=yes}}. | ||
|- | |- | ||
|{{ | |{{#item:15377}} | ||
|Armor | |Armor | ||
|[[Illusion]] | |[[Illusion]] | ||
|This is an upgrade over the Grace set but only at high refines (+9) and with modification modules. Gives a large increase in MATK (+100), even more MATK at higher refines and can be enchanted. {{Item List |id=39540|item=Modification Orb (Delay After Skill)}} and two {{Item List |id=39535|item=Modification Orb (Magic)}} are recommended. | |This is an upgrade over the Grace set but only at high refines (+9) and with modification modules. Gives a large increase in MATK (+100), even more MATK at higher refines and can be enchanted. {{Item List |id=39540|item=Modification Orb (Delay After Skill)}} and two {{Item List |id=39535|item=Modification Orb (Magic)}} are recommended. | ||
|- | |- | ||
|{{ | |{{#item:550044}} | ||
|Rod | |Rod | ||
|[[Eden Academy]], Base Level 100 and above | |[[Eden Academy]], Base Level 100 and above | ||
|If better rods like the ones listed below are still out of reach, this humble rod will still serve you well, even beyond level 200. It deals more damage than a +15 Crimson Rod and almost the same damage as a +15 Rutilus Stick-OS with the MATK +15% enchant. | |If better rods like the ones listed below are still out of reach, this humble rod will still serve you well, even beyond level 200. It deals more damage than a +15 Crimson Rod and almost the same damage as a +15 Rutilus Stick-OS with the MATK +15% enchant. | ||
|- | |- | ||
|{{ | |{{#item:1680}} | ||
|Rod | |Rod | ||
|[[Illusion]] | |[[Illusion]] | ||
|A strong wand that gives After-Cast Delay reduction at +11, becoming even stronger with enchants. Try to get the MATK +15% enchant. The Paradise Super Novice Wand you get for FREE deals almost the same damage as this at +15. However, it does have its advantages. The Paradise SN Wand has no slots while this has 2, and it doesn't require Super Novice Soul Link to use, unlike the Welding Wand and Illusion Thorn Staff of Darkness. | |A strong wand that gives After-Cast Delay reduction at +11, becoming even stronger with enchants. Try to get the MATK +15% enchant. The Paradise Super Novice Wand you get for FREE deals almost the same damage as this at +15. However, it does have its advantages. The Paradise SN Wand has no slots while this has 2, and it doesn't require Super Novice Soul Link to use, unlike the Welding Wand and Illusion Thorn Staff of Darkness. | ||
|- | |- | ||
|{{ | |{{#item:550080}} | ||
|Rod | |Rod | ||
|[[Ancient Hero]] | |[[Ancient Hero]] | ||
|A really good rod which gives a boost to MATK, especially at high refines. If it is still too difficult to obtain, the Paradise Super Novice Wand will suffice. | |A really good rod which gives a boost to MATK, especially at high refines. If it is still too difficult to obtain, the Paradise Super Novice Wand will suffice. | ||
|- | |- | ||
|{{ | |{{#item:550030}} | ||
|Rod | |Rod | ||
|[[Illusion of Twins]] | |[[Illusion of Twins]] | ||
| | |Early-mid game rod that gives a lot of bonuses, especially when paired with an {{#item:19428}}. For this level range, refine both to at least a +7. | ||
To easily get to +7, refine it to +4, obtain or buy {{Item List |id=100699|item=Twins Refine Box}} and it will be refined to +7 - 10 at random. There is the downside and hassle of requiring {{Skill Info|class=Soul Linker|id=451|skill=Supernovice Spirit}} from a Soul Linker to equip and re-equip, but the copious bonuses are well worth the hassle. Hassle. | To easily get to +7, refine it to +4, obtain or buy {{Item List |id=100699|item=Twins Refine Box}} and it will be refined to +7 - 10 at random. There is the downside and hassle of requiring {{Skill Info|class=Soul Linker|id=451|skill=Supernovice Spirit}} from a Soul Linker to equip and re-equip, but the copious bonuses are well worth the hassle. Hassle. | ||
|- | |- | ||
|{{ | |{{#item:2113}} | ||
|Shield | |Shield | ||
|Lighthalzen Armory | |Lighthalzen Armory | ||
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|A good shield that provides many bonuses, especially at higher refines. Keep it at +4 if upgrading to a Purified Knight's Shield in the future. | |A good shield that provides many bonuses, especially at higher refines. Keep it at +4 if upgrading to a Purified Knight's Shield in the future. | ||
|- | |- | ||
|{{ | |{{#item:460018}} | ||
|Shield | |Shield | ||
|[[Illusion of Twins]] | |[[Illusion of Twins]] | ||
|A good alternative to the Cursed Knight's Shield and Purified Knight's Shield, it reduces Variable Casting Time and Aftercast Delay and can be enchanted. Highly recommended to get 2 Spellbound Nives. | |A good alternative to the Cursed Knight's Shield and Purified Knight's Shield, it reduces Variable Casting Time and Aftercast Delay and can be enchanted. Highly recommended to get 2 Spellbound Nives. | ||
|- | |- | ||
|{{ | |{{#item:20934}} | ||
|Garment | |Garment | ||
|[[Illusion]] | |[[Illusion]] | ||
|Max HP +1000. Adds 100 HP every 2 refine rate. Enchant with {{Item List |id=39542|item=Modification Orb<br>(Above All)}} and 2 {{Item List |id=39537|item=Modification Orb (Fast)}} modules. | |Max HP +1000. Adds 100 HP every 2 refine rate. Enchant with {{Item List |id=39542|item=Modification Orb<br>(Above All)}} and 2 {{Item List |id=39537|item=Modification Orb (Fast)}} modules. | ||
|- | |- | ||
|{{ | |{{#item:22197}} | ||
|Footgear | |Footgear | ||
|[[Illusion]] | |[[Illusion]] | ||
|Max SP +200. Adds 20 SP every 2 refine rate. Enchant with either {{Item List |id=39531|item=Modification Orb (Vital)}} for more survivability or {{Item List |id=39530|item=Modification Module (Mental)}} for more SP, and {{Item List |id=39541|item=Modification Module(Fixed Casting)}}. | |Max SP +200. Adds 20 SP every 2 refine rate. Enchant with either {{Item List |id=39531|item=Modification Orb (Vital)}} for more survivability or {{Item List |id=39530|item=Modification Module (Mental)}} for more SP, and {{Item List |id=39541|item=Modification Module(Fixed Casting)}}. | ||
|- | |- | ||
|{{ | |{{#item:42209}} | ||
|Accessory | |Accessory | ||
|[[Illusion]] | |[[Illusion]] | ||
|One of the best accessories for this build. Grants MATK +5%. {{Item List |id=39545|item=Modification Orb<br>(Magic Healing)}} and {{Item List |id=25680|item=Modification Module (Spell)}} or {{Item List |id=25681|item=Modification Module (Attack Speed)}} are recommended. Get Spell for increased magic power. Get ASPD for better spell spamming, provided Variable Cast Time and After Cast Delay are kept to a minimum. | |One of the best accessories for this build. Grants MATK +5%. {{Item List |id=39545|item=Modification Orb<br>(Magic Healing)}} and {{Item List |id=25680|item=Modification Module (Spell)}} or {{Item List |id=25681|item=Modification Module (Attack Speed)}} are recommended. Get Spell for increased magic power. Get ASPD for better spell spamming, provided Variable Cast Time and After Cast Delay are kept to a minimum. | ||
|- | |- | ||
|{{ | |{{#item:42210}} | ||
|Accessory | |Accessory | ||
|[[Illusion]] | |[[Illusion]] | ||
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| style="background-color: #ADD8E6; text-align: center;" colspan="4" | '''Hyper Novice 200-240''' | | style="background-color: #ADD8E6; text-align: center;" colspan="4" | '''Hyper Novice 200-240''' | ||
|- | |- | ||
|{{ | |{{#item:19428}} | ||
{{ | {{#item:20948}} | ||
{{ | {{#item:42239}} | ||
{{ | {{#item:42238}} | ||
|Equipment Set | |Equipment Set | ||
|[[Illusion of Labyrinth]] | |[[Illusion of Labyrinth]] | ||
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|A strong rod that gives After-Cast Delay reduction at +11, becoming even stronger with enchants. Try to get the MATK +15% enchant. The Paradise Super Novice Wand you get for FREE deals almost the same damage as this at +15. However, it does have its advantages. The Paradise SN Wand has no slots while this has 2, and it doesn't require Super Novice Soul Link to use, unlike the Welding Wand and Illusion Thorn Staff of Darkness. | |A strong rod that gives After-Cast Delay reduction at +11, becoming even stronger with enchants. Try to get the MATK +15% enchant. The Paradise Super Novice Wand you get for FREE deals almost the same damage as this at +15. However, it does have its advantages. The Paradise SN Wand has no slots while this has 2, and it doesn't require Super Novice Soul Link to use, unlike the Welding Wand and Illusion Thorn Staff of Darkness. | ||
|- | |- | ||
|{{ | |{{#item:550069}} | ||
|Rod | |Rod | ||
|[[ | |[[Issgard]] | ||
| | |A non-slotted wand that can be enchanted four times, making it a decently powerful weapon until the dimmer but more powerful {{#item:550089}} is obtained. | ||
|- | |- | ||
|{{Item List |id=28946 |item=Purified Knight's Shield |slots=1 |simple=yes}} | |{{Item List |id=28946 |item=Purified Knight's Shield |slots=1 |simple=yes}} | ||
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|- | |- | ||
|- | |- | ||
| style="background-color: #ADD8E6; text-align: center;" colspan="4" | '''Hyper Novice 240- | | style="background-color: #ADD8E6; text-align: center;" colspan="4" | '''Hyper Novice 240-260''' | ||
|- | |- | ||
|{{Item List |id=400246|item=EVT Bacsojin Hat-LT |slots=1}} | |{{Item List |id=400246|item=EVT Bacsojin Hat-LT |slots=1}} | ||
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|Provides copious amounts of bonuses to MATK, magic elemental damage and ACD reduction, especially at higher refines, higher grades and when paired to the Survival Orb-LT. Highly recommended to get it to Grade B. This is one of, if not the best headgears for this build. | |Provides copious amounts of bonuses to MATK, magic elemental damage and ACD reduction, especially at higher refines, higher grades and when paired to the Survival Orb-LT. Highly recommended to get it to Grade B. This is one of, if not the best headgears for this build. | ||
|- | |- | ||
|{{ | |{{#item:400111}} | ||
|Upper Headgear | |Upper Headgear | ||
| | |Somewhere in jupe_2 | ||
| | |Currently the best-in-slot headgear. Refining and grading this results in a significant increase in damage. Grade this to B for the 0.5-second FCT reduction, so you can replace {{#item:25067}}, {{#item:25170}} and {{#item:1000521}} for something better. | ||
|- | |- | ||
|{{Item List |id=410080|item=Deep Blue Sunglasses |slots=1}} | |{{Item List |id=410080|item=Deep Blue Sunglasses |slots=1}} | ||
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|[[Tomb of Remorse]] | |[[Tomb of Remorse]] | ||
|If {{Skill List |id=5457 |skill=Jack Frost Nova|simple=yes}} and {{Skill List |id=5455 |skill=Meteor Storm Buster|simple=yes}} are your main skills, then this rod is very good at boosting their damage, especially at higher refines and grades. | |If {{Skill List |id=5457 |skill=Jack Frost Nova|simple=yes}} and {{Skill List |id=5455 |skill=Meteor Storm Buster|simple=yes}} are your main skills, then this rod is very good at boosting their damage, especially at higher refines and grades. | ||
|- | |||
|{{#item:550089}} | |||
|Rod | |||
|[[Issgard]] | |||
|Best-in-slot weapon despite having just 1 slot. It can have three very powerful enchants of your choosing, which means no RNG nonsense. It can be easily graded as well, because it doesn't need an exorbitant amount of zeny and expensive {{#item:6635}} to refine. | |||
|- | |- | ||
|{{Item List |id=28946 |item=Purified Knight's Shield |slots=1 |simple=yes}} | |{{Item List |id=28946 |item=Purified Knight's Shield |slots=1 |simple=yes}} | ||
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|The current final form of the Ancient Hero Boots, this pair of shiny shoes gives quite a lot of bonuses, especially at high refines and better grades. It's an upgrade over the Automatic Leg B-type at high refines AND when paired with the {{Item List |id=550082|item=Freedom Stick-LT|slots=2}}. Try to aim for a +11 Grade C at least. | |The current final form of the Ancient Hero Boots, this pair of shiny shoes gives quite a lot of bonuses, especially at high refines and better grades. It's an upgrade over the Automatic Leg B-type at high refines AND when paired with the {{Item List |id=550082|item=Freedom Stick-LT|slots=2}}. Try to aim for a +11 Grade C at least. | ||
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|{{#item:470204}} | |||
|Footgear | |||
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|One of, if not the best-in-slot footgear due to the huge FCT reduction and MATK bonuses. Climbing noises not included. It is highly recommended to give this thing a C-grade at the very least for the big 1-second Fixed Cast Time reduction. | |||
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|{{#item:470122}} | |||
|Footgear | |||
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|Compared to the Moan of Corruption, this gives less power but more survivability. Grade it to C and refine it to +11. | |||
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|{{Item List |id=490052|item=Sinful Sapphire Ring|slots=1 }} | |{{Item List |id=490052|item=Sinful Sapphire Ring|slots=1 }} |
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