Choi's SVS Arch Mage Guide: Difference between revisions

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For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear.
For other classes and builds, the gear progression and concepts should be fairly similar other than a change in weapon and gear.
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|- style="background-color:#FFFACD; text-align: center; font-size: 150%;" data-mce-style="background-color: #daa520; text-align: center;"
|  Relevant Skills
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== Relevant Skills ==
== Relevant Skills ==
* {{#skill:5220}}: Soul Vulcan Strike is your bread-and-butter ability.  
* {{#skill:5220}}: Soul Vulcan Strike is your bread-and-butter ability.  
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Your other Arch Mage skills are still powerful, so feel free to use what you would like!
Your other Arch Mage skills are still powerful, so feel free to use what you would like!
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== Gear Progression ==
== Gear Progression ==
[[https://wiki.muhro.eu/index.php/Yvonne's_Guide| Yvonne's Guide]] has a very useful section for Gear Progression and Useful Cards, so please check that out! The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly SVS Build Arch Mages.  
[[https://wiki.muhro.eu/index.php/Yvonne's_Guide| Yvonne's Guide]] has a very useful section for Gear Progression and Useful Cards, so please check that out! The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly SVS Build Arch Mages.  
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It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively.  
It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively.  


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|- style="background-color:#FFFACD; text-align: center; font-size: 150%;" data-mce-style="background-color: #daa520; text-align: center;"
|  Phase Eden
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|
=== Phase Eden ===
=== Phase Eden ===
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[https://wiki.muhro.eu/index.php/Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. Additionally, you can talk with Lucy in the same room to receive your [[https://wiki.muhro.eu/index.php/Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.  
At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[https://wiki.muhro.eu/index.php/Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. Additionally, you can talk with Lucy in the same room to receive your [[https://wiki.muhro.eu/index.php/Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.  
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|- style="background-color:#FFFACD; text-align: center; font-size: 150%;" data-mce-style="background-color: #daa520; text-align: center;"
|  Phase One
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=== Phase One ===
=== Phase One ===
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output. Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. <br>
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output. Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Soul Vulcan Strike your fixed cast time is 1s and your Variable Cast time is 3s. <br>
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| Accessory (Left) || {{#item:32239}} ||
| Accessory (Left) || {{#item:32239}} ||
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|- style="background-color:#FFFACD; text-align: center; font-size: 150%;" data-mce-style="background-color: #daa520; text-align: center;"
|  Phase Two
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|
=== Phase Two ===
=== Phase Two ===
1s Fixed Cast Reduction is what you need. However, 1.5s is better since most of your other skills (Mystery Illusion, Rain of Crystal, etc.) have 1.5s Fixed Cast. It's up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three.  
1s Fixed Cast Reduction is what you need. However, 1.5s is better since most of your other skills (Mystery Illusion, Rain of Crystal, etc.) have 1.5s Fixed Cast. It's up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three.  
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# Headgears and Garment
# Headgears and Garment
# Armor and Shoes.  
# Armor and Shoes.  
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|- style="background-color:#FFFACD; text-align: center; font-size: 150%;" data-mce-style="background-color: #daa520; text-align: center;"
|  Phase Three
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|
=== Phase Three ===
=== Phase Three ===
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you're still on Grace. Now would be a good time to start farming your [[https://wiki.muhro.eu/index.php/Shadow_Gear#Master_Shadow_Gear| Master Shadow gear]] as well!
You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you're still on Grace. Now would be a good time to start farming your [[https://wiki.muhro.eu/index.php/Shadow_Gear#Master_Shadow_Gear| Master Shadow gear]] as well!
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* You need Episode 15 done (you can use a clear ticket)
* You need Episode 15 done (you can use a clear ticket)
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}
* You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}
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|- style="background-color:#FFFACD; text-align: center; font-size: 150%;" data-mce-style="background-color: #daa520; text-align: center;"
|  Phase Four
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|
=== Phase Four ===
=== Phase Four ===
We're almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard).  
We're almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard).  
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|-
|-
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it's a .05% chance.
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it's a .05% chance.
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|- style="background-color:#FFFACD; text-align: center; font-size: 150%;" data-mce-style="background-color: #daa520; text-align: center;"
|  Phase Five
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|
=== Phase Five ===
=== Phase Five ===
AKA the final phase. I was considering combining Phase Four with Phase Five, but Phase Five is essentially gated by the Gear that you get from Constellation Tower.  
AKA the final phase. I was considering combining Phase Four with Phase Five, but Phase Five is essentially gated by the Gear that you get from Constellation Tower.  
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|-
|-
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}}
| Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}}
|}
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|- style="background-color:#FFFACD; text-align: center; font-size: 150%;" data-mce-style="background-color: #daa520; text-align: center;"
|  Misc
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=== Misc ===
=== Misc ===
Shadow Gear: the [[https://wiki.muhro.eu/index.php/Shadow_Gear#Master_Shadow_Gear| Master Shadow Gear]] provides the greatest damage boost for magic classes. Especially those that primarily focus on one ability, as [[https://wiki.muhro.eu/index.php/Shadow_Enchanting#Master_Shadow_Gear_Enchanting| the enchants will increase the damage for one ability]].  
Shadow Gear: the [[https://wiki.muhro.eu/index.php/Shadow_Gear#Master_Shadow_Gear| Master Shadow Gear]] provides the greatest damage boost for magic classes. Especially those that primarily focus on one ability, as [[https://wiki.muhro.eu/index.php/Shadow_Enchanting#Master_Shadow_Gear_Enchanting| the enchants will increase the damage for one ability]].  
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|-
|-
| Accessory (Left) || {{#item:300370}} ||  
| Accessory (Left) || {{#item:300370}} ||  
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