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Your other Arch Mage skills are still powerful, so feel free to use what you would like! | Your other Arch Mage skills are still powerful, so feel free to use what you would like! | ||
== Stats and Traits == | |||
Generally, Stats should be based on what best suits you. As such, I won't provide my exact Stat distribution, as you should update yours accordingly. Instead, I'll provide my priority and the benefits of each Stat: | |||
# '''Int:''' Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time. | |||
# '''Dex:''' Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don't always use my full build in lieu of item drop rate gear. | |||
# '''Vit:''' Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF. | |||
# '''Agi:''' Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation. | |||
# '''Str:''' Provides additional weight capacity which will help for farming. | |||
# '''Luk:''' Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction. | |||
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward: | |||
# '''SPL (100):''' Provides the highest bonus in S.MATK and your abilities will scale off additional SPL. | |||
# '''CON (90-100):''' Provides the second-highest bonus in S.MATK. | |||
# '''WIS (25-45):''' Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage. | |||
# '''STA (0-20):''' Provides Physical Resistance. | |||
== Gear Progression == | == Gear Progression == |
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