Meister

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This page is a translated version of the page Meister and the translation is 100% complete.

Когда можно сменить профессию?

  1. Будучи Novice с уровнем профессии 10, вы можете сменить профессию на Merchant.
  2. Будучи Merchant с уровнем профессии 40-50, вы можете сменить профессию на Blacksmith.
  3. Будучи Blacksmith с базовым уровнем 99 и уровнем профессии 50, вы можете пройти перерождение.
  4. После перерождения, будучи Novice с уровнем профессии 10, вы можете сменить профессию на Merchant.
  5. Будучи Merchant с уровнем профессии 40-50, вы можете сменить профессию на Whitesmith второго класса.
  6. Будучи Whitesmith с базовым уровнем 99 и уровнем профессии 70, вы можете сменить профессию на Mechanic третьего класса.
  7. Будучи Mechanic с базовым уровнем 200 и уровнем профессии 70, вы можете сменить профессию на Meister четвёртого класса.

Merchant

Skills
Enlarge Weight Limit
Max Level: 10
Skill Form: Passive
Description: Increases maximum Weight Limit.
[Lv 1]: Maximum Weight +200
[Lv 2]: Maximum Weight +400
[Lv 3]: Maximum Weight +600
[Lv 4]: Maximum Weight +800
[Lv 5]: Maximum Weight +1000
[Lv 6]: Maximum Weight +1200
[Lv 7]: Maximum Weight +1400
[Lv 8]: Maximum Weight +1600
[Lv 9]: Maximum Weight +1800
[Lv 10]: Maximum Weight +2000
Discount
Max Level: 10
Requirement: Enlarge Weight Limit 3
Skill Form: Passive
Description: Decreases the price of items sold by NPC shops.
[Lv 1]: 7% Discount
[Lv 2]: 9% Discount
[Lv 3]: 11% Discount
[Lv 4]: 13% Discount
[Lv 5]: 15% Discount
[Lv 6]: 17% Discount
[Lv 7]: 19% Discount
[Lv 8]: 21% Discount
[Lv 9]: 23% Discount
[Lv 10]: 24% Discount
Overcharge
Max Level: 10
Requirement: Discount 3
Skill Form: Passive
Description: Increases amount of Zeny received for items sold to NPC shops.
[Lv 1]: 7% Overcharge
[Lv 2]: 9% Overcharge
[Lv 3]: 11% Overcharge
[Lv 4]: 13% Overcharge
[Lv 5]: 15% Overcharge
[Lv 6]: 17% Overcharge
[Lv 7]: 19% Overcharge
[Lv 8]: 21% Overcharge
[Lv 9]: 23% Overcharge
[Lv 10]: 24% Overcharge
Pushcart
Max Level: 10
Requirement: Enlarge Weight Limit 5
Skill Form: Passive
Description: Enables rental and use of Pushcart which provide additional storage for items, although items cannot be directly used or equipped from a Pushcart.
Pushcart can be rented from Kafra Employees.
Pushcart shortcut: (Alt+W)
[Lv 1]: Movement Speed Penalty 45%
[Lv 2]: Movement Speed Penalty 40%
[Lv 3]: Movement Speed Penalty 35%
[Lv 4]: Movement Speed Penalty 30%
[Lv 5]: Movement Speed Penalty 25%
[Lv 6]: Movement Speed Penalty 20%
[Lv 7]: Movement Speed Penalty 15%
[Lv 8]: Movement Speed Penalty 10%
[Lv 9]: Movement Speed Penalty 5%
[Lv 10]: No movement Speed Penalty
Item Appraisal
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Identifies an unknown item, making it available for use.
LvSP CostRange
1101 cell
Vending
Max Level: 10
Requirement: Pushcart 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Opens a street stall for selling items to other players.
Skill level affects the number of items that can be vended at a time.
[Lv 1]: Maximum Items: 3
[Lv 2]: Maximum Items: 4
[Lv 3]: Maximum Items: 5
[Lv 4]: Maximum Items: 6
[Lv 5]: Maximum Items: 7
[Lv 6]: Maximum Items: 8
[Lv 7]: Maximum Items: 9
[Lv 8]: Maximum Items: 10
[Lv 9]: Maximum Items: 11
[Lv 10]: Maximum Items: 12
LvSP CostRange
1301 cell
2301 cell
3301 cell
4301 cell
5301 cell
6301 cell
7301 cell
8301 cell
9301 cell
10301 cell
RequiresCart
Mammonite
Max Level: 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Uses the power of greed to strike a single target with a strong blow, dealing high damage.
Consumes some Zeny.
[Lv 1]: 150% Damage, 100 Zeny
[Lv 2]: 200% Damage, 200 Zeny
[Lv 3]: 250% Damage, 300 Zeny
[Lv 4]: 300% Damage, 400 Zeny
[Lv 5]: 350% Damage, 500 Zeny
[Lv 6]: 400% Damage, 600 Zeny
[Lv 7]: 450% Damage, 700 Zeny
[Lv 8]: 500% Damage, 800 Zeny
[Lv 9]: 550% Damage, 900 Zeny
[Lv 10]: 600% Damage, 1000 Zeny
LvSP CostZenyRange
15100Weapon range
25200Weapon range
35300Weapon range
45400Weapon range
55500Weapon range
65600Weapon range
75700Weapon range
85800Weapon range
95900Weapon range
1051000Weapon range
Quest Skills
Cart Revolution
Requirement: Finish Quest
Skill Form: Active
Type: Special Physical, AoE
Target: 1 Character
Description: A splash damage attack in a 3x3 area of the target, which a Pushcart is smashed into a target.
Inflicts 150% ATK physical damage in addition to extra damage from the weight of items in Pushcart.
LvSP CostRange
1121 cell
RequiresCart
Change Cart
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster
Description: Changes the Pushcart appearance.
There are various Pushcart styles that can be choose according to the character's Base Level.
LvSP Cost
140
RequiresCart
Change Cart 2
Requirement: Finish Quest
Type: Supportive
Description: You can choose a variety of cute designs carts.
LvSP Cost
140
RequiresCart
Crazy Uproar
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Screams with battle vigor to add +4 STR and +30 ATK for yourself and party members on the screen for 5 minutes.
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
180.3s1s1s30s5 min

Blacksmith

Skills
Iron Tempering
Max Level: 5
Skill Form: Passive
Description: Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace.
The success rate increases with the skill level.
DEX and LUK further increases the success rate.
[Lv 1]: Success Chance: 45%
[Lv 2]: Success Chance: 50%
[Lv 3]: Success Chance: 55%
[Lv 4]: Success Chance: 60%
[Lv 5]: Success Chance: 65%
Steel Tempering
Max Level: 5
Requirement: Iron Tempering 1
Skill Form: Passive
Description: Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace.
The success rate increases with the skill level.
DEX and LUK further increases the success rate.
[Lv 1]: Success Chance: 35%
[Lv 2]: Success Chance: 40%
[Lv 3]: Success Chance: 45%
[Lv 4]: Success Chance: 50%
[Lv 5]: Success Chance: 55%
Enchanted Stone Craft
Max Level: 5
Requirement: Iron Tempering 1
Skill Form: Passive
Description: Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue or 10 Star Dust with a Mini Furnace.
The success rate increases with the skill level.
DEX and LUK further increases the success rate.
[Lv 1]: 7Success Chance: 15%
[Lv 2]: 7Success Chance: 20%
[Lv 3]: 7Success Chance: 25%
[Lv 4]: 7Success Chance: 30%
[Lv 5]: 7Success Chance: 35%
Research Oridecon
Max Level: 5
Requirement: Enchanted Stone Craft 1
Skill Form: Passive
Description: Increases the success rate of forging items with Oridecon.
Smith Dagger
Max Level: 3
Skill Form: Passive
Description: Enables forging of Dagger class weapons by consuming 1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and Anvil for the crafting.
The success chance increases with the skill level.
DEX and LUK further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Smith Sword
Max Level: 3
Requirement: Smith Dagger 1
Skill Form: Passive
Description: Enables forging of Sword class weapons by consuming 1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and Anvil for the crafting.
The success chance increases with the skill level.
DEX and LUK further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Smith Two-handed Sword
Max Level: 3
Requirement: Smith Sword 1
Skill Form: Passive
Description: Enables forging of Two-Handed Sword class weapons by consuming 1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and Anvil for the crafting.
The success chance increases with the skill level.
DEX and LUK further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Smith Axe
Max Level: 3
Requirement: Smith Sword 2
Skill Form: Passive
Description: Enables forging of Axe class weapons by consuming 1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and Anvil for the crafting.
The success chance increases with the skill level.
DEX and LUK further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Smith Mace
Max Level: 3
Requirement: Smith Brass Knuckle 1
Skill Form: Passive
Description: Enables forging of Mace class weapons by consuming 1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and Anvil for the crafting.
The success chance increases with the skill level.
DEX and LUK further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Smith Brass Knuckle
Max Level: 3
Requirement: Smith Dagger 1
Skill Form: Passive
Description: Enables forging of Knuckle class weapons by consuming 1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and Anvil for the crafting.
The success chance increases with the skill level.
DEX and LUK further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Smith Spear
Max Level: 3
Requirement: Smith Dagger 2
Skill Form: Passive
Description: Enables forging of Spear class weapons by consuming 1 Steel, Golden or Oridecon Hammer.
You must possess the required materials and Anvil for the crafting.
The success chance increases with the skill level.
DEX and LUK further increases the success rate.
[Lv 1]: Success Chance: 5%
[Lv 2]: Success Chance: 10%
[Lv 3]: Success Chance: 15%
Hilt Binding
Max Level: 1
Skill Form: Passive
Description: Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%.
This skill also adds +1 STR and +4 Mastery ATK.
Ore Discovery
Max Level: 1
Requirement: Hilt Binding 1, Steel Tempering 1
Skill Form: Passive
Description: Increases the success rate of finding ores dropped from monsters.
Weaponry Research
Max Level: 10
Requirement: Hilt Binding 1
Skill Form: Passive
Description: Improves the HIT rate and Mastery ATK by improving the understanding of the weapon.
[Lv 1]: HIT +2, Mastery ATK +2
[Lv 2]: HIT +4, Mastery ATK +4
[Lv 3]: HIT +6, Mastery ATK +6
[Lv 4]: HIT +8, Mastery ATK +8
[Lv 5]: HIT +10, Mastery ATK +10
[Lv 6]: HIT +12, Mastery ATK +12
[Lv 7]: HIT +14, Mastery ATK +14
[Lv 8]: HIT +16, Mastery ATK +16
[Lv 9]: HIT +18, Mastery ATK +18
[Lv 10]: HIT +20, Mastery ATK +20
Repair Weapon
Max Level: 1
Requirement: Weaponry Research 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Repairs a broken weapon.
Name of weapons that have been damaged are displayed in red color.
Armor: Steel Level 1 Weapon: Iron Ore Level 2 Weapon: Iron Level 3 Weapon: Steel Level 4 Weapon: Rough Oridecon
LvSP CostFixed CastVariable CastRange
1302.5s2.5s2 cells
Skin Tempering
Max Level: 5
Skill Form: Passive
Description: Increases resistance to Fire and Neutral elemental attacks.
[Lv 1]: Fire +5%, Neutral +1%
[Lv 2]: Fire +10%, Neutral +2%
[Lv 3]: Fire +15%, Neutral +3%
[Lv 4]: Fire +20%, Neutral +4%
[Lv 5]: Fire +25%, Neutral +5%
Hammerfall
Max Level: 5
Skill Form: Active
Type: Debuff
Target: Ground
Description: Pounds a targeted cell with a 5x5 range to inflict Stun status to enemies.
The success rate depends on the skill level and is lowered by the target's VIT.
This can only be used when Axe or Mace class weapons are equipped.
[Lv 1]: Stun Chance: 30%
[Lv 2]: Stun Chance: 40%
[Lv 3]: Stun Chance: 50%
[Lv 4]: Stun Chance: 60%
[Lv 5]: Stun Chance: 70%
LvSP CostRange
1101 cell
2101 cell
3101 cell
4101 cell
5101 cell
WeaponDagger, One-Handed Sword, One-Handed Axe, Two-Handed Axe, Mace
Adrenaline Rush
Max Level: 5
Requirement: Hammerfall 2
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increases the Attack Speed and HIT rate of Axe and Mace weapons for the skill's duration.
Blacksmith's Attack Speed will be increased even further.
[Lv 1]: Lasts 30 seconds, HIT +8
[Lv 2]: Lasts 60 seconds, HIT +11
[Lv 3]: Lasts 90 seconds, HIT +14
[Lv 4]: Lasts 120 seconds, HIT +17
[Lv 5]: Lasts 150 seconds, HIT +20
LvSP CostDuration
12030s
22360s
32690s
429120s
532150s
WeaponOne-Handed Axe, Two-Handed Axe, Mace
Weapon Perfection
Max Level: 5
Requirement: Adrenaline Rush 2, Weaponry Research 2
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Nullifies any reduction in damage resulting from monster size.
[Lv 1]: Lasts 10 sec, SP Consumption: 18
[Lv 2]: Lasts 20 sec, SP Consumption: 16
[Lv 3]: Lasts 30 sec, SP Consumption: 14
[Lv 4]: Lasts 40 sec, SP Consumption: 12
[Lv 5]: Lasts 50 sec, SP Consumption: 10
LvSP CostDuration
11810s
21620s
31430s
41240s
51050s
Power Thrust
Max Level: 5
Requirement: Adrenaline Rush 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increase physical damage dealt by yourself and nearby party members.
[Lv 1]: Damage: +5%, Party Members: +5%
[Lv 2]: Damage: +10%, Party Members: +5%
[Lv 3]: Damage: +15%, Party Members: +10%
[Lv 4]: Damage: +20%, Party Members: +10%
[Lv 5]: Damage: +25%, Party Members: +15%
LvSP CostDuration
11820s
21640s
31460s
41280s
510100s
WeaponAll except Fist
Maximize Power
Max Level: 5
Requirement: Weapon Perfection 3, Power Thrust 2
Skill Form: Active (Toggle)
Type: Supportive
Target: Caster
Description: Amplifies Weapon Attack.
Natural SP recovery is disabled and SP is drained by a specific amount while skill is active.
This skill can be canceled by casting it once again.
[Lv 1]: Consumes 1 SP per second
[Lv 2]: Consumes 1 SP per 2 seconds
[Lv 3]: Consumes 1 SP per 3 seconds
[Lv 4]: Consumes 1 SP per 4 seconds
[Lv 5]: Consumes 1 SP per 5 seconds
LvSP CostDuration
1101s
2102s
3103s
4104s
5105s
Full Adrenaline Rush
Requirement: Adrenaline Rush 5, Spirit State
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases the Attack Speed of every weapon class except for Bows.
Cannot be used in conjunction with skills that have similar effects such as Two-Hand Quicken, Adrenaline Rush, One Hand Quicken Comfort or Demon of Sun Moon and Star, Spear Quicken or Assassin Cross of Sunset.
Has 150 seconds duration.
LvSP CostDuration
164150s
WeaponAll except Bow, Revolver, Rifle, Gatling Gun, Shotgun, Grenade Launcher, Huuma Shuriken, Two-Handed Staff
LearnableOnly while Soul Linked
Quest Skills
Greed
Requirement: Finish Quest
Skill Form: Active
Type: Supportive
Target: Caster
Description: Automatically pick up every item within 5x5 cells around you.
This skill cannot be used within towns.
LvSP Cost
110
Dubious Salesmanship
Requirement: Finish Quest
Skill Form: Passive
Description: Reduces the amount of Zeny consumed by the Mammonite skill by 10%.

Whitesmith

Skills
Meltdown (Shattering Strike)
Max Level: 10
Requirement: Skin Tempering 3, Hilt Binding 1, Weaponry Research 5, Power Thrust 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: This skill has the chance of destroying an equipped Weapon or Armor when used in PvP zone on other players, or to decrease Attack Power or Defense when used on monsters.
This skill's level affects it's duration and rate of success.
[Lv 1]: Lasts 15 seconds
[Lv 2]: Lasts 20 seconds
[Lv 3]: Lasts 25 seconds
[Lv 4]: Lasts 30 seconds
[Lv 5]: Lasts 35 seconds
[Lv 6]: Lasts 40 seconds
[Lv 7]: Lasts 45 seconds
[Lv 8]: Lasts 50 seconds
[Lv 9]: Lasts 55 seconds
[Lv 10]: Lasts 60 seconds
LvSP CostFixed CastDuration
1500.01s15s
2500.01s20s
3600.01s25s
4600.01s30s
5700.01s35s
6700.01s40s
7800.01s45s
8800.01s50s
9900.01s55s
10900.01s60s
Cart Boost
Max Level: 1
Requirement: Push Cart 5, Hilt Binding 1, Cart Revolution, Change Cart
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases Movement Speed when a Pushcart is equipped.
Effect which decrease Movement Speed cannot interfere with this skill.
LvSP CostDuration
12060s
RequiresCart
Weapon Refine
Max Level: 10
Requirement: Weaponry Research 10
Skill Form: Active
Type: Crafting
Target: Caster
Description: Refines weapons to increase their grade.
Unlike weapon smithing, which is affected by DEX or LUK, this skill's success rate is affected by the caster's Job Level.
Whitesmith have same rate of success as Item Upgrade NPCs at Job Level 50 and have a 5% greater chance of success at Job Level 70 Mechanic and Meister always have a 5% greater chance.
.
If upgrade attempt fails, the weapon will be destroyed.
Level 1 Weapon require 1 Phracon.
Level 2 Weapon require 1 Emveretarcon.
Level 3-4 Weapon requires 1 Oridecon.
[Lv 1]: +1 Maximum Refine Level
[Lv 2]: +2 Maximum Refine Level
[Lv 3]: +3 Maximum Refine Level
[Lv 4]: +4 Maximum Refine Level
[Lv 5]: +5 Maximum Refine Level
[Lv 6]: +6 Maximum Refine Level
[Lv 7]: +7 Maximum Refine Level
[Lv 8]: +8 Maximum Refine Level
[Lv 9]: +9 Maximum Refine Level
[Lv 10]: +10 Maximum Refine Level
LvSP Cost
130
230
330
430
530
630
730
830
930
1030
Cart Termination
Max Level: 10
Requirement: Hammerfall 5, Mammonite 10, Cart Boost 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: This skill is only enabled during Cart Boost status.
Spends a certain amount of Zeny to smash your Pushcart into an enemy with a chance of inflicting the Stun status.
The amount of this skill's damage is affected by the skill's level and the Weight of Items carried in the Pushcart.
[Lv 1]: 600 Zeny, 5% Stun Chance
[Lv 2]: 700 Zeny, 10% Stun Chance
[Lv 3]: 800 Zeny, 15% Stun Chance
[Lv 4]: 900 Zeny, 20% Stun Chance
[Lv 5]: 1,000 Zeny, 25% Stun Chance
[Lv 6]: 1,100 Zeny, 30% Stun Chance
[Lv 7]: 1,200 Zeny, 35% Stun Chance
[Lv 8]: 1,300 Zeny, 40% Stun Chance
[Lv 9]: 1,400 Zeny, 45% Stun Chance
[Lv 10]: 1,500 Zeny, 50% Stun Chance
LvSP CostZenyRange
115600Weapon range +1
215700Weapon range +1
315800Weapon range +1
415900Weapon range +1
5151000Weapon range +1
6151100Weapon range +1
7151200Weapon range +1
8151300Weapon range +1
9151400Weapon range +1
10151500Weapon range +1
WeaponAll except Bow, Two-Handed Staff
Active statusCartboost
Maximum Power Thrust
Max Level: 5
Requirement: Power Thrust 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Increases Weapon Damage by spending a certain amount of Zeny.
Cannot be activated to anyone beside the caster.
[Lv 1]: 20% Damage, 3,000 Zeny
[Lv 2]: 40% Damage, 3,500 Zeny
[Lv 3]: 60% Damage, 4,000 Zeny
[Lv 4]: 80% Damage, 4,000 Zeny
[Lv 5]: 100% Damage, 5,000 Zeny
LvSP CostZenyDuration
1153000180s
2153500180s
3154000180s
4154500180s
5155000180s
WeaponAll except Bow, Two-Handed Staff

Mechanic

Skills
Mado Gear License
Max Level: 5
Requirement: Mechanic Basic
Skill Form: Passive
Description: Allows the Mechanic to use Mado Gear.
Higher Level increases Mastery ATK and decreases the Movement penalty in Mado Gear.
While wearing Mado Gear, the caster's HP regen is increased and some movement speed increase/decrease effects will not apply.
[Lv 1]: Mastery ATK +15, 60% Movement speed
[Lv 2]: Mastery ATK +30, 70% Movement speed
[Lv 3]: Mastery ATK +45, 80% Movement speed
[Lv 4]: Mastery ATK +60, 90% Movement speed
[Lv 5]: Mastery ATK +75, 100% Movement speed
Knuckle Boost
Max Level: 5
Requirement: Mado Gear License 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Shoots a rocket punch at a single target from a distance.
The damage further increases based on the caster's Base Level and DEX.
Base damage is increased by 1% every 1 DEX.
[Lv 1]: ATK 340%
[Lv 2]: ATK 580%
[Lv 3]: ATK 820%
[Lv 4]: ATK 1060%
[Lv 5]: ATK 1300%
LvSP CostVariable CastRange
150.2s11 cells
2100.2s11 cells
3150.2s11 cells
4200.2s11 cells
5250.2s11 cells
RequiresMado Gear
Pile Bunker
Max Level: 3
Requirement: Knuckle Boost 2
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Pulls out deadly drills from the Mado Gear to inflict damage and nullify defensive buff skills cast on the target.
Caster's Base Level and STR affects the damage inflicted.
Base damage is increased by 1% every 1 STR.
Has 3 cells range.
Requires Pile Bunker.
[Lv 1]: Nullify Chance 40%
[Lv 2]: Nullify Chance 55%
[Lv 3]: Nullify Chance 70%
LvSP CostAfter Cast DelayCool DownRange
1502s5s3 cells
2502s5s3 cells
3502s5s3 cells
RequiresMado Gear
EquippedPile Bunker, Pile Bunker S, Pile Bunker P, Pile Bunker T, Engine Pilebunker
Vulcan Arm
Max Level: 3
Requirement: Knuckle Boost 2
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Shoots a large-caliber gun which is attached to the Mado Gear to attack a target and surrounding enemies.
Damage additionally increases according to the caster's Base Level and DEX.
Base damage is increased by 1% every 1 DEX.
Consumes 1 Vulcan Bullet.
[Lv 1]: ATK 230%, AoE: 5x5 cells
[Lv 2]: ATK 460%, AoE: 5x5 cells
[Lv 3]: ATK 690%, AoE: 5x5 cells
LvSP CostItemsVariable CastAfter Cast DelayRange
19Vulcan Bullet x10.2s0.1s13 cells
212Vulcan Bullet x10.2s0.1s13 cells
315Vulcan Bullet x10.2s0.1s13 cells
RequiresMado Gear
Flame Launcher
Max Level: 3
Requirement: Vulcan Arm 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Sets flames on the ground with a Flame Thrower to damage and inflict Burning status to all targets that are inside of the range.
Requires Flame Thrower and consumes 1 Magic Gear Fuel.
[Lv 1]: 600% Fire elemental damage, Burning chance 30%
[Lv 2]: 900% Fire elemental damage, Burning chance 40%
[Lv 3]: 1200% Fire elemental damage, Burning chance 50%
LvSP CostItemsFixed CastVariable CastAfter Cast DelayDurationRange
120Flame Thrower (needed, not used up), Magic Gear Fuel x10.5s0.5s1.5s7s5 cells
220Flame Thrower (needed, not used up), Magic Gear Fuel x10.5s1s1s14s5 cells
320Flame Thrower (needed, not used up), Magic Gear Fuel x10.5s1.5s0.5s21s5 cells
RequiresMado Gear
Cold Slower
Max Level: 3
Requirement: Vulcan Arm 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Uses a quick freezer to damage and inflict Freezing or Frozen status to all targets that are inside the range.
Consumes 1 Liquid Condensed Bullet and 1 Magic Gear Fuel.
[Lv 1]: 600% Water elemental damage, 5x5 AoE
[Lv 2]: 900% Water elemental damage, 7x7 AoE
[Lv 3]: 1200% Water elemental damage, 9x9 AoE
LvSP CostItemsVariable CastAfter Cast DelayDurationRange
120Magic Gear Fuel x1, Liquid Condensed Bullet x11s1s7s7 cells
220Magic Gear Fuel x1, Liquid Condensed Bullet x11s2s14s7 cells
320Magic Gear Fuel x1, Liquid Condensed Bullet x11s3s21s7 cells
RequiresMado Gear
Arm Cannon
Max Level: 5
Requirement: Flame Launcher 2, Cold Slower 2
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Description: Fires a cannon ball to inflict special ranged physical damage to a target and nearby enemies.
Damage element depends on the equipped Cannon Ball.
Damage additionally increases according to the caster's Base Level.
Consumes 1 Cannon Ball and 1 Magic Gear Fuel.
[Lv 1]: ATK 750%, AoE: 3x3 cells
[Lv 2]: ATK 1100%, AoE: 3x3 cells
[Lv 3]: ATK 1450%, AoE: 5x5 cells
[Lv 4]: ATK 1800%, AoE: 5x5 cells
[Lv 5]: ATK 2150%, AoE: 7x7 cells
LvSP CostAmmunitionItemsFixed CastVariable CastAfter Cast DelayCool DownRange
1401 x CannonballMagic Gear Fuel x10.5s1.2s0.5s0.35s9 cells
2451 x CannonballMagic Gear Fuel x10.4s1.4s0.5s0.3s9 cells
3501 x CannonballMagic Gear Fuel x10.3s1.6s0.5s0.25s9 cells
4551 x CannonballMagic Gear Fuel x10.2s1.8s0.5s0.2s9 cells
5601 x CannonballMagic Gear Fuel x10.1s2s0.5s0.15s9 cells
RequiresMado Gear
Acceleration
Max Level: 3
Requirement: Mado Gear License 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increases Mado Gear's Movement Speed.
Requires Accelerator and consumes 1 Magic Gear Fuel.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 90 seconds
[Lv 3]: Duration: 120 seconds
LvSP CostItemsDuration
120Magic Gear Fuel x160s
240Magic Gear Fuel x190s
360Magic Gear Fuel x1120s
RequiresMado Gear
EquippedAccelerator
Hover
Max Level: 1
Requirement: Acceleration 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Makes Mado Gear hover over the ground to escape traps and any other ground based magic for 90 sec.
Hover does not work against magic attacks.
Requires Hovering Booster and consumes 1 Magic Gear Fuel.
LvSP CostItemsDuration
125Magic Gear Fuel x190s
RequiresMado Gear
EquippedHovering Booster
Front Slide
Max Level: 1
Requirement: Hover 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Mado Gear rushes forward 7 cells.
Consumes 1 Magic Gear Fuel.
LvSP CostItemsAfter Cast Delay
15Magic Gear Fuel x10.5s
RequiresMado Gear
Back Slide
Max Level: 1
Requirement: Hover 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Mado Gear moves backward 7 cells.
Consumes 1 Magic Gear Fuel.
LvSP CostItemsAfter Cast Delay
15Magic Gear Fuel x10.5s
RequiresMado Gear
Remodel Mainframe
Max Level: 4
Requirement: Mado Gear License 4
Skill Form: Passive
Description: Remodels Mado Gear's main frame to increase Defense and Overheat Limit.
During Overheat, Mado Gear will continuously receive damage.
Overheat limit is 999 and is canceled when 0 has been reached.
[Lv 1]: Defense +40, Overheat Limit 200
[Lv 2]: Defense +60, Overheat Limit 280
[Lv 3]: Defense +80, Overheat Limit 360
[Lv 4]: Defense +100, Overheat Limit 450
Self Destruction
Max Level: 3
Requirement: Remodel Mainframe 2
Skill Form: Active
Type: Special Physical
Target: Enemies around the caster
Description: Makes Mado Gear self-destruct causing huge damage in an area around it.
Caster will lose Mado Gear and all SP will be drained.
Requires Self-Destruct Device and consumes 3 Magic Gear Fuel.
[Lv 1]: AoE: 5x5 cells
[Lv 2]: AoE: 7x7 cells
[Lv 3]: AoE: 9x9 cells
LvSP CostItemsFixed CastVariable CastCool Down
1200Magic Gear Fuel x30.5s2s5 min
2200Magic Gear Fuel x30.5s1.5s5 min
3200Magic Gear Fuel x30.5s1s5 min
RequiresMado Gear
EquippedSelf-destruct Device
Shape Shift
Max Level: 4
Requirement: Remodel Mainframe 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Converts Mado Gear's element.
Requires Shape Shifter and consumes 2 Magic Gear Fuel and Enchanted Stone.
[Lv 1]: Convert to Fire element, Consume 3 Scarlet Points
[Lv 2]: Convert to Earth element, Consume 3 Lime Green Points
[Lv 3]: Convert to Wind element, Consume 3 Yellow Wish Points
[Lv 4]: Convert to Water element, Consume 3 Indigo Points
LvSP CostItemsFixed CastAfter Cast DelayDuration
1100Scarlet Point x32s2s5 min
2100Lime Green Point x32s2s5 min
3100Yellow Wish Point x32s2s5 min
4100Indigo Point x32s2s5 min
RequiresMado Gear
EquippedShape Shifter
Emergency Cool
Max Level: 1
Requirement: Self Destruction 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Immediately cool down Mado Gear from overheating.
The quality of cooling device affects the reduced amount of overheat point.
Requires Cooling Device and consumes 1 Magic Gear Fuel.
LvSP CostItemsAfter Cast DelayCool Down
120Magic Gear Fuel x10.5s5s
RequiresMado Gear
EquippedCooling Device, High Quality Cooler, Special Cooler
Infrared Scan
Max Level: 1
Requirement: Shape Shift 2
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Description: Scans 15x15 cells around caster with a infrared scanner to detect hidden enemies.
Decreases all enemies' FLEE by 20% if they are inside the skill range.
LvSP CostAfter Cast DelayCool DownDuration
1450.5s3s3s
RequiresMado Gear
Analyze
Max Level: 3
Requirement: Infrared Scan 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Analyzes a target's status and decreases physical and magical defense of the target.
Skill range is 9 cells.
Duration is 20 seconds.
Consumes 1 Magic Gear Fuel.
[Lv 1]: -14% DEF/MDEF
[Lv 2]: -28% DEF/MDEF
[Lv 3]: -42% DEF/MDEF
LvSP CostItemsFixed CastAfter Cast DelayDurationRange
130Magic Gear Fuel x11s1s20s9 cells
230Magic Gear Fuel x11s1s20s9 cells
330Magic Gear Fuel x11s1s20s9 cells
RequiresMado Gear
Magnetic Field
Max Level: 3
Requirement: Emergency Cool 1
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Description: Generates an electro magnetic field around the caster, that temporarily immobilizing all enemies within a 5x5 cells range.
Enemy in hovering state isn't affected by this skill.
This skill continuously drains target's SP.
Enemies attacked by Earth elemental attack or Quagmire will be released from this skill's effect.
Requires Magnetic Field Generator and consumes 2 Magic Gear Fuels.
[Lv 1]: Prevents movement for 4 secs, 50 SP drained per sec.
[Lv 2]: Prevents movement for 6 secs, 50 SP drained per sec.
[Lv 3]: Prevents movement for 8 secs, 50 SP drained per sec.
LvSP CostItemsCool DownDuration
160Magic Gear Fuel x220s4s
270Magic Gear Fuel x215s6s
380Magic Gear Fuel x210s8s
RequiresMado Gear
EquippedMagnetic Field Generator
Neutral Barrier
Max Level: 3
Requirement: Magnetic Field 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Creates an energy barrier around the caster, increasing DEF and MDEF of all targets in range and preventing all long-range attacks from damaging the targets.
Requires Barrier Generator and consumes 1 Magic Gear Fuel.
[Lv 1]: DEF/MDEF +15%, Duration: 30 seconds
[Lv 2]: DEF/MDEF +20%, Duration: 45 seconds
[Lv 3]: DEF/MDEF +25%, Duration: 60 seconds
LvSP CostItemsCool DownDuration
180Magic Gear Fuel x120s30s
290Magic Gear Fuel x115s45s
3100Magic Gear Fuel x110s60s
RequiresMado Gear
EquippedBarrier Generator
Stealth Field
Max Level: 3
Requirement: Analyze 3, Neutral Barrier 2
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Creates a 5x5 cell stealth barrier around the caster, cloaking all targets within range.
All targets cloaked by Stealth Field will be semi-visible and they cannot be targeted by skills.
Continuously drains caster's SP while the skill is active and reduces 20% of caster's Movement Speed.
If two Stealth Fields effects overlap, the effect is canceled immediately.
Requires Camouflage Generator and consumes 2 Magic Gear Fuel.
[Lv 1]: 5x5 AoE, Duration 15 sec.
[Lv 2]: 5x5 AoE, Duration 20 sec.
[Lv 3]: 5x5 AoE, Duration 25 sec.
LvSP CostItemsCool DownDuration
180Magic Gear Fuel x220s15s
2100Magic Gear Fuel x215s20s
3120Magic Gear Fuel x210s25s
RequiresMado Gear
EquippedCamouflage Generator
Repair
Max Level: 5
Requirement: Mado Gear License 2
Skill Form: Active
Type: Recovery
Target: 1 Character
Description: Repairs caster's Mado Gear or other Mado Gears.
Has 5 cells range.
Requires Repair Kit and consumes 1 Repair Vial.
[Lv 1]: Restore 4% of MaxHP, consume 1 Repair A
[Lv 2]: Restore 7% of MaxHP, consume 1 Repair A
[Lv 3]: Restore 13% of MaxHP, consume 1 Repair B
[Lv 4]: Restore 17% of MaxHP, consume 1 Repair B
[Lv 5]: Restore 23% of MaxHP, consume 1 Repair C
LvSP CostItemsVariable CastAfter Cast DelayRange
125Repair A x10.2s1s5 cells
230Repair A x10.3s1s6 cells
335Repair B x10.4s1s7 cells
440Repair B x10.5s1s8 cells
545Repair C x10.6s1s9 cells
RequiresMado Gear
Axe Training
Max Level: 10
Requirement: Mechanic Basic
Skill Form: Passive
Description: Increases Axe class weapon Mastery ATK, Mace also receives a smaller percentage of this skill.
[Lv 1]: Mastery ATK +5 (Axe) / +4 (Mace), HIT +3
[Lv 2]: Mastery ATK +10 (Axe) / +8 (Mace), HIT +6
[Lv 3]: Mastery ATK +15 (Axe) / +12 (Mace), HIT +9
[Lv 4]: Mastery ATK +20 (Axe) / +16 (Mace), HIT +12
[Lv 5]: Mastery ATK +25 (Axe) / +20 (Mace), HIT +15
[Lv 6]: Mastery ATK +30 (Axe) / +24 (Mace), HIT +18
[Lv 7]: Mastery ATK +35 (Axe) / +28 (Mace), HIT +21
[Lv 8]: Mastery ATK +40 (Axe) / +32 (Mace), HIT +24
[Lv 9]: Mastery ATK +45 (Axe) / +36 (Mace), HIT +27
[Lv 10]: Mastery ATK +50 (Axe) / +40 (Mace), HIT +30
Fire Earth Research
Max Level: 5
Requirement: Mechanic Basic
Skill Form: Passive
Description: After researching Fire and Earth elemental monsters, the Mechanic gains further understanding of them, increasing Mastery ATK and resistance against these monsters.
[Lv 1]: Resistance +10, Mastery ATK +10
[Lv 2]: Resistance +20, Mastery ATK +20
[Lv 3]: Resistance +30, Mastery ATK +30
[Lv 4]: Resistance +40, Mastery ATK +40
[Lv 5]: Resistance +50, Mastery ATK +50
Axe Boomerang
Max Level: 5
Requirement: Axe Training 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Throws an Axe like a boomerang at a target to inflict damage.
The weight of the Axe affects the inflicted damage.
[Lv 1]: 300% Damage+Axe Weight, Skill Range 5 cells
[Lv 2]: 350% Damage+Axe Weight, Skill Range 6 cells
[Lv 3]: 400% Damage+Axe Weight, Skill Range 7 cells
[Lv 4]: 450% Damage+Axe Weight, Skill Range 8 cells
[Lv 5]: 500% Damage+Axe Weight, Skill Range 9 cells
LvSP CostCool DownRange
1255s5 cells
2304.5s6 cells
3354s7 cells
4403.5s8 cells
5453s9 cells
WeaponOne-Handed Axe, Two-Handed Axe
Power Swing
Max Level: 10
Requirement: Axe Boomerang 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Inflicts damage and Stun status to a target by swinging your weapon.
Damage additionally increases according to the caster's Base Level, STR and DEX.
Base damage is increased by 0.5% every 1 STR and 0.5% every 1 DEX.
[Lv 1]: 400% damage
[Lv 2]: 500% damage
[Lv 3]: 600% damage
[Lv 4]: 700% damage
[Lv 5]: 800% damage
[Lv 6]: 900% damage
[Lv 7]: 1000% damage
[Lv 8]: 1100% damage
[Lv 9]: 1200% damage
[Lv 10]: 1300% damage
LvSP CostAfter Cast DelayDurationRange
1201s2s1 cell
2221s2s1 cell
3241s2s1 cell
4261s2s1 cell
5281s2s1 cell
6300.5s2s1 cell
7320.5s2s1 cell
8340.5s2s1 cell
9360.5s2s1 cell
10380.5s2s1 cell
Axe Tornado
Max Level: 5
Requirement: Axe Training 1
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Causes a tornado to form by spinning with an Axe at a high speed, causing damage to all targets in range.
Damage additionally increases according to the caster's Base Level and VIT.
[Lv 1]: ATK 380%, AoE: 5x5 cells
[Lv 2]: ATK 560%, AoE: 5x5 cells
[Lv 3]: ATK 740%, AoE: 7x7 cells
[Lv 4]: ATK 920%, AoE: 7x7 cells
[Lv 5]: ATK 1100%, AoE: 7x7 cells
LvSP CostAfter Cast DelayCool Down
1450.5s4s
2450.5s3.5s
3450.5s3s
4450.5s2.5s
5450.5s2s
WeaponOne-Handed Axe, Two-Handed Axe
FAW Silver Sniper
Max Level: 5
Requirement: Fire Earth Research 2
Skill Form: Active
Type: FAW
Target: Ground
Description: Sets a FAW (Fixed Automatic Weapon) on the ground that executes long range attacks.
Maximum of 2 FAWs can be placed.
Requires an Oridecon Hammer and Mini Furnace, consumes 2 Steel and 1 Iron.
[Lv 1]: Damage +0, Duration: 20 seconds.
[Lv 2]: Damage +200, Duration: 30 seconds
[Lv 3]: Damage +400, Duration: 40 seconds
[Lv 4]: Damage +800, Duration: 50 seconds
[Lv 5]: Damage +1000, Duration: 60 seconds
LvSP CostItemsFixed CastDurationRange
125Mini Furnace (needed, not used up), Oridecon Hammer (needed, not used up), Iron x1, Steel x21.8s20s2 cells
230Mini Furnace (needed, not used up), Oridecon Hammer (needed, not used up), Iron x1, Steel x21.6s30s2 cells
335Mini Furnace (needed, not used up), Oridecon Hammer (needed, not used up), Iron x1, Steel x21.4s40s2 cells
440Mini Furnace (needed, not used up), Oridecon Hammer (needed, not used up), Iron x1, Steel x21.2s50s2 cells
545Mini Furnace (needed, not used up), Oridecon Hammer (needed, not used up), Iron x1, Steel x21s60s2 cells
FAW Magic Decoy
Max Level: 5
Requirement: FAW Silver Sniper 2
Skill Form: Active
Type: FAW
Target: Ground
Description: Sets a FAW (Fixed Automatic Weapon) on the ground that executes magic attacks.
Maximum of 2 FAWs can be placed.
Requires an Oridecon Hammer and Mini Furnace, consumes 2 Iron, 1 Brigan and 2 Enchanted stones (Scarlet, Indigo, Yellow Wish or Lime Green).
[Lv 1]: 300 MATK, Duration: 20 seconds
[Lv 2]: 350 MATK, Duration: 30 seconds
[Lv 3]: 400 MATK, Duration: 40 seconds
[Lv 4]: 450 MATK, Duration: 50 seconds
[Lv 5]: 500 MATK, Duration: 60 seconds
LvSP CostItemsFixed CastDurationRange
140Mini Furnace (needed, not used up), Oridecon Hammer (needed, not used up), Iron x2, Brigan x11.8s20s2 cells
245Mini Furnace (needed, not used up), Oridecon Hammer (needed, not used up), Iron x2, Brigan x11.6s30s2 cells
350Mini Furnace (needed, not used up), Oridecon Hammer (needed, not used up), Iron x2, Brigan x11.4s40s2 cells
455Mini Furnace (needed, not used up), Oridecon Hammer (needed, not used up), Iron x2, Brigan x11.2s50s2 cells
560Mini Furnace (needed, not used up), Oridecon Hammer (needed, not used up), Iron x2, Brigan x11s60s2 cells
Divest FAW
Max Level: 1
Requirement: FAW Silver Sniper 1
Skill Form: Active
Type: FAW
Target: Ground
Description: Disarms 1 active FAW from the ground.
FAW of another player can also be canceled.
Has 5 cells range.
Consumes 1 Monkey Wrench.
LvSP CostItemsVariable CastRange
115Monkey Wrench x12s5 cells
Magma Eruption
Max Level: 5
Requirement: Fire Earth Research 1
Skill Form: Active
Type: Special Physical
Target: Ground
Description: Causes Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area dealing damage and inflicting Stun and Burning status.
You cannot create more than 3 eruptions at a time.
[Lv 1]: 1600 Fixed Damage/sec, 10% Stun and Burning chance
[Lv 2]: 2000 Fixed Damage/sec, 20% Stun and Burning chance
[Lv 3]: 2400 Fixed Damage/sec, 30% Stun and Burning chance
[Lv 4]: 2800 Fixed Damage/sec, 40% Stun and Burning chance
[Lv 5]: 3200 Fixed Damage/sec, 50% Stun and Burning chance
LvSP CostVariable CastAfter Cast DelayCool DownDurationRange
1601s0.5s10s5s1 cell
2701s0.5s9s5s1 cell
3801s0.5s8s5s1 cell
4901s0.5s7s5s1 cell
51001s0.5s6s5s1 cell
Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Push your body to its limits, allowing you maximize your power for a short time.
During this time you will gain these bonuses: [1]: All stats +20%, [2]: Increased Movement Speed, [3]: Restore 100% MaxHP when cast, [4]: MaxHP/SP will drain every second.
After the duration is over, you will be incredibly exhausted, and inflicted with Rebound status.
[ Rebound Status ]: [1]: Duration: 10 seconds, [2]: Reduced Movement Speed, [3]: HP Natural Recovery -100%, [4]: SP Natural Recovery -100%.
[Lv 1]: 6% MaxHP/SP drain per second for 10s
[Lv 2]: 4% MaxHP/SP drain per second for 15s
[Lv 3]: 3% MaxHP/SP drain per second for 20s
[Lv 4]: 2% MaxHP/SP drain per second for 25s
[Lv 5]: 1% MaxHP/SP drain per second for 30s
LvSP CostAfter Cast DelayCool DownDuration
110.5s50 min10s
210.5s50 min15s
310.5s50 min20s
410.5s50 min25s
510.5s50 min30s

Meister

Skills
Axe Stomp
Max Level: 5
Requirement: Two-Handed Axe Defending 5
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Slams the ground with your axe to inflict melee physical damage to your surrounding enemies.
Applies a buff that increases damage of Axe Tornado.
Hits three times, if equipped with a Two-Handed Axe.
Damage additionally increases according to the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW.
Requires a Axe.
[Lv 1]: ATK 1600%, AoE: 3x3 cells, Buff duration: 10s
[Lv 2]: ATK 2750%, AoE: 3x3 cells, Buff duration: 15s
[Lv 3]: ATK 3900%, AoE: 5x5 cells, Buff duration: 20s
[Lv 4]: ATK 5050%, AoE: 5x5 cells, Buff duration: 25s
[Lv 5]: ATK 6200%, AoE: 7x7 cells, Buff duration: 30s
LvSP CostAfter Cast DelayCool DownDurationAP Recovery
1450.7s0.7s10s3
2550.7s0.7s15s3
3650.7s0.7s20s3
4750.7s0.7s25s3
5850.7s0.7s30s3
WeaponOne-Handed Axe, Two-Handed Axe
Rush Quake
Max Level: 10
Requirement: Axe Stomp 5
Skill Form: Active(AP)
Type: Physical Melee
Target: 1 Character
Dispellable: No
Description: Instantly dashes to the target and inflict melee physical damage to it and surrounding enemies and inflicts Quake effect to the targets for 30 seconds.
Deals additional damage against Formless and Insect race monsters.
The damage further increases based the caster's Base Level and POW.
Base damage is increased by 10% every 1 POW.
In addition, grants the user Rush effect for (30 x skill level) seconds.
Rush effect: Increases melee and long ranged physical damage by (5 x skill level)%.
Quake effect: Increases damage taken from melee and long ranged physical damage by 50%.
[Lv 1]: ATK 3600%, Formless/Insect: 3750%, AoE: 3x3 cells
[Lv 2]: ATK 7200%, Formless/Insect: 7500%, AoE: 3x3 cells
[Lv 3]: ATK 10800%, Formless/Insect: 11250%, AoE: 3x3 cells
[Lv 4]: ATK 14400%, Formless/Insect: 15000%, AoE: 3x3 cells
[Lv 5]: ATK 18000%, Formless/Insect: 18750%, AoE: 5x5 cells
[Lv 6]: ATK 21600%, Formless/Insect: 22500%, AoE: 5x5 cells
[Lv 7]: ATK 25200%, Formless/Insect: 26250%, AoE: 5x5 cells
[Lv 8]: ATK 28800%, Formless/Insect: 30000%, AoE: 5x5 cells
[Lv 9]: ATK 32400%, Formless/Insect: 33750%, AoE: 7x7 cells
[Lv 10]: ATK 36000%, Formless/Insect: 37500%, AoE: 7x7 cells
LvSP CostAP CostCool DownDurationRange
115012530s30s9 cells
215012530s30s9 cells
315012530s30s9 cells
415012530s30s9 cells
515012530s30s9 cells
615012530s30s9 cells
715012530s30s9 cells
815012530s30s9 cells
915012530s30s9 cells
1015012530s30s9 cells
Manufacture Machine
Max Level: 5
Skill Form: Active
Type: Crafting
Target: Caster and Party Members
Description: Craft devices that are required for various skills.
Requires a Machine Creation Guide.
[Lv 1]: Maximum crafted amount: 8
[Lv 2]: Maximum crafted amount: 9
[Lv 3]: Maximum crafted amount: 10
[Lv 4]: Maximum crafted amount: 11
[Lv 5]: Maximum crafted amount: 12
LvSP CostItems
130Machine Creation Guide (needed, not used up)
240Machine Creation Guide (needed, not used up)
350Machine Creation Guide (needed, not used up)
460Machine Creation Guide (needed, not used up)
570Machine Creation Guide (needed, not used up)
Activation Attack Machine
Max Level: 5
Requirement: Manufacture Machine 3, Axe Stomp 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Consumes 1 Machine Capsule when used.
Launches an attack machine at the target and nearby enemies, inflicting 4 hits of ranged physical damage.
Damage additionally increases according to the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW.
Can inflict critical hits based on the caster's Critical chance.
The effectiveness of Critical Damage is halved.
If ABR - Infinity is active, Machine Capsule is not consumed.
[Lv 1]: Per Hit: ATK 850%, AoE: 9x9 cells
[Lv 2]: Per Hit: ATK 1550%, AoE: 9x9 cells
[Lv 3]: Per Hit: ATK 2250%, AoE: 9x9 cells
[Lv 4]: Per Hit: ATK 2950%, AoE: 9x9 cells
[Lv 5]: Per Hit: ATK 3650%, AoE: 9x9 cells
LvSP CostItemsFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
160Machine Capsule x10.5s1s0.5s0.7s9 cells4
263Machine Capsule x10.5s1s0.5s0.7s9 cells4
366Machine Capsule x10.5s1s0.5s0.7s9 cells4
469Machine Capsule x10.5s1s0.5s0.7s9 cells4
572Machine Capsule x10.5s1s0.5s0.7s9 cells4
Activation Defense Machine
Max Level: 5
Requirement: Manufacture Machine 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Summons a machine for an allied target, which increases physical defense and physical resistance of the target for the skill duration.
Consumes 1 Machine Capsule.
[Lv 1]: DEF +250, Res +20, Duration: 80 seconds
[Lv 2]: DEF +300, Res +40, Duration: 120 seconds
[Lv 3]: DEF +350, Res +60, Duration: 160 seconds
[Lv 4]: DEF +400, Res +80, Duration: 200 seconds
[Lv 5]: DEF +450, Res +100, Duration: 240 seconds
LvSP CostItemsDurationRange
143Machine Capsule x180s1 cell
246Machine Capsule x1120s1 cell
349Machine Capsule x1160s1 cell
452Machine Capsule x1200s1 cell
555Machine Capsule x1240s1 cell
Two-Handed Axe Defending
Max Level: 10
Skill Form: Passive
Description: Decreases physical damage taken from enemies of each size, when equipped with a Two-Handed Axe.
[Lv 1]: Small -1%, Medium -2%, Large -3%
[Lv 2]: Small -2%, Medium -3%, Large -5%
[Lv 3]: Small -3%, Medium -5%, Large -7%
[Lv 4]: Small -4%, Medium -6%, Large -9%
[Lv 5]: Small -5%, Medium -8%, Large -10%
[Lv 6]: Small -6%, Medium -9%, Large -12%
[Lv 7]: Small -7%, Medium -11%, Large -13%
[Lv 8]: Small -8%, Medium -12%, Large -15%
[Lv 9]: Small -9%, Medium -14%, Large -16%
[Lv 10]: Small -10%, Medium -15%, Large -18%
ABR Mastery
Max Level: 10
Requirement: Manufacture Machine 1
Skill Form: Passive
Description: Improves ABR (Automatic Battle Robot) abilities, when summoned.
[Lv 1]: ATK 800, MaxHP: 40000, DEF: 20, MDEF: 4, FLEE: 10
[Lv 2]: ATK 1400, MaxHP: 80000, DEF: 40, MDEF: 8, FLEE: 20
[Lv 3]: ATK 2000, MaxHP: 120000, DEF: 60, MDEF: 12, FLEE: 30
[Lv 4]: ATK 2600, MaxHP: 160000, DEF: 80, MDEF: 16, FLEE: 40
[Lv 5]: ATK 3200, MaxHP: 200000, DEF: 100, MDEF: 20, FLEE: 50
[Lv 6]: ATK 3800, MaxHP: 240000, DEF: 120, MDEF: 24, FLEE: 60
[Lv 7]: ATK 4400, MaxHP: 280000, DEF: 140, MDEF: 28, FLEE: 70
[Lv 8]: ATK 5000, MaxHP: 320000, DEF: 160, MDEF: 32, FLEE: 80
[Lv 9]: ATK 5600, MaxHP: 360000, DEF: 180, MDEF: 36, FLEE: 90
[Lv 10]: ATK 6200, MaxHP: 400000, DEF: 200, MDEF: 40, FLEE: 100
ABR - Battle Warrior
Max Level: 4
Requirement: ABR Mastery 1
Skill Form: Active
Type: Summon
Target: Caster
Description: Summons the ABR, Battle Warrior.
The Battle Warrior's stats increases based on the skill level of ABR Mastery and the caster's stats.
Increases the damage of Power Swing and splits the damage into two hits, when Battle Warrior is summoned.
Consumes 1 ABR Capsule.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
LvSP CostItemsFixed CastVariable CastCool DownDurationAP Recovery
130ABR Capsule x11s1s30s120s20
240ABR Capsule x11s1s30s180s20
350ABR Capsule x11s1s30s240s20
460ABR Capsule x11s1s30s5 min20
ABR - Dual Cannon
Max Level: 4
Requirement: ABR Mastery 3, ABR - Battle Warrior 2
Skill Form: Active
Type: Summon
Target: Caster
Description: Summons the ABR, Dual Cannon.
The Dual Cannon's stats increases based on the skill level of ABR Mastery and the caster's stats.
Knuckle Boost, Vulcan Arm and Arm Cannon will deal 2 hits, when Dual Cannon is summoned.
Consumes 1 ABR Capsule.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
LvSP CostItemsFixed CastVariable CastCool DownDurationAP Recovery
130ABR Capsule x11s1s30s120s20
240ABR Capsule x11s1s30s180s20
350ABR Capsule x11s1s30s240s20
460ABR Capsule x11s1s30s5 min20
ABR - Mother Net
Max Level: 4
Requirement: ABR Mastery 5, ABR - Battle Warrior 3, ABR - Dual Cannon 3
Skill Form: Active
Type: Summon
Target: Caster
Description: Summons the ABR, Mother Net.
The Mother Net's stats increases based on the skill level of ABR Mastery and the caster's stats.
Consumes 1 ABR Capsule.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
LvSP CostItemsFixed CastVariable CastCool DownDurationAP Recovery
130ABR Capsule x11s1s30s120s20
240ABR Capsule x11s1s30s180s20
350ABR Capsule x11s1s30s240s20
460ABR Capsule x11s1s30s5 min20
ABR - Infinity
Max Level: 4
Requirement: ABR Mastery 10, ABR - Battle Warrior 4, ABR - Dual Cannon 4, ABR - Mother Net 4
Skill Form: Active(AP)
Type: Supportive
Target: 1 Character
Description: Summons the ABR, Infinity.
The Infinity's stats increases based on the skill level of ABR Mastery and the caster's stats.
Consumes 5 ABR Capsule.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
LvSP CostAP CostItemsFixed CastVariable CastCool DownDuration
130180ABR Capsule x51s1s60s120s
240160ABR Capsule x51s1s60s180s
350140ABR Capsule x51s1s60s240s
460120ABR Capsule x51s1s60s5 min
Spark Blaster
Max Level: 10
Requirement: Mado Gear License 1 Manufacture Machine 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Available while riding on Magic Gear.
Inflicts a self-explosion to inflict ranged physical damage to the target and surroundings 2 times.
Ignores the target's physical defense.
Base damage is increased by 5% every 1 POW.
[Lv 1]: ATK 2000%/Hit, AoE: 7x7 cells
[Lv 2]: ATK 3400%/Hit, AoE: 7x7 cells
[Lv 3]: ATK 4800%/Hit, AoE: 7x7 cells
[Lv 4]: ATK 6200%/Hit, AoE: 7x7 cells
[Lv 5]: ATK 7600%/Hit, AoE: 7x7 cells
[Lv 6]: ATK 9000%/Hit, AoE: 9x9 cells
[Lv 7]: ATK 10400%/Hit, AoE: 9x9 cells
[Lv 8]: ATK 11800%/Hit, AoE: 9x9 cells
[Lv 9]: ATK 13200%/Hit, AoE: 9x9 cells
[Lv10]: ATK 14600%/Hit, AoE: 9x9 cells
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1480.5s1.5s0.25s0.5s9 cells2
2520.5s1.5s0.25s0.5s9 cells2
3560.5s1.5s0.25s0.5s9 cells2
4600.5s1.5s0.25s0.5s9 cells2
5640.5s1.5s0.25s0.5s9 cells2
6680.5s1.5s0.25s0.5s9 cells2
7720.5s1.5s0.25s0.5s9 cells2
8760.5s1.5s0.25s0.5s9 cells2
9800.5s1.5s0.25s0.5s9 cells2
10840.5s1.5s0.25s0.5s9 cells2
RequiresMado Gear
Triple Laser
Max Level: 5 Requirement : Spark Blaster 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Available while riding on Magic Gear.
Shoots three beam attacks at the target inflicting ranged physical damage 3 times.
Base damage is increased by 12% every 1 POW.
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
[Lv 1]: ATK 1800%/Hit
[Lv 2]: ATK 2950%/Hit
[Lv 3]: ATK 4100%/Hit
[Lv 4]: ATK 5250%/Hit
[Lv 5]: ATK 6400%/Hit
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRange
1400.5s1s0.25s0.35s11 cells
2450.5s1s0.25s0.35s11 cells
3500.5s1s0.25s0.35s11 cells
4550.5s1s0.25s0.35s11 cells
5600.5s1s0.25s0.35s11 cells
RequiresMado Gear
Mighty Smash
Max Level: 10 Requirement : Axe Stomp 3
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Swings a large axe to inflict melee physical damage 5 times to targets within an area around the caster.
Inflicts stronger melee physical damage 7 times while under Axe Stomp effect.
Deals additional damage depending on caster's Base Level and POW.
Base damage is increased by 5% every 1 POW.
While Axe Stomp is active, damage gains an additional 5% every 1 POW.
[Lv 1]: Per Hit ATK 320%/340%(Axe Stomp) AoE: 3x3 cells
[Lv 2]: Per Hit ATK 560%/580%(Axe Stomp) AoE: 3x3 cells
[Lv 3]: Per Hit ATK 800%/850%(Axe Stomp) AoE: 3x3 cells
[Lv 4]: Per Hit ATK 1040%/1060%(Axe Stomp) AoE: 3x3 cells
[Lv 5]: Per Hit ATK 1280%/1300%(Axe Stomp) AoE: 5x5 cells
[Lv 6]: Per Hit ATK 1520%/1540%(Axe Stomp) AoE: 5x5 cells
[Lv 7]: Per Hit ATK 1760%/1780%(Axe Stomp) AoE: 5x5 cells
[Lv 8]: Per Hit ATK 2000%/2020%(Axe Stomp) AoE: 5x5 cells
[Lv 9]: Per Hit ATK 2240%/2260%(Axe Stomp) AoE: 7x7 cells
[Lv10]: Per Hit ATK 2480%/2500%(Axe Stomp) AoE: 7x7 cells
LvSP CostAfter Cast DelayCool DownRange
1680.7s0.5s1 cell
2710.7s0.5s1 cell
3740.7s0.5s1 cell
4770.7s0.5s1 cell
5800.7s0.5s1 cell
6830.7s0.5s1 cell
7860.7s0.5s1 cell
8890.7s0.5s1 cell
9920.7s0.5s1 cell
10950.7s0.5s1 cell
WeaponOne-Handed Axe, Two-Handed Axe
Rush Strike
Max Level: 5
Requirement: Rush Quake 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: A skill for two-handed axes only.
Charge toward the target and strike it with an axe.
Deals melee physical damage to the target and enemies in the surrounding area.
Damage increases based on the caster's base level and POW.
Base damage is increased by 5% every 1 POW.
[Lv 1] : ATK 4400%/ AoE: 3x3 cells
[Lv 2] : ATK 8150%/ AoE: 5x5 cells
[Lv 3] : ATK 11900%/ AoE: 5x5 cells
[Lv 4] : ATK 15650%/ AoE: 7x7 cells
[Lv 5] : ATK 19400%/ AoE: 7x7 cells / Cooldown: 0.75 sec
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1851s1.75s7 cells2
2801s1.5s7 cells2
3751s1.25s7 cells2
4701s1s7 cells2
5651s0.75s7 cells2
WeaponTwo-Handed Axe
Powerful Swing
Max Level: 5
Requirement: Rush Strike 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: A skill for two-handed axes only.
Strike the target forcefully with an upward swing, dealing melee physical damage 5 times to the target and enemies in the surrounding area.
If Axe Stomp is active, deals even greater damage.
Damage increases based on the caster's base level and POW.
Base damage is increased by 5% every 1 POW.
[Lv 1] : ATK 1180%/1380%(Axe Stomp) AoE: 3x3 cells
[Lv 2] : ATK 2060%/2360%(Axe Stomp) AoE: 3x3 cells
[Lv 3] : ATK 2940%/3340%(Axe Stomp) AoE: 5x5 cells
[Lv 4] : ATK 3820%/4320%(Axe Stomp) AoE: 5x5 cells
[Lv 5] : ATK 4700%/5300%(Axe Stomp), SP Cost: 65 AoE: 7x7 cells
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1571s0.5s2 cells2
2591s0.5s2 cells2
3611s0.5s2 cells2
4631s0.5s2 cells2
5651s0.5s2 cells2
WeaponTwo-Handed Axe
Energy Cannonade
Max Level: 5
Requirement: Triple Laser 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Usable while mounted on Madogear.
Fires an energy orb at the target, dealing ranged physical damage 7 times to the target and enemies in the surrounding area.
Ignores the target's physical defense.
Damage increases based on the caster's base level.
Base damage is increased by 5% every 1 POW.
[Lv 1] : ATK 1000%/ AoE: 5x5 cells
[Lv 2] : ATK 1750%/ AoE: 5x5 cells
[Lv 3] : ATK 2500%/ AoE: 7x7 cells
[Lv 4] : ATK 3250%/ AoE: 7x7 cells
[Lv 5] : ATK 4000%/ AoE: 9x9 cells
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1580.5s1.5s0.5s1.25s9 cells3
2640.5s1.5s0.5s1.25s9 cells3
3700.5s1.5s0.5s1.25s9 cells3
4760.5s1.5s0.5s1.25s9 cells3
5820.5s1.5s0.5s1.25s9 cells3
RequiresMado Gear