Grade Enhancing: Difference between revisions

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=Equipment Grades=
The grading system is the latest method to further strengthen your gears. When an equipment is graded, it will have distinctive features for the level of grade.
The grading system is the latest method to further strengthen your gears. When an equipment is graded, it will have distinctive features for the level of grade.


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Grading serves 4 main purposes:
Grading serves 4 main purposes:
#As Acquire grade-specific bonuses from an equipment. These bonuses are cumulative.
#Acquire grade-specific bonuses from an equipment. These bonuses are cumulative.
#* Example: Grade B [https://www.divine-pride.net/database/item/700029 Thanatos Bow-AD] will provide all bonuses described under [Bonus by Grade] for Grades D, C, and B.
#Acquire grade-specific bonuses from a card.
#As Acquire grade-specific bonuses from a card. (Future Implementation)
#Alters enchant tables of enchants.
#As Alters enchant tables of [[Enchantment_system|Enchantment System]]. (Future Implementation)
#Increase stats gained from refine.
#As Increase stats gained from refine.


Each grade has a certain percentage bonus compared to an ungraded item. Refer to the [https://hazyforest.com/equipment:refine Refine] page for exact values.
Each grade has a certain percentage bonus compared to an ungraded item. Refer to the [[Refinement]] page for exact values.


{| class="wikitable"
{| class="wikitable"  
|-
|- style="background-color:#F4FFFF; text-align: center;"
Additional Refine Bonus  
|
Grade  
Additional Refine Bonus per Grade  
!
|
Weapons
Weapons
!
Armors
|-
|-
|  Grade D ||  10% Increase in ATK & MATK per Refine || ?
|  Grade D ||  10% Increase in ATK & MATK per Refine  
|-
|-
|  Grade C ||  30% Increase in ATK & MATK per Refine || ?
|  Grade C ||  30% Increase in ATK & MATK per Refine  
|-
|-
|  Grade B ||  50% Increase in ATK & MATK per Refine || ?
|  Grade B ||  50% Increase in ATK & MATK per Refine
|-
|-
| Grade A  ||  100% Increase in ATK & MATK per Refine || ?
| Grade A  ||  100% Increase in ATK & MATK per Refine
|}
|}
==Procedure==
==Procedure==


NPC: /navi grademk 34/184  
NPC: Garm {{#navi:grademk|34|184}} <br>
 
[[File:NPC-Grade-Enhancer.png]] <br>
Talk to the NPC (Option 1) which opens the Grading UI.
Talk to the NPC (Option 2) which opens the Grading UI. <br>
 
[[File:Maschine-Frei.png]]
During Refine Event, all grading procedure's base success chance is increased by 10.00%.


{| class="wikitable"
{| class="wikitable"
|-
|- style="background-color:#F4FFFF; text-align: center;"
! Process!! Required Materials !! Base Success Chance !! Bonus +1.00% Success Chance !! Failure Penalty  
| Process|| Required Materials || Base Success Chance || Bonus +1.00% Success Chance || Failure Penalty  
|-
|- style="background-color:#FFF4F9;"
|  No Grade → Grade D || +11 No Grade Equipment<br> 1x {{#item:1000325}} <br> 175.000 Zeny ||  70% || 1 {{#item:1000337}}||  Equipment Destroyed  
|  No Grade → Grade D || +11 No Grade Equipment<br> 1x {{#item:1000325}} <br> 175.000 Zeny ||  70% || 1 {{#item:1000337}} (max 10)||  Equipment Destroyed  
|-
|- style="background-color:#F5FFFA;"
|  No Grade → Grade D || +11 No Grade Equipment<br> 5x {{#item:1000325}} <br> 875.000 Zeny ||  70% || 1 {{#item:1000337}}|| -
|  No Grade → Grade D || +11 No Grade Equipment<br> 5x {{#item:1000325}} <br> 875.000 Zeny ||  70% || 1 {{#item:1000337}} (max 10)|| -
|-
|- style="background-color:#FFF4F9;"
|  Grade D → Grade C || +11 Grade D Equipment<br> 1x {{#item:1000326}} <br> 175.000 Zeny ||  60% ||  3 {{#item:1000337}}||  Equipment Destroyed  
|  Grade D → Grade C || +11 Grade D Equipment<br> 1x {{#item:1000326}} <br> 175.000 Zeny ||  60% ||  3 {{#item:1000337}} (max 30)||  Equipment Destroyed  
|-
|- style="background-color:#F5FFFA;"
|  Grade D → Grade C || +11 Grade D Equipment<br> 5x {{#item:1000326}} <br> 875.000 Zeny||  60% ||  3 {{#item:1000337}}|| -
|  Grade D → Grade C || +11 Grade D Equipment<br> 5x {{#item:1000326}} <br> 875.000 Zeny||  60% ||  3 {{#item:1000337}} (max 30)|| -
|-
|- style="background-color:#FFF4F9;"
|  Grade C → Grade B || +11 Grade C Equipment<br> 1x {{#item:1000327}} <br> 175.000 Zeny ||  50% || 5 {{#item:1000337}}||  Equipment Destroyed  
|  Grade C → Grade B || +11 Grade C Equipment<br> 1x {{#item:1000327}} <br> 175.000 Zeny ||  50% || 5 {{#item:1000337}} (max 50)||  Equipment Destroyed  
|-
|- style="background-color:#F5FFFA;"
|  Grade C → Grade B || +11 Grade C Equipment<br> 5x {{#item:1000327}} <br> 875.000 Zeny||  50% || 5 {{#item:1000337}}|| -
|  Grade C → Grade B || +11 Grade C Equipment<br> 5x {{#item:1000327}} <br> 875.000 Zeny||  50% || 5 {{#item:1000337}} (max 50)|| -
|-
|- style="background-color:#FFF4F9;"
|  Grade B → Grade A || +11 Grade B Equipment<br> 2x {{#item:1000328}} <br> 175.000 Zeny ||  40% || 7 {{#item:1000337}}||  Equipment Destroyed  
|  Grade B → Grade A || +11 Grade B Equipment<br> 2x {{#item:1000328}} <br> 175.000 Zeny ||  40% || 7 {{#item:1000337}} (max 70)||  Equipment Destroyed  
|-
|- style="background-color:#F5FFFA;"
|  Grade B → Grade A || +11 Grade B Equipment<br> 10x {{#item:1000328}} <br> 875.000 Zeny||  40% || 7 {{#item:1000337}}|| -
|  Grade B → Grade A || +11 Grade B Equipment<br> 10x {{#item:1000328}} <br> 875.000 Zeny||  40% || 7 {{#item:1000337}} (max 70)|| -
|}
|}


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===What is the maximum bonus I can reach and how? ===
===What is the maximum bonus I can reach and how? ===
* Maximum of +10.00% bonus success chance can be acquired from {{#item:1000337}}.
* Maximum of +10.00% bonus success chance can be acquired from {{#item:1000337}}.
** Example:
{| class="wikitable"
|- style="background-color:#F4FFFF; text-align: center;"
| Process||  Required Materials ||  Base Success Chance ||  Bonus +1.00% Success Chance ||  Failure Penalty
|- style="background-color:#FFF4F9;"
|  No Grade → Grade D || +11 No Grade Equipment<br> 1x {{#item:1000325}} <br> 175.000 Zeny ||  70% || 1 {{#item:1000337}} (max 10)||  Equipment Destroyed
|}
If you use 10x {{#item:1000337}}, you will have 70% Base Success Chance + 10% Bonus Success Chance = 80% Success Chance.


==Grading Materials==
==Grading Materials==


NPC: /navi grademk 34/184  
NPC: Garm {{#navi:grademk|34|184}} <br>
 
[[File:NPC-Grade-Enhancer.png]] <br>
Talk to the NPC (Option 2) to craft grading materials.  
Talk to the NPC (Option 3) to craft grading materials. <br>
[[File:Maschine-Change.png]]


{| class="wikitable"
{| class="wikitable"
|-
|- style="background-color:#F4FFFF; text-align: center;"
!Item!! Currency Amount  
|Item|| Currency Amount  
|-
|-
| {{#item:1000323}}  
| {{#item:1000323}}  
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===Where to get the necessery items? ===
===Where to get the necessery items? ===
* {{#item:1000322}} are common drops from Lv 200+ dungeons such as Nifflheim Dungeon and Amicitia. (approximately 2,2 ~ 7,7% drop rate)
* {{#item:1000322}} are common drops from Lv 200+ dungeons such as [[Niflheim|Niflheim Dungeon]], [[Rudus|Rudus Level 4]] and [[Amicitia]]. (approximately 2,2 ~ 7,7% drop rate)
* {{#item:728}} and {{#item:1000321}} can be purchased from Morroc Jeweler {{#navi:morroc|166|54}}.
* {{#item:728}} and {{#item:1000321}} can be purchased from Morroc Jeweler {{#navi:morroc|166|54}}.
* {{#item:720}} and {{#item:719}} must be hunted or purchased from other players on our market @go market.
* {{#item:720}} (drop chance: Merman, Marin, Strouf 2,28%) and {{#item:719}} (drop chance: Gremlin 4,62% and Penomena 1,1%) must be hunted or purchased from other players on our market @go market.