Cannon Meat's Arm Cannon & Triple Laser Guide: Difference between revisions

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Added TL and updated Arm Cannon
(adjusted ep 19)
(Added TL and updated Arm Cannon)
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== Triple Laser ==
* I strongly recommend building towards an Arm Cannon Build first so you can farm the Items required for this build.
* Because this build is not the best for farming large quantities and is more focused on mvp's/Instances.


Work in progress ~
=== Stats ===
 
* For stats you ll need again Dex*2 + Int = 530.
* You will also need ~185+ ASPD for sufficient spamming.
* And you ll need ~140 crit to bypass crit shield.
* Stats should look somewhat like this:
 
{| class="wikitable" style="font-size:smaller;background:transparent;"
|- style="font-size:small;"
! Stat
! Value
! Trait Stat
! Value
|-
| STR
| 90+
| POW
| 100
|-
| AGI
| 1+
| STA
| 0
|-
| VIT
| 90
| WIS
| 0
|-
| INT
| 1-130
| SPL
| 0
|-
| DEX
| 130
| Con
| 35
|-
| LUK
| 1+
| CRT
| 100
|}
|}
=== Gear ===
* Since i consider this build Endgame I'll only post endgame options here.
* For TL you don t need any ACD to spam it.
*Weapon:
** +12-+15 Grade[A] {{#item:590048}} with {{#item:311453}} and 2x{{#item:311445}}
*Cards
**  {{#item:27361}}
*Armor:
** {{#item:450172}} {{#item:310685}} {{#item:310732}} Dex/STR +4
*Cards:
** {{#item:4392}}
*Head Gear:
** {{#item:19476}} with {{#item:29085}}or higher {{#item:29689}} and dex/int/Str +4
*Cards:
** {{#item:300363}}
*Mid Headgear:
** {{#item:410094}}
*Cards:
** {{#item:300363}}
*Lower Headgear:
**any {{#item:420017}} with {{#item:311077}} {{#item:310987}} {{#item:4722}}
*Garment:
** +11 {{#item:480232}} Grade A with {{#item:310922}}(or lvl 2) with dexint/str.
*Cards:
** {{#item:300270}}
*Shoes:
** +12 Grade[A] {{#item:470175}} with {{#item:310922}} and dex/int/str
*Cards:
** {{#item:300380}}
*Accessory Left:
** {{#item:490305}} with {{#item:311951}} {{#item:311976}} or higher
*Accessory Right:
** {{#item:490135}} with 2x {{#item:310701}} or 2x {{#item:310706}}
** or {{#item:490302}} with {{#item:311951}} {{#item:311976}} or higher
*Cards:
** {{#item:300278}}
** {{#item:4084}} or you can use a 2nd {{#item:300278}} if you don t like using Magnum Break.
===Shadow Gear===
*Option 1(A lot cheaper to make^^):
*Shadow Weapon:
** +8-+10 {{#item:24738}} with range dmg enchants.
*Shadow Shield:
** +10{{#item:24767}} with c.rate+5
*Shadow Shoes and Armor:
** +10 {{#item:24679}} {{#item:24680}}with c.rate+5
*Shadow Accessorys:
** +9-10 {{#item:24662}} {{#item:24661}} with c.rate+5
*Option 2 (better vs Res Monsters but a lot more expensive)
*Shadow Weapon:
** +8-+10 {{#item:24738}} with range dmg enchants.
*Shadow Shield:
** +10{{#item:24767}} with c.rate+5
*Shadow Shoes and Armor:
** +10 {{#item:24679}} {{#item:24680}}with c.rate+5
*Shadow Accessorys:
** +9-10 {{#item:24662}} {{#item:24661}} with c.rate+5
*Option 2 (better against res monsters but a lot more expensive^^)
*Shadow Weapon/Shield:
** +10 {{#item:24792}} {{#item:24793}} with dex+5 and {{#item:312189}}
*Shadow Shoes/Armor/Accessorys:
** +10 {{#item:24801}} {{#item:24800}} {{#item:24802}} {{#item:24803}} with {{#item:312227}} {{#item:312189}}
=== Costume Enchants ===
* if you re missing out on crit you can also use the crit costumes
* Garment:
** {{#item:310188}}
** (dual stone) {{#item:311354}}
* Top Headgear:
** {{#item:310191}}
* Mid Headgear:
** {{#item:311431}}
*Lower Headgear:
** {{#item:311435}}
|}
= Useful Tips =
* You can cancel out the Animation of magnum break by casting Infrared scan before or after casting it.(you ll need more acd to do it more efficiently)
* Neutral barrier can be made smaller if you stand next to a wall
* shape shift is very useful against strong fire/earth/wind/water attacks
* Rush quake is your most important buff/debuff not only does it increase your range dmg by a whopping 50% for 5min but it also debuffs the target so it takes 50% more dmg from range/melee attacks
  (similar to dark claw and it even adds up with dark claw)

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