Gefenia Easy And Enjoyable Farming

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Introduction

Hello! I think it would be great if i shared about how to farm, and since no one made it yet, being the one would be more benefit to be an clicky bait HAHAHA!
This page, i would give a clue about farming at gefenia with great pace, gear, shadow gear and how much it cost.
For job class used, i would highly recomended Biolo, and for how much total gear needed cost is around 1.5b ( should be less). Then what skill are we used ? its called 'Illusion Doping', just it what we used here.

Stats and Traits

Stats

  1. Str: Provides ATK and additional weight capacity. I go with 130
  2. Dex: Provides Range ATK, Hit, SoftMDEF, and ASPD. I go with 121
  3. Int: Provides SP, Casting time and SoftMDEF. I go with 120
  4. Vit: Provides HP, SoftDEF, and SoftMDEF. I go with 90
  5. Agi: Provides ASPD, FLEE, and SoftDEF. I go with 7

Traits

  1. POW (100): Provides Status ATK, and P.ATK.
  2. CON (100): Provides Hit, Flee, and P.ATK.
  3. WIS (0-35): Provides Magical Resistance.
  4. STA (0-35): Provides Physical Resistance.

Gears

Gear
Gear Slot Item Description Enchants Card
Upper Headgear 18508.png Garuda Hat [1] (18508)

A hat which is very unique and rare, made from the feathers of a legendary bird Garuda.
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LUK +5
HIT +10
MDEF +3
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Decreases After Cast Delay by 5%.
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Decreases damage taken from all elemental attacks by 5%.
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Refine Level +7:
Random chance a defeated monster will drop Mastela Fruit.
Drop chance increases by 1% For each Refine Level over +7.
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Class Restrictions:
All Jobs except Novice
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Can be crafted at: <NAVI>Miguel<INFO>m_crafting,99,174,0,100,0,0</INFO></NAVI>
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Type: Armor
Position: Head Top
Defense: 4
Armor Level: 1
Refinable
Weight: 10
Required Level: 30

Refine +12 4206.png Myst Case Card (4206)
Middle Headgear 19118.png Poring Sunglasses+ [1] (19118)

Sunglasses shaped like Poring. This is the season item for your fashion.
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Increases experience gained from defeating monsters by 4%.
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Increases items drop rate by 4%.
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When equipped with Angel Poring Boots:
Increases experience gained from defeating monsters by 4%.
Increases items drop rate by 4%.

When Refine Level of Angel Poring Boots is +12 or higher:
Decreases Fixed Casting Time by 0.4 seconds.

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Type: Armor
Position: Head Mid
Armor Level: 1
Weight: 1

4296.png Cramp Card (4296)
Lower Headgear 19095.png Happy Balloon (19095)
or any of https://wiki.muhro.eu/Poring_Family_Balloons#Poring_Family_Balloons

Colorful balloons with poring image on it's surface. Kids love to hold these when on festival?
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Increases experience gained from defeating monsters by 5%.
Increases item drop rate by 10%.

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Type: Armor
Position: Head Low
Armor Level: 1
Weight: 1

Armor 450171.png Nebula Suit of Concentration [1] (450171)

A suit that received the energy of agility among the power of stars.
Speed and ranged physical ability will be increased.
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CON +1
ATK +125
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For each 2 Refine Levels:
ATK +15
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Refine Level +9:
Increases Attack Speed by 10%.
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Refine Level +11:
Increases Ranged Physical Damage by 20%.
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[Bonus by Grade]
[Grade D]:
ATK +2
For each 2 Refine Levels:
Increases Attack Speed (After Attack Delay -1%).
ATK +1%
[Grade C]:
ATK +3
For each 2 Refine Levels:
Increases Attack Speed (After Attack Delay -1%).
ATK +2%
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[Grade B]:
For each 2 Refine Levels:
Increases Attack Speed (After Attack Delay -2%).
For each 3 Refine Levels:
Increases Ranged Physical Damage by 1%.
For each 4 Refine Levels:
P.ATK +1
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[Grade A]:
For each 2 Refine Levels:
Increases Attack Speed (After Attack Delay -2%).
For each 3 Refine Levels:
Increases Ranged Physical Damage by 2%.
For each 4 Refine Levels:
P.ATK +2

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Type: Armor
Position: Armor
Defense: 135
Armor Level: 2
Refinable / Gradable
Weight: 150
Required Level: 240

Refine +11 and Grade C is enough
310682.png Star Cluster of Concentration Lv.3 (310682)
4834.png Expert Archer Lv3 (4834)
4723.png DEX+4 (4723)
4392.png Observation Card (4392)
Weapon 500049.png Glacier Sword (500049)

A sword crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
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MATK +210
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Type: Sword
_______________________
Class Restrictions:
Swordsman and Merchant classes
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Type: 1hSword
Position: Right Hand
Physical Attack: 220
Magic Attack: 210
Weapon Level: 5
Refinable
Weight: 160
Required Level: 210

Refine +9
311348.png Glacier Flower Spell (Physical-Race) (311348)
311350.png Glacier Flower Spell (Physical-Size) (311350)
311352.png Glacier Flower Spell (Physical-Element) (311352)
311342.png Glacier Flower Spell (ATK) (311342)
Shield 460018.png Illusion Silver Guard [1] (460018)
or any illusion shield ( for cheap and only lookin for enchant )

A shield with a thin layer of silver and iron mixed from an normal guard.
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Decreases Variable Casting Time by 7%.
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For each 2 Refine Levels:
Decreases After Cast Delay by 1%.
(Up to Refine Level 12)

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Type: Armor
Position: Left Hand
Defense: 60
Armor Level: 1
Refinable
Weight: 30
Required Level: 120

Refine +11
2 x 4995.png Rune of Strength Lv2 (4995) or
2 x 29004.png Rune of Dexterity Lv2 (29004)
4609.png Khalitzburg Knight Card (4609)
Garment 480148.png Varmundt Ice Rune Manteau [1] (480148)

A manteau engraved with Varmundt's Ice Rune magic.
It is a mark of concentration.
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Refine Level +7:
ATK +5%
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Refine Level +9:
Increases Critical Damage by 10%.
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Refine Level +11:
Increases Ranged Physical Damage by 5%.
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When equipped with Varmundt Ice Rune Armor and Varmundt Ice Rune Boots:
Increases Ranged Physical Damage by additional 5%.
Decreases Variable Casting Time by additional 5%.
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[Bonus by Grade]
[Grade D]
ATK +3%
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[Grade C]
ATK +3%
P.ATK +2
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[Grade B]
Increases Ranged Physical Damage by 5%.
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[Grade A]
Decreases After Cast Delay by 10%.

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Type: Armor
Position: Garment
Defense: 45
Armor Level: 2
Refinable / Gradable
Weight: 100
Required Level: 210

Refine +7 and Grade C
310921.png Power of Varmundt Lv2 (310921) or Lv3
Any
300270.png Empathize Card (300270)
Footgear 22065.png Poison Shoes [1] (22065)
or any other drop rate boots

Shoes stained with poison. Reduces attacks from poison monsters.
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MDEF +3
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Decreases damage taken from Poison elemental attacks by 5%.
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For each Refine Level:
MaxHP +1%
MaxSP +1%
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When equipped with Poison Shield:
Decreases damage taken from Poison elemental enemies by 5%.

For each Refine Level of Poison Shield:
Decreases damage taken from Poison elemental enemies by 2%.
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When equipped with Poison Manteau:
Increases damage against EE5FA7Poison elemental enemies by 5%.

For each Refine Level of Poison Manteau:
MaxHP +1%
MaxSP +1%
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Increases item drop rate by 10%.

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Type: Armor
Position: Shoes
Defense: 12
Armor Level: 1
Refinable
Weight: 25
Required Level: 90

27256.png Blut Hase Card (27256) or 27257.png Kuro Akuma Card (27257)
Accessory (Right) 2976.png Red Lantern [1] (2976)

Lantern with red light.
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MaxSP -300
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Enables the use of Level 1 Sight.
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Random chance a defeated monster will drop Alcohol, Detrimindexta or Karvodailnirol.
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Enchantable: Yes

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Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 20
Required Level: 100

4219.png Sage Worm Card (4219)
Accessory (Left) 490299.png Varmundt Soul Rune Ring [1] (490299)

Increases Ranged Physical Damage by 10%.
Decreases Variable Casting Time by 5%.
Increases Attack Speed by 5%.

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Type: Armor
Position: Right Accessory
Defense: 10
Armor Level: 2
Weight: 20
Required Level: 210

311951.png Tenacity of Varmundt Lv3 (311951) or 311966.png Agility of Varmundt Lv3 (311966) Lv3 or more
Any
4219.png Sage Worm Card (4219)

Costume Stones

Costume Stones
Item Description
1000669.png Genetic Stone (Top) (1000669) A stone that awakens the potential of Genetic.
Gives the following effects when compounded on slot of a Costume Top Headgear.
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For each Level of Cart Cannon:
Increases Ranged Physical Damage by 2%.
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When equipped with Genetic Stone (Garment):
Increases damage of Acid Demonstration by 15%.
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When equipped with Genetic Stone II (Garment):
Increases damage of Spore Explosion by 15%.
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<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

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Type: Etc
Position: Unknown
Weight: 10
25491.png Stalker Stone (Mid) (25491) A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of a Costume Mid Headgear.
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For each Level of Vulture's Eye:
HIT+ 2
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<NAVI>[Aver De Dosh]<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
1000865.png Shadow Chaser Stone (Low) (1000865) A stone that awakens the potential of Shadow Chasers.
Gives the following effects when compounded on slot of a Costume Low Headgear.
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For each Level of Reprodruce:
Increases melee and Ranged Physical Damage by 1%.
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When equipped with Shadow Chaser Stone (Garment):
Increases physical damage against all elemental enemies by 15%.
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When equipped with Shadow Chaser Stone II (Garment):
Increases Physical Damage against all sizes by 15%.
_______________________
<NAVI>Aver De Dosh<INFO>mal_in01,23,113,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
25493.png Shadow Chaser Stone (Garment) (25493) A stone that awakens the potential of Shadow Chasers.
Gives the following effects when compounded on a slot of a Costume Garment.
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Increases damage of Triangle Shot by 15%.
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When equipped with Stalker Stone (Top):
Increases damage of Triangle Shot by additional 15%.
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When equipped with Stalker Stone:
Increases Ranged Physical Damage by 10%.
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When equipped with Stalker Stone (Low):
Decreases SP Consumption of Triangle Shot by 10%.
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<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10
1001055.png Power Stone (Dual) (1001055) A stone that increases Power.
Gives the following effects when compounded on a slot of an Costume Garment.
_______________________
POW +5
_______________________
<NAVI>[Lace La Zard]<INFO>mal_in01,20,107,0,100,0,0</INFO></NAVI>

_______________________
Type: Etc
Position: Unknown
Weight: 10

Shadow Gear

Shadow Gear
Slot Shadow Gear Description
Body 24679.png Maximum Mammoth Shadow Armor (24679) A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
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ATK +3%
_______________________
For each 2 Refine Levels:
Increases melee and Ranged Physical Damage by 1%.
_______________________
Refine Level +10:
MaxHP +3%
_______________________
When equipped with Maximum Mammoth Shadow Shoes:
ATK +2%

Total Refine Level of entire set at least +18:
Prevents knock-back effect.

If total Refine Level of entire set at least +20:
Increases Physical Damage against enemies of every element by 12%.

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Type: ShadowGear
Position: Shadow Armor
Refinable
Boots 24680.png Maximum Mammoth Shadow Shoes (24680) A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.
_______________________
ATK +3%
_______________________
For each 2 Refine Levels:
Increases melee and Ranged Physical Damage by 1%.
_______________________
Refine Level +10:
MaxHP +3%

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Type: ShadowGear
Position: Shadow Shoes
Refinable
Acc1 24661.png Full Penetration Shadow Earring (24661) A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
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Ignores physical defense of all race, except Players, by 5%.
_______________________
For each 2 Refine Levels:
Ignores physical defense of all race, except Players, by additional 1%.
_______________________
Refine Level +10:
Increases Physical Damage against all races, except Players, by 3%.
_______________________
When equipped with Full Penetration Shadow Pendant:
ATK +2%

Total Refine Level of entire set at least +18:
Ignores physical defense of all race, except Players, by 100%.

_______________________
Type: ShadowGear
Position: Shadow Right Accessory
Refinable
Acc2 24662.png Full Penetration Shadow Pendant (24662) A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________
Ignores physical defense of all race, except Players, by 5%.
_______________________
For each 2 Refine Levels:
Ignores physical defense of all race, except Players, by additional 1%.
_______________________
Refine Level +10:
Increases Physical Damage against all races, except Players, by 3%.

_______________________
Type: ShadowGear
Position: Shadow Left Accessory
Refinable
  • Best enchants is POW + 5 would be great if we got secondary enchant with long range % but anything will do.


you can see about how to farm it here! https://youtu.be/BwTlug_1XtU?si=M-HWL7FZ3qXfpo4J

Thanks for reading!

If you have any suggestion feel free to dm me on discord: rein_lucknut