Mora Equipment: Difference between revisions

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<noinclude>[[Category:Equipment Available]]</noinclude>
== Overview ==
== Overview ==


Several NPCs in Mora Village can add special stat bonuses to certain pieces of equipment. The gear is '''randomly given''' certain bonuses such as more HP or INT. There is a chance of failure, in which case the item is destroyed or previous enchantments are lost. Each attempt costs a varying amount {{#item:6380 Mora Coins}}. '''Upgrades and cards are not lost when enchanting'''. Depending on the item, you may be able to enchant the item two, or even three times (with increasing risks of failure). In all cases, there is a way to remove or replace the current enchantments.
Several NPCs in Mora Village can add special stat bonuses to certain pieces of equipment. The gear is '''randomly given''' certain bonuses such as more HP or INT. There is a chance of failure, in which case the item is destroyed or previous enchantments are lost. Each attempt costs a varying amount {{#item:6380}}. '''Upgrades and cards are not lost when enchanting'''. Depending on the item, you may be able to enchant the item two, or even three times (with increasing risks of failure). In all cases, there is a way to remove or replace the current enchantments.


== Artifact Crafter (Warlock) ==
== Artifact Crafter (Warlock) ==
The '''Artifact Crafter''' {{#navi:mora|99|93}} is located near the middle of town by the lake.<br>
The '''Artifact Crafter''' {{#navi:mora|99|93}} is located near the middle of town by the lake.<br>
Any of the gears may be purchased from the '''Guardian of Artifacts''' {{#navi:mora|104|76}} at a cost of 10 Mora Coins each.
[[File:ArtiCrafter.png]] <br>
Any of the gears may be purchased from the '''Guardian of Artifacts''' {{#navi:mora|104|76}} at a cost of 10 Mora Coins each. <br>
[[File:ArtiGuardian.png]] <br>
*You are only allowed to select which equipment type you desire (shoes, armor, weapon, accessory), and they are given one of the 4 possibilities at random.
*You are only allowed to select which equipment type you desire (shoes, armor, weapon, accessory), and they are given one of the 4 possibilities at random.


{| class="wikitablec"
{| class="wikitable"
|-
|-
! Items !! Enchants Possible !! Possible Enchantments
! Items !! Enchants Possible !! Possible Enchantments
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== Master of Relics (Arch Bishop) ==
== Master of Relics (Arch Bishop) ==
The '''Master of Relics''' {{#navi:mora|96|74}} is located near the middle of town by the lake.<br>
The '''Master of Relics''' {{#navi:mora|96|74}} is located near the middle of town by the lake.<br>
Any of the gears may be purchased from the '''Keeper of Secrets''' {{#navi:mora|88|89}} at a cost of 10 Mora Coins each
[[File:MasterRelic.png]] <br>
Any of the gears may be purchased from the '''Keeper of Secrets''' {{#navi:mora|88|89}} at a cost of 10 Mora Coins each. <br>
[[File:SecreKeeper.png]] <br>
*Only an Arch Bishop can trade in Mora Coins for the gear with the Keeper of Secrets.
*Only an Arch Bishop can trade in Mora Coins for the gear with the Keeper of Secrets.
*He only allowed you to select which equipment type you desire (shoes, armor, weapon, accessory), and they are given one of the 2 or 3 possibilities at random.
*He only allowed you to select which equipment type you desire (shoes, armor, weapon, accessory), and they are given one of the 2 or 3 possibilities at random.
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*It's possible to trade any of the three accessories in to obtain 10 Mora coins, to do so choose the third option from the '''Keeper of Secrets'''.
*It's possible to trade any of the three accessories in to obtain 10 Mora coins, to do so choose the third option from the '''Keeper of Secrets'''.


{| class="wikitablec sortable"
{| class="wikitable sortable"
|-
|-
! Items !! Enchants Possible !! Possible Enchantments  
! Items !! Enchants Possible !! Possible Enchantments  
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| {{#item:2864}}  
| {{#item:2864}}  
| 2  
| 2  
| INT +1, +2<br/> MDEF+6<br/>DEX +1, +2 <br/>VIT +1, +2<br/>HP +500<br/>ATK +2%<br/>Cure Lv1(Reduces the cooldown of [[High Heal]] by 3 seconds)
| INT +1, +2<br/> MDEF+6<br/>DEX +1, +2 <br/>VIT +1, +2<br/>HP +500<br/>ATK +2%<br/>Cure Lv1(Reduces the cooldown of High Heal by 3 seconds)
|-
|-
| {{#item:2865}}  
| {{#item:2865}}  
| 2  
| 2  
| DEX +1, +2<br/> VIT +1, +2<br/> INT +2<br/> MDEF+6<br/> HP +500<br/>ATK +2% <br/> Catholic Lv1 (Reduces the SP cost of [[Coluseo Heal]] by 30)
| DEX +1, +2<br/> VIT +1, +2<br/> INT +2<br/> MDEF+6<br/> HP +500<br/>ATK +2% <br/> Catholic Lv1 (Reduces the SP cost of Coluseo Heal by 30)
|-
|-
| {{#item:2866}}  
| {{#item:2866}}  
| 2  
| 2  
|  MDEF+6<br/> INT +2<br/>DEX +1, +2 <br/> VIT +1<br/> HP +500 <br/>ATK +2%<br/> [[Enchantment#Archbishop_.2F_Heal|Archbishop Lv1]] (increase effect of healing skills by 3%)
|  MDEF+6<br/> INT +2<br/>DEX +1, +2 <br/> VIT +1<br/> HP +500 <br/>ATK +2%<br/> (increase effect of healing skills by 3%)
|-
|-
| {{#item:1657}}  
| {{#item:1657}}  
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| DEX +1, +2, +3, +4 <br> INT +1, +2<br> VIT +1<br> HP +500
| DEX +1, +2, +3, +4 <br> INT +1, +2<br> VIT +1<br> HP +500
|}
|}
List of possible enchants not yet complete. Please help irowiki by updating the enchants table with your findings.


== Artifact Collector (Arch Bishop & Warlock) (Empowerment) ==
== Artifact Collector (Arch Bishop & Warlock) (Empowerment) ==
The '''Artifact Collector''' {{#navi:mora|124|82}} is located at the right side of the lake.
The '''Artifact Collector''' {{#navi:mora|124|82}} is located at the right side of the lake. <br>
[[File:Articollector.png]] <br>
*He will exchange your staff that have very precise (and extremely hard to get) enchants value and refine level for an empowered version.
*He will exchange your staff that have very precise (and extremely hard to get) enchants value and refine level for an empowered version.
*Note that upgrading the staff to +7 or higher before trying to enchant it, won't give any bonus to the enchants possibilities as they are totally random.
*Note that upgrading the staff to +7 or higher before trying to enchant it, won't give any bonus to the enchants possibilities as they are totally random.
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*The enchant value required is the total of all enchants on the staff (ie. INT +2 and INT +2 is a valid INT +4 requirement)
*The enchant value required is the total of all enchants on the staff (ie. INT +2 and INT +2 is a valid INT +4 requirement)


{| class="wikitablec"
{| class="wikitable"
! Class !! Item !! Req. Enchants Value !! Req. Refine !! Reward  
! Class !! Item !! Req. Enchants Value !! Req. Refine !! Reward  
|-
|-
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|rowspan="2"| Arch Bishop
|rowspan="2"| Arch Bishop
| {{#item:1657}}  
| {{#item:1657}}  
| [[MATK]] +2%, DEX +4 or INT +5
| MATK +2%, DEX +4 or INT +5
|rowspan="2"| +7 minimum  
|rowspan="2"| +7 minimum  
| {{#item:1660}}
| {{#item:1660}}
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== Artifact Researcher (Ranger, Guillotine Cross & Rune Knight) ==
== Artifact Researcher (Ranger, Guillotine Cross & Rune Knight) ==
The '''Artifact Researcher''' {{#navi:mora|148|98}} is located east of the the lake
The '''Artifact Researcher''' {{#navi:mora|148|98}} is located east of the the lake. <br>
 
[[File:ArtiResearcher.png]] <br>
Any of the gears may be purchased from the Guardian of Power (152, 97) at a cost of 10 Mora Coins each.
Any of the gears may be purchased from the Guardian of Power {{#navi:mora|152|97}} at a cost of 10 {{#item:6380}} each.<br>
[[File:GuardianPower.png]] <br>
*Any class can trade in Mora Coins to buy the gear from the Guardian of Power, but you have to equip the gear to enchant it with the Artifact Researcher.
*Any class can trade in Mora Coins to buy the gear from the Guardian of Power, but you have to equip the gear to enchant it with the Artifact Researcher.
*From here you can select which class and specific piece of equipment you would like.
*From here you can select which class and specific piece of equipment you would like.
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Enchantments are drawn from one of a fairly small number of lists - presumably with the same rates. These are shown at the end of the section. If the item is +9 or greater when you enchant it, you will be given two choices. One of these choices pulls from the same list that enchantments below +9 did, and the other pulls from a different list.  
Enchantments are drawn from one of a fairly small number of lists - presumably with the same rates. These are shown at the end of the section. If the item is +9 or greater when you enchant it, you will be given two choices. One of these choices pulls from the same list that enchantments below +9 did, and the other pulls from a different list.  


{| class="wikitablec sortable"
{| class="wikitable sortable"
|-
|-
! Items !! Enchants Possible !! Enchantment list +0~8 !! colspan="2" | Enchantment list options at +9
! Items !! Enchants Possible !! Enchantment list +0~8 !! colspan="2" | Enchantment list options at +9
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|}
|}
<br>
<br>
{| class="wikitablec sortable"
{| class="wikitable sortable"
|-
|-
! Items !! Enchants Possible !! Possible Enchantments !! +9 Enchantments (option 1) !! +9 Enchantments (option 2)
! Items !! Enchants Possible !! Possible Enchantments !! +9 Enchantments (option 1) !! +9 Enchantments (option 2)
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|}
|}
<br>
<br>
{| class="wikitablec sortable"
{| class="wikitable sortable"
|-
|-
! Items !! Enchants Possible !! Possible Enchantments !! +9 Enchantments (option 1) !! +9 Enchantments (option 2)
! Items !! Enchants Possible !! Possible Enchantments !! +9 Enchantments (option 1) !! +9 Enchantments (option 2)
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<br>
<br>
The Artifact Researcher can also be used to enchant the empowered versions of Arch Bishop and Warlock weapons (WIP)
The Artifact Researcher can also be used to enchant the empowered versions of Arch Bishop and Warlock weapons (WIP)
{| class="wikitablec sortable"
{| class="wikitable sortable"
|-
|-
! Items !! Enchants Possible !! Possible Enchantments !! +9 Enchantments (option 1) !! +9 Enchantments (option 2)
! Items !! Enchants Possible !! Possible Enchantments !! +9 Enchantments (option 1) !! +9 Enchantments (option 2)
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|}
|}


== Possible Enchantments ==
{{:Mora Enchantments}}
 
If you encounter enchants that are not listed here, please add them - some of these tables contain guesses (where marked) that have not been confirmed as possible.
 
{| class="wikitablec sortable"
|-
!width="500" colspan=4 style="background:#B0C4DE;"|Strength
|-
! Ability !! Slot One !! Slot Two !! Slot Three
|-
| HP ||  +300, +400, +500 || +400, +500 || +500
|-
| VIT || +1, +2, +3 || +2, +3, +4 || +3, +4, +5
|-
| DEF || +3, +6, +9 || +6, +9, +12 || +9, +12
|-
|}
 
{| class="wikitablec sortable"
|-
!width="500" colspan=4 style="background:#B0C4DE;"|ATK Type
|-
! Ability !! Slot One !! Slot Two !! Slot Three
|-
| ATK ||  +1%, +2%, +3% || +2%, +3% || +3%
|-
| STR || +1, +2, +3 || +2, +3, +4 || +3, +4, +5
|-
| Fighting Spirit || 1, 2, 3 || 2, 3, 4 || 3, 4, 5, 6
|-
|}
 
{| class="wikitablec sortable"
|-
!width="500" colspan=4 style="background:#B0C4DE;"|Physical Type
|-
! Ability !! Slot One !! Slot Two !! Slot Three
|-
| HP ||  +100, +200 || +200, +300 || +300
|-
| LUK || +1, +2 || +2, +3 || +3, +4
|-
| AGI || +1, +2 || +2, +3 || +3, +4
|-
| DEF || +3, +6 || +6, +9 || +9
|-
| ASPD || - || - || +1
|-
|}
 
{| class="wikitablec sortable"
|-
!width="500" colspan=4 style="background:#B0C4DE;"|Critical Type
|-
! Ability !! Slot One !! Slot Two !! Slot Three
|-
| LUK || +1, +2, +3, +4 || +2, +3, +4, +5 || +3, +4, +5
|-
| STR ||  +1, +2, +3 || +2, +3 || +4
|-
| CRIT || +5 || +5, +7 || +5, +7
|-
| Sharp || 1 || 1, 2 || 1, 2, 3
|-
|}
 
{| class="wikitablec sortable"
|-
!width="500" colspan=4 style="background:#B0C4DE;"|Evasion
|-
! Ability !! Slot One !! Slot Two !! Slot Three
|-
| LUK || +1, +2, +3 || +2, +3, +4 || +3, +4, +5
|-
| AGI ||  +1, +2, +3 || +2, +3, +4 || +2, +3, +4, +5
|-
| Flee || 1, 3 || 3, 6 || 6, 12
|-
|}
 
{| class="wikitablec sortable"
|-
!width="500" colspan=4 style="background:#B0C4DE;"|Ranged Type
|-
! Ability !! Slot One !! Slot Two !! Slot Three
|-
| DEX ||  +1, +2, +3 || +2, +3, +4 || +4, others (probably +3~5)
|-
| LUK || +1, +2, +3, +4 || +2, +3, +4 || +3, others (probably +3~5)
|-
| CRIT || +5 || +5 || +5
|-
| Expert Archer || 1, 2, 3 (rare) || 1, 2, 3 || 1, 2, 3, 4, 5
|-
|}
 
{| class="wikitablec sortable"
|-
!width="500" colspan=4 style="background:#B0C4DE;"|Assist Ability
|-
! Ability !! Slot One !! Slot Two !! Slot Three
|-
| HP||  +200 || +300 || +300
|-
| SP || +100 || +150 || +150
|-
| DEF ||  +6 || +9 || +9
|-
| MDEF|| +4 || +6 || +9
|-
| STR || 1 || 1 || 2
|-
| VIT || 1 || 1 || 2
|-
| DEX || 1 || 1 || 2
|-
| AGI || 1 || 1 || 2
|-
|}
 
{| class="wikitablec sortable"
|-
!width="500" colspan=4 style="background:#B0C4DE;"|Spell Ability 1
|-
! Ability !! Slot One !! Slot Two !! Slot Three
|-
| HP || +100, +200 || +200, +300 || +200, +300
|-
| INT || +1, +2 || +2, +3 || +2, +3, +4
|-
| DEX || +1, +2 || +2, +3 || +2, +3, +4
|-
| Spell ||  1, 2 || 2, 3 || 2, 3, 4
|-
|}
 
{| class="wikitablec sortable"
|-
!width="500" colspan=4 style="background:#B0C4DE;"|Spell Ability 2
|-
! Ability !! Slot One !! Slot Two !! Slot Three
|-
| HP || +200 || None || None
|-
| INT || +2, +3 || +3, +4 || +3, +4, +5
|-
| DEX || +2, +3 || +3, +4 || +3, +4, +5
|-
| MATK || +1% || +1%, +2% ||1%, +2%, +3%
|-
| Spell || 2, 3 || 3, 4 || 4
|-
|}
{| class="wikitablec sortable"
|-
!width="500" colspan=4 style="background:#B0C4DE;"|Healer
|-
! Ability !! Slot One !! Slot Two !! Slot Three
|-
| INT || +1, +2, +3 || +2, +3, +4 || +3, +4
|-
| DEX || +1, +2, +3 || +2, +3, +4 || +3, +4
|-
| MATK || None || 1% || 1%, 2%, 3%
|-
| [[Enchantment#Archbishop_.2F_Heal|Archbishop / Heal]] || 1 || 1, 3 || 1, 3, 4, 5
|-
|}
 
== Other Enchants ==
 
There are three other specific items which can be enchanted: Army Padding (sold by Master Tailor for 1 Mora Coin), Pendant of Guardian, and Loki's Muffler. Attempts at enchanting cost 5 mora coins each. On a successful enchantment, the items will receive three abilities. Items can be enchanted again if desired. This will replace the first enchantment.
 
On a failed enchantment, the Army Padding will be destroyed, and the others will just be left un-enchanted.
 
{| class="wikitablec sortable"
|-
! Items !! NPC !! Ability 1 !! Ability 2 !! Ability 3
|-
| {{#item:15024}}  
|Master Tailor {{#navi:mora|105|176}}
| rowspan="3" | ATK +2%, +3%<br>MATK +1%, +2%<br>FLEE +6, +12<br>CRIT +5, +7
| rowspan="3" | DEX +1, +2, +3<br>INT +1, +2<br>LUK +1, +2
| rowspan="3" | STR +1, +2<br>DEX +3<br>AGI +1, +2<br>VIT +1, +2
|-
| {{#item:2858}}
| Pendant Crafter {{#navi:mora|123|177}}
|-
| {{#item:2568}}
| Bulberry Westhood {{#navi:mora|134|166}}
|-
|}
 
== Artifact Panhandler ==
The Artifact Panhandler is located at the bottom right of the lake {{#navi:mora|119|75}}. Unwanted Arch Bishop and Warlock gears can be exchanged here to 2 Mora Coins each.