Amicitia: Difference between revisions

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'''Note: <br>
'''Note: <br>
* After you have been on the map for the first time, the map will be unlocked for you in Warper. <br>
* After you have been on the map for the first time, the map will be unlocked for you in Warper. <br>
* Monster dropping {{#item:1000322}}.'''
* Monster dropping {{#item:1000322}}, {{#item:25729 }}, {{#item:25728}}, {{#item:25731 }} and {{#item:25730 }}.'''


=Exp Quests=
=Exp Quests=
Line 20: Line 20:


=Monsters=
=Monsters=
===Level 1===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"
|- style="background-color:#D3D1E8;"
| style="width: 20%"|Monster
| style="width: 5%"|Level
| style="width: 5%"|HP
| style="width: 10%"|Size/Race/Element
| style="width: 30%"|Card
|-
| {{#mob:20924}}
| 227
| 27,974,600
| Medium/Brute/Earth 3
| {{#itemDesc:300254}}
|-
| {{#mob:20925}}
| 228
| 23,160,150
| Medium/DemiHuman/Wind 3
| {{#itemDesc:300255}}
|-
| {{#mob:20926}}
| 229
| 23,252,650
| Medium/Brute/Fire 3
| {{#itemDesc:300256}}
|-
| {{#mob:20927}}
| 230
| 25,505,670
| Medium/Formless/Water 3
| {{#itemDesc:300257}}
|}
===Level 2===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"
|- style="background-color:#D3D1E8;"
| style="width: 20%"|Monster
| style="width: 5%"|Level
| style="width: 5%"|HP
| style="width: 10%"|Size/Race/Element
| style="width: 30%"|Card
|-
| {{#mob:20920}}
| 243
| 33,910,920
| Small/Formless/Fire 3
| {{#itemDesc:300258}}
|-
| {{#mob:20921}}
| 244
| 36,820,210
| Medium/Brute/Water 3
| {{#itemDesc:300259}}
|-
| {{#mob:20922}}
| 244
| 30,324,840
| Medium/Plant/Wind 3
| {{#itemDesc:300260}}
|-
| {{#mob:20923}}
| 244
| 35,885,800
| Medium/DemiHuman/Earth 3
| {{#itemDesc:300261}}
|-
| {{#mob:20928}}
| 245
| 875,042,400
| Large/Formless/Neutral 3
| {{#itemDesc:300262}}
|}
{{:Fortified_Weapons}}
{{:Fortified_Weapons}}

Latest revision as of 05:34, 30 December 2023

Access

  • Baselevel 215+
  • Warp/walk to Einbroch Field 08
  • go to the bottom of the map
  • talk to Lara (ein_fild08 156, 96)


Note:

Exp Quests

The exp quest can be accepted in the main office at the board. Here you can find more information.

Gear

Magical & Crimson Booster

Every Monster in Amicitia has a low chance to drop 19241.png Magical Booster [1] (19241) .
19245.png Crimson Booster [1] (19245) can be obtained via Equipment Exchange at Muzaszir (market) for 1x 19241.png Magical Booster [1] (19241) and 25x 23308.png Booster Amplifier (23308) .

Item Booster Amplifier Enchants
19241.png Magical Booster [1] (19241) 23308.png Booster Amplifier (23308)
19245.png Crimson Booster [1] (19245) 23308.png Booster Amplifier (23308)
19241.png Magical Booster [1] (19241) and 19245.png Crimson Booster [1] (19245) can be enchanted by using 23308.png Booster Amplifier (23308) as enchant material. 23308.png Booster Amplifier (23308) can be bought at Muzaszir with 1m zeny or 2 Nyangvine Fruits.

2 options will be given randomly.
If you get unwanted options: You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy 23308.png Booster Amplifier (23308) .

In addition, both Magical Booster and Crimson Booster can combo with Violet Halo.
20940.png Violet Halo [1] (20940) ItemID: 20940
_______________________
The blinking violet wings are floating behind the back.
The reality seems to be a small size hologram projector.
_______________________
Indestructible in battle
_______________________
MATK +20
Increases Ranged Physical Damage by 3%.
Increases Critical Damage by 3%.
_______________________
For each 3 Refine Levels:
MATK +20
Increases Ranged Physical Damage by 3%.
Increases Critical Damage by 3%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 4%.
_______________________
When equipped with Magical Booster[1]:
Decreases Variable Casting Time by 30%.
_______________________
When equipped with Crimson Booster[1]:
Increases Ranged Physical Damage by 14%.
_______________________
When equipped with Sigrun's Wings/Sigrun's Wings[1]:
Increases Critical Damage by 14%.
_______________________
When equipped with Dark Blinkers/Dark Blinkers [1]:
Decreases After Cast Delay by 6%.
_______________________
Type: Garment
Defense: 0
Weight: 10
Armor Level: 1

Victorious Wing Ears

Every Monster in Amicitia has a low chance to drop 400001.png Victory Wing Ears (400001) and 400002.png Victory Wing Ears [1] (400002) .

Item Booster Amplifier Enchants
400002.png Victory Wing Ears [1] (400002) 100009.png Joy of Victory (100009)
Victorious Wing Ears [1] can be enchanted by using 100009.png Joy of Victory (100009) as enchant material.

100009.png Joy of Victory (100009) can be bought at Muzaszir with 1m zeny or 2 Nyangvine Fruits.
2 options will be given randomly.
If you get unwanted options: You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy 100009.png Joy of Victory (100009) .


Feather in Mouth

Every Monster in Amicitia has a low chance to drop 420030.png Feather in Mouth (420030) .

Item Description
420030.png Feather in Mouth (420030) ItemID: 420030
_______________________
A feather with a sleek appearance.
If you bite it in your mouth, it can make a sound like a flute.
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
Type: Headgear
Defense: 0
Position: Low
Weight: 1
Armor Level: 1

Rough Core

Every Monster in Amicitia has a low chance to drop 490159.png Rough Core [1] (490159) .

Item Description
490159.png Rough Core [1] (490159) ItemID: 490159
_______________________
A core that traps unstabilized powerful energy.
_______________________
MaxHP -3%
CRI +10
_______________________
Decreases Variable Casting Time by 10%.
_______________________
When equipped with Violet Halo and Magical Booster[1]:
Increases Magical Damage with every element by 5%.

Refine Level of Violet Halo is +7 or higher:
Increases Magical Damage against monsters of Boss class by 15%.

Refine Level of Violet Halo is +9 or higher:
Increases Magical Damage with every element by additional 5%.
_______________________
When equipped with Violet Halo and Crimson Booster[1]:
Increases Ranged Physical Damage by 5%.

Refine Level of Violet Halo is +7 or higher:
CRI +10

Refine Level of Violet Halo is +9 or higher:
Increases Ranged Physical Damage by additional 5%.
_______________________
When equipped with Violet Halo and Sigrun's Wings[1]:
Increases Melee Physical Damage by 5%.

Refine Level of Violet Halo is +7 or higher:
Perfect HIT +10%

Refine Level of Violet Halo is +9 or higher:
Increases Melee Physical Damage by additional 10%.
_______________________
When equipped with Violet Halo and Dark Blinder[1]:
Decreases After Cast Delay by 5%.

Refine Level of Violet Halo is +7 or higher:
Increases Physical Damage against monsters of Boss class by 15%.

Refine Level of Violet Halo is +9 or higher:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Type: Accessory
Defense: 10
Weight: 50
_______________________
Requirement:
Base Level 150

Monsters

Level 1

Monster Level HP Size/Race/Element Card
20924.gif
Amitera (20924)
227 27,974,600 Medium/Brute/Earth 3 ItemID: 300254
_______________________
MaxHP +10%
_______________________
Base Level at least 200:
MaxHP +10%
_______________________
Type: Card
Compound on: Armor
Weight: 1
20925.gif
Litus (20925)
228 23,160,150 Medium/DemiHuman/Wind 3 ItemID: 300255
_______________________
MATK +15
_______________________
Increases Magical Damage with Wind element by 7%.
Increases SP Consumption by 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20926.gif
Fillia (20926)
229 23,252,650 Medium/Brute/Fire 3 ItemID: 300256
_______________________
MATK +15
_______________________
Increases Magical Damage with Fire element by 7%.
Increases SP Consumption by 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20927.gif
Vanilaqus (20927)
230 25,505,670 Medium/Formless/Water 3 ItemID: 300257
_______________________
MATK +15
_______________________
Increases Magical Damage with Water element by 7%.
Increases SP Consumption by 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1

Level 2

Monster Level HP Size/Race/Element Card
20920.gif
Lavaeter (20920)
243 33,910,920 Small/Formless/Fire 3 ItemID: 300258
_______________________
MATK +15
_______________________
Increases Magical Damage with Shadow element by 7%.
Increases SP Consumption by 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20921.gif
Fulgor (20921)
244 36,820,210 Medium/Brute/Water 3 ItemID: 300259
_______________________
MATK +15
_______________________
Increases Magical Damage with Earth element by 7%.
Increases SP Consumption by 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20922.gif
Napeo (20922)
244 30,324,840 Medium/Plant/Wind 3 ItemID: 300260
_______________________
For each 10 base INT:
MATK +5
_______________________
Base INT at least 125:
MATK +60
_______________________
Type: Card
Compound on: Garment
Weight: 1
20923.gif
Galensis (20923)
244 35,885,800 Medium/DemiHuman/Earth 3 ItemID: 300261
_______________________
For each 10 base LUK:
CRI +2
_______________________
Base LUK at least 125:
Increases Critical Damage by 30%.
_______________________
Type: Card
Compound on: Garment
Weight: 1
20928.gif
The One (20928)
245 875,042,400 Large/Formless/Neutral 3 ItemID: 300262
_______________________
MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against Undead and Dragon race by 50%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1


Fortified Weapons

This Weapons can be drop by killing the Monster inside Amicitia Level 1 and 2.

Item Drop
640013.png Fortified Staff [2] (640013)

ItemID: 640013
_______________________
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +240
_______________________
For each 2 Refine Levels:
Increases damage of Frozen Slash by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Type: Two-Handed Staff
Attack: 140
Weight: 210
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Arch Mage

510053.png Fortified Dagger [2] (510053)

ItemID: 510053
_______________________
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
MATK +180
_______________________
For each 2 Refine Levels:
Increases damage of Red Flame Cannon and Cold Blooded Cannon by 4%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Type: Dagger
Attack: 160
Weight: 110
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Shinkiro, Shiranui

530009.png Fortified Spear [2] (530009)

ItemID: 530009
_______________________
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Shield Shooting by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: One-Handed Spear
Attack: 200
Weight: 140
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Imperial Guard

540013.png Fortified Book [2] (540013)

ItemID: 540013
_______________________
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +210
_______________________
For each 2 Refine Levels:
Increases damage of Conflagration by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Type: Book
Attack: 190
Weight: 80
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Elemental Master

600013.png Fortified Claymore [2] (600013)

ItemID: 600013
_______________________
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Storm Slash by 5%.
_______________________
For each 4 Refine Levels:
ATK +2%
_______________________
Type: Two-Handed Sword
Attack: 250
Weight: 230
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Dragon Knight

550059.png Fortified Wand [2] (550059)

ItemID: 550059
_______________________
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +210
_______________________
For each 2 Refine Levels:
Increases damage of Talisman of Four Bearing God by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 3%.
_______________________
Type: One-Handed Staff
Attack: 170
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Soul Ascetic

510054.png Fortified Edge [2] (510054)

ItemID: 510054
_______________________
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Double Bowling Bash by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Type: Dagger
Attack: 170
Weight: 100
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Hyper Novice

550057.png Fortified Rod [2] (550057)

ItemID: 550057
_______________________
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +200
_______________________
For each 2 Refine Levels:
Increases damage of Meteor Storm Buster and Jupitel Thunderstorm by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 3%.
_______________________
Type: One-Handed Staff
Attack: 120
Weight: 90
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Hyper Novice