Grade Enhancing: Difference between revisions

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Grading serves 4 main purposes:
Grading serves 4 main purposes:
#As Acquire grade-specific bonuses from an equipment. These bonuses are cumulative.
#Acquire grade-specific bonuses from an equipment. These bonuses are cumulative.
#* Example: Grade B [https://www.divine-pride.net/database/item/700029 Thanatos Bow-AD] will provide all bonuses described under [Bonus by Grade] for Grades D, C, and B.
#Acquire grade-specific bonuses from a card.
#As Acquire grade-specific bonuses from a card. (Future Implementation)
#Alters enchant tables of enchants.
#As Alters enchant tables of [[Enchantment_system|Enchantment System]]. (Future Implementation)
#Increase stats gained from refine.
#As Increase stats gained from refine.


Each grade has a certain percentage bonus compared to an ungraded item. Refer to the [[Refinement]] page for exact values.
Each grade has a certain percentage bonus compared to an ungraded item. Refer to the [[Refinement]] page for exact values.


{| class="wikitable"  
{| class="wikitable"  
|- style="background-color:#CCEAEA; text-align: center;"
|- style="background-color:#F4FFFF; text-align: center;"
|
|
Additional Refine Bonus per Grade  
Additional Refine Bonus per Grade  
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==Procedure==
==Procedure==


NPC: Garm {{#navi:grademk|34|184}}  
NPC: Garm {{#navi:grademk|34|184}} <br>
 
[[File:NPC-Grade-Enhancer.png]] <br>
Talk to the NPC (Option 2) which opens the Grading UI.
Talk to the NPC (Option 2) which opens the Grading UI. <br>
[[File:Maschine-Frei.png]]


{| class="wikitable"
{| class="wikitable"
|- style="background-color:#CCEAEA; text-align: center;"
|- style="background-color:#F4FFFF; text-align: center;"
| Process||  Required Materials ||  Base Success Chance ||  Bonus +1.00% Success Chance ||  Failure Penalty  
| Process||  Required Materials ||  Base Success Chance ||  Bonus +1.00% Success Chance ||  Failure Penalty  
|-
|- style="background-color:#FFF4F9;"
|  No Grade → Grade D || +11 No Grade Equipment<br> 1x {{#item:1000325}} <br> 175.000 Zeny ||  70% || 1 {{#item:1000337}}||  Equipment Destroyed  
|  No Grade → Grade D || +11 No Grade Equipment<br> 1x {{#item:1000325}} <br> 175.000 Zeny ||  70% || 1 {{#item:1000337}} (max 10)||  Equipment Destroyed  
|-
|- style="background-color:#F5FFFA;"
|  No Grade → Grade D || +11 No Grade Equipment<br> 5x {{#item:1000325}} <br> 875.000 Zeny ||  70% || 1 {{#item:1000337}}|| -
|  No Grade → Grade D || +11 No Grade Equipment<br> 5x {{#item:1000325}} <br> 875.000 Zeny ||  70% || 1 {{#item:1000337}} (max 10)|| -
|-
|- style="background-color:#FFF4F9;"
|  Grade D → Grade C || +11 Grade D Equipment<br> 1x {{#item:1000326}} <br> 175.000 Zeny ||  60% ||  3 {{#item:1000337}}||  Equipment Destroyed  
|  Grade D → Grade C || +11 Grade D Equipment<br> 1x {{#item:1000326}} <br> 175.000 Zeny ||  60% ||  3 {{#item:1000337}} (max 30)||  Equipment Destroyed  
|-
|- style="background-color:#F5FFFA;"
|  Grade D → Grade C || +11 Grade D Equipment<br> 5x {{#item:1000326}} <br> 875.000 Zeny||  60% ||  3 {{#item:1000337}}|| -
|  Grade D → Grade C || +11 Grade D Equipment<br> 5x {{#item:1000326}} <br> 875.000 Zeny||  60% ||  3 {{#item:1000337}} (max 30)|| -
|-
|- style="background-color:#FFF4F9;"
|  Grade C → Grade B || +11 Grade C Equipment<br> 1x {{#item:1000327}} <br> 175.000 Zeny ||  50% || 5 {{#item:1000337}}||  Equipment Destroyed  
|  Grade C → Grade B || +11 Grade C Equipment<br> 1x {{#item:1000327}} <br> 175.000 Zeny ||  50% || 5 {{#item:1000337}} (max 50)||  Equipment Destroyed  
|-
|- style="background-color:#F5FFFA;"
|  Grade C → Grade B || +11 Grade C Equipment<br> 5x {{#item:1000327}} <br> 875.000 Zeny||  50% || 5 {{#item:1000337}}|| -
|  Grade C → Grade B || +11 Grade C Equipment<br> 5x {{#item:1000327}} <br> 875.000 Zeny||  50% || 5 {{#item:1000337}} (max 50)|| -
|-
|- style="background-color:#FFF4F9;"
|  Grade B → Grade A || +11 Grade B Equipment<br> 2x {{#item:1000328}} <br> 175.000 Zeny ||  40% || 7 {{#item:1000337}}||  Equipment Destroyed  
|  Grade B → Grade A || +11 Grade B Equipment<br> 2x {{#item:1000328}} <br> 175.000 Zeny ||  40% || 7 {{#item:1000337}} (max 70)||  Equipment Destroyed  
|-
|- style="background-color:#F5FFFA;"
|  Grade B → Grade A || +11 Grade B Equipment<br> 10x {{#item:1000328}} <br> 875.000 Zeny||  40% || 7 {{#item:1000337}}|| -
|  Grade B → Grade A || +11 Grade B Equipment<br> 10x {{#item:1000328}} <br> 875.000 Zeny||  40% || 7 {{#item:1000337}} (max 70)|| -
|}
|}


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===What is the maximum bonus I can reach and how? ===
===What is the maximum bonus I can reach and how? ===
* Maximum of +10.00% bonus success chance can be acquired from {{#item:1000337}}.
* Maximum of +10.00% bonus success chance can be acquired from {{#item:1000337}}.
** Example:
{| class="wikitable"
|- style="background-color:#F4FFFF; text-align: center;"
| Process||  Required Materials ||  Base Success Chance ||  Bonus +1.00% Success Chance ||  Failure Penalty
|- style="background-color:#FFF4F9;"
|  No Grade → Grade D || +11 No Grade Equipment<br> 1x {{#item:1000325}} <br> 175.000 Zeny ||  70% || 1 {{#item:1000337}} (max 10)||  Equipment Destroyed
|}
If you use 10x {{#item:1000337}}, you will have 70% Base Success Chance + 10% Bonus Success Chance = 80% Success Chance.


==Grading Materials==
==Grading Materials==


NPC: Garm {{#navi:grademk|34|184}}  
NPC: Garm {{#navi:grademk|34|184}} <br>
 
[[File:NPC-Grade-Enhancer.png]] <br>
Talk to the NPC (Option 3) to craft grading materials.  
Talk to the NPC (Option 3) to craft grading materials. <br>
[[File:Maschine-Change.png]]


{| class="wikitable"
{| class="wikitable"
|- style="background-color:#CCEAEA; text-align: center;"
|- style="background-color:#F4FFFF; text-align: center;"
|Item||  Currency Amount  
|Item||  Currency Amount  
|-
|-
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===Where to get the necessery items? ===
===Where to get the necessery items? ===
* {{#item:1000322}} are common drops from Lv 200+ dungeons such as Nifflheim Dungeon and Amicitia. (approximately 2,2 ~ 7,7% drop rate)
* {{#item:1000322}} are common drops from Lv 200+ dungeons such as [[Niflheim|Niflheim Dungeon]], [[Rudus|Rudus Level 4]] and [[Amicitia]]. (approximately 2,2 ~ 7,7% drop rate)
* {{#item:728}} and {{#item:1000321}} can be purchased from Morroc Jeweler {{#navi:morroc|166|54}}.
* {{#item:728}} and {{#item:1000321}} can be purchased from Morroc Jeweler {{#navi:morroc|166|54}}.
* {{#item:720}} and {{#item:719}} must be hunted or purchased from other players on our market @go market.
* {{#item:720}} (drop chance: Merman, Marin, Strouf 2,28%) and {{#item:719}} (drop chance: Gremlin 4,62% and Penomena 1,1%) must be hunted or purchased from other players on our market @go market.

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