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The main takeaway is that the modifiers that you add are multiplicative with one another, so when thinking about gears and cards, you should consider two important concepts: | The main takeaway is that the modifiers that you add are multiplicative with one another, so when thinking about gears and cards, you should consider two important concepts: | ||
* Each additional increase in a specific modifier provides less benefits the more of that modifier you already have. | * Each additional increase in a specific modifier provides less benefits the more of that modifier you already have. | ||
* | * Spreading out your modifiers is more beneficial than indexing into one modifier. | ||
To put this into a relevant example, {{#item:300265}} and {{#item:27384}} on a +12 staff provides 30% Skill Element Modifier or 20% Size modifier, respectively. | To put this into a relevant example, {{#item:300265}} and {{#item:27384}} on a +12 staff provides 30% Skill Element Modifier or 20% Size modifier, respectively. |
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