Translations:Miyu's Imperial Guard Devotion and Tank Guide/205/th

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สกิล Royal Guard 📙
Cannon Spear
Max Level: 5
Requirement: Pinpoint Attack 1
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Thrust your spear with the force of a cannon, inflicting ranged damage to target enemy, and all enemies around them.
Base damage is increased by (SkillLv x STR)% While the Spear Scar status is active, Base skill damage is increased by (SkillLv x 200)%.
(Spear Scar is a fourth job effect) Base damage of this skill is multiplied by (BaseLevel / 100).
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
Requires Spear.
[Lv 1]: ATK 120%, AoE: 3x3 cells
[Lv 2]: ATK 240%, AoE: 3x3 cells
[Lv 3]: ATK 360%, AoE: 5x5 cells
[Lv 4]: ATK 480%, AoE: 5x5 cells
[Lv 5]: ATK 600%, AoE: 7x7 cells
LvSP CostCool DownRange
1301.7s7 cells
2351.7s7 cells
3401.7s7 cells
4451.7s7 cells
5501.7s7 cells
WeaponOne-Handed Spear, Two-Handed Spear
Banishing Point
Max Level: 10
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Strike an enemy from 7 cells away with your spear.
Base skill damage is increased by 70% for every level of Bash.
While the Spear Scar status is active, Base skill damage is increased by (SkillLv x 180)%.
(Spear Scar is a fourth job effect) Base damage of this skill is multiplied by (BaseLevel / 100).
This skill has increased HIT.
Requires Spear.
[Lv 1]: ATK 100%, HIT +5
[Lv 2]: ATK 200%, HIT +10
[Lv 3]: ATK 300%, HIT +15
[Lv 4]: ATK 400%, HIT +20
[Lv 5]: ATK 500%, HIT +25
[Lv 6]: ATK 600%, HIT +30
[Lv 7]: ATK 700%, HIT +35
[Lv 8]: ATK 800%, HIT +40
[Lv 9]: ATK 900%, HIT +45
[Lv 10]: ATK 1000%, HIT +50
LvSP CostRange
1205 cells
2225 cells
3245 cells
4265 cells
5285 cells
6305 cells
7325 cells
8345 cells
9365 cells
10385 cells
WeaponOne-Handed Spear, Two-Handed Spear
Trample
Max Level: 3
Skill Form: Active
Type: Supportive
Target: Self
Description: Trample over a 5x5 area around yourself, destroying all nearby traps.
Explosive type traps that are destroyed will still be activated to deal damage.
[Lv 1]: Chance of Success 50%
[Lv 2]: Chance of Success 75%
[Lv 3]: Chance of Success 100%
LvSP CostAfter Cast Delay
1301s
2451s
3601s
Shield Press
Max Level: 10
Requirement: Shield Charge 3
Skill Form: Active
Type: Physical Melee
Property: Neutral
Target: Enemy
Description: Smash target enemy with your shield 5 times, dealing melee physical damage.
Base damage is increased by 1% every 1 STR.
While the Shield Power status is active, Base skill damage is increased by: (15 x SkillLv x ShieldMasteryLv)% (Shield Power is a fourth job effect) Base skill damage is then increased by: (Shield Weight)% Base damage of this skill is multiplied by (BaseLevel / 100).
Finally Base skill damage is increased by: (VIT x Shield Refine)% This skill is not affected by Mastery ATK.
Requires Shield.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
[Lv 6]: ATK 1200%
[Lv 7]: ATK 1400%
[Lv 8]: ATK 1600%
[Lv 9]: ATK 1800%
[Lv 10]: ATK 2000%
LvSP CostCool DownRange
1102s1 cell
2122s1 cell
3142s1 cell
4162s1 cell
5182s1 cell
6202s1 cell
7222s1 cell
8242s1 cell
9262s1 cell
10282s1 cell
RequiresShield
Reflect Damage Reduction
Max Level: 5
Requirement: Reflect Shield 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Clearance
Description: Decrease the amount of melee reflect damage you receive for 300 seconds.
This skill can not be used with Reflect Shield.
Requires a Shield.
[Lv 1]: Reflect Damage Received -10%
[Lv 2]: Reflect Damage Received -20%
[Lv 3]: Reflect Damage Received -30%
[Lv 4]: Reflect Damage Received -40%
[Lv 5]: Reflect Damage Received -50%
LvSP CostCool DownDuration
16060s5 min
27060s5 min
38060s5 min
49060s5 min
510060s5 min
RequiresShield
Pinpoint Attack
Max Level: 5
Requirement: Banishing Point 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Quickly move close to target enemy and strike them in a vital point, with a chance to cause various abnormal status effects.
Base damage is increased by 5% every 1 AGI.
Base damage of this skill is multiplied by (BaseLevel / 120).
This skill always deals Critical Hits.
Requires Spear.
[Lv 1]: ATK 100%, Cause Bleeding
[Lv 2]: ATK 200%, Break enemies Headgear
[Lv 3]: ATK 300%, Break enemies Shield
[Lv 4]: ATK 400%, Break enemies Armor
[Lv 5]: ATK 500%, Break enemies Weapon
LvSP CostAfter Cast DelayCool DownDurationRange
1501s5s12s5 cells
2501s5s12s5 cells
3501s5s12s5 cells
4501s5s12s5 cells
5501s5s12s5 cells
WeaponOne-Handed Spear, Two-Handed Spear
Vanguard Force
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Bolster your defenses and gather Rage Counters by chance when receiving physical attacks.
Skill level affects the maximum amount of Rage Counters you can have, as well as the MaxHP and DEF increasing bonuses.
Rage Counters can be consumed by the Burst Attack skill.
Casting this skill again will the effects.
This skill continuously drains SP, if you run out of SP the skill will be cancelled.
[Lv 1]: Counter Chance: 20%, Max Counter: 7, MaxHP +3%, DEF +2%, SP Drain: 20 per 10s
[Lv 2]: Counter Chance: 32%, Max Counter: 9, MaxHP +6%, DEF +4%, SP Drain: 16 per 10s
[Lv 3]: Counter Chance: 44%, Max Counter: 11, MaxHP +9%, DEF +6%, SP Drain: 12 per 10s
[Lv 4]: Counter Chance: 56%, Max Counter: 13, MaxHP +12%, DEF +8%, SP Drain: 8 per 10s
[Lv 5]: Counter Chance: 68%, Max Counter: 15, MaxHP +15%, DEF +10%, SP Drain: 4 per 10s
LvSP CostFixed CastAfter Cast DelayDuration
1301s1s5 min
2301s1s5 min
3301s1s5 min
4301s1s5 min
5301s1s5 min
Burst Attack
Max Level: 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Release all of the Rage Counters you have gathered with Vanguard Force, in order to deal great damage to a single enemy.
Damage is based on this formula: ATK (Rage Counter x 200)% then add: ((MaxHP - CurrentHP) / 100)% Base damage of this skill is then multiplied by (BaseLevel / 100).
LvSP CostAfter Cast DelayRange
11503s1 cell
Shield Spell
Max Level: 3
Requirement: Shield Press 3, Earth Drive 2
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Use the magical power of your shield in order to grant various bonuses for 90 seconds.
You can only have one effect at a time.
Requires Shield.
[Lv 1]: Recovers 5% of MaxHP every 3 seconds
[Lv 2]: Recovers 3% of MaxSP every 5 seconds
[Lv 3]: Weapon ATK +150, MATK +150
LvSP CostVariable CastAfter Cast DelayCool DownDuration
1501s1s2s90s
2501s1s2s90s
3501s1s2s90s
RequiresShield
Exceed Break
Max Level: 5
Requirement: Banishing Point 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Gather your strength, empowering your next autoattack.
While this effect is active, your Movement Speed is decreased, and the effect is cancelled if you take any damage.
Base damage of this skill is increased by (JobLv x 15)%, then increased by (WeaponWeight x WeaponLv x (BaseLv / 100))%
[Lv 1]: Autoattack Damage: ATK 100%
[Lv 2]: Autoattack Damage: ATK 200%
[Lv 3]: Autoattack Damage: ATK 300%
[Lv 4]: Autoattack Damage: ATK 400%
[Lv 5]: Autoattack Damage: ATK 500%
LvSP CostVariable CastAfter Cast DelayDuration
1205s1s5 min
2325.5s1s5 min
3446s1s5 min
4566.5s1s5 min
5687s1s5 min
Over Brand
Max Level: 5
Requirement: Moon Slasher 3, Pinpoint Attack 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Draw a cross on the ground around yourself, hitting all enemies in a 7x7 area 3 times with melee physical damage.
This skill does increased damage while the Overbrand Ready status is active.
Base skill damage is increased by 50% for every level of Spear Quicken.
Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Spear.
[Lv 1]: ATK 350%/hit, (Overbrand Ready 500%)
[Lv 2]: ATK 700%/hit, (Overbrand Ready 1000%)
[Lv 3]: ATK 1050%/hit, (Overbrand Ready 1500%)
[Lv 4]: ATK 1400%/hit, (Overbrand Ready 2000%)
[Lv 5]: ATK 1750%/hit, (Overbrand Ready 2500%)
LvSP CostFixed CastAfter Cast DelayCool DownRange
1200.5s1s0.3s2 cells
2300.5s1s0.3s2 cells
3400.5s1s0.3s2 cells
4500.5s1s0.3s2 cells
5600.5s1s0.3s2 cells
WeaponOne-Handed Spear, Two-Handed Spear
Prestige
Max Level: 5
Requirement: Trample 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Increase your DEF and chance to completely dodge magic attacks.
The chance to dodge magic attacks is based on this formula: (INT + LUK) x SkillLv / 20 * BaseLv / 200 + SkillLv The DEF bonus is based on this formula: (SkillLv x 15) + (10 x DefenderSkillLv) Which is then multipled by (BaseLv / 100).
[Lv 1]: Duration: 30 seconds
[Lv 2]: Duration: 45 seconds
[Lv 3]: Duration: 60 seconds
[Lv 4]: Duration: 75 seconds
[Lv 5]: Duration: 90 seconds
LvSP CostFixed CastVariable CastCool DownDuration
1752s1s60s30s
2802s1s60s45s
3852s1s60s60s
4902s1s60s75s
5952s1s60s90s
Banding
Max Level: 5
Requirement: Pinpoint Attack 3, Burst Attack 1
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Increase your DEF based on the amount of party members in an 11x11 area around yourself.
This skill can only be cast while in a party.
This bonus does not stack with Prestige.
This skill continuously drains SP, if you run out of SP the skill will be cancelled.
[Lv 1]: DEF +18 for each party member, Duration 60 seconds, SP Drain: 6 per 5s
[Lv 2]: DEF +21 for each party member, Duration 90 seconds, SP Drain: 5 per 5s
[Lv 3]: DEF +24 for each party member, Duration 120 seconds, SP Drain: 4 per 5s
[Lv 4]: DEF +27 for each party member, Duration 150 seconds, SP Drain: 3 per 5s
[Lv 5]: DEF +30 for each party member, Duration 180 seconds, SP Drain: 2 per 5s
LvSP CostFixed CastCool DownDuration
1301s5sNone
2361s5sNone
3421s5sNone
4481s5sNone
5541s5sNone
Moon Slasher
Max Level: 5
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Swing your spear around yourself, dealing damage to all enemies in a 7x7 area, and granting yourself the Overbrand Ready status for a short duration.
Overbrand Ready increases the damage of the Over Brand skill.
Base skill damage of this skill is increased by (OverBrandLv x 80)%.
Base damage of this skill is then multiplied by (BaseLevel / 100).
Requires Spear.
[Lv 1]: ATK 120%, Duration: 2 seconds
[Lv 2]: ATK 240%, Duration: 4 seconds
[Lv 3]: ATK 360%, Duration: 6 seconds
[Lv 4]: ATK 480%, Duration: 8 seconds
[Lv 5]: ATK 600%, Duration: 10 seconds
LvSP CostVariable CastAfter Cast DelayCool DownDuration
1201s1s6s1s
2241s1s5s1s
3281s1s4s1s
4321s1s3s1s
5361s1s2s1s
WeaponOne-Handed Spear, Two-Handed Spear
Genesis Ray
Max Level: 10
Requirement: Grand Cross 5
Skill Form: Active
Type: Magical
Property: Holy
Target: Self
Description: Use the power of god to inflict Holy property magic damage to all enemies in an 11x11 area around yourself.
When this skill deals damage to Demon, or Undead race enemies, it has a 50% chance to inflict them with the Blind status.
While the Inspiration status is active, this skill will deal Neutral magic damage instead.
Base damage is increased by 1% every 1 INT.
Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: MATK 350%
[Lv 2]: MATK 700%
[Lv 3]: MATK 1050%
[Lv 4]: MATK 1400%
[Lv 5]: MATK 1750%
[Lv 6]: MATK 2100%
[Lv 7]: MATK 2450%
[Lv 8]: MATK 2800%
[Lv 9]: MATK 3150%
[Lv 10]: MATK 3500%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRange
1450.5s2s1s2s10s1 cell
2500.5s2s1s2s10s1 cell
3550.5s3s1s2s10s1 cell
4600.5s3s1s2s10s1 cell
5650.5s4s1s2s10s1 cell
6700.5s4s1s2s10s1 cell
7750.5s5s1s2s10s1 cell
8800.5s5s1s2s10s1 cell
9850.5s6s1s2s10s1 cell
10900.5s6s1s2s10s1 cell
Piety
Max Level: 5
Requirement: Faith 3
Skill Form: Active
Type: Supportive
Target: Self, Party Member
Dispellable: Dispell, Clearance, Banishing
Description: Endow yourself and nearby party members armor with the Holy Property.
Consumes 2 Holy Water.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 80 seconds
[Lv 3]: Duration: 100 seconds
[Lv 4]: Duration: 120 seconds
[Lv 5]: Duration: 140 seconds
LvSP CostItemsVariable CastDuration
140Holy Water x23s60s
245Holy Water x22.5s80s
350Holy Water x22s100s
455Holy Water x21.5s120s
560Holy Water x21s140s
Earth Drive
Max Level: 5
Requirement: Reflect Damage Reduction 3
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Self
Description: Brandish your shield to deal melee physical damage to all nearby enemies.
This skill will remove the Hiding status from any enemies in the area.
This skill also removes most ground effects in the area it is cast.
Base damage is increased by 1% every 1 STR.
Base damage is increased by 1% every 1 VIT.
While the Shield Power status is active, Base skill damage is increased by: (37 x SkillLv x ShieldMasterySkillLv)% (Shield Power is a fourth job effect) Base damage of this skill is then multiplied by (BaseLevel / 100).
This skill is not affected by Mastery ATK.
Requires a Shield.
[Lv 1]: ATK 380%, AoE: 3x3
[Lv 2]: ATK 760%, AoE: 3x3
[Lv 3]: ATK 1140%, AoE: 5x5
[Lv 4]: ATK 1520%, AoE: 5x5
[Lv 5]: ATK 1900%, AoE: 7x7
LvSP CostVariable CastAfter Cast DelayCool DownDuration
1521s1s6.5s3s
2601s1s5.5s6s
3681s1s4.5s9s
4761s1s3.5s12s
5841s1s2.5s15s
RequiresShield
Hesperus Lit
Max Level: 5
Requirement: Prestige 3, Banding 3
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Strike an enemy with the power of light, hitting them 3 times.
This skill does increased damage while the Inspiration status is active.
Base damage is increased by (VIT / 6)% Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Spear.
[Lv 1]: ATK 300%/hit, (Inspiration 450%)
[Lv 2]: ATK 600%/hit, (Inspiration 900%)
[Lv 3]: ATK 900%/hit, (Inspiration 1350%)
[Lv 4]: ATK 1200%/hit, (Inspiration 1800%)
[Lv 5]: ATK 1500%/hit, (Inspiration 2250%)
LvSP CostAfter Cast DelayCool DownRange
1370.5s0.2s3 cells
2440.5s0.2s3 cells
3510.5s0.2s3 cells
4580.5s0.2s3 cells
5650.5s0.2s3 cells
WeaponOne-Handed Spear, Two-Handed Spear
Inspiration
Max Level: 5
Requirement: Shield Spell 3, Genesis Ray 4, Piety 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Accept the holy spirit into your body granting you the Inspiration status, greatly increasing your HIT, Basic Stats, Weapon ATK, MATK, and MaxHP.
When you cast Inspiration, it will remove various negative status effects from yourself, and the Inspiration status will continue to prevent them for the skills duration.
Every 5 seconds this skill drains some MaxHP and MaxSP, if your HP or SP reach 0, this skills effects are cancelled.
You are protected from the following effects: Poison, Blind, Stun, Silence, Confusion, Stone Curse, Sleep, Bleeding, Curse, Burning, Frozen, Freezing, Fear, Toxin, Paralyze, Venom Bleed, Magic Mushroom, Death Hurt, Pyrexia, Oblivion, Leech End, Deep Sleep, Frenzy and every Masquerade effect.
[Lv 1]: HIT +12, All Stats +6, MaxHP +4%, Weapon ATK +40, MATK +40, Duration: 60s, Consumes 3% HP/4% SP every 5 seconds
[Lv 2]: HIT +24, All Stats +12, MaxHP +8%, Weapon ATK +80, MATK +80, Duration: 90s, Consumes 2.5% HP/3.5% SP every 5 seconds
[Lv 3]: HIT +36, All Stats +18, MaxHP +12%, Weapon ATK +120, MATK +120, Duration: 120s, Consumes 2% HP/3% SP every 5 seconds
[Lv 4]: HIT +48, All Stats +24, MaxHP +16%, Weapon ATK +160, MATK +160, Duration: 150s, Consumes 1.5% HP/2.5% SP every 5 seconds
[Lv 5]: HIT +60, All Stats +30, MaxHP +20%, Weapon ATK +200, MATK +200, Duration: 180s, Consumes 1% HP/2% SP every 5 seconds
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1801s2s2s500s60s
2901s2s2s7 min90s
31001s2s2s340s120s
41101s2s2s260s150s
51201s2s2s180s180s
King's Grace
Max Level: 5
Requirement: Reflect Damage 5
Skill Form: Active
Type: Supportive
Target: Self, Party Members
Dispellable: Dispell, Clearance, Banishing
Description: Bestow royal blessings upon yourself and your party members, which recovers MaxHP every second, and removes various abnormal status effects for 5 seconds.
This skill will immobilize yourself and all party members that are affected.
You also will not be able to take any type of damage while this skill is active.
Remove the following status effects: Poison, Blind, Frozen, Stone Curse, Stun, Sleep, Bleeding, Curse, Chaos, Hallucination, Silence, Burning, Crystalization, Freezing, Sleep, Fear and Mandragora Howling.
[Lv 1]: Recover 4% MaxHP every second
[Lv 2]: Recover 5% MaxHP every second
[Lv 3]: Recover 6% MaxHP every second
[Lv 4]: Recover 7% MaxHP every second
[Lv 5]: Recover 8% MaxHP every second
LvSP CostAfter Cast DelayCool DownDuration
12000.5s100s5s
21800.5s90s5s
31600.5s80s5s
41400.5s70s5s
51200.5s60s5s
Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Push your body to its limits, allowing you maximize your power for a short time.
During this time you will gain these bonuses: [1]: All stats +20%, [2]: Increased Movement Speed, [3]: Restore 100% MaxHP when cast, [4]: MaxHP/SP will drain every second.
After the duration is over, you will be incredibly exhausted, and inflicted with Rebound status.
[ Rebound Status ]: [1]: Duration: 10 seconds, [2]: Reduced Movement Speed, [3]: HP Natural Recovery -100%, [4]: SP Natural Recovery -100%.
[Lv 1]: 6% MaxHP/SP drain per second for 10s
[Lv 2]: 4% MaxHP/SP drain per second for 15s
[Lv 3]: 3% MaxHP/SP drain per second for 20s
[Lv 4]: 2% MaxHP/SP drain per second for 25s
[Lv 5]: 1% MaxHP/SP drain per second for 30s
LvSP CostAfter Cast DelayCool DownDuration
110.5s50 min10s
210.5s50 min15s
310.5s50 min20s
410.5s50 min25s
510.5s50 min30s

Imperial Guard 5️⃣

สกิล Imperial Guard 📕
  Guard Stance
Max Level: 5
Requirement: Shield Mastery 3
Skill Form: Active (Toggle)
Type: Supportive
Target: Self
Dispellable: No
Description: Increase your DEF at the cost of reducing your Weapon ATK.
Requires Shield.
[Lv 1]: DEF +100, Weapon ATK -50
[Lv 2]: DEF +150, Weapon ATK -100
[Lv 3]: DEF +200, Weapon ATK -150
[Lv 4]: DEF +250, Weapon ATK -200
[Lv 5]: DEF +300, Weapon ATK -250
LvSP CostFixed Cast
1500.5s
2500.5s
3500.5s
4500.5s
5500.5s
RequiresShield
  Guardian Shield
Max Level: 5
Requirement: Guard Stance 2
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Using the protective energy of your shield, grant a massive physical damage shield to yourself and party members in a 21x21 AoE around you for 40 seconds.
Guardian Shield can only be used in Guard Stance.
The durability of a shield is determined by 30% of the caster's MaxHP, plus base level and STA.
[Lv 1]: Shield Durability percentage: 25%
[Lv 2]: Shield Durability Percentage: 50%
[Lv 3]: Shield Durability Percentage: 75%
[Lv 4]: Shield Durability Percentage: 100%
[Lv 5]: Shield Durability Percentage: 125%
LvSP CostAP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
160351s2s0.3s25s40s
260351s2s0.3s25s40s
360351s2s0.3s25s40s
460351s2s0.3s25s40s
560351s2s0.3s25s40s
Active statusGuard Stance
  Rebound Shield
Max Level: 5
Requirement: Guard Stance 4
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Prepare yourself for heavy combat reducing the damage taken through Devotion by a massive amount for 60 seconds.
Rebound Shield can only be used in Guard Stance.
[Lv 1]: Damage Reduction: 10%
[Lv 2]: Damage Reduction: 20%
[Lv 3]: Damage Reduction: 30%
[Lv 4]: Damage Reduction: 40%
[Lv 5]: Damage Reduction: 50%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1601s2s1s15s60s
2601s2s1s15s60s
3601s2s1s15s60s
4601s2s1s15s60s
5601s2s1s15s60s
Active statusGuard Stance
  Shield Mastery
Max Level: 10
Skill Form: Passive
Description: Increases your RES, and the base skill damage of Cross Rain.
These bonuses only apply while equipped with a Shield.
[Lv 1]: Res +3
[Lv 2]: Res +6
[Lv 3]: Res +9
[Lv 4]: Res +12
[Lv 5]: Res +15
[Lv 6]: Res +18
[Lv 7]: Res +21
[Lv 8]: Res +24
[Lv 9]: Res +27
[Lv 10]: Res +30
  Spear & Sword Mastery
Max Level: 10
Skill Form: Passive
Description: Increases your HIT and the base skill damage of Overslash, Shield Shooting, and Cross Rain.
These bonuses only apply when equipped with a One-Handed Sword, One-Handed Spear, or Two-Handed Spear class weapon.
[Lv 1]: HIT +3
[Lv 2]: HIT +6
[Lv 3]: HIT +9
[Lv 4]: HIT +12
[Lv 5]: HIT +15
[Lv 6]: HIT +18
[Lv 7]: HIT +21
[Lv 8]: HIT +24
[Lv 9]: HIT +27
[Lv 10]: HIT +30
  Attack Stance
Max Level: 5
Requirement: Spear & Sword Mastery 3
Skill Form: Active (Toggle)
Type: Supportive
Target: Self
Dispellable: No
Description: Enter the attack stance, increasing your P.Atk, and S.Matk at the cost of DEF.
[Lv 1]: DEF -40, P.Atk +3, S.Matk+3
[Lv 2]: DEF -80, P.Atk +6, S.Matk+6
[Lv 3]: DEF -120, P.Atk +9, S.Matk+9
[Lv 4]: DEF -160, P.Atk +12, S.Matk+12
[Lv 5]: DEF -200, P.Atk +15, S.Matk+15
LvSP CostFixed Cast
1500.5s
2500.5s
3500.5s
4500.5s
5500.5s
  Ultimate Sacrifice
Max Level: 5
Requirement: Rebound Shield 3, Guardian Shield 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Prepare to make the ultimate sacrifice, reducing your Current HP to 1, and granting the Ultimate Sacrifice status to all nearby party members.
Ultimate Sacrifice status will immediately resurrect the player with the status, with 100% HP, and 100% SP, if they die.
Ultimate Sacrifice can only be used in Guard Stance.
[Lv 1]: Cooldown: 40 seconds, 3x3 AoE
[Lv 2]: Cooldown: 60 seconds, 3x3 AoE
[Lv 3]: Cooldown: 80 seconds, 5x5 AoE
[Lv 4]: Cooldown: 100 seconds, 5x5 AoE
[Lv 5]: Cooldown: 120 seconds, 7x7 AoE
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
11202s2s1s20s5 min
21202s2s1s40s5 min
31202s2s1s60s5 min
41202s2s1s80s5 min
51202s2s1s100s5 min
Active statusGuard Stance
  Holy Shield
Max Level: 5
Requirement: Shield Mastery 5, Cross Rain 3
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: No
Description: Bless your shield with holy magic reducing damage taken from Shadow and Undead property attacks, and increasing your Holy Property magic damage.
While the Holy Shield status is active, it will increase the base damage of Cross Rain.
Requires Shield.
[Lv 1]: Damage Reduction: 7%, Holy Elemental Magic Damage +7%, Duration: 60 seconds.
[Lv 2]: Damage Reduction: 9%, Holy Elemental Magic Damage +9%, Duration: 90 seconds.
[Lv 3]: Damage Reduction: 11%, Holy Elemental Magic Damage +11%, Duration: 120 seconds.
[Lv 4]: Damage Reduction: 13%, Holy Elemental Magic Damage +13%, Duration: 150 seconds.
[Lv 5]: Damage Reduction: 15%, Holy Elemental Magic Damage +15%, Duration: 180 seconds.
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1601s2s1s40s180s
2601s2s1s60s180s
3601s2s1s80s180s
4601s2s1s100s180s
5601s2s1s120s180s
RequiresShield
  Grand Judgement
Max Level: 10
Requirement: Overslash 5, Spear & Sword Mastery 5
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Dispellable: Yes
Description: Inflict your judgement upon target enemy, dealing great damage to them.
Grand Judgement only be used in Attack Stance.
After casting this skill, you will gain the Spear Scar status for 150 seconds.
Spear Scar increases the base damage of Banishing Point, and Cannon Spear.
This skill deals increased damage against Plant and Insect race enemies.
Base damage is increased by 10% every 1 POW.
Base damage of this skill is multiplied by (BaseLevel / 100).
Base damage of this skill is then multiplied by: (SpearSwordMasteryLv + ShieldMasteryLv)% Requires Spear.
[Lv 1]: ATK 1750%, (Plant/Insect 2000%)
[Lv 2]: ATK 3250%, (Plant/Insect 3650%)
[Lv 3]: ATK 4750%, (Plant/Insect 5300%)
[Lv 4]: ATK 6250%, (Plant/Insect 6950%)
[Lv 5]: ATK 7750%, (Plant/Insect 8600%)
[Lv 6]: ATK 9250%, (Plant/Insect 10250%)
[Lv 7]: ATK 10750%, (Plant/Insect 11900%)
[Lv 8]: ATK 12250%, (Plant/Insect 13550%)
[Lv 9]: ATK 13750%, (Plant/Insect 15200%)
[Lv 10]: ATK 15250%, (Plant/Insect 16850%)
LvSP CostAP CostFixed CastVariable CastCool DownDurationRange
151151s1s0.5s150s9 cells
254151s1s0.5s150s9 cells
357151s1s0.5s150s9 cells
460151s1s0.5s150s9 cells
563151s1s0.5s150s9 cells
666151s1s0.5s150s9 cells
769151s1s0.5s150s9 cells
872151s1s0.5s150s9 cells
975151s1s0.5s150s9 cells
1078151s1s0.5s150s9 cells
WeaponOne-Handed Spear, Two-Handed Spear
Active statusAttack Stance
  Judgement Cross
Max Level: 10
Requirement: Cross Rain 5, Holy Shield 3
Skill Form: Active
Type: Magical
Property: Neutral
Target: Enemy
Description: Cast your judgement onto enemies dealing neutral property magic damage to them.
This skill deals increased damage against Plant and Insect race enemies.
Base damage is increased by 10% every 1 SPL.
Base damage of this skill is multiplied by (BaseLevel / 100).
Base damage of this skill is then multiplied by: (SpearSwordMasteryLv + ShieldMasteryLv)%
[Lv 1]: MATK 1950%, (Plant/Insect 2100%)
[Lv 2]: MATK 3900%, (Plant/Insect 4200%)
[Lv 3]: MATK 5850%, (Plant/Insect 6300%)
[Lv 4]: MATK 7800%, (Plant/Insect 8400%)
[Lv 5]: MATK 9750%, (Plant/Insect 10500%)
[Lv 6]: MATK 11700%, (Plant/Insect 12600%)
[Lv 7]: MATK 13650%, (Plant/Insect 14700%)
[Lv 8]: MATK 15600%, (Plant/Insect 16800%)
[Lv 9]: MATK 17550%, (Plant/Insect 18900%)
[Lv 10]: MATK 19500%, (Plant/Insect 21000%)
LvSP CostAP CostFixed CastVariable CastCool DownRange
160101.5s4s0.5s9 cells
265101.5s4s0.5s9 cells
370101.5s4s0.5s9 cells
475101.5s4s0.5s9 cells
580101.5s4s0.5s9 cells
685101.5s4s0.5s9 cells
790101.5s4s0.5s9 cells
895101.5s4s0.5s9 cells
9100101.5s4s0.5s9 cells
10105101.5s4s0.5s9 cells
  Shield Shooting
Max Level: 5
Requirement: Shield Mastery 5, Attack Stance 2
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Description: Throw your shield at an enemy dealing damage to them, and nearby enemies.
After casting this skill, you will gain the Shield Power status for 10 seconds.
Shield Power increases the base damage of Shield Chain, Shield Press, and Earth Drive.
Shield Power is dispellable by Dispel, Clearance, and Banishing Buster.
Base damage is increased by 10% every 1 POW.
Base skill damage is increased by: (ShieldWeight)% + (ShieldRefine x 100)% + (ShieldMasteryLv x 150 x ShieldShootingLv)% Base damage of this skill is multiplied by (BaseLevel / 100).
Requires Shield.
[Lv 1]: ATK 4500%, 5x5 AoE
[Lv 2]: ATK 8000%, 5x5 AoE
[Lv 3]: ATK 11500%, 5x5 AoE
[Lv 4]: ATK 15000%, 7x7 AoE
[Lv 5]: ATK 18500%, 7x7 AoE
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRangeAP Recovery
1400.5s0.5s0.5s0.7s10s9 cells5
2450.5s0.5s0.5s0.7s10s9 cells5
3500.5s0.5s0.5s0.7s10s9 cells5
4550.5s0.5s0.5s0.7s10s9 cells5
5600.5s0.5s0.5s0.7s10s9 cells5
RequiresShield
  Overslash
Max Level: 10
Requirement: Attack Stance 3
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Stab your weapon into target enemy before tearing it away, dealing damage to all enemies with a 7x7 AoE around them.
Overslash can only be used in Attack Stance.
This skill hits more times if more enemies are hit by it.
1 Enemies: 3 Hits.
2-3 Enemies: 5 Hits.
4+ Enemies: 7 Hits.
Base damage is increased by 5% every 1 POW.
Base skill damage is increased by: (SpearSwordMasteryLv x 60 x OverslashLv)% Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: ATK 260%/hit
[Lv 2]: ATK 520%/hit
[Lv 3]: ATK 780%/hit
[Lv 4]: ATK 1040%/hit
[Lv 5]: ATK 1300%/hit
[Lv 6]: ATK 1560%/hit
[Lv 7]: ATK 1820%/hit
[Lv 8]: ATK 2080%/hit
[Lv 9]: ATK 2340%/hit
[Lv 10]: ATK 2600%/hit
LvSP CostFixed CastAfter Cast DelayCool DownRangeAP Recovery
1380.5s0.5s0.7s3 cells5
2410.5s0.5s0.7s3 cells5
3440.5s0.5s0.7s3 cells5
4470.5s0.5s0.7s3 cells5
5500.5s0.5s0.7s3 cells5
6530.5s0.5s0.7s3 cells5
7560.5s0.5s0.7s3 cells5
8590.5s0.5s0.7s3 cells5
9620.5s0.5s0.7s3 cells5
10650.5s0.5s0.7s3 cells5
Active statusAttack Stance
  Cross Rain
Max Level: 10
Requirement: Shield Mastery 1
Skill Form: Active
Type: Magical
Property: Holy
Target: Ground
Description: Bless an area with sacred energy raining down swords upon any enemies inside that area, inflicting Holy property magic damage every 0.3 seconds for 2.4 seconds.
Base damage is increased while the Holy Shield status is active.
Base damage is increased by 7% every 1 SPL.
Base skill damage is increased by: (SpearSwordMasteryLv x 10 x CrossRainLv)% If the Holy Shield status is active, base skill damage is increased by: (SpearSwordMasteryLv x 5 x CrossRainLv)% Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: MATK 450%/hit, (Holy Shield 650%), 3x3 AoE
[Lv 2]: MATK 900%/hit, (Holy Shield 1300%), 3x3 AoE
[Lv 3]: MATK 1350%/hit, (Holy Shield 1950%), 3x3 AoE
[Lv 4]: MATK 1800%/hit, (Holy Shield 2600%), 5x5 AoE
[Lv 5]: MATK 2250%/hit, (Holy Shield 3250%), 5x5 AoE
[Lv 6]: MATK 2700%/hit, (Holy Shield 3900%), 5x5 AoE
[Lv 7]: MATK 3150%/hit, (Holy Shield 4550%), 7x7 AoE
[Lv 8]: MATK 3600%/hit, (Holy Shield 5200%), 7x7 AoE
[Lv 9]: MATK 4050%/hit, (Holy Shield 5850%), 7x7 AoE
[Lv 10]: MATK 4500%/hit, (Holy Shield 6500%), 9x9 AoE
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRangeAP Recovery
1671.5s4s0.15s2.4s2.4s9 cells6
2701.5s4s0.15s2.4s2.4s9 cells6
3731.5s4s0.15s2.4s2.4s9 cells6
4761.5s4s0.15s2.4s2.4s9 cells6
5791.5s4s0.15s2.4s2.4s9 cells6
6821.5s4s0.15s2.4s2.4s9 cells6
7851.5s4s0.15s2.4s2.4s9 cells6
8881.5s4s0.15s2.4s2.4s9 cells6
9911.5s4s0.15s2.4s2.4s9 cells6
10941.5s4s0.15s2.4s2.4s9 cells6
  Radiant Spear
Max Level: 10
Requirement: Over Slash 3, Shield Shooting 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Global Cooldown: 1 second
Description: A skill for one-handed spears only, usable only in attack stance.
Deals ranged physical damage to a single target and enemies around it.
Deals additional damage if the Spear Scar effect is active.
Damage increases based on the level of Spear & Sword Mastery, caster's base level, and POW.
This skill can deal Critical Hits.
Critical Chance for this skill is based on your Critical Rate.
[Lv 1]:ATK 4650+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 4900+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells
[Lv 2]:ATK 5800+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 6300+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells
[Lv 3]:ATK 6950+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 7700+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells
[Lv 4]:ATK 8100+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 9100+(Spear&Sword Mastery Lv x50)% AoE: 3x3 cells
[Lv 5]:ATK 9250+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 10500+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 6]:ATK 10400+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 11900+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 7]:ATK 11550+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 13300+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 8]:ATK 12700+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 14700+(Spear&Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 9]:ATK 13850+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 16100+(Spear&Sword Mastery Lv x50)% AoE: 7x7 cells
[Lv10]:ATK 15000+(Spear&Sword Mastery Lv x50)% Spear Scar: ATK 17500+(Spear&Sword Mastery Lv x50)% AoE: 7x7 cells
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1671s1s1s0.7s7 cells2
2691s1s1s0.7s7 cells2
3711s1s1s0.7s7 cells2
4731s1s1s0.7s7 cells2
5751s1s1s0.7s7 cells2
6771s1s1s0.7s7 cells2
7791s1s1s0.7s7 cells2
8811s1s1s0.7s7 cells2
9831s1s1s0.7s7 cells2
10851s1s1s0.7s7 cells2
WeaponOne-Handed Spear
Active statusAttack Stance
  Imperial Cross
Max Level: 5
Requirement: Over Slash 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Usable only in attack stance.
Deals melee physical damage to a single target 3 times.
Deals additional damage if the Spear Scar effect is active.
Damage increases based on Spear & Sword Mastery, caster's base level, and POW.
Base damage is increased by 5% every 1 POW.
[Lv 1]: ATK 3000+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 3400+(Spear&Sword Mastery Lv x25)%
[Lv 2]: ATK 4350+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 5050+(Spear&Sword Mastery Lv x25)%
[Lv 3]: ATK 5700+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 6700+(Spear&Sword Mastery Lv x25)%
[Lv 4]: ATK 7050+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 8350+(Spear&Sword Mastery Lv x25)%
[Lv 5]: ATK 8400+(Spear&Sword Mastery Lv x25)% Spear Scar: ATK 10000+(Spear&Sword Mastery Lv x25)%
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1490.7s0.4s2 cells2
2530.7s0.4s2 cells2
3570.7s0.4s2 cells2
4610.7s0.4s2 cells2
5650.7s0.4s2 cells2
Active statusAttack Stance
  Imperial Pressure
Max Level: 5
Requirement: Spear & Sword Mastery 7, Guard Stance 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Crush the target with the power of unwavering faith.
Deals neutral magic damage to the target and nearby enemies.
If in Guard Stance, the attack's element changes to Holy.
Damage increases based on the caster's Base Level, SPL and the level of Spear & Sword Mastery.
Base damage is increased by 7% every 1 SPL.
[Lv 1]: 6400% MATK + (Spear & Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 2]: 9050% MATK + (Spear & Sword Mastery Lv x50)% AoE: 5x5 cells
[Lv 3]: 11700% MATK + (Spear & Sword Mastery Lv x50)% AoE: 7x7 cells
[Lv 4]: 14350% MATK + (Spear & Sword Mastery Lv x50)% AoE: 7x7 cells
[Lv 5]: 17000% MATK + (Spear & Sword Mastery Lv x50)% AoE: 9x9 cells
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1891.5s2s1s0.45s9 cells2
2931.5s2s1s0.45s9 cells2
3971.5s2s1s0.45s9 cells2
41011.5s2s1s0.45s9 cells2
51051.5s2s1s0.45s9 cells2