Hyper Novice

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Quando eu mudo de classe?

  1. Como Novice, no nível de base 45 e nível de classe 10, você pode mudar para Super Novice.
  2. Como Super Novice, no nível de base 99 e nível de classe 99, você pode mudar para Extended Super Novice.
  3. Como Extended Super Novice, no nível de base 200 e nível de classe 70, você pode mudar para Hyper Novice.

Super Novice

Skills
  Sword Mastery
Max Level: 10
Skill Form: Passive
Description: Increase your Mastery ATK while equipped with a One-Handed Sword, or Dagger class weapon.
[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
  Increase HP Recovery
Max Level: 10
Skill Form: Passive
Description: Restore HP every 10 seconds while you are idle.
[Lv 1]: Restores 5 + 0.2% of MaxHP
[Lv 2]: Restores 10 + 0.4% of MaxHP
[Lv 3]: Restores 15 + 0.6% of MaxHP
[Lv 4]: Restores 20 + 0.8% of MaxHP
[Lv 5]: Restores 25 + 1.0% of MaxHP
[Lv 6]: Restores 30 + 1.2% of MaxHP
[Lv 7]: Restores 35 + 1.4% of MaxHP
[Lv 8]: Restores 40 + 1.6% of MaxHP
[Lv 9]: Restores 45 + 1.8% of MaxHP
[Lv 10]: Restores 50 + 2.0% of MaxHP
  Bash
Max Level: 10
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Hit an enemy with a crushing force.
This skill has an increased HIT rate.
If the Fatal Blow skill is learned, Bash will have a chance to Stun the target at Level 6 and higher.
[Lv 1]: ATK 130%, HIT +5%
[Lv 2]: ATK 160%, HIT +10%
[Lv 3]: ATK 190%, HIT +15%
[Lv 4]: ATK 220%, HIT +20%
[Lv 5]: ATK 250%, HIT +25%
[Lv 6]: ATK 280%, HIT +30%
[Lv 7]: ATK 310%, HIT +35%
[Lv 8]: ATK 340%, HIT +40%
[Lv 9]: ATK 370%, HIT +45%
[Lv 10]: ATK 400%, HIT +50%
LvSP CostRange
18Weapon range
28Weapon range
38Weapon range
48Weapon range
58Weapon range
615Weapon range
715Weapon range
815Weapon range
915Weapon range
1015Weapon range
WeaponAll except Bow, Two-Handed Staff
  Provoke
Max Level: 10
Skill Form: Active
Type: Debuff
Target: Enemy
Dispellable: Dispell, Clearance, Banishing
Description: Enrage target enemy, reducing their DEF, while also increasing their Attack Power.
Can't be cast on Undead race or Boss enemies.
[Lv 1]: Attack Power +5%, Defense -10%
[Lv 2]: Attack Power +8%, Defense -15%
[Lv 3]: Attack Power +11%, Defense -20%
[Lv 4]: Attack Power +14%, Defense -25%
[Lv 5]: Attack Power +17%, Defense -30%
[Lv 6]: Attack Power +20%, Defense -35%
[Lv 7]: Attack Power +23%, Defense -40%
[Lv 8]: Attack Power +26%, Defense -45%
[Lv 9]: Attack Power +29%, Defense -50%
[Lv 10]: Attack Power +32%, Defense -55%
LvSP CostDurationRange
1430s9 cells
2530s9 cells
3630s9 cells
4730s9 cells
5830s9 cells
6930s9 cells
71030s9 cells
81130s9 cells
91230s9 cells
101330s9 cells
  Magnum Break
Max Level: 10
Requirement: Bash 5
Skill Form: Active
Type: Physical Melee
Property: Fire
Target: Self
Description: Create an explosion around you dealing Fire property damage to enemies in the 5x5 area around yourself, and knock them backwards 2 cells.
Enemies in the outer 5x5 cells around you will take less damage.
For 10 seconds after casting Magnum Break your physical attacks will deal an additional 20% Fire property damage.
[Lv 1]: ATK 120% / 110% (Outer Area)
[Lv 2]: ATK 140% / 120% (Outer Area)
[Lv 3]: ATK 160% / 130% (Outer Area)
[Lv 4]: ATK 180% / 140% (Outer Area)
[Lv 5]: ATK 200% / 150% (Outer Area)
[Lv 6]: ATK 220% / 160% (Outer Area)
[Lv 7]: ATK 240% / 170% (Outer Area)
[Lv 8]: ATK 260% / 180% (Outer Area)
[Lv 9]: ATK 280% / 190% (Outer Area)
[Lv 10]: ATK 300% / 200% (Outer Area)
LvSP CostAfter Cast DelayCool Down
1300.5s2s
2300.5s2s
3300.5s2s
4300.5s2s
5300.5s2s
6300.5s2s
7300.5s2s
8300.5s2s
9300.5s2s
10300.5s2s
  Endure
Max Level: 10
Requirement: Provoke 5
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Prepare yourself to receive attacks from enemies, allowing you to ignore the staggering effect from normal attacks.
Also increases your MDEF for the duration.
Endure status will be cancelled after receiving 7 normal attacks.
You can not ignore the stagger effect in WoE.
[Lv 1]: Lasts 10 seconds, MDEF +1
[Lv 2]: Lasts 13 seconds, MDEF +2
[Lv 3]: Lasts 16 seconds, MDEF +3
[Lv 4]: Lasts 19 seconds, MDEF +4
[Lv 5]: Lasts 22 seconds, MDEF +5
[Lv 6]: Lasts 25 seconds, MDEF +6
[Lv 7]: Lasts 28 seconds, MDEF +7
[Lv 8]: Lasts 31 seconds, MDEF +8
[Lv 9]: Lasts 34 seconds, MDEF +9
[Lv 10]: Lasts 37 seconds, MDEF +10
LvSP CostCool DownDuration
11010s10s
21010s13s
31010s16s
41010s19s
51010s22s
61010s25s
71010s28s
81010s31s
91010s34s
101010s37s
  Increase SP Recovery
Max Level: 10
Skill Form: Passive
Description: Restores SP every 10 sec while idle.
MaxSP affects how much SP restoration is increased by this skill.
[Lv 1]: Restores (5+0.2% of MaxSP) SP
[Lv 2]: Restores (10+0.4% of MaxSP) SP
[Lv 3]: Restores (15+0.6% of MaxSP) SP
[Lv 4]: Restores (20+0.8% of MaxSP) SP
[Lv 5]: Restores (25+1.0% of MaxSP) SP
[Lv 6]: Restores (30+1.2% of MaxSP) SP
[Lv 7]: Restores (35+1.4% of MaxSP) SP
[Lv 8]: Restores (40+1.6% of MaxSP) SP
[Lv 9]: Restores (45+1.8% of MaxSP) SP
[Lv 10]: Restores (50+2.0% of MaxSP) SP
  Sight
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Uses 10 SP to summon a fire ball that for 10 seconds will detect hidden characters in 7x7 AoE around the caster.
LvSP CostDuration
11010s
  Napalm Beat
Max Level: 10
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Uses telekinesis power to attack a target and 3x3 cells around it with Ghost elemental magic.
The damage portion is divided among the targets.
[Lv 1]: 80% MATK
[Lv 2]: 90% MATK
[Lv 3]: 100% MATK
[Lv 4]: 110% MATK
[Lv 5]: 120% MATK
[Lv 6]: 130% MATK
[Lv 7]: 140% MATK
[Lv 8]: 150% MATK
[Lv 9]: 160% MATK
[Lv 10]: 170% MATK
LvSP CostFixed CastVariable CastAfter Cast DelayRange
190.1s0.4s0.5s9 cells
290.1s0.4s0.5s9 cells
390.1s0.4s0.5s9 cells
4120.1s0.4s0.5s9 cells
5120.1s0.4s0.5s9 cells
6120.1s0.4s0.5s9 cells
7150.1s0.4s0.5s9 cells
8150.1s0.4s0.5s9 cells
9150.1s0.4s0.5s9 cells
10180.1s0.4s0.5s9 cells
  Safety Wall
Max Level: 10
Requirement: Napalm Beat 7, Soul Strike 5
Skill Form: Active
Type: Supportive
Target: Ground
Description: Creates a magic barrier on a targeted spot that will block certain number of physical melee attacks and damage.
The barrier will disappear after a period of time.
Consumes 1 Blue Gemstone.
[Lv 1]: Barrier: 300, Blocks 2 Hits
[Lv 2]: Barrier: 600, Blocks 3 Hits
[Lv 3]: Barrier: 900, Blocks 4 Hits
[Lv 4]: Barrier: 1200, Blocks 5 Hits
[Lv 5]: Barrier: 1500, Blocks 6 Hits
[Lv 6]: Barrier: 1800, Blocks 7 Hits
[Lv 7]: Barrier: 2100, Blocks 8 Hits
[Lv 8]: Barrier: 2400, Blocks 9 Hits
[Lv 9]: Barrier: 2700, Blocks 10 Hits
[Lv 10]: Barrier: 3000, Blocks 11 Hits
LvSP CostItemsFixed CastVariable CastDurationRange
130Blue Gemstone x10.8s3.2s5s9 cells
230Blue Gemstone x10.72s2.88s10s9 cells
330Blue Gemstone x10.64s2.56s15s9 cells
435Blue Gemstone x10.56s2.24s20s9 cells
535Blue Gemstone x10.48s1.92s25s9 cells
635Blue Gemstone x10.4s1.6s30s9 cells
740Blue Gemstone x10.32s1.28s35s9 cells
840Blue Gemstone x10.24s0.96s40s9 cells
940Blue Gemstone x10.16s0.64s45s9 cells
1040Blue Gemstone x10.08s0.32s50s9 cells
  Soul Strike
Max Level: 10
Requirement: Napalm Beat 4
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Summons holy spirit to inflict 100% MATK Ghost elemental magical damage per Hit on a target.
This skill inflicts additional damage against Undead monster.
[Lv 1]: 1 Hit, Undead +5%, 18 SP Consumption
[Lv 2]: 1 Hit, Undead +10%, 14 SP Consumption
[Lv 3]: 2 Hits, Undead +15%, 24 SP Consumption
[Lv 4]: 2 Hits, Undead +20%, 20 SP Consumption
[Lv 5]: 3 Hits, Undead +25%, 30 SP Consumption
[Lv 6]: 3 Hits, Undead +30%, 26 SP Consumption
[Lv 7]: 4 Hits, Undead +35%, 36 SP Consumption
[Lv 8]: 4 Hits, Undead +40%, 32 SP Consumption
[Lv 9]: 5 Hits, Undead +45%, 42 SP Consumption
[Lv 10]: 5 Hits, Undead +50%, 38 SP Consumption
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1180.1s0.4s1.4s9 cells
2140.1s0.4s1.4s9 cells
3240.1s0.4s1.4s9 cells
4200.1s0.4s1.4s9 cells
5300.1s0.4s1.4s9 cells
6260.1s0.4s1.4s9 cells
7360.1s0.4s1.4s9 cells
8320.1s0.4s1.4s9 cells
9420.1s0.4s1.4s9 cells
10380.1s0.4s1.4s9 cells
  Cold Bolt
Max Level: 10
Skill Form: Active
Type: Magical
Target: Enemy
Description: Summons bolts of frigid ice to strike at an enemy which inflicts 100% MATK Water elemental magic damage per Hit.
[Lv 1]: 1 Hit, 12 SP Consumption
[Lv 2]: 2 Hits, 14 SP Consumption
[Lv 3]: 3 Hits, 16 SP Consumption
[Lv 4]: 4 Hits, 18 SP Consumption
[Lv 5]: 5 Hits, 20 SP Consumption
[Lv 6]: 6 Hits, 22 SP Consumption
[Lv 7]: 7 Hits, 24 SP Consumption
[Lv 8]: 8 Hits, 26 SP Consumption
[Lv 9]: 9 Hits, 28 SP Consumption
[Lv 10]: 10 Hits, 30 SP Consumption
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1120.3s0.5s1.4s9 cells
2140.4s0.8s1.4s9 cells
3160.5s1.1s1.4s9 cells
4180.6s1.4s1.4s9 cells
5200.7s1.7s1.4s9 cells
6220.8s2s1.4s9 cells
7240.9s2.3s1.4s9 cells
8261s2.6s1.4s9 cells
9281.1s2.9s1.4s9 cells
10301.2s3.2s1.4s9 cells
  Frost Diver
Max Level: 10
Requirement: Cold Bolt 5
Skill Form: Active
Type: Magical, Debuff
Target: 1 Character
Description: Inflicts Water magic damage on a target, which has a chance to inflict Freezing status.
The Freezing chance and duration are affected by target's Level, MDEF and LUK stats.
[Lv 1]: 110% MATK, Frozen Chance: 38%
[Lv 2]: 120% MATK, Frozen Chance: 41%
[Lv 3]: 130% MATK, Frozen Chance: 44%
[Lv 4]: 140% MATK, Frozen Chance: 47%
[Lv 5]: 150% MATK, Frozen Chance: 50%
[Lv 6]: 160% MATK, Frozen Chance: 53%
[Lv 7]: 170% MATK, Frozen Chance: 56%
[Lv 8]: 180% MATK, Frozen Chance: 59%
[Lv 9]: 190% MATK, Frozen Chance: 62%
[Lv 10]: 200% MATK, Frozen Chance: 65%
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1250.16s0.64s0.5s9 cells
2240.16s0.64s0.5s9 cells
3230.16s0.64s0.5s9 cells
4220.16s0.64s0.5s9 cells
5210.16s0.64s0.5s9 cells
6200.16s0.64s0.5s9 cells
7190.16s0.64s0.5s9 cells
8180.16s0.64s0.5s9 cells
9170.16s0.64s0.5s9 cells
10160.16s0.64s0.5s9 cells
  Stone Curse
Max Level: 10
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Inflicts Stone Curse to a target.
Consumes 1 Red Gemstone.
From level 6, Red Gemstone is consumed only when the skill is successfull.
Stone Curse chance and duration are affected by target's Level, MDEF and LUK stats.
[Lv 1]: Stone Curse chance: 24%
[Lv 2]: Stone Curse chance: 28%
[Lv 3]: Stone Curse chance: 32%
[Lv 4]: Stone Curse chance: 36%
[Lv 5]: Stone Curse chance: 40%
[Lv 6]: Stone Curse chance: 44%
[Lv 7]: Stone Curse chance: 48%
[Lv 8]: Stone Curse chance: 52%
[Lv 9]: Stone Curse chance: 56%
[Lv 10]: Stone Curse chance: 60%
LvSP CostItemsFixed CastVariable CastDurationRange
125Red Gemstone x10.2s0.8s5s2 cells
224Red Gemstone x10.2s0.8s5s2 cells
323Red Gemstone x10.2s0.8s5s2 cells
422Red Gemstone x10.2s0.8s5s2 cells
521Red Gemstone x10.2s0.8s5s2 cells
620Red Gemstone x10.2s0.8s5s2 cells
719Red Gemstone x10.2s0.8s5s2 cells
818Red Gemstone x10.2s0.8s5s2 cells
917Red Gemstone x10.2s0.8s5s2 cells
1016Red Gemstone x10.2s0.8s5s2 cells
  Fire Ball
Max Level: 10
Requirement: Fire Bolt 4
Skill Form: Active
Type: Magical, AoE
Target: 1 Character
Description: Summons a fire ball to damage a target and all enemies within 5x5 cells area with Fire elemental magical damage.
Inner area (3x3) and outer area (5x5) receive different damage.
[Lv 1]: Inner: 160% MATK, Outer: 120% MATK
[Lv 2]: Inner: 180% MATK, Outer: 135% MATK
[Lv 3]: Inner: 200% MATK, Outer: 150% MATK
[Lv 4]: Inner: 220% MATK, Outer: 165% MATK
[Lv 5]: Inner: 240% MATK, Outer: 180% MATK
[Lv 6]: Inner: 260% MATK, Outer: 195% MATK
[Lv 7]: Inner: 280% MATK, Outer: 210% MATK
[Lv 8]: Inner: 300% MATK, Outer: 225% MATK
[Lv 9]: Inner: 320% MATK, Outer: 240% MATK
[Lv 10]: Inner: 340% MATK, Outer: 255% MATK
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1250.2s0.8s0.7s9 cells
2250.2s0.8s0.7s9 cells
3250.2s0.8s0.7s9 cells
4250.2s0.8s0.7s9 cells
5250.2s0.8s0.7s9 cells
6250.2s0.8s0.7s9 cells
7250.2s0.8s0.7s9 cells
8250.2s0.8s0.7s9 cells
9250.2s0.8s0.7s9 cells
10250.2s0.8s0.7s9 cells
  Fire Wall
Max Level: 10
Requirement: Sight 1, Fire Ball 5
Skill Form: Active
Type: Magical
Target: Ground
Description: Uses 40 SP to create a fire barrier that inflicts 50% MATK Fire elemental magic damage on upcoming enemies and knock them 2 cells backward.
[Lv 1]: Each Wall: 3 Hits, lasts 5 seconds
[Lv 2]: Each Wall: 4 Hits, lasts 6 seconds
[Lv 3]: Each Wall: 5 Hits, lasts 7 seconds
[Lv 4]: Each Wall: 6 Hits, lasts 8 seconds
[Lv 5]: Each Wall: 7 Hits, lasts 9 seconds
[Lv 6]: Each Wall: 8 Hits, lasts 10 seconds
[Lv 7]: Each Wall: 9 Hits, lasts 11 seconds
[Lv 8]: Each Wall: 10 Hits, lasts 12 seconds
[Lv 9]: Each Wall: 11 Hits, lasts 13 seconds
[Lv 10]: Each Wall: 12 Hits, lasts 14 seconds
LvSP CostFixed CastVariable CastDurationRange
1400.4s1.6s5s9 cells
2400.36s1.44s6s9 cells
3400.32s1.28s7s9 cells
4400.28s1.12s8s9 cells
5400.24s0.96s9s9 cells
6400.22s0.88s10s9 cells
7400.2s0.8s11s9 cells
8400.18s0.72s12s9 cells
9400.16s0.64s13s9 cells
10400.14s0.56s14s9 cells
  Fire Bolt
Max Level: 10
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Attacks a target with arrow made of fire inflicting 100% MATK Fire elemental magic damage per Hit.
[Lv 1]: 1 Hit, SP Consumption: 12
[Lv 2]: 2 Hits, SP Consumption: 14
[Lv 3]: 3 Hits, SP Consumption: 16
[Lv 4]: 4 Hits, SP Consumption: 18
[Lv 5]: 5 Hits, SP Consumption: 20
[Lv 6]: 6 Hits, SP Consumption: 22
[Lv 7]: 7 Hits, SP Consumption: 24
[Lv 8]: 8 Hits, SP Consumption: 26
[Lv 9]: 9 Hits, SP Consumption: 28
[Lv 10]: 10 Hits, SP Consumption: 30
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1120.3s0.5s1.4s9 cells
2140.4s0.8s1.4s9 cells
3160.5s1.1s1.4s9 cells
4180.6s1.4s1.4s9 cells
5200.7s1.7s1.4s9 cells
6220.8s2s1.4s9 cells
7240.9s2.3s1.4s9 cells
8261s2.6s1.4s9 cells
9281.1s2.9s1.4s9 cells
10301.2s3.2s1.4s9 cells
  Lightning Bolt
Max Level: 10
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Drops lightning on target inflicting 100% MATK Wind elemental magic damage per Hit.
[Lv 1]: 1 Hit, SP Consumption: 12
[Lv 2]: 2 Hits, SP Consumption: 14
[Lv 3]: 3 Hits, SP Consumption: 16
[Lv 4]: 4 Hits, SP Consumption: 18
[Lv 5]: 5 Hits, SP Consumption: 20
[Lv 6]: 6 Hits, SP Consumption: 22
[Lv 7]: 7 Hits, SP Consumption: 24
[Lv 8]: 8 Hits, SP Consumption: 26
[Lv 9]: 9 Hits, SP Consumption: 28
[Lv 10]: 10 Hits, SP Consumption: 30
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1120.3s0.5s1.4s9 cells
2140.4s0.8s1.4s9 cells
3160.5s1.1s1.4s9 cells
4180.6s1.4s1.4s9 cells
5200.7s1.7s1.4s9 cells
6220.8s2s1.4s9 cells
7240.9s2.3s1.4s9 cells
8261s2.6s1.4s9 cells
9281.1s2.9s1.4s9 cells
10301.2s3.2s1.4s9 cells
  Thunder Storm
Max Level: 10
Requirement: Lightning Bolt 4
Skill Form: Active
Type: Magical
Target: Ground
Description: Drops lightning bolt on specific location, inflicting 100% MATK Wind elemental magic per Hit in a 5x5 cell area.
[Lv 1]: 1 Hit, SP Consumption: 29
[Lv 2]: 2 Hits, SP Consumption: 34
[Lv 3]: 3 Hits, SP Consumption: 39
[Lv 4]: 4 Hits, SP Consumption: 44
[Lv 5]: 5 Hits, SP Consumption: 49
[Lv 6]: 6 Hits, SP Consumption: 54
[Lv 7]: 7 Hits, SP Consumption: 59
[Lv 8]: 8 Hits, SP Consumption: 64
[Lv 9]: 9 Hits, SP Consumption: 69
[Lv 10]: 10 Hits, SP Consumption: 74
LvSP CostFixed CastVariable CastAfter Cast DelayDurationRange
1291.5s2.7s2s0.1s9 cells
2341.5s2.9s2s0.1s9 cells
3391.5s3.1s2s0.1s9 cells
4441.5s3.3s2s0.1s9 cells
5491.5s3.5s2s0.1s9 cells
6541.5s3.7s2s0.1s9 cells
7591.5s3.9s2s0.1s9 cells
8641.5s4.1s2s0.1s9 cells
9691.5s4.3s2s0.1s9 cells
10741.5s4.5s2s0.1s9 cells
  Divine Protection
Max Level: 10
Requirement: Cure 1
Skill Form: Passive
Description: Reduce incoming damage taken from Demon and Undead race enemies.
This reduction is a flat amount applied after your other damage reduction effects.
This reduction is increased by 1 for every 25 Base Levels.
[Lv 1]: Base Reduction: 3
[Lv 2]: Base Reduction: 6
[Lv 3]: Base Reduction: 9
[Lv 4]: Base Reduction: 12
[Lv 5]: Base Reduction: 15
[Lv 6]: Base Reduction: 18
[Lv 7]: Base Reduction: 21
[Lv 8]: Base Reduction: 24
[Lv 9]: Base Reduction: 27
[Lv 10]: Base Reduction: 30
  Demon Bane
Max Level: 10
Requirement: Divine Protection 3
Skill Form: Passive
Description: Increase your Mastery ATK against Demon and Undead race enemies.
Mastery ATK is increased by 1 for every 20 Base Levels.
[Lv 1]: Mastery ATK +3
[Lv 2]: Mastery ATK +6
[Lv 3]: Mastery ATK +9
[Lv 4]: Mastery ATK +12
[Lv 5]: Mastery ATK +15
[Lv 6]: Mastery ATK +18
[Lv 7]: Mastery ATK +21
[Lv 8]: Mastery ATK +24
[Lv 9]: Mastery ATK +27
[Lv 10]: Mastery ATK +30
  Ruwach
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Uses 10 SP to summon Holy Spirit that will detect hidden characters in 5x5 cells area around the caster for 10 sec.
If target is enemy, this skill will inflict Holy elemental magic damage that equal to 145% MATK.
LvSP CostDuration
11010s
  Pneuma
Max Level: 1
Requirement: Warp Portal 4
Skill Form: Active
Type: Supportive
Target: Ground
Description: Uses 10 SP to create barrier in 3x3 cells around targeted cell that for 10 sec will protect anyone inside it from long range physical attacks.
LvSP CostDurationRange
11010s9 cells
  Teleport
Max Level: 2
Requirement: Ruwach 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Teleports caster to other area.
Can't be used in an area that protected by Land Protector.
[Lv 1]: Random spot, SP Consumption: 10
[Lv 2]: Save point, SP Consumption: 9
LvSP CostCool Down
1100.22s
290.22s
  Warp Portal
Max Level: 4
Requirement: Teleport 2
Skill Form: Active
Type: Supportive
Target: Ground
Description: Creates a Warp Portal that will teleport those who enter it to another area.
Each Warp Portal can teleport up to 8 people.
Can't be used in an area that protected by Land Protector.
Consumes 1 Blue Gemstone.
[Lv 1]: Back to caster's Save Point
[Lv 2]: Enables 1 Memo point
[Lv 3]: Enables 2 Memo points
[Lv 4]: Enables 3 Memo points [Memo Point]: Specific map area memorized as a destination for a Warp Portal.
Type /memo to set current location as a Memo Point.
LvSP CostItemsFixed CastDurationRange
135Blue Gemstone x11s10s9 cells
232Blue Gemstone x11s15s9 cells
329Blue Gemstone x11s20s9 cells
426Blue Gemstone x11s25s9 cells
  Heal
Max Level: 10
Skill Form: Active
Type: Recovery
Property: Holy
Target: Ally
Description: Restore the HP of target friendly character.
Strength of the healing is increased based on your Base Level, INT, Healing Power, Weapon MATK, and Status MATK.

The amount of HP restored is based on this formula: [ SkillLv x ((BaseLv + INT) / 5) x 3 ] This value is then multiplied by: [ 1 + (Healing Power / 100) ] Finally, your Weapon MATK, and Status MATK are then added to this value.
LvSP CostAfter Cast DelayRange
1130.5s9 cells
2160.5s9 cells
3190.5s9 cells
4220.5s9 cells
5250.5s9 cells
6280.5s9 cells
7310.5s9 cells
8340.5s9 cells
9370.5s9 cells
10400.5s9 cells
  Increase Agility
Max Level: 10
Requirement: Heal 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Increases targeted character's Movement and Attack Speed for the duration of skill.
Drains 15 HP from the caster after each cast.
When used on target that affected by Decrease Agility status, this skill will release target from that status then give target an Increase Agility status.
[Lv 1]: AGI +3, ASPD +1%, Lasts 60 sec
[Lv 2]: AGI +4, ASPD +2%, Lasts 80 sec
[Lv 3]: AGI +5, ASPD +3%, Lasts 100 sec
[Lv 4]: AGI +6, ASPD +4%, Lasts 120 sec
[Lv 5]: AGI +7, ASPD +5%, Lasts 140 sec
[Lv 6]: AGI +8, ASPD +6%, Lasts 160 sec
[Lv 7]: AGI +9, ASPD +7%, Lasts 180 sec
[Lv 8]: AGI +10, ASPD +8%, Lasts 200 sec
[Lv 9]: AGI +11, ASPD +9%, Lasts 220 sec
[Lv 10]: AGI +12, ASPD +10%, Lasts 240 sec
LvSP CostHP CostFixed CastVariable CastAfter Cast DelayDurationRange
118150.2s0.8s0.4s60s9 cells
221150.2s0.8s0.4s80s9 cells
324150.2s0.8s0.4s100s9 cells
427150.2s0.8s0.4s120s9 cells
530150.2s0.8s0.4s140s9 cells
633150.2s0.8s0.4s160s9 cells
736150.2s0.8s0.4s180s9 cells
839150.2s0.8s0.4s200s9 cells
942150.2s0.8s0.4s220s9 cells
1045150.2s0.8s0.4s240s9 cells
  Decrease Agility
Max Level: 10
Requirement: Increase Agility 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Reduces target's Movement Speed and AGI stat for the skill's duration.
[Lv 1]: AGI -3, 53% chance, Lasts 20 sec
[Lv 2]: AGI -4, 56% chance, Lasts 25 sec
[Lv 3]: AGI -5, 59% chance, Lasts 30 sec
[Lv 4]: AGI -6, 62% chance, Lasts 35 sec
[Lv 5]: AGI -7, 65% chance, Lasts 40 sec
[Lv 6]: AGI -8, 68% chance, Lasts 45 sec
[Lv 7]: AGI -9, 71% chance, Lasts 50 sec
[Lv 8]: AGI -10, 74% chance, Lasts 55 sec
[Lv 9]: AGI -11, 77% chance, Lasts 60 sec
[Lv 10]: AGI -12, 80% chance, Lasts 65 sec
LvSP CostFixed CastVariable CastAfter Cast DelayDurationRange
1150.25s0.75s1s40s9 cells
2170.25s0.75s1s50s9 cells
3190.25s0.75s1s60s9 cells
4210.25s0.75s1s70s9 cells
5230.25s0.75s1s80s9 cells
6250.25s0.75s1s90s9 cells
7270.25s0.75s1s100s9 cells
8290.25s0.75s1s110s9 cells
9310.25s0.75s1s120s9 cells
10330.25s0.75s1s130s9 cells
  Aqua Benedicta
Max Level: 1
Skill Form: Active
Type: Crafting
Target: Caster
Description: Creates Holy Water with 1 Empty Bottle while standing in water.
LvSP CostFixed CastVariable CastAfter Cast Delay
1100.2s0.8s0.4s
RequiresOn water
  Signum Crucis
Max Level: 10
Requirement: Demon Bane 3
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Description: Reduces physical defense of Undead elemental and Demon monsters in the caster's vicinity.
[Lv 1]: DEF -14%, 27% chance
[Lv 2]: DEF -18%, 31% chance
[Lv 3]: DEF -22%, 35% chance
[Lv 4]: DEF -26%, 39% chance
[Lv 5]: DEF -30%, 43% chance
[Lv 6]: DEF -34%, 47% chance
[Lv 7]: DEF -38%, 51% chance
[Lv 8]: DEF -42%, 55% chance
[Lv 9]: DEF -46%, 59% chance
[Lv 10]: DEF -50%, 63% chance
LvSP CostFixed CastVariable CastAfter Cast Delay
1350.15s0.35s2s
2350.15s0.35s2s
3350.15s0.35s2s
4350.15s0.35s2s
5350.15s0.35s2s
6350.15s0.35s2s
7350.15s0.35s2s
8350.15s0.35s2s
9350.15s0.35s2s
10350.15s0.35s2s
  Angelus
Max Level: 10
Requirement: Divine Protection 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Increases MaxHP and physical defense from VIT of all party members including caster, for the skill's duration.
[Lv 1]: DEF +5%, HP +50, Lasts 30 sec
[Lv 2]: DEF +10%, HP +100, Lasts 60 sec
[Lv 3]: DEF +15%, HP +150, Lasts 90 sec
[Lv 4]: DEF +20%, HP +200, Lasts 120 sec
[Lv 5]: DEF +25%, HP +250, Lasts 150 sec
[Lv 6]: DEF +30%, HP +300, Lasts 180 sec
[Lv 7]: DEF +35%, HP +350, Lasts 210 sec
[Lv 8]: DEF +40%, HP +400, Lasts 240 sec
[Lv 9]: DEF +45%, HP +450, Lasts 270 sec
[Lv 10]: DEF +50%, HP +500, Lasts 300 sec
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1230.15s0.35s0.5s30s30s
2260.15s0.35s0.5s30s60s
3290.15s0.35s0.5s30s90s
4320.15s0.35s0.5s30s120s
5350.15s0.35s0.5s30s150s
6380.15s0.35s0.5s30s180s
7410.15s0.35s0.5s30s210s
8440.15s0.35s0.5s30s240s
9470.15s0.35s0.5s30s270s
10500.15s0.35s0.5s30s5 min
  Blessing
Max Level: 10
Requirement: Divine Protection 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Temporarily increases STR, INT, DEX and HIT rate of the specified character.
Can also be used to cure a target from Curse and Stone Curse status.
When used on Undead and Demon monsters, Blessing will reduce their STR, INT and DEX by 50%.
[Lv 1]: STR,INT,DEX +1, HIT +2, 60 sec
[Lv 2]: STR,INT,DEX +2, HIT +4, 80 sec
[Lv 3]: STR,INT,DEX +3, HIT +6, 100 sec
[Lv 4]: STR,INT,DEX +4, HIT +8, 120 sec
[Lv 5]: STR,INT,DEX +5, HIT +10, 140 sec
[Lv 6]: STR,INT,DEX +6, HIT +12, 160 sec
[Lv 7]: STR,INT,DEX +7, HIT +14, 180 sec
[Lv 8]: STR,INT,DEX +8, HIT +16, 200 sec
[Lv 9]: STR,INT,DEX +9, HIT +18, 220 sec
[Lv 10]: STR,INT,DEX +10, HIT +20, 240 sec
LvSP CostDurationRange
12860s9 cells
23280s9 cells
336100s9 cells
440120s9 cells
544140s9 cells
648160s9 cells
752180s9 cells
856200s9 cells
960220s9 cells
1064240s9 cells
  Cure
Max Level: 1
Requirement: Heal 2
Requirement: Faith 5
Requirement: Heal 2
Skill Form: Active
Type: Supportive
Target: Ally
Description: Cure target friendly character from the Silence, Blind, Confusion, and Bitescar status effects.
(Bitescar is caused by the Silvervine Root Twist skill).
LvSP CostAfter Cast DelayRange
1151s9 cells
  Enlarge Weight Limit
Max Level: 10
Skill Form: Passive
Description: Increases maximum Weight Limit.
[Lv 1]: Maximum Weight +200
[Lv 2]: Maximum Weight +400
[Lv 3]: Maximum Weight +600
[Lv 4]: Maximum Weight +800
[Lv 5]: Maximum Weight +1000
[Lv 6]: Maximum Weight +1200
[Lv 7]: Maximum Weight +1400
[Lv 8]: Maximum Weight +1600
[Lv 9]: Maximum Weight +1800
[Lv 10]: Maximum Weight +2000
  Discount
Max Level: 10
Requirement: Enlarge Weight Limit 3
Skill Form: Passive
Description: Decreases the price of items sold by NPC shops.
[Lv 1]: 7% Discount
[Lv 2]: 9% Discount
[Lv 3]: 11% Discount
[Lv 4]: 13% Discount
[Lv 5]: 15% Discount
[Lv 6]: 17% Discount
[Lv 7]: 19% Discount
[Lv 8]: 21% Discount
[Lv 9]: 23% Discount
[Lv 10]: 24% Discount
  Overcharge
Max Level: 10
Requirement: Discount 3
Skill Form: Passive
Description: Increases amount of Zeny received for items sold to NPC shops.
[Lv 1]: 7% Overcharge
[Lv 2]: 9% Overcharge
[Lv 3]: 11% Overcharge
[Lv 4]: 13% Overcharge
[Lv 5]: 15% Overcharge
[Lv 6]: 17% Overcharge
[Lv 7]: 19% Overcharge
[Lv 8]: 21% Overcharge
[Lv 9]: 23% Overcharge
[Lv 10]: 24% Overcharge
  Pushcart
Max Level: 10
Requirement: Enlarge Weight Limit 5
Skill Form: Passive
Description: Enables rental and use of Pushcart which provide additional storage for items, although items cannot be directly used or equipped from a Pushcart.
Pushcart can be rented from Kafra Employees.
Pushcart shortcut: (Alt+W)
[Lv 1]: Movement Speed Penalty 45%
[Lv 2]: Movement Speed Penalty 40%
[Lv 3]: Movement Speed Penalty 35%
[Lv 4]: Movement Speed Penalty 30%
[Lv 5]: Movement Speed Penalty 25%
[Lv 6]: Movement Speed Penalty 20%
[Lv 7]: Movement Speed Penalty 15%
[Lv 8]: Movement Speed Penalty 10%
[Lv 9]: Movement Speed Penalty 5%
[Lv 10]: No movement Speed Penalty
  Item Appraisal
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Identifies an unknown item, making it available for use.
LvSP CostRange
1101 cell
  Vending
Max Level: 10
Requirement: Pushcart 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Opens a street stall for selling items to other players.
Skill level affects the number of items that can be vended at a time.
[Lv 1]: Maximum Items: 3
[Lv 2]: Maximum Items: 4
[Lv 3]: Maximum Items: 5
[Lv 4]: Maximum Items: 6
[Lv 5]: Maximum Items: 7
[Lv 6]: Maximum Items: 8
[Lv 7]: Maximum Items: 9
[Lv 8]: Maximum Items: 10
[Lv 9]: Maximum Items: 11
[Lv 10]: Maximum Items: 12
LvSP CostRange
1301 cell
2301 cell
3301 cell
4301 cell
5301 cell
6301 cell
7301 cell
8301 cell
9301 cell
10301 cell
RequiresCart
  Mammonite
Max Level: 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Uses the power of greed to strike a single target with a strong blow, dealing high damage.
Consumes some Zeny.
[Lv 1]: 150% Damage, 100 Zeny
[Lv 2]: 200% Damage, 200 Zeny
[Lv 3]: 250% Damage, 300 Zeny
[Lv 4]: 300% Damage, 400 Zeny
[Lv 5]: 350% Damage, 500 Zeny
[Lv 6]: 400% Damage, 600 Zeny
[Lv 7]: 450% Damage, 700 Zeny
[Lv 8]: 500% Damage, 800 Zeny
[Lv 9]: 550% Damage, 900 Zeny
[Lv 10]: 600% Damage, 1000 Zeny
LvSP CostZenyRange
15100Weapon range
25200Weapon range
35300Weapon range
45400Weapon range
55500Weapon range
65600Weapon range
75700Weapon range
85800Weapon range
95900Weapon range
1051000Weapon range
  Owl's Eye
Max Level: 10
Skill Form: Passive
Description: Increases DEX.
[Lv 1]: DEX +1
[Lv 2]: DEX +2
[Lv 3]: DEX +3
[Lv 4]: DEX +4
[Lv 5]: DEX +5
[Lv 6]: DEX +6
[Lv 7]: DEX +7
[Lv 8]: DEX +8
[Lv 9]: DEX +9
[Lv 10]: DEX +10
  Vulture's Eye
Max Level: 10
Requirement: Owl's Eye 3
Skill Form: Passive
Description: Increases Attack Range and HIT rate with Bow class weapons.
[Lv 1]: Range +1, HIT rate +1%
[Lv 2]: Range +2, HIT rate +2%
[Lv 3]: Range +3, HIT rate +3%
[Lv 4]: Range +4, HIT rate +4%
[Lv 5]: Range +5, HIT rate +5%
[Lv 6]: Range +6, HIT rate +6%
[Lv 7]: Range +7, HIT rate +7%
[Lv 8]: Range +8, HIT rate +8%
[Lv 9]: Range +9, HIT rate +9%
[Lv 10]: Range +10, HIT rate +10%
  Improve Concentration
Max Level: 10
Requirement: Vulture's Eye 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Boosts AGI and DEX temporarily as well as detects nearby hidden characters in 3x3 AoE.
[Lv 1]: DEX/AGI +3%, Duration: 60 seconds
[Lv 2]: DEX/AGI +4%, Duration: 80 seconds
[Lv 3]: DEX/AGI +5%, Duration: 100 seconds
[Lv 4]: DEX/AGI +6%, Duration: 120 seconds
[Lv 5]: DEX/AGI +7%, Duration: 140 seconds
[Lv 6]: DEX/AGI +8%, Duration: 160 seconds
[Lv 7]: DEX/AGI +9%, Duration: 180 seconds
[Lv 8]: DEX/AGI +10%, Duration: 200 seconds
[Lv 9]: DEX/AGI +11%, Duration: 220 seconds
[Lv 10]: DEX/AGI +12%, Duration: 240 seconds
LvSP CostDuration
12560s
23080s
335100s
440120s
545140s
650160s
755180s
860200s
965220s
1070240s
  Double Attack
Max Level: 10
Skill Form: Passive
Description: When attacking with Dagger class weapon, there is chance of inflicting double attacks.
Skill level affects Double Attack chance and HIT bonus.
This skill also affects Left-Hand damage of Katar class weapons.
[Lv 1]: 7% chance, HIT +1%
[Lv 2]: 14% chance, HIT +2%
[Lv 3]: 21% chance, HIT +3%
[Lv 4]: 28% chance, HIT +4%
[Lv 5]: 35% chance, HIT +5%
[Lv 6]: 42% chance, HIT +6%
[Lv 7]: 49% chance, HIT +7%
[Lv 8]: 56% chance, HIT +8%
[Lv 9]: 63% chance, HIT +9%
[Lv 10]: 70% chance, HIT +10%
  Improve Dodge
Max Level: 10
Skill Form: Passive
Description: Increases FLEE rate.
FLEE rate receives additional bonus upon reaching 2nd classes.
This skill also slightly enhances the Movement Speed of Assassin classes.
[Lv 1]: Flee +3, 2nd Classes: Flee +4
[Lv 2]: Flee +6, 2nd Classes: Flee +8
[Lv 3]: Flee +9, 2nd Classes: Flee +12
[Lv 4]: Flee +12, 2nd Classes: Flee +16
[Lv 5]: Flee +15, 2nd Classes: Flee +20
[Lv 6]: Flee +18, 2nd Classes: Flee +24
[Lv 7]: Flee +21, 2nd Classes: Flee +28
[Lv 8]: Flee +24, 2nd Classes: Flee +32
[Lv 9]: Flee +27, 2nd Classes: Flee +36
[Lv 10]: Flee +30, 2nd Classes: Flee +40
  Steal
Max Level: 10
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Steals an item from a specified target.
If target's DEX is higher than the caster, the success rate of stealing an item is decreased.
This skill can't be used on Boss monster and Players.
[Lv 1]: 8% base chance
[Lv 2]: 14% base chance
[Lv 3]: 20% base chance
[Lv 4]: 26% base chance
[Lv 5]: 32% base chance
[Lv 6]: 38% base chance
[Lv 7]: 44% base chance
[Lv 8]: 50% base chance
[Lv 9]: 56% base chance
[Lv 10]: 62% base chance
LvSP CostRange
1101 cell
2101 cell
3101 cell
4101 cell
5101 cell
6101 cell
7101 cell
8101 cell
9101 cell
10101 cell
  Hiding
Max Level: 10
Requirement: Steal 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Hides under the ground to avoid enemy attack.
Detection skills can cancel Hiding status.
Demon, Insect and Boss monsters can detect character in Hiding status.
Can be canceled by using the skill again.
[Lv 1]: 30 sec, Drains 1 SP per 5 sec
[Lv 2]: 60 sec, Drains 1 SP per 6 sec
[Lv 3]: 90 sec, Drains 1 SP per 7 sec
[Lv 4]: 120 sec, Drains 1 SP per 8 sec
[Lv 5]: 150 sec, Drains 1 SP per 9 sec
[Lv 6]: 180 sec, Drains 1 SP per 10 sec
[Lv 7]: 210 sec, Drains 1 SP per 11 sec
[Lv 8]: 240 sec, Drains 1 SP per 12 sec
[Lv 9]: 270 sec, Drains 1 SP per 13 sec
[Lv 10]: 300 sec, Drains 1 SP per 14 sec
LvSP CostDurationRange
11030s1 cell
21060s1 cell
31090s1 cell
410120s1 cell
510150s1 cell
610180s1 cell
710210s1 cell
810240s1 cell
910270s1 cell
10105 min1 cell
  Envenom
Max Level: 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Deals Poison elemental damage to a target that has a chance of inflicting Poison status.
Target in Poison status receives certain damage according MaxHP every second and reduced physical defense by 25%.
Envenom inflicts normal damage, but gets additional Mastery ATK according skill level.
[Lv 1]: Mastery ATK +15, 14% Poison chance
[Lv 2]: Mastery ATK +30, 18% Poison chance
[Lv 3]: Mastery ATK +45, 22% Poison chance
[Lv 4]: Mastery ATK +60, 26% Poison chance
[Lv 5]: Mastery ATK +75, 30% Poison chance
[Lv 6]: Mastery ATK +90, 34% Poison chance
[Lv 7]: Mastery ATK +105, 38% Poison chance
[Lv 8]: Mastery ATK +120, 42% Poison chance
[Lv 9]: Mastery ATK +135, 46% Poison chance
[Lv 10]: Mastery ATK +150, 50% Poison chance
LvSP CostRange
112Weapon range +1
212Weapon range +1
312Weapon range +1
412Weapon range +1
512Weapon range +1
612Weapon range +1
712Weapon range +1
812Weapon range +1
912Weapon range +1
1012Weapon range +1
  Detoxify
Max Level: 1
Requirement: Envenom 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Removes Poison status from a targeted character.
LvSP CostRange
1109 cells

Extended Super Novice

Skills
  Impositio Manus
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Blesses others by placing your hands on their head.
Increases ATK and MATK of yourself and nearby party members for 120 seconds.
[Lv 1]: ATK/MATK +5,
[Lv 2]: ATK/MATK +10
[Lv 3]: ATK/MATK +15
[Lv 4]: ATK/MATK +20
[Lv 5]: ATK/MATK +25
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDuration
1590.5s1s1s30s120s
2620.5s1s1s30s120s
3650.5s1s1s30s120s
4680.5s1s1s30s120s
5710.5s1s1s30s120s
  Aspersio
Max Level: 5
Requirement: Aqua Benedicta 1, Impositio Manus 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Endows the targeted player's weapon with the Holy elemental for the skill's duration.
Consumes 1 Holy Water.
[Lv 1]: Duration: 10 minutes
[Lv 2]: Duration: 15 minutes
[Lv 3]: Duration: 20 minutes
[Lv 4]: Duration: 25 minutes
[Lv 5]: Duration: 30 minutes
LvSP CostItemsAfter Cast DelayDurationRange
114Holy Water x12s240s9 cells
218Holy Water x12s8 min9 cells
322Holy Water x12s12 min9 cells
426Holy Water x12s16 min9 cells
530Holy Water x12s20 min9 cells
  Sanctuary
Max Level: 10
Requirement: Heal 1
Skill Form: Active
Type: Recovery
Target: Ground
Description: Creates a Holy area on the ground that will provide continuous HP restoration for the skill's duration.
The duration, Recovery Amount and maximum amount of targets depends on the skill's level.
If an Undead or Demon monster steps on it, it inflicts magical damage equal to half of the Recovery Amount and knocks it back two cells.
Consumes 1 Blue Gemstone.
[Lv 1]: Targets: 4, Healing: 100, Lasts 4 sec
[Lv 2]: Targets: 5, Healing: 200, Lasts 7 sec
[Lv 3]: Targets: 6, Healing: 300, Lasts 10 sec
[Lv 4]: Targets: 7, Healing: 400, Lasts 13 sec
[Lv 5]: Targets: 8, Healing: 500, Lasts 16 sec
[Lv 6]: Targets: 9, Healing: 600, Lasts 19 sec
[Lv 7]: Targets: 10, Healing: 777, Lasts 22 sec
[Lv 8]: Targets: 11, Healing: 777, Lasts 25 sec
[Lv 9]: Targets: 12, Healing: 777, Lasts 28 sec
[Lv 10]: Targets: 13, Healing: 777, Lasts 31 sec
LvSP CostItemsFixed CastVariable CastDurationRange
115Blue Gemstone x11s4s3.9s9 cells
218Blue Gemstone x11s4s6.9s9 cells
321Blue Gemstone x11s4s9.9s9 cells
424Blue Gemstone x11s4s12.9s9 cells
527Blue Gemstone x11s4s15.9s9 cells
630Blue Gemstone x11s4s18.9s9 cells
733Blue Gemstone x11s4s21.9s9 cells
836Blue Gemstone x11s4s24.9s9 cells
939Blue Gemstone x11s4s27.9s9 cells
1042Blue Gemstone x11s4s30.9s9 cells
  Status Recovery
Max Level: 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Cancels abnormal status effects such as Stun, Frozen, Burning or Stone Curse.
Inflicts Blind status on Undead monsters.
LvSP CostAfter Cast DelayRange
152s9 cells
  Magnificat
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Doubles the caster and party's SP regen for the duration of the skill.
[Lv 1]: Lasts 30 seconds
[Lv 2]: Lasts 45 seconds
[Lv 3]: Lasts 60 seconds
[Lv 4]: Lasts 75 seconds
[Lv 5]: Lasts 90 seconds
LvSP CostFixed CastVariable CastAfter Cast DelayDuration
1400.8s3.2s2s30s
2400.8s3.2s2s45s
3400.8s3.2s2s60s
4400.8s3.2s2s75s
5400.8s3.2s2s90s
  Gloria
Max Level: 5
Requirement: Kyrie Eleison 4, Magnificat 3
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Description: Adds 30 LUK to the caster and party members for the duration of the skill.
[Lv 1]: Lasts 10 seconds
[Lv 2]: Lasts 15 seconds
[Lv 3]: Lasts 20 seconds
[Lv 4]: Lasts 25 seconds
[Lv 5]: Lasts 30 seconds
LvSP CostAfter Cast DelayDuration
1202s10s
2202s15s
3202s20s
4202s25s
5202s30s
  Fire Pillar
Max Level: 10
Requirement: Fire Wall 1
Skill Form: Active
Type: Magical
Target: Ground
Description: Summons a pillar of flame on a targeted spot that will deal Fire elemental magic damage to enemies that come into contact with it.
If no one steps on it for 30 seconds, it will disappear.
You can place up to 5 Fire Pillars at once and consumes 1 Blue Gemstone with level 6 and above.
Also it can't be placed if there is an enemy standing on that cell already.
[Lv 1]: Hits: 3, AoE: 3x3 cells
[Lv 2]: Hits: 4, AoE: 3X3 cells
[Lv 3]: Hits: 5, AoE: 3X3 cells
[Lv 4]: Hits: 6, AoE: 3X3 cells
[Lv 5]: Hits: 7, AoE: 3X3 cells
[Lv 6]: Hits: 8, AoE: 7x7 cells
[Lv 7]: Hits: 9, AoE: 7x7 cells
[Lv 8]: Hits: 10 AoE: 7x7 cells
[Lv 9]: Hits: 11, AoE: 7x7 cells
[Lv 10]: Hits: 12, AoE: 7x7 Cells
LvSP CostItemsFixed CastVariable CastAfter Cast DelayDurationRange
175-0.48s1.92s1s30s9 cells
275-0.43s1.73s1s30s9 cells
375-0.38s1.54s1s30s9 cells
475-0.34s1.34s1s30s9 cells
575-0.29s1.15s1s30s9 cells
675Blue Gemstone x10.24s0.96s1s30s9 cells
775Blue Gemstone x10.19s0.77s1s30s9 cells
875Blue Gemstone x10.14s0.58s1s30s9 cells
975Blue Gemstone x10.1s0.38s1s30s9 cells
1075Blue Gemstone x10.05s0.19s1s30s9 cells
  Sightrasher
Max Level: 10
Requirement: Sight 1, Lightning Bolt 1
Skill Form: Active
Type: Magical
Target: Enemies around the caster
Description: Attacks enemies by shooting fireballs, which are first summoned by the Sight skill, in 8 directions that radiate away from the caster and inflicting Fire elemental magic damage as well as knockback the enemies by 2 cells.
[Lv 1]: MATK 120%
[Lv 2]: MATK 140%
[Lv 3]: MATK 160%
[Lv 4]: MATK 180%
[Lv 5]: MATK 200%
[Lv 6]: MATK 220%
[Lv 7]: MATK 240%
[Lv 8]: MATK 260%
[Lv 9]: MATK 280%
[Lv 10]: MATK 300%
LvSP CostFixed CastVariable CastAfter Cast DelayDuration
1350.08s0.32s2s0.5s
2370.08s0.32s2s0.5s
3390.08s0.32s2s0.5s
4410.08s0.32s2s0.5s
5430.08s0.32s2s0.5s
6450.08s0.32s2s0.5s
7470.08s0.32s2s0.5s
8490.08s0.32s2s0.5s
9510.08s0.32s2s0.5s
10530.08s0.32s2s0.5s
Active statusSight
  Meteor Storm
Max Level: 10
Requirement: Thunder Storm 1, Sightrasher 2
Skill Form: Active
Type: Magical
Target: Ground
Description: Summons meteors towards a targeted area to inflict 125% MATK Fire elemental magic damage upon enemies in an 13x13 area and have a chance to cause Stun.
Each meteorite has a range of 7x7 cells and depending on skill level, the number of falling meteorites and the number of hits per meteorite are increased.
[Lv 1]: Meteorites: 2, Hits: 1, Stun Chance: 3%
[Lv 2]: Meteorites: 3, Hits: 1, Stun Chance: 6%
[Lv 3]: Meteorites: 3, Hits: 2, Stun Chance: 9%
[Lv 4]: Meteorites: 4, Hits: 2, Stun Chance: 12%
[Lv 5]: Meteorites: 4, Hits: 3, Stun Chance: 15%
[Lv 6]: Meteorites: 5, Hits: 3, Stun Chance: 18%
[Lv 7]: Meteorites: 5, Hits: 4, Stun Chance: 21%
[Lv 8]: Meteorites: 6, Hits: 4, Stun Chance: 24%
[Lv 9]: Meteorites: 6, Hits: 5, Stun Chance: 27%
[Lv 10]: Meteorites: 7, Hits: 5, Stun Chance: 30%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRange
1201.5s6.3s1s2.5s2s9 cells
2241.5s6.3s1s3s3s9 cells
3301.5s6.3s1s3.5s3s9 cells
4341.5s6.3s1s4s4s9 cells
5401.5s6.3s1s4.5s4s9 cells
6441.5s6.3s1s5s5s9 cells
7501.5s6.3s1s5.5s5s9 cells
8541.5s6.3s1s6s6s9 cells
9601.5s6.3s1s6.5s6s9 cells
10641.5s6.3s1s7s7s9 cells
  Jupitel Thunder
Max Level: 10
Requirement: Napalm Beat 1, Lightning Bolt 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Fires a ball of crackling lightning that inflicts 100% MATK Wind elemental magic damage and knock back the targeted enemy.
The number of hits increases with the skill level.
[Lv 1]: Hits: 3
[Lv 2]: Hits: 4
[Lv 3]: Hits: 5
[Lv 4]: Hits: 6
[Lv 5]: Hits: 7
[Lv 6]: Hits: 8
[Lv 7]: Hits: 9
[Lv 8]: Hits: 10
[Lv 9]: Hits: 11
[Lv 10]: Hits: 12
LvSP CostFixed CastVariable CastRange
1200.5s2s9 cells
2230.5s2.2s9 cells
3260.5s2.4s9 cells
4290.5s2.6s9 cells
5320.5s2.8s9 cells
6350.5s3s9 cells
7380.5s3.2s9 cells
8410.5s3.4s9 cells
9440.5s3.6s9 cells
10470.5s3.8s9 cells
  Lord of Vermilion
Max Level: 10
Requirement: Thunder Storm 1, Jupitel Thunder 5
Skill Form: Active
Type: Magical
Target: Ground
Description: Collects and drops lightning strikes on the ground in an 13x13 area around a designated cell, inflicting Wind elemental magic damage and probably cause Blind status.
The chance of causing Blind status is reduced by the immunity of the targets.
[Lv 1]: MATK 500%, Blind Chance: 15%
[Lv 2]: MATK 600%, Blind Chance: 20%
[Lv 3]: MATK 700%, Blind Chance: 25%
[Lv 4]: MATK 800%, Blind Chance: 30%
[Lv 5]: MATK 900%, Blind Chance: 35%
[Lv 6]: MATK 1000%, Blind Chance: 40%
[Lv 7]: MATK 1100%, Blind Chance: 45%
[Lv 8]: MATK 1200%, Blind Chance: 50%
[Lv 9]: MATK 1300%, Blind Chance: 55%
[Lv 10]: MATK 1400%, Blind Chance: 60%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRange
1601.5s6.3s1s5s1s9 cells
2641.5s6.1s1s5s1s9 cells
3681.5s5.9s1s5s1s9 cells
4721.5s5.7s1s5s1s9 cells
5761.5s5.5s1s5s1s9 cells
6801.5s5.3s1s5s1s9 cells
7841.5s5.1s1s5s1s9 cells
8881.5s4.9s1s5s1s9 cells
9921.5s4.7s1s5s1s9 cells
10961.5s4.5s1s5s1s9 cells
  Water Ball
Max Level: 5
Requirement: Cold Bolt 1, Lightning Bolt 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Hurls spheres of water at high velocity at a targeted enemy.
Caster must be standing in Water in order to cast Water Ball and cannot be used in an underwater map.
Detection range of Water cells increases with skill level and can be used on skill effects such as Deluge.
[Lv 1]: MATK 130% each Hit, Water Cells: 1x1
[Lv 2]: MATK 160% each Hit, Water Cells: 3x3
[Lv 3]: MATK 190% each Hit, Water Cells: 3x3
[Lv 4]: MATK 220% each Hit, Water Cells: 5x5
[Lv 5]: MATK 250% each Hit, Water Cells: 5x5
LvSP CostFixed CastVariable CastDurationRange
1150.16s0.64s10s9 cells
2200.32s1.28s10s9 cells
3200.48s1.92s10s9 cells
4250.64s2.56s10s9 cells
5250.8s3.2s10s9 cells
RequiresOn water
  Ice Wall
Max Level: 10
Requirement: Stone Curse 1, Frost Diver 1
Skill Form: Active
Type: Supportive
Target: Ground
Description: Creates a frozen wall of ice in 1x5 cells that will block enemies, but it can be destroyed using attacks.
The HP of the Ice Wall depends on skill level and when placed, it's HP is reduced by 50 per second.
It will disappear when it's HP reaches zero.
[Lv 1]: Ice Wall HP: 400
[Lv 2]: Ice Wall HP: 600
[Lv 3]: Ice Wall HP: 800
[Lv 4]: Ice Wall HP: 1000
[Lv 5]: Ice Wall HP: 1200
[Lv 6]: Ice Wall HP: 1400
[Lv 7]: Ice Wall HP: 1600
[Lv 8]: Ice Wall HP: 1800
[Lv 9]: Ice Wall HP: 2000
[Lv 10]: Ice Wall HP: 2200
LvSP CostRange
1209 cells
2209 cells
3209 cells
4209 cells
5209 cells
6209 cells
7209 cells
8209 cells
9209 cells
10209 cells
  Frost Nova
Max Level: 10
Requirement: Frost Diver 1, Ice Wall 1
Skill Form: Active
Type: Magical
Target: Enemies around the caster
Description: Inflicts Water elemental magical damage to enemies within 5x5 cells of the caster and inflicts Freezing status.
Freezing chance and duration increases with the skill level.
[Lv 1]: Freezing Time: 1.5 seconds, Freeing Chance: 38%
[Lv 2]: Freezing Time: 3.0 seconds, Freeing Chance: 43%
[Lv 3]: Freezing Time: 4.5 seconds, Freeing Chance: 48%
[Lv 4]: Freezing time: 6.0 seconds, Freeing Chance: 53%
[Lv 5]: Freezing Time: 7.5 seconds, Freeing Chance: 58%
[Lv 6]: Freezing Time: 9.0 seconds, Freeing Chance: 63%
[Lv 7]: Freezing Time: 10.5 seconds, Freeing Chance: 68%
[Lv 8]: Freezing Time: 12.0 seconds, Freeing Chance: 73%
[Lv 9]: Freezing Time: 13.5 seconds, Freeing Chance: 78%
[Lv 10]: Freezing Time: 15.0 seconds, Freeing Chance: 83%
LvSP CostFixed CastVariable CastAfter Cast Delay
1450.16s0.64s0.2s
2430.16s0.64s0.2s
3410.14s0.58s0.2s
4390.14s0.58s0.2s
5370.13s0.51s0.2s
6350.13s0.51s0.2s
7330.11s0.45s0.2s
8310.11s0.45s0.2s
9290.1s0.38s0.2s
10270.1s0.38s0.2s
  Storm Gust
Max Level: 10
Requirement: Frost Diver 1, Jupitel Thunder 3
Skill Form: Active
Type: Magical
Target: Ground
Description: Summons a blizzard on the ground in an 11x11 area around an designated cell to inflict Water elemental magic damage on enemies.
The blizzard lasts for 4.5 seconds hitting once every 0.45 seconds and knocking back enemies by 2 cells.
Damaged targets have a certain chance to be inflicted with Freezing status and do not take damage while the Freezing status is active.
[Lv 1]: MATK 120% each Hit
[Lv 2]: MATK 170% each Hit
[Lv 3]: MATK 220% each Hit
[Lv 4]: MATK 270% each Hit
[Lv 5]: MATK 320% each Hit
[Lv 6]: MATK 370% each Hit
[Lv 7]: MATK 420% each Hit
[Lv 8]: MATK 470% each Hit
[Lv 9]: MATK 520% each Hit
[Lv 10]: MATK 570% each Hit
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRange
1781.5s4.5s1s6s4.5s9 cells
2781.5s4.7s1s6s4.5s9 cells
3781.5s4.9s1s6s4.5s9 cells
4781.5s5.1s1s6s4.5s9 cells
5781.5s5.3s1s6s4.5s9 cells
6781.5s5.5s1s6s4.5s9 cells
7781.5s5.7s1s6s4.5s9 cells
8781.5s5.9s1s6s4.5s9 cells
9781.5s6.1s1s6s4.5s9 cells
10781.5s6.3s1s6s4.5s9 cells
  Earth Spike
Max Level: 5
Requirement: Stone Curse 1
Requirement: Stone Curse 1
Requirement: Seismic Weapon 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Commands the ground beneath a targeted enemy to rise into spikes inflicting 200% MATK Earth elemental magic damage.
The number of hits increases with the skill level.
[Lv 1]: Hits: 1
[Lv 2]: Hits: 2
[Lv 3]: Hits: 3
[Lv 4]: Hits: 4
[Lv 5]: Hits: 5
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1140.4s0.8s1.4s9 cells
2180.6s1.4s1.4s9 cells
3220.8s2s1.4s9 cells
4261s2.6s1.4s9 cells
5301.2s3.2s1.4s9 cells
  Heaven's Drive
Max Level: 5
Requirement: Earth Spike 3
Requirement: Earth Spike 3
Requirement: Earth Spike 1
Skill Form: Active
Type: Magical
Target: Ground
Description: Commands the ground in a targeted area to rise into spikes in order to deal Earth elemental magic damage enemies within a 5x5 area.
If there is a target hidden in the ground within that range, it also deals damage to that target and releases it from Hiding.
[Lv 1]: MATK 125%
[Lv 2]: MATK 250%
[Lv 3]: MATK 375%
[Lv 4]: MATK 500%
[Lv 5]: MATK 625%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRange
1280.8s1.1s0.5s1s0.1s9 cells
2320.8s1.3s0.5s1s0.1s9 cells
3360.8s1.5s0.5s1s0.1s9 cells
4400.8s1.7s0.5s1s0.1s9 cells
5440.8s1.9s0.5s1s0.1s9 cells
  Quagmire
Max Level: 5
Requirement: Heaven's Drive 1
Skill Form: Active
Type: Debuff
Target: Ground
Description: Temporarily converts targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all targets by half.
AGI and DEX can be reduced maximum by 50.
Players will only receive half of the effect.
[Lv 1]: Lasts 5 seconds, AGI/DEX -10%
[Lv 2]: Lasts 10 seconds, AGI/DEX -20%
[Lv 3]: Lasts 15 seconds, AGI/DEX -30%
[Lv 4]: Lasts 20 seconds, AGI/DEX -40%
[Lv 5]: Lasts 25 seconds, AGI/DEX -50%
LvSP CostAfter Cast DelayDurationRange
151s5s9 cells
2101s10s9 cells
3151s15s9 cells
4201s20s9 cells
5251s25s9 cells
  Sense
Max Level: 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Reveals detailed information about a targeted monster to the caster and members in caster's party.
LvSP CostRange
1109 cells
  Hilt Binding
Max Level: 1
Skill Form: Passive
Description: Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%.
This skill also adds +1 STR and +4 Mastery ATK.
  Weaponry Research
Max Level: 10
Requirement: Hilt Binding 1
Skill Form: Passive
Description: Improves the HIT rate and Mastery ATK by improving the understanding of the weapon.
[Lv 1]: HIT +2, Mastery ATK +2
[Lv 2]: HIT +4, Mastery ATK +4
[Lv 3]: HIT +6, Mastery ATK +6
[Lv 4]: HIT +8, Mastery ATK +8
[Lv 5]: HIT +10, Mastery ATK +10
[Lv 6]: HIT +12, Mastery ATK +12
[Lv 7]: HIT +14, Mastery ATK +14
[Lv 8]: HIT +16, Mastery ATK +16
[Lv 9]: HIT +18, Mastery ATK +18
[Lv 10]: HIT +20, Mastery ATK +20
  Repair Weapon
Max Level: 1
Requirement: Weaponry Research 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Repairs a broken weapon.
Name of weapons that have been damaged are displayed in red color.
Armor: Steel Level 1 Weapon: Iron Ore Level 2 Weapon: Iron Level 3 Weapon: Steel Level 4 Weapon: Rough Oridecon
LvSP CostFixed CastVariable CastRange
1302.5s2.5s2 cells
  Skid Trap
Max Level: 5
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range which will make an enemy slide in the direction that the caster was facing at the moment the trap was set.
Consumes 1 Trap.
[Lv 1]: 6 cell sliding range, 300 seconds
[Lv 2]: 7 cell sliding range, 240 seconds
[Lv 3]: 8 cell sliding range, 180 seconds
[Lv 4]: 9 cell sliding range, 120 seconds
[Lv 5]: 10 cell sliding range, 60 seconds
LvSP CostItemsDurationRange
110Trap x15 min3 cells
210Trap x1240s3 cells
310Trap x1180s3 cells
410Trap x1120s3 cells
510Trap x160s3 cells
  Land Mine
Max Level: 5
Skill Form: Active
Type: Trap (Hidden)
Target: Ground
Description: Sets a trap with a 3x3 range which will explode once an enemy steps on it.
Damage increases according to skill level, caster's Base Level, DEX and INT.
A trap that has not been stepped on is released after the duration expires and returns the Trap.
Consumes 1 Trap.
[Lv 1]: Lasts 200 seconds
[Lv 2]: Lasts 160 seconds
[Lv 3]: Lasts 120 seconds
[Lv 4]: Lasts 80 seconds
[Lv 5]: Lasts 40 seconds
LvSP CostItemsFixed CastVariable CastAfter Cast DelayDurationRange
110Trap x10.3s0.5s1s200s3 cells
210Trap x10.3s0.5s1s160s3 cells
310Trap x10.3s0.5s1s120s3 cells
410Trap x10.3s0.5s1s80s3 cells
510Trap x10.3s0.5s1s40s3 cells
  Beastbane
Max Level: 10
Skill Form: Passive
Description: Increases Mastery ATK against Brute and Insect race monsters.
[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
  Enchant Poison
Max Level: 10
Requirement: Envenom 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Temporarily coats equipped weapon of yourself or ally with the Poison elemental.
Poison coated weapons have a chance of inflicting the target with the Poison status.
The effect will be canceled if the weapon has been exchanged or removed.
[Lv 1]: Lasts 30 seconds
[Lv 2]: Lasts 45 seconds
[Lv 3]: Lasts 60 seconds
[Lv 4]: Lasts 75 seconds
[Lv 5]: Lasts 90 seconds
[Lv 6]: Lasts 105 seconds
[Lv 7]: Lasts 120 seconds
[Lv 8]: Lasts 135 seconds
[Lv 9]: Lasts 150 seconds
[Lv 10]: Lasts 165 seconds
LvSP CostDurationRange
12030s1 cell
22045s1 cell
32060s1 cell
42075s1 cell
52090s1 cell
620105s1 cell
720120s1 cell
820135s1 cell
920150s1 cell
1020165s1 cell
  Poison React
Max Level: 10
Requirement: Enchant Poison 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Once this skill activated, the caster will automatically retaliate normal attack with Envenom.
If you've learned Double Attack, your Counterattack chance is doubled.
If the enemy uses Poison elemental attack, the caster will reflect the damage instead.
[Lv 1]: ATK 130%, Counters: 1
[Lv 2]: ATK 160%, Counters: 1
[Lv 3]: ATK 190%, Counters: 2
[Lv 4]: ATK 220%, Counters: 2
[Lv 5]: ATK 250%, Counters: 3
[Lv 6]: ATK 280%, Counters: 3
[Lv 7]: ATK 310%, Counters: 4
[Lv 8]: ATK 340%, Counters: 4
[Lv 9]: ATK 370%, Counters: 5
[Lv 10]: ATK 400%, Counters: 5
LvSP CostDuration
12520s
23025s
33530s
44035s
54540s
65045s
75550s
86055s
94560s
104560s
  Venom Dust
Max Level: 10
Requirement: Enchant Poison 5
Skill Form: Active
Type: Trap (Visible)
Target: Ground
Description: Contaminates a targeted 3x3 area with toxin that will inflict the Poison status on enemies that come into contact with it.
Consumes 1 Red Gemstone.
[Lv 1]: Lasts 5 seconds
[Lv 2]: Lasts 10 seconds
[Lv 3]: Lasts 15 seconds
[Lv 4]: Lasts 20 seconds
[Lv 5]: Lasts 25 seconds
[Lv 6]: Lasts 30 seconds
[Lv 7]: Lasts 35 seconds
[Lv 8]: Lasts 40 seconds
[Lv 9]: Lasts 45 seconds
[Lv 10]: Lasts 50 seconds
LvSP CostItemsDurationRange
120Red Gemstone x15s2 cells
220Red Gemstone x110s2 cells
320Red Gemstone x115s2 cells
420Red Gemstone x120s2 cells
520Red Gemstone x125s2 cells
620Red Gemstone x130s2 cells
720Red Gemstone x135s2 cells
820Red Gemstone x140s2 cells
920Red Gemstone x145s2 cells
1020Red Gemstone x150s2 cells
  Venom Splasher
Max Level: 10
Requirement: Poison React 5, Venom Dust 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Plants a time bomb on an target, which explodes after a certain time with a 5x5 radius dealing physical damage around and inflict Poison status by chance.
The chance is decreased by the targets immunity.
[Lv 1]: ATK 500%, Timer: 11 seconds
[Lv 2]: ATK 600%, Timer: 10 seconds
[Lv 3]: ATK 700%, Timer: 9 seconds
[Lv 4]: ATK 800%, Timer: 8 seconds
[Lv 5]: ATK 900%, Timer: 7 seconds
[Lv 6]: ATK 1000%, Timer: 6 seconds
[Lv 7]: ATK 1100%, Timer: 5 seconds
[Lv 8]: ATK 1200%, Timer: 4 seconds
[Lv 9]: ATK 1300%, Timer: 3 seconds
[Lv 10]: ATK 1400%, Timer: 2 seconds
LvSP CostFixed CastVariable CastCool DownDurationRange
1120.5s0.5s11s11s1 cell
2140.5s0.5s10s10s1 cell
3160.5s0.5s9s9s1 cell
4180.5s0.5s8s8s1 cell
5200.5s0.5s7s7s1 cell
6220.5s0.5s6s6s1 cell
7240.5s0.5s5s5s1 cell
8260.5s0.5s4s4s1 cell
9280.5s0.5s3s3s1 cell
10300.5s0.5s2s2s1 cell
  Snatcher (Gank)
Max Level: 10
Requirement: Steal 1
Skill Form: Passive
Description: Automatically steals items from a monster while attacking it with physical melee attacks.
The success rate of stealing items is affected by the skill level of the Thief skill, Steal and by this skill's level.
[Lv 1]: Steal Chance: 7%
[Lv 2]: Steal Chance: 8%
[Lv 3]: Steal Chance: 10%
[Lv 4]: Steal Chance: 11%
[Lv 5]: Steal Chance: 13%
[Lv 6]: Steal Chance: 14%
[Lv 7]: Steal Chance: 16%
[Lv 8]: Steal Chance: 17%
[Lv 9]: Steal Chance: 19%
[Lv 10]: Steal Chance: 20%
  Steal Coin (Mug)
Max Level: 10
Requirement: Snatcher 4
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Steals Zeny from monsters.
It's success rate rises as the skill level is increased.
Zeny can only be stolen once from each monster and using this skill will draw the target monster's aggression.
The chance to steal Zenny is increased by the caster's DEX and LUK, depending on the level difference from the target.
This skill is only available to regular monsters.
[Lv 1]: Success Chance: 1%
[Lv 2]: Success Chance: 2%
[Lv 3]: Success Chance: 3%
[Lv 4]: Success Chance: 4%
[Lv 5]: Success Chance: 5%
[Lv 6]: Success Chance: 6%
[Lv 7]: Success Chance: 7%
[Lv 8]: Success Chance: 8%
[Lv 9]: Success Chance: 9%
[Lv 10]: Success Chance: 10%
LvSP CostAfter Cast DelayRange
1150.5s1 cell
2150.5s1 cell
3150.5s1 cell
4150.5s1 cell
5150.5s1 cell
6150.5s1 cell
7150.5s1 cell
8150.5s1 cell
9150.5s1 cell
10150.5s1 cell
  Back Stab
Max Level: 10
Requirement: Steal Coin 4
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Back Stab teleports the caster immediatly behind the enemy to deal physical melee damage.
This skill's accuracy depends on it's skill level.
When used with a Bow class weapon this skill's damage is reduced by half.
When equipped with a Dagger class weapon damage occurs twice.
Back Stab can't be used when in Hiding status.
[Lv 1]: ATK 340%, ATK 170% with Bow
[Lv 2]: ATK 380%, ATK 190% with Bow
[Lv 3]: ATK 420%, ATK 210% with Bow
[Lv 4]: ATK 460%, ATK 230% with Bow
[Lv 5]: ATK 500%, ATK 250% with Bow
[Lv 6]: ATK 540%, ATK 270% with Bow
[Lv 7]: ATK 580%, ATK 290% with Bow
[Lv 8]: ATK 620%, ATK 310% with Bow
[Lv 9]: ATK 660%, ATK 330% with Bow
[Lv 10]: ATK 700%, ATK 350% with Bow
LvSP CostAfter Cast DelayCool DownDurationRange
1160.5s0.5s4.5sWeapon range
2160.5s0.5s4.5sWeapon range
3160.5s0.5s4.5sWeapon range
4160.5s0.5s4.5sWeapon range
5160.5s0.5s4.5sWeapon range
6160.5s0.5s4.5sWeapon range
7160.5s0.5s4.5sWeapon range
8160.5s0.5s4.5sWeapon range
9160.5s0.5s4.5sWeapon range
10160.5s0.5s4.5sWeapon range
  Tunnel Drive (Stalk)
Max Level: 5
Requirement: Hiding 1
Skill Form: Passive
Description: Enables Movement while in Hiding status.
Movement Speed is slower than normal walk.
[Lv 1]: Movement Speed: 26%
[Lv 2]: Movement Speed: 32%
[Lv 3]: Movement Speed: 38%
[Lv 4]: Movement Speed: 44%
[Lv 5]: Movement Speed: 50%
  Raid (Sightless Mind)
Max Level: 5
Requirement: Tunnel Drive 2, Back Stab 2
Skill Form: Active
Type: Physical Melee
Range: 7x7 AoE
Target: Enemies around the caster
Description: Only usable while in Hiding status and will cancel Hiding once used.
This attack has a chance of causing Stun and Blind effects on targets within an area of 7x7.
A successful hit will cause the enemy to receive 30% more damage for a certain number of hits.
However, Boss monsters receive only 15% more damage.
The chance to inflict Stun and Blind is reduced by the target's immunity.
[Lv 1]: ATK 200%, Blind & Stun Chance: 13%
[Lv 2]: ATK 350%, Blind & Stun Chance: 16%
[Lv 3]: ATK 500%, Blind & Stun Chance: 19%
[Lv 4]: ATK 650%, Blind & Stun Chance: 22%
[Lv 5]: ATK 800%, Blind & Stun Chance: 25%
LvSP CostDuration
1155s
2155s
3155s
4155s
5155s
Active statusHiding
  Axe Mastery
Max Level: 10
Skill Form: Passive
Description: Increases Mastery ATK with Axe and One-handed Sword class weapons.
[Lv 1]: Mastery ATK +3
[Lv 2]: Mastery ATK +6
[Lv 3]: Mastery ATK +9
[Lv 4]: Mastery ATK +12
[Lv 5]: Mastery ATK +15
[Lv 6]: Mastery ATK +18
[Lv 7]: Mastery ATK +21
[Lv 8]: Mastery ATK +24
[Lv 9]: Mastery ATK +27
[Lv 10]: Mastery ATK +30
  Faith
Max Level: 10
Skill Form: Passive
Description: Increase your MaxHP and resistance against Holy property attacks.
[Lv 1]: MaxHP +200, Holy Resistance: +5%
[Lv 2]: MaxHP +400, Holy Resistance: +10%
[Lv 3]: MaxHP +600, Holy Resistance: +15%
[Lv 4]: MaxHP +800, Holy Resistance: +20%
[Lv 5]: MaxHP +1000, Holy Resistance: +25%
[Lv 6]: MaxHP +1200, Holy Resistance: +30%
[Lv 7]: MaxHP +1400, Holy Resistance: +35%
[Lv 8]: MaxHP +1600, Holy Resistance: +40%
[Lv 9]: MaxHP +1800, Holy Resistance: +45%
[Lv 10]: MaxHP +2000, Holy Resistance: +50%
  Auto Guard
Max Level: 10
Skill Form: Active
Type: Supportive
Target: Self
Dispellable: Dispell, Clearance, Banishing
Description: Activate the Auto Guard status, enabling you to block any physical attacks for 500 seconds.
Whenever this skill blocks an enemies attack, you will be immobilized for a short time.
Casting this skill again will cancel the Auto Guard status.
Requires Shield.
[Lv 1]: Block Chance: 5%, Immobilize 0.3s
[Lv 2]: Block Chance: 10%, Immobilize 0.3s
[Lv 3]: Block Chance: 14%, Immobilize 0.3s
[Lv 4]: Block Chance: 18%, Immobilize 0.3s
[Lv 5]: Block Chance: 21%, Immobilize 0.3s
[Lv 6]: Block Chance: 24%, Immobilize 0.2s
[Lv 7]: Block Chance: 26%, Immobilize 0.2s
[Lv 8]: Block Chance: 28%, Immobilize 0.2s
[Lv 9]: Block Chance: 29%, Immobilize 0.2s
[Lv 10]: Block Chance: 30%, Immobilize 0.1s
LvSP CostDuration
1125 min
2145 min
3165 min
4185 min
5205 min
6225 min
7245 min
8265 min
9285 min
10305 min
RequiresShield
  Shield Charge
Max Level: 5
Requirement: Auto Guard 5
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Description: Smash your shield into an enemy, knocking them back a few cells, with a chance of causing the Stun status.
Requires Shield.
[Lv 1]: ATK 120%, Stun: 20%, Knockback: 5 cell
[Lv 2]: ATK 140%, Stun: 25%, Knockback: 6 cell
[Lv 3]: ATK 160%, Stun: 30%, Knockback: 7 cell
[Lv 4]: ATK 180%, Stun: 35%, Knockback: 8 cell
[Lv 5]: ATK 200%, Stun: 40%, Knockback: 9 cell
LvSP CostRange
1103 cells
2103 cells
3103 cells
4103 cells
5103 cells
RequiresShield
  Shield Boomerang
Max Level: 5
Requirement: Shield Charge 3
Skill Form: Active
Type: Physical Ranged
Property: Neutral
Target: Enemy
Description: Throw your shield like a boomerang to deal ranged damage to target enemy.
This skill gains bonus damage equal to [ ShieldRefine x 10 ] This skill is not affected by Mastery ATK.
Requires Shield.
[Lv 1]: ATK 80%, Range: 3 cells
[Lv 2]: ATK 160%, Range: 5 cells
[Lv 3]: ATK 240%, Range: 7 cells
[Lv 4]: ATK 320%, Range: 9 cells
[Lv 5]: ATK 400%, Range: 11 cells
LvSP CostAfter Cast DelayRange
1120.7s3 cells
2120.7s5 cells
3120.7s7 cells
4120.7s9 cells
5120.7s11 cells
RequiresShield
  Holy Cross
Max Level: 10
Requirement: Faith 7
Skill Form: Active
Type: Physical Melee
Property: Holy
Target: Enemy
Description: Strike an enemy in a cross motion, hitting them with Holy property damage.
There is a (3 x SkillLv)% chance to cause the Blind status to any enemies hit.
Damage is increased when using a Two Handed weapon.
[Lv 1]: One Hand ATK 135%, Two Hand 270%
[Lv 2]: One Hand ATK 170%, Two Hand 340%
[Lv 3]: One Hand ATK 205%, Two Hand 410%
[Lv 4]: One Hand ATK 240%, Two Hand 480%
[Lv 5]: One Hand ATK 275%, Two Hand 550%
[Lv 6]: One Hand ATK 310%, Two Hand 620%
[Lv 7]: One Hand ATK 345%, Two Hand 690%
[Lv 8]: One Hand ATK 380%, Two Hand 760%
[Lv 9]: One Hand ATK 415%, Two Hand 830%
[Lv 10]: One Hand ATK 450%, Two Hand 900%
LvSP CostRange
111Weapon range +1
212Weapon range +1
313Weapon range +1
414Weapon range +1
515Weapon range +1
616Weapon range +1
717Weapon range +1
818Weapon range +1
919Weapon range +1
1020Weapon range +1
  Iron Hand
Max Level: 10
Requirement: Demon Bane 10, Divine Protection 10
Skill Form: Passive
Description: Increases Mastery ATK with Bare Hands and Knuckle class weapons.
[Lv 1]: Mastery ATK +3
[Lv 2]: Mastery ATK +6
[Lv 3]: Mastery ATK +9
[Lv 4]: Mastery ATK +12
[Lv 5]: Mastery ATK +15
[Lv 6]: Mastery ATK +18
[Lv 7]: Mastery ATK +21
[Lv 8]: Mastery ATK +24
[Lv 9]: Mastery ATK +27
[Lv 10]: Mastery ATK +30
  Call Spirits
Max Level: 5
Requirement: Iron Hand 2
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a Spirit Sphere, which can be used to amplify different skill abilities.
Each Spirit Sphere adds 3 Mastery ATK.
[Lv 1]: Maximum Spirit Spheres: 1
[Lv 2]: Maximum Spirit Spheres: 2
[Lv 3]: Maximum Spirit Spheres: 3
[Lv 4]: Maximum Spirit Spheres: 4
[Lv 5]: Maximum Spirit Spheres: 5
LvSP CostFixed CastVariable CastDuration
180.5s0.5s10 min
280.5s0.5s10 min
380.5s0.5s10 min
480.5s0.5s10 min
580.5s0.5s10 min
  Absorp Spirits
Max Level: 1
Requirement: Call Spirits 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Absorbs certain amount of SP from a Spirit Sphere, which can be stolen from other Monks during PvP and WoE.
When used on monsters, this skill has a 20% chance to give the caster an amount of SP that is determined by the level of the targeted monster.
Ineffective against Boss monsters and WoE Guardians.
LvSP CostFixed CastRange
150.5s9 cells
  Explosion Spirits
Max Level: 5
Requirement: Absorp Spirits 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Temporarily increases caster's Critical rate for 180 seconds.
During the Explosion Spirits status, SP regen is reduced by 50%.
Consumes 5 Spirit Spheres.
[Lv 1]: Critical +10
[Lv 2]: Critical +12.5
[Lv 3]: Critical +15
[Lv 4]: Critical +17.5
[Lv 5]: Critical +20
LvSP CostSpirit SpheresDuration
1155180s
2155180s
3155180s
4155180s
5155180s
  Magic Crasher
Max Level: 1
Requirement: Increase SP Recovery 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Inflicts Neutral elemental damage that is equal to the MATK of the caster and is affected by the target's Defense.
LvSP CostFixed CastVariable CastAfter Cast DelayRange
180.06s0.24s0.3s9 cells
  Dangerous Soul Collect (Zen)
Max Level: 1
Requirement: Explosion Spirits 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons 5 Spirit Spheres at once.
The Fixed Casting Time of this skill is 1 second.
LvSP CostFixed CastDuration
1201s10 min
  Breakthrough
Max Level: 5
Skill Form: Passive
Description: Extreme physical skills obtained through steady training.
MaxHP, MaxSP, Mastery ATK and Healing amount increases per level.
[Lv 1]: Mastery ATK +15, MaxHP +350, MaxSP +30, Healing Amount +2%
[Lv 2]: Mastery ATK +30, MaxHP +700 MaxSP +60, Healing Amount +4%
[Lv 3]: Mastery ATK +45, MaxHP +1050 MaxSP +90, Healing Amount +6%
[Lv 4]: Mastery ATK +60, MaxHP +1400 MaxSP +120, Healing Amount +8%
[Lv 5]: Mastery ATK +100, MaxHP +2000 MaxSP +200, Healing Amount +10%
  Angel, Help me!
Max Level: 1
Skill Form: Active
Type: Recovery
Target: Caster and Party Members
Description: I can feel the angel's desire to save Novices in crisis.
Recovers HP and SP of party members within 15x15 including caster.
[Lv 1]: HP Recovery per second: 1000, SP Recovery per second: 350, Lasts 20 seconds, Cooldown: 300 seconds
LvCool DownDuration
15 min20s
  Transcendence
Max Level: 5
Skill Form: Passive
Description: Extreme mental skills obtained through steady training.
MaxHP, MaxSP, MATK and Healing amount increases per level.
[Lv 1]: MATK +15, MaxHP +350, MaxSP +30, Healing Amount +2%
[Lv 2]: MATK +30, MaxHP +700, MaxSP +60, Healing Amount +4%
[Lv 3]: MATK +45, MaxHP +1050, MaxSP +90, Healing Amount +6%
[Lv 4]: MATK +60, MaxHP +1400, MaxSP +120, Healing Amount +8%
[Lv 5]: MATK +100, MaxHP +2000, MaxSP +200, Healing Amount +10%

Hyper Novice

Skills
  Self Study Tactics
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: Improves the knowledge of physical techniques, increasing P.ATK and the damage of various physical skills.
Increases damage of Double Bowling Bash, Mega Sonic Blow, Spiral Pierce Max by (Skill Level +5)% and Shield Chain Rush by (Skill Level x2+10)%.
[Lv 1]: P.ATK +1
[Lv 2]: P.ATK +2
[Lv 3]: P.ATK +3
[Lv 4]: P.ATK +4
[Lv 5]: P.ATK +5
[Lv 6]: P.ATK +6
[Lv 7]: P.ATK +7
[Lv 8]: P.ATK +8
[Lv 9]: P.ATK +9
[Lv 10]: P.ATK +10
  Self Study Sorcery
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: Improves the knowledge of magical techniques, increasing S.MATK and the damage of various magical skills.
Increases damage of Meteor Storm Buster (Fall Damage), Jupitel Thunderstorm, Jack Frost Nova (Explosion Damage), Hell's Drive, Ground Gravitation (Gravitation Field Damage) by (Skill Level)% and Napalm Vulcan Strike by (Skill Level x2)%.
[Lv 1]: S.MATK +1
[Lv 2]: S.MATK +2
[Lv 3]: S.MATK +3
[Lv 4]: S.MATK +4
[Lv 5]: S.MATK +5
[Lv 6]: S.MATK +6
[Lv 7]: S.MATK +7
[Lv 8]: S.MATK +8
[Lv 9]: S.MATK +9
[Lv 10]: S.MATK +10
  Double Bowling Bash
Max Level: 10
Requirement: Self Study Tactics 5
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Inflicts melee physical damage to the target and surrounding enemies within 9x9 cells and knocks them back.
The number of attacks increases according to the number of enemies within range, and attacks up to 5 times.
Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW.
The weapon can't be swapped for 1 second after using this skill.
[Lv 1]: ATK 650+(Tactics Lv x3)% per Hit
[Lv 2]: ATK 1050+(Tactics Lv x6)% per Hit
[Lv 3]: ATK 1450+(Tactics Lv x9)% per Hit
[Lv 4]: ATK 1850+(Tactics Lv x12)% per Hit
[Lv 5]: ATK 2250+(Tactics Lv x15)% per Hit
[Lv 6]: ATK 2650+(Tactics Lv x18)% per Hit
[Lv 7]: ATK 3050+(Tactics Lv x21)% per Hit
[Lv 8]: ATK 3450+(Tactics Lv x24)% per Hit
[Lv 9]: ATK 3850+(Tactics Lv x27)% per Hit
[Lv10]: ATK 4250+(Tactics Lv x30)% per Hit
LvSP CostFixed CastAfter Cast DelayCool DownRangeAP Recovery
1380.35s1s0.7s2 cells3
2410.35s1s0.7s2 cells3
3440.35s1s0.7s2 cells3
4470.35s1s0.7s2 cells3
5500.35s1s0.7s2 cells3
6530.35s1s0.7s2 cells3
7560.35s1s0.7s2 cells3
8590.35s1s0.7s2 cells3
9620.35s1s0.7s2 cells3
10650.35s1s0.7s2 cells3
  Mega Sonic Blow
Max Level: 10
Requirement: Double Bowling Bash 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Inflicts powerful melee physical damage to the target and has a chance to inflict Stun status.
The Stun chance and duration are affected by target's resistance to status abnormalities.
Doubles damage to the target whose HP is less than 50%.
Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW.
This skill has a chance to inflict half of the total Critical Damage based on the caster's Critical chance.
[Lv 1]: ATK 1650+(Self Study Tactics Lv x5)%
[Lv 2]: ATK 2400+(Self Study Tactics Lv x10)%
[Lv 3]: ATK 3150+(Self Study Tactics Lv x15)%
[Lv 4]: ATK 3900+(Self Study Tactics Lv x20)%
[Lv 5]: ATK 4650+(Self Study Tactics Lv x25)%
[Lv 6]: ATK 5400+(Self Study Tactics Lv x30)%
[Lv 7]: ATK 6150+(Self Study Tactics Lv x35)%
[Lv 8]: ATK 6900+(Self Study Tactics Lv x40)%
[Lv 9]: ATK 7650+(Self Study Tactics Lv x45)%
[Lv10]: ATK 8400+(Self Study Tactics Lv x50)%
LvSP CostAfter Cast DelayCool DownRangeAP Recovery
1420.5s0.35s2 cells2
2440.5s0.35s2 cells2
3460.5s0.35s2 cells2
4480.5s0.35s2 cells2
5500.5s0.35s2 cells2
6520.5s0.35s2 cells2
7540.5s0.35s2 cells2
8560.5s0.35s2 cells2
9580.5s0.35s2 cells2
10600.5s0.35s2 cells2
  Shield Chain Rush
Max Level: 10
Requirement: Self Study Tactics 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Throws a shield, inflicting ranged physical damage at the target and surrounding enemies within 9x9 cells.
Enemies hit have their Movement Speed decreased by 20% for 5 seconds and the damage received by them is increased by 10% (excluding Boss class monsters).
Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW.
The weapon can't be swapped for 1.2 seconds after using this skill.
Requires a Shield.
[Lv 1]: ATK 1900+(Self Study Tactics Lv x3)%
[Lv 2]: ATK 3200+(Self Study Tactics Lv x6)%
[Lv 3]: ATK 4500+(Self Study Tactics Lv x9)%
[Lv 4]: ATK 5800+(Self Study Tactics Lv x12)%
[Lv 5]: ATK 7100+(Self Study Tactics Lv x15)%
[Lv 6]: ATK 8400+(Self Study Tactics Lv x18)%
[Lv 7]: ATK 9700+(Self Study Tactics Lv x21)%
[Lv 8]: ATK 11000+(Self Study Tactics Lv x24)%
[Lv 9]: ATK 12300+(Self Study Tactics Lv x27)%
[Lv10]: ATK 13600+(Self Study Tactics Lv x30)%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRangeAP Recovery
1350.3s1.2s0.5s0.35s5s7 cells2
2380.3s1.2s0.5s0.35s5s7 cells2
3410.3s1.2s0.5s0.35s5s7 cells2
4440.3s1.2s0.5s0.35s5s7 cells2
5470.3s1.2s0.5s0.35s5s7 cells2
6500.3s1.2s0.5s0.35s5s7 cells2
7530.3s1.2s0.5s0.35s5s7 cells2
8560.3s1.2s0.5s0.35s5s7 cells2
9590.3s1.2s0.5s0.35s5s7 cells2
10620.3s1.2s0.5s0.35s5s7 cells2
RequiresShield
  Spiral Pierce Max
Max Level: 10
Requirement: Shield Chain Rush 7
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Description: Inflicts ranged physical damage with a powerful spinning stab to a target.
The damage factor depends on the target's size.
(Small: x1.5 / Medium: x1.3 / Large: x1.2) Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW.
Base damage is increased by 5% every 1 POW.
[Lv 1]: ATK (2500+ (Self Study Tactics Lv x3)x Damage Factor)%
[Lv 2]: ATK (4000+ (Self Study Tactics Lv x6)x Damage Factor)%
[Lv 3]: ATK (5500+ (Self Study Tactics Lv x9)x Damage Factor)%
[Lv 4]: ATK (7000+ (Self Study Tactics Lv x12)x Damage Factor)%
[Lv 5]: ATK (8500+ (Self Study Tactics Lv x15)x Damage Factor)%
[Lv 6]: ATK (10000+ (Self Study Tactics Lv x18)x Damage Factor)%
[Lv 7]: ATK (11500+ (Self Study Tactics Lv x21)x Damage Factor)%
[Lv 8]: ATK (13000+ (Self Study Tactics Lv x24)x Damage Factor)%
[Lv 9]: ATK (14500+ (Self Study Tactics Lv x27)x Damage Factor)%
[Lv 10]: ATK (16000+ (Self Study Tactics Lv x30)x Damage Factor)%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1370.3s1s0.5s0.35s7 cells2
2390.3s1s0.5s0.35s7 cells2
3410.3s1s0.5s0.35s7 cells2
4430.3s1s0.5s0.35s7 cells2
5450.3s1s0.5s0.35s7 cells2
6470.3s1s0.5s0.35s7 cells2
7490.3s1s0.5s0.35s7 cells2
8510.3s1s0.5s0.35s7 cells2
9530.3s1s0.5s0.35s7 cells2
10550.3s1s0.5s0.35s7 cells2
  Meteor Storm Buster
Max Level: 10
Requirement: Self Study Sorcery 5
Skill Form: Active
Type: Magical
Target: Ground
Description: Drops meteorites at random locations within 9x9 cells on the ground, inflicting Fire elemental magic damage to enemies within 5x5 cells and has a chance to inflict Stun status.
Afterwards, it explodes, inflicting secondary Fire elemental magic damage.
The Stun chance and duration are affected by the target's resistance to status abnormalities.
Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.
Base damage is increased by 3% every 1 SPL.
The number of meteorites ranges from 3~6 depending on the skill level.
[Lv 1]: MATK 620+(Sorcery Lv x5)% Explosion: MATK 610+(Sorcery Lv x5)%, AoE: 7x7 cells
[Lv 2]: MATK 940+(Sorcery Lv x10)% Explosion: MATK 770+(Sorcery Lv x10)%, AoE: 7x7 cells
[Lv 3]: MATK 1260+(Sorcery Lv x15)% Explosion: MATK 930+(Sorcery Lv x15)%, AoE: 7x7 cells
[Lv 4]: MATK 1580+(Sorcery Lv x20)% Explosion: MATK 1090+(Sorcery Lv x20)%, AoE: 7x7 cells
[Lv 5]: MATK 1900+(Sorcery Lv x25)% Explosion: MATK 1250+(Sorcery Lv x25)%, AoE: 7x7 cells
[Lv 6]: MATK 2220+(Sorcery Lv x30)% Explosion: MATK 1410+(Sorcery Lv x30)%, AoE: 7x7 cells
[Lv 7]: MATK 2540+(Sorcery Lv x35)% Explosion: MATK 1570+(Sorcery Lv x35)%, AoE: 7x7 cells
[Lv 8]: MATK 2860+(Sorcery Lv x40)% Explosion: MATK 1730+(Sorcery Lv x40)%, AoE: 9x9 cells
[Lv 9]: MATK 3180+(Sorcery Lv x45)% Explosion: MATK 1890+(Sorcery Lv x45)%, AoE: 9x9 cells
[Lv 10]: MATK 3500+(Sorcery Lv x50)% Explosion: MATK 2050+(Sorcery Lv x50)%, AoE: 9x9 cells
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRangeAP Recovery
1741.5s4s0.3s2.1s1sWeapon range +83
2781.5s4s0.3s2.2s1sWeapon range +83
3821.5s4s0.3s2.3s1.5sWeapon range +83
4861.5s4s0.3s2.4s1.5sWeapon range +83
5901.5s4s0.3s2.5s2sWeapon range +83
6941.5s4s0.3s2.6s2sWeapon range +83
7981.5s4s0.3s2.7s2sWeapon range +83
81021.5s4s0.3s2.8s2.5sWeapon range +83
91061.5s4s0.3s2.9s2.5sWeapon range +83
101101.5s4s0.3s3s2.5sWeapon range +83
  Jupitel Thunderstorm
Max Level: 10
Requirement: Self Study Sorcery 5
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Fires a highly concentrated lightning ball, inflicting Wind elemental magic damage at the target and surrounding enemies.
Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.
Base damage is increased by 3% every 1 SPL.
[Lv 1]: MATK 1800+(Sorcery Lv x3)% AoE: 5x5 cells
[Lv 2]: MATK 3600+(Sorcery Lv x6)% AoE: 5x5 cells
[Lv 3]: MATK 5400+(Sorcery Lv x9)% AoE: 5x5 cells
[Lv 4]: MATK 7200+(Sorcery Lv x12)% AoE: 5x5 cells
[Lv 5]: MATK 9000+(Sorcery Lv x15)% AoE: 7x7 cells
[Lv 6]: MATK 10800+(Sorcery Lv x18)% AoE: 7x7 cells
[Lv 7]: MATK 12600+(Sorcery Lv x21)% AoE: 7x7 cells
[Lv 8]: MATK 14400+(Sorcery Lv x24)% AoE: 7x7 cells
[Lv 9]: MATK 16200+(Sorcery Lv x27)% AoE: 9x9 cells
[Lv 10]: MATK 18000+(Sorcery Lv x30)% AoE: 9x9 cells
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1751s1.1s0.5s1.8s11 cells2
2801s1.2s0.5s1.8s11 cells2
3851s1.3s0.5s1.8s11 cells2
4901s1.4s0.5s1.8s11 cells2
5951s1.5s0.5s1.8s11 cells2
61001s1.6s0.5s1.8s11 cells2
71051s1.7s0.5s1.8s11 cells2
81101s1.8s0.5s1.8s11 cells2
91151s1.9s0.5s1.8s11 cells2
101201s2s0.5s1.8s11 cells2
  Jack Frost Nova
Max Level: 10
Requirement: Self Study Sorcery 5
Skill Form: Active
Type: Magical
Target: Ground
Description: Creates an ice sphere on the ground and inflicts Water elemental magic damage to enemies within range.
The ice sphere creates a strong explosion, inflicting additional Water elemental magic damage to enemies within range every 0.3 seconds, and Bitter Cold effect for 5 seconds.
Bitter Cold: Increases Damage received from Water elemental attacks by 15%.
(Does not apply to Boss class monsters.)
Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.
Initial damage is increased by 2% every 1 SPL.
Explosion damage is increased by 4% every 1 SPL.
The AoE is 7x7 cells for skill level 1~5 and 9x9 cells for skill level 6~10.
[Lv 1]: MATK 200+(Sorcery Lv x3)% Explosion: MATK 900+(Sorcery Lv x3)% per Hit
[Lv 2]: MATK 400+(Sorcery Lv x6)% Explosion: MATK 1400+(Sorcery Lv x6)% per Hit
[Lv 3]: MATK 600+(Sorcery Lv x9)% Explosion: MATK 1900+(Sorcery Lv x9)% per Hit
[Lv 4]: MATK 800+(Sorcery Lv x12)% Explosion: MATK 2400+(Sorcery Lv x12)% per Hit
[Lv 5]: MATK 1000+(Sorcery Lv x15)% Explosion: MATK 2900+(Sorcery Lv x15)% per Hit
[Lv 6]: MATK 1200+(Sorcery Lv x18)% Explosion: MATK 3400+(Sorcery Lv x18)% per Hit
[Lv 7]: MATK 1400+(Sorcery Lv x21)% Explosion: MATK 3900+(Sorcery Lv x21)% per Hit
[Lv 8]: MATK 1600+(Sorcery Lv x24)% Explosion: MATK 4400+(Sorcery Lv x24)% per Hit
[Lv 9]: MATK 1800+(Sorcery Lv x27)% Explosion: MATK 4900+(Sorcery Lv x27)% per Hit
[Lv 10]: MATK 2000+(Sorcery Lv x30)% Explosion: MATK 5400+(Sorcery Lv x30)% per Hit
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRangeAP Recovery
1681.5s1.6s0.3s3s0.9sWeapon range +83
2711.5s1.7s0.3s3s1.2sWeapon range +83
3741.5s1.8s0.3s3s1.5sWeapon range +83
4771.5s1.9s0.3s3s1.8sWeapon range +83
5801.5s2s0.3s3s2.1sWeapon range +83
6831.5s2.1s0.3s3s2.4sWeapon range +83
7861.5s2.2s0.3s3s2.7sWeapon range +83
8891.5s2.3s0.3s3s3sWeapon range +83
9921.5s2.4s0.3s3s3.3sWeapon range +83
10951.5s2.5s0.3s3s3.6sWeapon range +83
  Hell's Drive
Max Level: 10
Requirement: Self Study Sorcery 5
Skill Form: Active
Type: Magical
Target: Caster
Description: Twists the ground around you to inflict Earth elemental magic damage to enemies within range.
Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.
Base damage is increased by 3% every 1 SPL.
[Lv 1]: MATK 2600+(Self Study Sorcery Lv x4)% AoE: 3x3 cells
[Lv 2]: MATK 3500+(Self Study Sorcery Lv x8)% AoE: 3x3 cells
[Lv 3]: MATK 4400+(Self Study Sorcery Lv x12)% AoE: 3x3 cells
[Lv 4]: MATK 5300+(Self Study Sorcery Lv x16)% AoE: 5x5 cells
[Lv 5]: MATK 6200+(Self Study Sorcery Lv x20)% AoE: 5x5 cells
[Lv 6]: MATK 7100+(Self Study Sorcery Lv x24)% AoE: 5x5 cells
[Lv 7]: MATK 8000+(Self Study Sorcery Lv x28)% AoE: 7x7 cells
[Lv 8]: MATK 8900+(Self Study Sorcery Lv x32)% AoE: 7x7 cells
[Lv 9]: MATK 9800+(Self Study Sorcery Lv x36)% AoE: 7x7 cells
[Lv 10]: MATK 10700+(Self Study Sorcery Lv x40)% AoE: 9x9 cells
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1881s1.2s1s2.5s1 cell2
2911s1.2s1s2.3s1 cell2
3941s1.2s1s2.1s1 cell2
4971s1.2s1s1.9s1 cell2
51001s1.2s1s1.7s1 cell2
61031s1.2s1s1.5s1 cell2
71061s1.2s1s1.3s1 cell2
81091s1.2s1s1.1s1 cell2
91121s1.2s1s0.9s1 cell2
101151s1.2s1s0.7s1 cell2
  Ground Gravitation
Max Level: 10
Requirement: Self Study Sorcery 5
Skill Form: Active
Type: Magical
Target: Caster
Description: Spreads a powerful gravitational field around you, which inflicts Neutral elemental magic damage due to strong impact to enemies within range.
The gravitational field lasts for 5 seconds and inflicts additional Neutral elemental magic damage to enemies within range every 0.5 seconds.
During it's duration, it applies Gravitational Field effect to the targets.
Gravitational Field: Decreases Movement Speed and increases received Physical and Magical Damage by 10%.
(Does not apply to Boss class monsters.)
Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.
Initial damage is increased by 5% every 1 SPL.
Gravitational field damage is increased by 2% every 1 SPL.
[Lv 1]:MATK 4500+(Sorcery Lv x4)%, AoE: 5x5 Field: MATK 1500+(Sorcery Lv x2)% per Hit
[Lv 2]:MATK 6000+(Sorcery Lv x8)%, AoE: 5x5 Field: MATK 2200+(Sorcery Lv x4)% per Hit
[Lv 3]:MATK 7500+(Sorcery Lv x12)%, AoE: 5x5 Field: MATK 2900+(Sorcery Lv x6)% per Hit
[Lv 4]:MATK 9000+(Sorcery Lv x16)%, AoE: 7x7 Field: MATK 3600+(Sorcery Lv x8)% per Hit
[Lv 5]:MATK 10500+(Sorcery Lv x20)%, AoE: 7x7 Field: MATK 4300+(Sorcery Lv x10)% per Hit
[Lv 6]:MATK 12000+(Sorcery Lv x24)%, AoE: 7x7 Field: MATK 5000+(Sorcery Lv x12)% per Hit
[Lv 7]:MATK 13500+(Sorcery Lv 28x)%, AoE: 9x9 Field: MATK 5700+(Sorcery Lv x14)% per Hit
[Lv 8]:MATK 15000+(Sorcery Lv x32)%, AoE: 9x9 Field: MATK 6400+(Sorcery Lv x16)% per Hit
[Lv 9]:MATK 16500+(Sorcery Lv x36)%, AoE: 9x9 Field: MATK 7100+(Sorcery Lv x18)% per Hit
[Lv 10]:MATK 18000+(Sorcery Lv x40)%, AoE: 9x9 Field: MATK 7800+(Sorcery Lv x20)% per Hit
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRangeAP Recovery
1931.5s3s2s5s5sWeapon range +85
2961.5s3s2s5s5sWeapon range +85
3991.5s3s2s5s5sWeapon range +85
41021.5s3.2s1.8s5s5sWeapon range +85
51051.5s3.5s1.8s5s5sWeapon range +85
61081.5s3.8s1.8s5s5sWeapon range +85
71111.5s4.1s1.6s5s5sWeapon range +85
81141.5s4.4s1.4s5s5sWeapon range +85
91171.5s4.7s1.2s5s5sWeapon range +85
101201.5s5s1s5s5sWeapon range +85
  Napalm Vulcan Strike
Max Level: 10
Requirement: Self Study Sorcery 5
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Unleashes a strong wave attack through telekinesis on a target and enemies within a 7x7 cell range around it, inflicting Ghost elemental magic damage and has a chance to inflict Curse status.
The Curse status and duration are affected by the target's resistance to status abnormalities.
Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.
Base damage is increased by 3% every 1 SPL.
[Lv 1]: MATK 1000+(Self Study Sorcery Lv x4)%
[Lv 2]: MATK 1650+(Self Study Sorcery Lv x8)%
[Lv 3]: MATK 2300+(Self Study Sorcery Lv x12)%
[Lv 4]: MATK 2950+(Self Study Sorcery Lv x16)%
[Lv 5]: MATK 3600+(Self Study Sorcery Lv x20)%
[Lv 6]: MATK 4250+(Self Study Sorcery Lv x24)%
[Lv 7]: MATK 4900+(Self Study Sorcery Lv x28)%
[Lv 8]: MATK 5550+(Self Study Sorcery Lv x32)%
[Lv 9]: MATK 6200+(Self Study Sorcery Lv x36)%
[Lv 10]: MATK 6850+(Self Study Sorcery Lv x40)%
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRangeAP Recovery
1481s0.5s0.5s0.3s11 cells2
2511s0.5s0.5s0.3s11 cells2
3541s0.5s0.5s0.3s11 cells2
4571s0.5s0.5s0.3s11 cells2
5601s0.5s0.5s0.3s11 cells2
6631s0.5s0.5s0.3s11 cells2
7661s0.5s0.5s0.3s11 cells2
8691s0.5s0.5s0.3s11 cells2
9721s0.5s0.5s0.3s11 cells2
10751s0.5s0.5s0.3s11 cells2
  Breaking Limit
Max Level: 1
Requirement: Double Bowling Bash 7, Shield Chain Rush 7, Mega Sonic Blow 7, Spiral Pierce Max 7
Skill Form: Active(AP)
Type: Supportive
Target: Caster
Dispellable: No
Description: Break through one's own physical limits to exert powerful physical power.
Increases the damge of Double Bowling Bash, Mega Sonic Blow, Shield Chain Rush and Spiral Pierce Max for 300 seconds.
Double Bowling Bash: +120% Damage Mega Sonic Blow: +100% Damage Shield Chain Rush: +120% Damage Spiral Pierce Max: +130% Damage
LvSP CostAP CostFixed CastCool DownDuration
11501201s60s5 min
  Rule Break
Max Level: 1
Requirement: Meteor Storm Buster 5, Jupitel Thunderstorm 5, Jack Frost Nova 5, Hell's Drive 5, Ground Gravitation 5, Napalm Vulcan Strike 5
Skill Form: Active
Type: Supportive
Target: Caster
Dispellable: No
Description: Break through one's own magical limits to exert powerful magical power.
Increases the damge of Meteor Storm Buster, Jupitel Thunderstorm, Jack Frost Nova, Hell's Drive, Ground Gravitation and Napalm Vulcan Strike for 300 seconds.
Meteor Storm Buster: +50% Damage Jupitel Thunderstorm: +70% Damage Jack Frost Nova: +70% Damage Hell's Drive: +70% Damage Ground Gravitation: +50% Damage Napalm Vulcan Strike: +40% Damage
LvSP CostAP CostFixed CastCool DownDuration
11501201s60s5 min
  Overcoming Crisis
Max Level: 5
Requirement: Self Study Tactics Lv 5, Self Study Sorcery Lv 5
Skill Form: Active (AP)
Type: Supportive
Target: Caster
Dispellable: No
Description: Increases HP for 300 seconds.
Upon casting, immediately recovers HP, and P.ATK & S.MATK increase for the duration.
[Lv 1]: MaxHP +15000, P.ATK & S.MATK +3
[Lv 2]: MaxHP +30000, P.ATK & S.MATK +6
[Lv 3]: MaxHP +45000, P.ATK & S.MATK +9
[Lv 4]: MaxHP +60000, P.ATK & S.MATK +12
[Lv 5]: MaxHP +75000, P.ATK & S.MATK +15
LvSP CostAP CostAfter Cast DelayCool DownDurationRange
170500.5s60s5 min1 cell
273500.5s60s5 min1 cell
376500.5s60s5 min1 cell
479500.5s60s5 min1 cell
582500.5s60s5 min1 cell