Paladin de

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Paladin

Fähigkeiten
367.png Pressure
Max Level: 5
Requirement: Endure 5, Faith 5,
Shield Charge 2

Skill Form: Active
Type: Magical
Property: Holy
Target: Enemy
Cast Time: 0.4s Fixed / 1s Variable
After Cast Delay: (Lv5)1s
Cool Down: None
Description: Summon a massive crucifix from
the sky to crush your enemies by hitting them
3 times with Holy property magic damage.
Base damage of this skill is multiplied by
(BaseLevel / 100).

[Lv 1]: MATK 650%
[Lv 2]: MATK 800%
[Lv 3]: MATK 950%
[Lv 4]: MATK 1100%
[Lv 5]: MATK 1250%
368.png Sacrifice
Max Level: 5
Requirement: Endure 1, Devotion 3
Skill Form: Active
Type: Supportive
Property: Neutral
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Enhance the damage of the next
5 auto attacks you do, however you will also
lose 9% of your
MaxHP with each attack.
This skills damage is increased based on
your
MaxHP.
This skill ignores enemy
Flee.
This skill ignores enemy
DEF.
[Lv 1]: Damage ratio = 100%
[Lv 2]: Damage ratio = 110%
[Lv 3]: Damage ratio = 120%
[Lv 4]: Damage ratio = 130%
[Lv 5]: Damage ratio = 140%
369.png Gospel
Max Level: 10
Requirement: Faith 8,
Divine Protection 3, Demon Bane 5

Skill Form: Active
Type: Supportive
Target: Self, Party Members
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Clearance, Banishing
Description: Sing a hymn that will inspire your
party by providing random positive effects to
anyside the area of effect. Enemies that enter
the area will be inflicted with negative effects.
This skill will be cancelled if you are inflicted
with the
Silence status. Recasting Gospel will
also cancel the skill.
[ Positive Effects ]:
[1]: Restore 1~9999 HP randomly
[2]: Cures most abnormal status effects
[3]: Grants level 10 Blessing
[4]: Grants level 10 Increase Agility
[5]: Endow weapons with Holy property
[6]: Endow armors with Holy property
[7]: Increase MaxHP by 100%
[8]: Increase MaxSP by 100%
[9]: Increase all basic stats by 20
[10]: Increase Hard DEF by 25% for 10s
[11]: Increase Attack Power by 100%
[12]: Increase FLEE and HIT by 50
[13]: Grants immunity to status effects
480.png Shield Chain
Max Level: 5
Requirement: Shield Boomerang 5
Skill Form: Active
Type: Physical Ranged
Property: Neutral
Target: Enemy
Cast Time: 0.2s Fixed / 0.8s Variable
After Cast Delay: 1s
Cool Down: None
Description: Throw your shield at an enemy,
inflicting ranged damage to them.
This skill has an increased
HIT rate.
Base damage of this skill is increased by
your
Shield Weight + (ShieldRefine x 4)
Base damage is then increased by the
Shield Power status.
[ SkillLv x 14 x
ShieldMasteryLv ]
(Shield Power is a fourth job effect/skill)
Base skill damage is then multiplied by
(BaseLevel / 100).
This skill is not affected by
Mastery ATK.
Requires
Shield.
[Lv 1]: ATK 500%, HIT +20, 7 cells range
[Lv 2]: ATK 700%, HIT +20, 7 cells range
[Lv 3]: ATK 900%, HIT +20, 9 cells range
[Lv 4]: ATK 1100%, HIT +20, 9 cells range
[Lv 5]: ATK 1300%, HIT +20, 11 cells range