Set's End Game Journey for Windhawks: Difference between revisions

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The {{#item:27318}} is one of those items that, upon first glance, may appear to be a game-changer or, at the very least, a boon to critical builds. However, reality mirrors the fate of the {{#item:4137}}, but with even less promising results.
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[[File:MiguelCard.png|frame|left|50px]]
In truth, the {{#item:27318}} is catastrophic—not in a positive sense, but rather quite the opposite. Its 20% increase in Critical Damage may seem intriguing to the uninformed, and if the card stopped there, it would already be disappointing. However, Gravity seemed determined to make matters worse by adding a finishing blow to the card, rendering it utterly ineffective. The additional 10% increase in damage might be manageable for other classes, but for Windhawks, it's an unreasonable demand, solidifying this card's place atop the list of "Never to Use" items for Windhawks.
 
Cards like {{#item:300380}} perform far beyond what the {{#item:27318}} provides, and for those without access to a Lv2 Boots +12, the combination of the {{#item:300150}} and {{#item:300144}} further renders an otherwise senseless MvP card useless.
 
With the arrival of Episode 20, we will also witness the rise of the {{#item:300457}}+{{#item:300455}}, which is poised to introduce new dimensions to battles with specific sizes.
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=== Transitioning to the Ranger Cecil Card: A Life-Altering Journey ===
=== Transitioning to the Ranger Cecil Card: A Life-Altering Journey ===
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