MuhRO:Introduction to Ragnarok: Difference between revisions

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When a Novice reaches job level 10, they will be able to turn into a first job class. The original first jobs consist of Swordsman, Acolyte, Mage, Archer, Thief, and Merchant.
When a Novice reaches job level 10, they will be able to turn into a first job class. The original first jobs consist of Swordsman, Acolyte, Mage, Archer, Thief, and Merchant.


Swordsmen are strong warriors which serve the kingdom of Rune Midgard. They are both strong and tough, capable of dealing large amounts of damage while enduring damage dealt by enemies.
'''Swordsmen''' are strong warriors which serve the kingdom of Rune Midgard. They are both strong and tough, capable of dealing large amounts of damage while enduring damage dealt by enemies.


Acolytes are healers, capable of aiding teammates by recovering their HP and providing boosts to their attack power, agility, or defense. They are also exorcists, strong against undead enemies.
'''Acolyte'''s are healers, capable of aiding teammates by recovering their HP and providing boosts to their attack power, agility, or defense. They are also exorcists, strong against undead enemies.


Magicians are intellects who use the elements of nature to their advantage. Despite needing time to cast their spells, they can deal massive amounts of damage using elemental advantage against their enemies.
'''Magicians''' are intellects who use the elements of nature to their advantage. Despite needing time to cast their spells, they can deal massive amounts of damage using elemental advantage against their enemies.


Archers are masters of long-range combat, using Bows and arrows to strike swiftly from a distance. Using elemental arrows, they can overpower enemies while staying out of the enemies' ranges.
'''Archers''' are masters of long-range combat, using Bows and arrows to strike swiftly from a distance. Using elemental arrows, they can overpower enemies while staying out of the enemies' ranges.


Thieves are stealthy combatants, capable of hiding and using poison to kill their enemies. They specialise in rapid, successive hits and dodging enemy attacks, as well as literally stealing items from their enemies.
'''Thieves''' are stealthy combatants, capable of hiding and using poison to kill their enemies. They specialise in rapid, successive hits and dodging enemy attacks, as well as literally stealing items from their enemies.


Merchants are specialists in zeny. They are able to buy items at a discount and overcharge them to NPCs. Their carts allow them to carry much more items compared to other classes, and they can open vending shops to sell items they've collected in their adventure.
'''Merchants''' are specialists in zeny. They are able to buy items at a discount and overcharge them to NPCs. Their carts allow them to carry much more items compared to other classes, and they can open vending shops to sell items they've collected in their adventure.
Upon reaching job level 40, a first job character can turn into one of the second job classes. However, it is recommended to get the max job level of 50 before changing jobs.
Upon reaching job level 40, a first job character can turn into one of the second job classes. However, it is recommended to get the max job level of 50 before changing jobs.
More information on Job levels are explained in the Leveling and Experience Section below.


==Second Job Classes==
==Second Job Classes==

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