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| == '''Not yet implemented, we are happy to receive suggestions.''' == | | == '''Not yet implemented, we are happy to receive suggestions.''' == |
| ===<span style="color: #DC143C;">In progress, not yet finished!!!</span>=== | | ===<span style="color: #DC143C;">In progress, not yet finished!!!</span>=== |
| ===Angel Poring Boots and Sunglasses===
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| {| class="wikitable mw-collapsible" style="width: 1154px;" data-mce-style="width: 1154px;"
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| | style="width: 153.493px;" data-mce-style="width: 153.493px;"|Image
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| | style="width: 291.507px;" data-mce-style="width: 291.507px;"|Name
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| | style="width: 671px;" data-mce-style="width: 671px;"|Effect
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| | style="width: 153.493px;" data-mce-style="width: 153.493px;"|[[File:22101.png|center|middle]]<br />
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| | style="width: 291.507px;" data-mce-style="width: 291.507px;"|Angel Poring Boots [1]
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| | style="width: 671px;" data-mce-style="width: 671px;"|All Stat + 1.Enables to use Heal lv.1
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| Class: Shoes
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| Defense: 15
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| Weight: 30
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| Required Level: 1
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| Usable Jobs : All
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| | style="width: 153.493px;" data-mce-style="width: 153.493px;"|[[File:19117.png|center|middle]]<br />
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| | style="width: 291.507px;" data-mce-style="width: 291.507px;"|Poring Sunglasses
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| | style="width: 671px;" data-mce-style="width: 671px;"|Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
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| When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 5%, increases drop rate by additional 5%.
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| If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
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| Class: Headgear
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| Defense: 0
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| Location: Middle
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| Weight: 1
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| Required Level: 1
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| Usable Jobs: All
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| | style="width: 153.493px;" data-mce-style="width: 153.493px;"|[[File:19118.png|center|middle]]
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| | style="width: 291.507px;" data-mce-style="width: 291.507px;"|Poring Sunglasses [1]
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| | style="width: 671px;" data-mce-style="width: 671px;"|Increases EXP gained from killing monsters by 4%, increases drop rate by 4%.
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| When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 4%, increases drop rate by additional 4%.
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| If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
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| Class: Headgear
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| Defense: 0
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| Location: Middle
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| Weight: 1
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| Required Level: 1
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| Usable Jobs: All
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| |}
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| There are 6 special enchants (must be put in card slot).
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| They will give exclusive options when compounded on Angel Poring Boots and give crap option when compounded on other boots.
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| '''Warning : this item can't be removed via card desocketing system.'''
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| {| class="wikitable" style="width: 1156px;" data-mce-style="width: 1156px;"
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| | style="width: 156.931px; text-align: center;" data-mce-style="width: 156.931px; text-align: center;" |Enchant-Stone
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| | style="width: 975.069px; text-align: center;" data-mce-style="width: 975.069px; text-align: center;" |Effect
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| | style="width: 156.931px;" data-mce-style="width: 156.931px;" |Leo Stone
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| | style="width: 975.069px;" data-mce-style="width: 975.069px;" |Str + 1.
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| When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
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| If refine rate is 7 or higher, Atk + 2%.
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| If refine rate is 9 or higher, Atk + 3%.
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| If refine rate is 12 or higher, reduces delay after skill by5%.
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| | style="width: 156.931px;" data-mce-style="width: 156.931px;" |Pisces Stone
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| | style="width: 975.069px;" data-mce-style="width: 975.069px;" |Int + 1.
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| When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
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| If refine rate is 7 or higher, Matk + 2%.
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| If refine rate is 9 or higher, Matk + 3%.
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| If refine rate is 12 or higher, reduces delay after skill by 5%.
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| | style="width: 156.931px;" data-mce-style="width: 156.931px;" |Capricorn Stone
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| | style="width: 975.069px;" data-mce-style="width: 975.069px;" |Agi + 1.
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| When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
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| If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
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| If refine rate is 9 or higher, reduces delay after attack by additional 5%.
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| If refine rate is 12 or higher, reduces delay after skill by 5%.
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| | style="width: 156.931px;" data-mce-style="width: 156.931px;" |Aquarius Stone
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| | style="width: 975.069px;" data-mce-style="width: 975.069px;" |Vit + 1.
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| When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
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| If refine rate is 7 or higher, reduces damage taken from neutral property by 2%.
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| If refine rate is 9 or higher, reduces damage taken from neutral property by additional 3%.
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| If refine rate is 12 or higher, reduces delay after skill by 5%.
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| | style="width: 156.931px;" data-mce-style="width: 156.931px;" |Scorpio Stone
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| | style="width: 975.069px;" data-mce-style="width: 975.069px;" |Dex + 1.
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| When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
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| If refine rate is 7 or higher, increases long ranged physical damage by 2%.
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| If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.
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| If refine rate is 12 or higher, reduces delay after skill by 5%.
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| | style="width: 156.931px;" data-mce-style="width: 156.931px;" |Taurus Stone
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| | style="width: 975.069px;" data-mce-style="width: 975.069px;" |Luk + 1.
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| When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
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| If refine rate is 7 or higher, increases critical damage by 2%.
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| If refine rate is 9 or higher, increases critical damage by additional 3%.
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| If refine rate is 12 or higher, reduces delay after skill by 5%.
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| |}
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| ===Drooping Gunslinger [1]=== | | ===Drooping Gunslinger [1]=== |
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