210
edits
Cannon Meat (talk | contribs) (adjusted ep 19) |
Cannon Meat (talk | contribs) (Added TL and updated Arm Cannon) |
||
Line 600: | Line 600: | ||
|- | |- | ||
| | | | ||
== Triple Laser == | |||
* I strongly recommend building towards an Arm Cannon Build first so you can farm the Items required for this build. | |||
* Because this build is not the best for farming large quantities and is more focused on mvp's/Instances. | |||
=== Stats === | |||
* For stats you ll need again Dex*2 + Int = 530. | |||
* You will also need ~185+ ASPD for sufficient spamming. | |||
* And you ll need ~140 crit to bypass crit shield. | |||
* Stats should look somewhat like this: | |||
{| class="wikitable" style="font-size:smaller;background:transparent;" | |||
|- style="font-size:small;" | |||
! Stat | |||
! Value | |||
! Trait Stat | |||
! Value | |||
|- | |||
| STR | |||
| 90+ | |||
| POW | |||
| 100 | |||
|- | |||
| AGI | |||
| 1+ | |||
| STA | |||
| 0 | |||
|- | |||
| VIT | |||
| 90 | |||
| WIS | |||
| 0 | |||
|- | |||
| INT | |||
| 1-130 | |||
| SPL | |||
| 0 | |||
|- | |||
| DEX | |||
| 130 | |||
| Con | |||
| 35 | |||
|- | |||
| LUK | |||
| 1+ | |||
| CRT | |||
| 100 | |||
|} | |} | ||
=== Gear === | |||
* Since i consider this build Endgame I'll only post endgame options here. | |||
* For TL you don t need any ACD to spam it. | |||
*Weapon: | |||
** +12-+15 Grade[A] {{#item:590048}} with {{#item:311453}} and 2x{{#item:311445}} | |||
*Cards | |||
** {{#item:27361}} | |||
*Armor: | |||
** {{#item:450172}} {{#item:310685}} {{#item:310732}} Dex/STR +4 | |||
*Cards: | |||
** {{#item:4392}} | |||
*Head Gear: | |||
** {{#item:19476}} with {{#item:29085}}or higher {{#item:29689}} and dex/int/Str +4 | |||
*Cards: | |||
** {{#item:300363}} | |||
*Mid Headgear: | |||
** {{#item:410094}} | |||
*Cards: | |||
** {{#item:300363}} | |||
*Lower Headgear: | |||
**any {{#item:420017}} with {{#item:311077}} {{#item:310987}} {{#item:4722}} | |||
*Garment: | |||
** +11 {{#item:480232}} Grade A with {{#item:310922}}(or lvl 2) with dexint/str. | |||
*Cards: | |||
** {{#item:300270}} | |||
*Shoes: | |||
** +12 Grade[A] {{#item:470175}} with {{#item:310922}} and dex/int/str | |||
*Cards: | |||
** {{#item:300380}} | |||
*Accessory Left: | |||
** {{#item:490305}} with {{#item:311951}} {{#item:311976}} or higher | |||
*Accessory Right: | |||
** {{#item:490135}} with 2x {{#item:310701}} or 2x {{#item:310706}} | |||
** or {{#item:490302}} with {{#item:311951}} {{#item:311976}} or higher | |||
*Cards: | |||
** {{#item:300278}} | |||
** {{#item:4084}} or you can use a 2nd {{#item:300278}} if you don t like using Magnum Break. | |||
===Shadow Gear=== | |||
*Option 1(A lot cheaper to make^^): | |||
*Shadow Weapon: | |||
** +8-+10 {{#item:24738}} with range dmg enchants. | |||
*Shadow Shield: | |||
** +10{{#item:24767}} with c.rate+5 | |||
*Shadow Shoes and Armor: | |||
** +10 {{#item:24679}} {{#item:24680}}with c.rate+5 | |||
*Shadow Accessorys: | |||
** +9-10 {{#item:24662}} {{#item:24661}} with c.rate+5 | |||
*Option 2 (better vs Res Monsters but a lot more expensive) | |||
*Shadow Weapon: | |||
** +8-+10 {{#item:24738}} with range dmg enchants. | |||
*Shadow Shield: | |||
** +10{{#item:24767}} with c.rate+5 | |||
*Shadow Shoes and Armor: | |||
** +10 {{#item:24679}} {{#item:24680}}with c.rate+5 | |||
*Shadow Accessorys: | |||
** +9-10 {{#item:24662}} {{#item:24661}} with c.rate+5 | |||
*Option 2 (better against res monsters but a lot more expensive^^) | |||
*Shadow Weapon/Shield: | |||
** +10 {{#item:24792}} {{#item:24793}} with dex+5 and {{#item:312189}} | |||
*Shadow Shoes/Armor/Accessorys: | |||
** +10 {{#item:24801}} {{#item:24800}} {{#item:24802}} {{#item:24803}} with {{#item:312227}} {{#item:312189}} | |||
=== Costume Enchants === | |||
* if you re missing out on crit you can also use the crit costumes | |||
* Garment: | |||
** {{#item:310188}} | |||
** (dual stone) {{#item:311354}} | |||
* Top Headgear: | |||
** {{#item:310191}} | |||
* Mid Headgear: | |||
** {{#item:311431}} | |||
*Lower Headgear: | |||
** {{#item:311435}} | |||
|} | |||
= Useful Tips = | |||
* You can cancel out the Animation of magnum break by casting Infrared scan before or after casting it.(you ll need more acd to do it more efficiently) | |||
* Neutral barrier can be made smaller if you stand next to a wall | |||
* shape shift is very useful against strong fire/earth/wind/water attacks | |||
* Rush quake is your most important buff/debuff not only does it increase your range dmg by a whopping 50% for 5min but it also debuffs the target so it takes 50% more dmg from range/melee attacks | |||
(similar to dark claw and it even adds up with dark claw) |