Gefenia Easy And Enjoyable Farming

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Introduction

Hello! I think it would be great if i shared about how to farm, and since no one made it yet, being the one would be more benefit to be an clicky bait HAHAHA!
This page, i would give a clue about farming at gefenia with great pace, gear, shadow gear and how much it cost.
For job class used, i would highly recomended Biolo, and for how much total gear needed cost is around 1.5b ( should be less). Then what skill are we used ? its called 'Illusion Doping', just it what we used here.

Stats and Traits

Stats

  1. Str: Provides ATK and additional weight capacity. I go with 130
  2. Dex: Provides Range ATK, Hit, SoftMDEF, and ASPD. I go with 121
  3. Int: Provides SP, Casting time and SoftMDEF. I go with 120
  4. Vit: Provides HP, SoftDEF, and SoftMDEF. I go with 90
  5. Agi: Provides ASPD, FLEE, and SoftDEF. I go with 7

Traits

  1. POW (100): Provides Status ATK, and P.ATK.
  2. CON (100): Provides Hit, Flee, and P.ATK.
  3. WIS (0-35): Provides Magical Resistance.
  4. STA (0-35): Provides Physical Resistance.

Gears

Gear
Gear Slot Item Description Enchants Card
Upper Headgear 18508.png Garuda Hat [1] (18508)

ItemID: 18508
_______________________
A hat which is very unique and rare, made from the feathers of a legendary bird Garuda.
_______________________
LUK +5
HIT +10
MDEF +3
_______________________
Decreases After Cast Delay by 5%.
_______________________
Decreases damage taken from all elemental attacks by 5%.
_______________________
Refine Level +7:
Random chance a defeated monster will drop Mastela Fruit.
Drop chance increases by 1% For each Refine Level over +7.
_______________________
Type: Headgear
Defense: 4
Position: Top
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 30
All Jobs except Novice
_______________________
Can be crafted at: <NAVI>Miguel<INFO>pay_fild10,211,161,0,100,0,0</INFO></NAVI>

Refine +12 4206.png Myst Case Card (4206)
Middle Headgear 19118.png Poring Sunglasses+ [1] (19118)

ItemID: 19118
_______________________
Sunglasses shaped like Poring. This is the season item for your fashion.
_______________________
Increases experience gained from defeating monsters by 4%.
_______________________
Increases items drop rate by 4%.
_______________________
When equipped with Angel Poring Boots:
Increases experience gained from defeating monsters by 4%.
Increases items drop rate by 4%.

When Refine Level of Angel Poring Boots is +12 or higher:
Decreases Fixed Casting Time by 0.4 seconds.
_______________________
Type: Headgear
Defense: 0
Position: Mid
Weight: 1
Armor Level: 1
Refineable: No

4296.png Cramp Card (4296)
Lower Headgear 19095.png Happy Balloon (19095)
or any of https://wiki.muhro.eu/Poring_Family_Balloons#Poring_Family_Balloons

ItemID: 19095
_______________________
Colorful balloons with poring image on it's surface. Kids love to hold these when on festival?
_______________________
Increases experience gained from defeating monsters by 5%.
Increases item drop rate by 10%.
_______________________
Type: Headgear
Defense: 0
Position: Low
Weight: 1
Armor Level: 1
Refineable: No

Armor 450171.png Nebula Suit of Concentration [1] (450171)

ItemID: 450171
_______________________
A suit that received the energy of agility among the power of stars.
Speed and ranged physical ability will be increased.
_______________________
CON +1
ATK +125
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +9:
Increases Attack Speed by 10%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by 20%.
_______________________
[Bonus by Grade]
[Grade D]:
ATK +2
For each 2 Refine Levels:
Increases Attack Speed (After Attack Delay -1%).
ATK +1%
[Grade C]:
ATK +3
For each 2 Refine Levels:
Increases Attack Speed (After Attack Delay -1%).
ATK +2%
_______________________
[Grade B]:
For each 2 Refine Levels:
Increases Attack Speed (After Attack Delay -2%).
For each 3 Refine Levels:
Increases Ranged Physical Damage by 1%.
For each 4 Refine Levels:
P.ATK +1
_______________________
[Grade A]:
For each 2 Refine Levels:
Increases Attack Speed (After Attack Delay -2%).
For each 3 Refine Levels:
Increases Ranged Physical Damage by 2%.
For each 4 Refine Levels:
P.ATK +2
_______________________
Type: Armor
Defense: 135
Weight: 150
Armor Level: 2
_______________________
Requirement:
Base Level 240

Refine +11 and Grade C is enough
310682.png Star Cluster of Concentration Lv.3 (310682)
4834.png Expert Archer Lv3 (4834)
4723.png DEX+4 (4723)
4392.png Observation Card (4392)
Weapon 500049.png Glacier Sword (500049)

ItemID: 500049
_______________________
A sword crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
_______________________
MATK +210
_______________________
Type: Sword
Attack: 220
Weight: 160
Weapon Level: 5
_______________________
Requirement:
Base Level 210
Swordsman and Merchant classes

Refine +9
311348.png Glacier Flower Spell (Physical - Race) (311348)
311350.png Glacier Flower Spell (Physical - Size) (311350)
311352.png Glacier Flower Spell (Physical - Element) (311352)
311342.png Glacier Flower Spell (ATK) (311342)
Shield 460018.png Illusion Silver Guard [1] (460018)
or any illusion shield ( for cheap and only lookin for enchant )

ItemID: 460018
_______________________
A shield with a thin layer of silver and iron mixed from an normal guard.
_______________________
Decreases Variable Casting Time by 7%.
_______________________
For each 2 Refine Levels:
Decreases After Cast Delay by 1%.
(Up to Refine Level 12)
_______________________
Type: Shield
Defense: 60
Weight: 30
_______________________
Requirement:
Base Level 120

Refine +11
2 x 4995.png Rune of Strength Lv2 (4995) or
2 x 29004.png Rune of Dexterity Lv2 (29004)
4609.png Khalitzburg Knight Card (4609)
Garment 480148.png Varmundt Ice Rune Manteau [1] (480148)

ItemID: 480148
_______________________
A manteau engraved with Varmundt's Ice Rune magic.
It is a mark of concentration.
_______________________
Refine Level +7:
ATK +5%
_______________________
Refine Level +9:
Increases Critical Damage by 10%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by 5%.
_______________________
When equipped with Varmundt Ice Rune Armor and Varmundt Ice Rune Boots:
Increases Ranged Physical Damage by additional 5%.
Decreases Variable Casting Time by additional 5%.
_______________________
[Bonus by Grade]
[Grade D]
ATK +3%
_______________________
[Grade C]
ATK +3%
P.ATK +2
_______________________
[Grade B]
Increases Ranged Physical Damage by 5%.
_______________________
[Grade A]
Decreases After Cast Delay by 10%.
_______________________
Type: Garment
Defense: 45
Weight: 100
Armor Level: 2
_______________________
Requirement:
Base Level 210

Refine +7 and Grade C
310921.png Power of Varmundt Lv2 (310921) or Lv3
Any
300270.png Empathize Card (300270)
Footgear 22065.png Poison Shoes [1] (22065)
or any other drop rate boots

ItemID: 22065
_______________________
Shoes stained with poison. Reduces attacks from poison monsters.
_______________________
MDEF +3
_______________________
Decreases damage taken from Poison elemental attacks by 5%.
_______________________
For each Refine Level:
MaxHP +1%
MaxSP +1%
_______________________
When equipped with Poison Shield:
Decreases damage taken from Poison elemental enemies by 5%.

For each Refine Level of Poison Shield:
Decreases damage taken from Poison elemental enemies by 2%.
_______________________
When equipped with Poison Manteau:
Increases damage against EE5FA7Poison elemental enemies by 5%.

For each Refine Level of Poison Manteau:
MaxHP +1%
MaxSP +1%
_______________________
Increases item drop rate by 10%.
_______________________
Type: Shoes
Defense: 12
Weight: 25
Armor Level: 1
_______________________
Requirement:
Base Level 90

27256.png Blut Hase Card (27256) or 27257.png Kuro Akuma Card (27257)
Accessory (Right) 2976.png Red Lantern [1] (2976)

ItemID: 2976
_______________________
Lantern with red light.
_______________________
MaxSP -300
_______________________
Enables the use of Level 1 Sight.
_______________________
Random chance a defeated monster will drop Alcohol, Detrimindexta or Karvodailnirol.
_______________________
Type: Accessory
Weight: 20
Armor Level: 1
Enchantable: Yes
_______________________
Requirement:
Base Level 100

4219.png Sage Worm Card (4219)
Accessory (Left) 490299.png Varmundt Soul Ring [1] (490299)

ItemID: 490299
_______________________
Increases Ranged Physical Damage by 10%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed by 5%.
_______________________
Type: Accessory
Defense: 10
Weight: 20
Armor Level: 2
_______________________
Requirement:
Base Level 210

311951.png Tenacity of Varmundt Lv3 (311951) or 311966.png Agility of Varmundt Lv3 (311966) Lv3 or more
Any
4219.png Sage Worm Card (4219)

Costume Stones

Costume Stones
Item Description
1000669.png Genetic Stone (Top) (1000669) ItemID: 1000669
_______________________
A stone that awakens the potential of Genetic.
Gives the following effects when compounded on slot of a Costume Top Headgear.
_______________________
For each Level of Cart Cannon:
Increases Ranged Physical Damage by 2%.
_______________________
When equipped with Genetic Stone (Garment):
Increases damage of Acid Demonstration by 15%.
_______________________
When equipped with Genetic Stone II (Garment):
Increases damage of Spore Explosion by 15%.
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
Weight: 10
25491.png Stalker Stone (25491) ItemID: 25491
_______________________
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of a Costume Mid Headgear.
_______________________
For each Level of Vulture's Eye:
HIT+ 2
_______________________
<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
Weight: 10
1000865.png Shadow Chaser Stone (Low) (1000865) ItemID: 1000865
_______________________
A stone that awakens the potential of Shadow Chasers.
Gives the following effects when compounded on slot of a Costume Low Headgear.
_______________________
For each Level of Reprodruce:
Increases melee and Ranged Physical Damage by 1%.
_______________________
When equipped with Shadow Chaser Stone (Garment):
Increases physical damage against all elemental enemies by 15%.
_______________________
When equipped with Shadow Chaser Stone II (Garment):
Increases Physical Damage against all sizes by 15%.
_______________________
<NAVI>Aver De Dosh<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>
_______________________
Weight: 10
25493.png Shadow Chaser Stone (Garment) (25493) ItemID: 25493
_______________________
A stone that awakens the potential of Shadow Chasers.
Gives the following effects when compounded on a slot of a Costume Garment.
_______________________
Increases damage of Triangle Shot by 15%.
_______________________
When equipped with Stalker Stone (Top):
Increases damage of Triangle Shot by additional 15%.
_______________________
When equipped with Stalker Stone:
Increases Ranged Physical Damage by 10%.
_______________________
When equipped with Stalker Stone (Low):
Decreases SP Consumption of Triangle Shot by 10%.
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
Weight: 10
1001055.png Power Stone(Dual) (1001055) ItemID: 1001055
_______________________
A stone that increases Power.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
POW +5
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>
_______________________
Weight: 10

Shadow Gear

Shadow Gear
Slot Shadow Gear Description
Body 24679.png Maximum Mammoth Shadow Armor (24679) ItemID: 24679
_______________________
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
_______________________
For each 2 Refine Levels:
Increases melee and Ranged Physical Damage by 1%.
_______________________
Refine Level +10:
MaxHP +3%
_______________________
When equipped with Maximum Mammoth Shadow Shoes:
ATK +2%

Total Refine Level of entire set at least +18:
Prevents knock-back effect.

If total Refine Level of entire set at least +20:
Increases Physical Damage against enemies of every element by 12%.
_______________________
Type: Shadow Armor
Boots 24680.png Maximum Mammoth Shadow Shoes (24680) ItemID: 24680
_______________________
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
_______________________
For each 2 Refine Levels:
Increases melee and Ranged Physical Damage by 1%.
_______________________
Refine Level +10:
MaxHP +3%
_______________________
Type: Shadow Shoes
Acc1 24661.png Full Penetration Shadow Earring (24661) ItemID: 24661
_______________________
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Ignores physical defense of all race, except Players, by 5%.
_______________________
For each 2 Refine Levels:
Ignores physical defense of all race, except Players, by additional 1%.
_______________________
Refine Level +10:
Increases Physical Damage against all races, except Players, by 3%.
_______________________
When equipped with Full Penetration Shadow Pendant:
ATK +2%

Total Refine Level of entire set at least +18:
Ignores physical defense of all race, except Players, by 100%.
_______________________
Type: Shadow Earring
Acc2 24662.png Full Penetration Shadow Pendant (24662) ItemID: 24662
_______________________
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Ignores physical defense of all race, except Players, by 5%.
_______________________
For each 2 Refine Levels:
Ignores physical defense of all race, except Players, by additional 1%.
_______________________
Refine Level +10:
Increases Physical Damage against all races, except Players, by 3%.
_______________________
Type: Shadow Pendant
  • Best enchants is POW + 5 would be great if we got secondary enchant with long range % but anything will do.


you can see about how to farm it here! https://youtu.be/BwTlug_1XtU?si=M-HWL7FZ3qXfpo4J

Thanks for reading!

If you have any suggestion feel free to dm me on discord: rein_lucknut