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=== Phase One === | === Phase One === | ||
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output. Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. <br> | Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. <br> | ||
Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).<br> | Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).<br> | ||
Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula for Variable Cast Time is (((Int + (Dex*2))/530) * Bonus VCT from gear). <br> | Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula for Variable Cast Time is (((Int + (Dex*2))/530) * Bonus VCT from gear). <br> |
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