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{{:Infinity_Weapons}}
{{:Infinity_Weapons}}
{{:Rift_Armor_Set}}
{{:Rift_Armor_Set}}
===<span style="color: #191970;">Enchantment</span>===
All Infinity Weapons and all parts of Rift Armor set can be enchanted with the Relic Reinforcer /navi cmd_fild07 60/274 for  {{#item:6905| 20 Broken Magic Stone}} per attempt. The weapon/armor must be equipped for the Relic Enforcer to enchant them.
An equipment can receive enchantment on the fourth (right most slot) and third slots. You can select one among the three enchantment types (Physical, Caster, Ranged).
Resetting enchantments costs {{#item:6905| 30 Broken Magic Stone}}, and will remove all enchantments. There is a 30% chance of the equipment being destroyed when resetting enchantments.
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#191970;color:white;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| Equipment
| Enchantment Group
| Physical
| Caster
| Ranged
|-
| rowspan="2" style="text-align: center; font-weight: bold;" | Infinity Weapons
| Group 1
| {{#item:4700|STR +1}} or {{#linkitem:4701|STR +2}} <br>
| {{#item:4710|INT +1}} or {{#linkitem:4711|INT +2}}<br>
| {{#item:4720|DEX +1}} or {{#linkitem:4721|DEX +2}}<br>
|-
| Group 2
| {{#item:4811| Fighting Spirit 1}} ~ {{#linkitem:4823| Fighting Spirit 8}}
| {{#item:4815| Spell 1}} ~ {{#linkitem:4829| Spell 8}}
| {{#item:4832| Expert Archer 1}} ~ {{#linkitem:4839| Expert Archer 8}}
|-
| rowspan="2" style="text-align: center; font-weight: bold;" | Rift Armor and Shoes
| Group 1
| {{#item:4700|STR +1}} ~ {{#linkitem:4701|STR +4}}
| {{#item:4710|INT +1}} ~ {{#linkitem:4701|INT +4}}
| {{#item:4720|DEX +1}} ~ {{#linkitem:4721|DEX +4}}
|-
| Group 2
| {{#item:4795|MaxHP +100}} ~ {{#linkitem:4797|MaxHP +300}}
| {{#item:4870|MaxSP +25}} ~ {{#linkitem:4871|MaxSP +75}}
| {{#item:4870|MaxSP +25}} ~ {{#linkitem:4871|MaxSP +75}}
|-
| rowspan="2" style="text-align: center; font-weight: bold;" | Rift Decoration and Manteau
| Group 1
| {{#item:4700|STR +1}} ~ {{#linkitem:4701|STR +4}}
| {{#item:4710|INT +1}} ~ {{#linkitem:4701|INT +4}}
| {{#item:4720|DEX +1}} ~ {{#linkitem:4721|DEX +4}}
|-
| Group 2
| {{#item:4861|MaxHP +1%}} ~ {{#linkitem:4900|MaxHP +5%}}
| {{#item:4861|MaxHP +1%}} ~ {{#linkitem:4900|MaxHP +5%}}
| {{#item:4861|MaxHP +1%}} ~ {{#linkitem:490|MaxHP +5%}}
|}

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