Set's End Game Journey for Windhawks: Difference between revisions

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{| class="wikitable" width="90%" style="background-color:#ffffcc;"
|rowspan="2"|[[File:Warning.png |40px|Warning]]
! Disclaimer!
|-
|style="text-align:center;| These tests were conducted solely by me with the assistance of some friends, taking into account BiS (Best in Slot) gear and a stable testing environment. It's important to note that the results may vary depending on your own gear, stats, and the specific monsters you're targeting.
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=Briefing=
=Briefing=
This guide has one primary objective: to assist players in understanding where to allocate their resources for optimal results when upgrading or creating their Wind Hawk.
This guide has one primary objective: to assist players in understanding where to allocate their resources for optimal results when upgrading or creating their Wind Hawk.


To facilitate comparison, we will establish a base gear, excluding any enchants or gear that could potentially alter the test results. Therefore, no Varmundt enchants for Element or Race were utilized in this guide. Similarly, all tests were conducted on a single type of monster to ensure consistency across the board.
To facilitate comparison, we will establish a base gear, excluding any enchants or gear that could potentially alter the test results. Therefore, no Varmundt enchants for Element or Race were utilized in this guide. Similarly, all tests were conducted on a single type of monster to ensure consistency across the board.


Additionally, with the exception of the [MvP] Ranger Cecil Card, the damage output of no other MvP Cards will be explicitly mentioned in these tests. This approach aims to minimize any potential interference with the market prices of the items and cards listed and tested.
 
Additionally, with the exception of the {{#item:4676}}, the damage output of no other MvP Cards will be explicitly mentioned in these tests. This approach aims to minimize any potential interference with the market prices of the items and cards listed and tested.
 
 
'''Disclaimer:''' These tests were conducted solely by me with the assistance of some friends, taking into account BiS (Best in Slot) gear and a stable testing environment. It's important to note that the results may vary depending on your own gear, stats, and the specific monsters you're targeting.
 


All tests were carried out on the MuhRO Test Server.
All tests were carried out on the MuhRO Test Server.
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To ensure consistency and clarity in the comparison guide, with the exception of a few tests, all evaluations were conducted using the same gear.
To ensure consistency and clarity in the comparison guide, with the exception of a few tests, all evaluations were conducted using the same gear.


'''Disclaimer:''' During the recording of gifs for this guide, there was an oversight where the default card in the Armor slot was Realized Amdarais instead of the intended Two-Eyed Dollocaris. However, this error will not impact the results of the comparisons and tests, as both cards provide generic modifiers (class% and atk%), and no other item in the comparison relies on these modifiers.


Furthermore, it's important to highlight that the only buffs applied were: The One Potion, Celermine Juice, Awaken Potion, and self Wind Hawk buffs.
'''Disclaimer:''' During the recording of gifs for this guide, there was an oversight where the default card in the Armor slot was {{#item:4602}} instead of the intended {{#item:300376}}. However, this error will not impact the results of the comparisons and tests, as both cards provide generic modifiers (class% and atk%), and no other item in the comparison relies on these modifiers.
 
 
Furthermore, it's important to highlight that the only buffs applied were: {{#item:50035}}, {{#item:12437}}, {{#item:656}}, and self Wind Hawk buffs.




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| '''1st CB Hit''' || '''Last CB Hit''' || '''10s DPS'''
| '''1st CB Hit''' || '''Last CB Hit''' || '''10s DPS'''
|- style="text-align:center;"
|- style="text-align:center;"
| 82m || 132m || 334m
| 82m || 131m || 332m
|}
|}
     </div>
     </div>
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| '''1st CB Hit''' || '''Last CB Hit''' || '''10s DPS'''
| '''1st CB Hit''' || '''Last CB Hit''' || '''10s DPS'''
|- style="text-align:center;"
|- style="text-align:center;"
| 82m || 131m || 332m
| 82m || 131m || 334m
|}
|}
     </div>
     </div>
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== Armor's Card Tier List ==
== Armor's Card Tier List ==
{| class="wikitable"
{| class="wikitable"
! Tier !! Items !! Explanation
! style=" width: 10%;text-align:center;" |Tier  
! style=" width: 35%" |Items  
! style=" width: 55%" | Explanation
|- style="background-color: #A9FBE8;"
|- style="background-color: #A9FBE8;"
| rowspan="1" | S+ ||  {{#item:4408}}<br>{{#item:300445}}<br>{{#item:300021}}<br>{{#item:300007}}<br>{{#item:27126}} || These are simply the best cards for armor; no other card can even come close to matching their damage output.<br><br> However this is only true whenever both conditions are true, as an example, the Gloom Card for Phantom Amdarais.
| rowspan="1" style=" text-align:center;" | S+ ||  {{#item:4408}}<br>{{#item:300445}}<br>{{#item:300021}}<br>{{#item:300007}}<br>{{#item:27126}} || These are simply the best cards for armor; no other card can even come close to matching their damage output.<br><br> However this is only true whenever both conditions are true, as an example, the Gloom Card for Phantom Amdarais.
|- style="background-color: #EBFCF8;"
|- style="background-color: #EBFCF8;"
| rowspan="4" | S || {{#item:4602}} || rowspan="4" | Both Amdarais Cards are amazing and rival racial/elemental cards. The upside is that they are more versatile, which grants them even more prominence. <br><br> For the Sealed Racial/Elemental cards, this is only true when both conditions are met, as with the Gloom Card for Phantom Amdarais. <br><br> As for the non-sealed Racial/Elemental cards, they can be considered Tier S when only one of the card's conditions is activated.
| rowspan="4" style=" text-align:center;" | S || {{#item:4602}} || rowspan="4" | Both Amdarais Cards are amazing and rival racial/elemental cards. The upside is that they are more versatile, which grants them even more prominence. <br><br> For the Sealed Racial/Elemental cards, this is only true when both conditions are met, as with the Gloom Card for Phantom Amdarais. <br><br> As for the non-sealed Racial/Elemental cards, they can be considered Tier S when only one of the card's conditions is activated.
|- style="background-color: #EBFCF8;"
|- style="background-color: #EBFCF8;"
| {{#item:4601}}
| {{#item:4601}}
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| {{#item:4408}}<br>{{#item:300445}}<br>{{#item:300021}}<br>{{#item:300007}}<br>{{#item:27126}}
| {{#item:4408}}<br>{{#item:300445}}<br>{{#item:300021}}<br>{{#item:300007}}<br>{{#item:27126}}
|-style="background-color: #B5F0FC;"
|-style="background-color: #B5F0FC;"
| rowspan="3" | A ||  {{#item:300376}} || rowspan="3" | The Two-Eyed Dollocaris for sure is not the best card for damage here, however it's HP Bonus can come in hand whenever farming very hard mobs such as in Depth 1 and 2 <br><br> For the Sealed Racial/Elemental cards, they can be considered Tier S when only one of the card's conditions is activated.
| rowspan="3" style=" text-align:center;" | A ||  {{#item:300376}} || rowspan="3" | The Two-Eyed Dollocaris for sure is not the best card for damage here, however it's HP Bonus can come in hand whenever farming very hard mobs such as in Depth 1 and 2 <br><br> For the Sealed Racial/Elemental cards, they can be considered Tier S when only one of the card's conditions is activated.
|-style="background-color: #B5F0FC;"
|-style="background-color: #B5F0FC;"
| {{#item:4485}}<br>
| {{#item:4485}}<br>
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| {{#item:300195}}
| {{#item:300195}}
|- style="background-color: #D2F5FC;"
|- style="background-color: #D2F5FC;"
| rowspan="2" | B || {{#item:300381}} || rowspan="2" | The Heart Hunter AT Card shines only when combined with the Limacina Card. However, in the endgame, it is expected that you either already possess an MvP card or that you need to equip cards such as the Two-Eyed Dollocaris or Elemental Resist Card, like the Dokebi. For this reason, it's a card that may not see much use, despite being one of the best non-MvP damaging cards for armor. <br><br> While the [MvP] Juncea Card boasts impressive damage output, I was surprised to find that it falls short compared to the regular Amdarais Card and doesn't come close to matching the boosts provided by the 40% and 20% cards. If you have this card, don't bother expecting it to perform in Tier B. The rationale behind this ranking is simple: an MvP Card is expected to yield exceptional results, but the Juncea Card's price-to-performance ratio is lacking
| rowspan="2" style=" text-align:center;" | B || {{#item:300381}} || rowspan="2" | The Heart Hunter AT Card shines only when combined with the Limacina Card. However, in the endgame, it is expected that you either already possess an MvP card or that you need to equip cards such as the Two-Eyed Dollocaris or Elemental Resist Card, like the Dokebi. For this reason, it's a card that may not see much use, despite being one of the best non-MvP damaging cards for armor. <br><br> While the [MvP] Juncea Card boasts impressive damage output, I was surprised to find that it falls short compared to the regular Amdarais Card and doesn't come close to matching the boosts provided by the 40% and 20% cards. If you have this card, don't bother expecting it to perform in Tier B. The rationale behind this ranking is simple: an MvP Card is expected to yield exceptional results, but the Juncea Card's price-to-performance ratio is lacking
|- style="background-color: #D2F5FC;"
|- style="background-color: #D2F5FC;"
| {{#item:300378}}
| {{#item:300378}}
|- style="background-color: #FEE9AC;"
|- style="background-color: #FEE9AC;"
| rowspan="1" | C || {{#item:27334}} || rowspan="1" | The same as Juncea. A pricey MvP Card, disappoints in performance. It's even outmatched by the Heart Hunter AT Card without the Limacina Combo
| rowspan="1" style=" text-align:center;" | C || {{#item:27334}} || rowspan="1" | The same as Juncea. A pricey MvP Card, disappoints in performance. It's even outmatched by the Heart Hunter AT Card without the Limacina Combo
|- style="background-color: #FE7B67;"
|- style="background-color: #FE7B67;"
| rowspan="1" | F || {{#item:300310}} || rowspan="1" | The worst card, even with the Crux Combo. Additionally, considering the use of Crux for Rangers is unexpected in the end-game
| rowspan="1" style=" text-align:center;" | F || {{#item:300310}} || rowspan="1" | The worst card, even with the Crux Combo. Additionally, considering the use of Crux for Rangers is unexpected in the end-game
|}
|}


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{| class="wikitable"
{| class="wikitable"
! Tier !! Items !! Explanation
! style=" width: 10%" | Tier  
! style=" width: 35%" | Items
! style=" width: 55%" |Explanation
|- style="background-color: #A9FBE8;"
|- style="background-color: #A9FBE8;"
| rowspan="2" | S+ || {{#item:4408}}<br>{{#item:300445}}<br>{{#item:300021}}<br>{{#item:300007}}<br>{{#item:27126}} || rowspan="2" |  Much like the 40/40 armors reign supreme in their slot for damage output, the Fallen Angel Slug represents a significant boost in DPS for the accessory slot.
| rowspan="2" style=" text-align:center;" | S+ || {{#item:4408}}<br>{{#item:300445}}<br>{{#item:300021}}<br>{{#item:300007}}<br>{{#item:27126}} || rowspan="2" |  Much like the 40/40 armors reign supreme in their slot for damage output, the Fallen Angel Slug represents a significant boost in DPS for the accessory slot.
|- style="background-color: #A9FBE8;"
|- style="background-color: #A9FBE8;"
| {{#item:300471}}
| {{#item:300471}}
|- style="background-color: #EBFCF8;"
|- style="background-color: #EBFCF8;"
| rowspan="4" | S || {{#item:4399}} || rowspan="4" | The Thanatos Card reigns supreme as the pinnacle choice for the weapon slot, unchallenged amidst the array of alternatives.<br><br> The Kiel card, in both its versions, facilitates a crucial enhancement in the Ranger's setup: the Mega Blitz Shadow Shield. Without this card, the transition to this formidable shield, which reigns supreme in its slot among Shadow Gear, is impossible. Thus, Kiel becomes the indispensable choice for headgear. <br><br>The rationale behind the 40/40 and its sealed versions remains consistent with the Tier List provided above.
| rowspan="4" style=" text-align:center;" | S || {{#item:4399}} || rowspan="4" | The Thanatos Card reigns supreme as the pinnacle choice for the weapon slot, unchallenged amidst the array of alternatives.<br><br> The Kiel card, in both its versions, facilitates a crucial enhancement in the Ranger's setup: the Mega Blitz Shadow Shield. Without this card, the transition to this formidable shield, which reigns supreme in its slot among Shadow Gear, is impossible. Thus, Kiel becomes the indispensable choice for headgear. <br><br>The rationale behind the 40/40 and its sealed versions remains consistent with the Tier List provided above.
|- style="background-color: #EBFCF8;"
|- style="background-color: #EBFCF8;"
| {{#item:4403}}<br>{{#item:4480}}
| {{#item:4403}}<br>{{#item:4480}}
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| {{#item:4485}}<br>{{#item:300195}}
| {{#item:4485}}<br>{{#item:300195}}
|- style="background-color: #B5F0FC;"
|- style="background-color: #B5F0FC;"
| rowspan="3" | A || {{#item:4602}} || rowspan="3" | Both Amdarais Cards are amazing and rival racial/elemental cards. The upside is that they are more versatile, which grants them even more prominence. <br><br> For the Sealed Racial/Elemental cards, this is only true when both conditions are met, as with the Gloom Card for Phantom Amdarais. <br><br> For the Sealed Racial/Elemental cards, they can be considered Tier S when only one of the card's conditions is activated.
| rowspan="3" style=" text-align:center;" | A || {{#item:4602}} || rowspan="3" | Both Amdarais Cards are amazing and rival racial/elemental cards. The upside is that they are more versatile, which grants them even more prominence. <br><br> For the Sealed Racial/Elemental cards, this is only true when both conditions are met, as with the Gloom Card for Phantom Amdarais. <br><br> For the Sealed Racial/Elemental cards, they can be considered Tier S when only one of the card's conditions is activated.
|- style="background-color: #B5F0FC;"
|- style="background-color: #B5F0FC;"
| {{#item:4676}}
| {{#item:4676}}
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| {{#item:4485}}<br>{{#item:300195}}
| {{#item:4485}}<br>{{#item:300195}}
|- style="background-color: #D2F5FC;"
|- style="background-color: #D2F5FC;"
| rowspan="1" | B || {{#item:4601}} || rowspan="1" | Both Amdarais Cards are amazing and rival racial/elemental cards. The upside is that they are more versatile, which grants them even more prominence.
| rowspan="1" style=" text-align:center;" | B || {{#item:4601}} || rowspan="1" | Both Amdarais Cards are amazing and rival racial/elemental cards. The upside is that they are more versatile, which grants them even more prominence.
|- style="background-color: #FEE9AC;"
|- style="background-color: #FEE9AC;"
| rowspan="3" | C || {{#item:300378}} || rowspan="3" | On the Snowstorm Angel side, it offers a remarkable increase in damage output. However, its diminishing effect on Critical Ratio in relation to the LUK stat scale renders it incompatible with builds requiring a mandatory 120 LUK.
| rowspan="3" style=" text-align:center;" | C || {{#item:300378}} || rowspan="3" | On the Snowstorm Angel side, it offers a remarkable increase in damage output. However, its diminishing effect on Critical Ratio in relation to the LUK stat scale renders it incompatible with builds requiring a mandatory 120 LUK.
|- style="background-color: #FEE9AC;"
|- style="background-color: #FEE9AC;"
| {{#item:300377}}
| {{#item:300377}}
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| {{#item:300473}}
| {{#item:300473}}
|- style="background-color: #FA9777;"
|- style="background-color: #FA9777;"
| rowspan="4" | F || {{#item:4137}} || rowspan="4" | The inclusion of the Drake Card here may come as a surprise to many, yet extensive testing with every possible gear combination reveals its lackluster performance. Despite its hefty price tag of 1 billion, it yields less damage than a common 10 million card. <br><br> For the other cards, it's straightforward: they simply fail to deliver any tangible value.
| rowspan="4" style=" text-align:center;" | F || {{#item:4137}} || rowspan="4" | The inclusion of the Drake Card here may come as a surprise to many, yet extensive testing with every possible gear combination reveals its lackluster performance. Despite its hefty price tag of 1 billion, it yields less damage than a common 10 million card. <br><br> For the other cards, it's straightforward: they simply fail to deliver any tangible value.
|- style="background-color: #FA9777;"
|- style="background-color: #FA9777;"
| {{#item:4305}}
| {{#item:4305}}
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| {{#item:300193}}<br>{{#item:300192}}
| {{#item:300193}}<br>{{#item:300192}}
|- style="background-color: #FE7B67;"
|- style="background-color: #FE7B67;"
| rowspan="1" | F- || {{#item:27318}} || rowspan="1" | The Miguel Card resides in its own unique unholy tier. It stands as the worst card a Ranger could desire, falling far behind the likes of Entangled Rgan and the new Grey Icewind combo with Copo. Adding insult to injury, it increases the damage received—an attribute we simply cannot afford.
| rowspan="1" style=" text-align:center;" | F- || {{#item:27318}} || rowspan="1" | The Miguel Card resides in its own unique unholy tier. It stands as the worst card a Ranger could desire, falling far behind the likes of Entangled Rgan and the new Grey Icewind combo with Copo. Adding insult to injury, it increases the damage received—an attribute we simply cannot afford.
|}
|}


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With the arrival of Episode 20 comes the introduction of new items, new mobs, and a plethora of relevant information. However, what we can focus on discussing here are the cards present in this new adventure. Let's analyze those that could potentially become part of our journey in the Windhawk endgame.
With the arrival of Episode 20 comes the introduction of new items, new mobs, and a plethora of relevant information. However, what we can focus on discussing here are the cards present in this new adventure. Let's analyze those that could potentially become part of our journey in the Windhawk endgame.


=== The timing for Snow has not been determined yet, dear Angel. ===
=== The timing for Snow has not been determined yet, dear Angel. ===
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=== New visages and implements shall not sway the course of our age-old realm. ===
=== New visages and implements shall not sway the course of our age-old realm. ===


Cartas para Acessórios são ruims.


==== Copo and Friends ====
The {{#item:300455}}+{{#item:300457}} combo already appears intriguing at first glance. With the addition of {{#item:300456}}, it transforms into a more comprehensive toolkit that could breathe new life into Windhawks hunting both Small and Large mobs. While it may be a rather specific combination, it promises to shine and outperform our current gear in these particular situations.
==== Snowstorm v2, but smaller ====
The utilization of the {{#item:300468}} could potentially offer a refreshing upgrade for Windhawks. However, we find ourselves still "trapped" in a meta where LUK is a necessity, and Crit is not universally present on every gear piece. For the time being, the {{#item:300468}} may remain on the bench, but there's hope for smoother sailing in the future.


Combo Copo+Gray Icewind faz sentido num contexto mais generalista de tamanho. Reduz Crítico porém. Ganho de ACD% em relação à Isaac caso use o Icewind Egg.


==== New combo worths a penny ====


Combo Bispo de Jormungard com o Rgan lá não faz sentido nenhum, é uma bosta
The combo of {{#item:300459}}+{{#item:300466}} may initially seem appealing. However, upon testing, players will quickly realize that the performance of the current cards is not overshadowed by the new addition. It's disappointing, and indeed, quite useless.
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