Shadow Cross
When do I change job?
- As Novice job level 10 you can change to Merchant.
- As Thief job level 40-50 you can change to Assassin.
- As Assassin base level 99 and job level 50 you can do rebirth or change to 3rd class Guillotine Cross.
- Note:
- Only Rebirth Chars can change to 4th Class!
- You will miss out rebirth skills and stats points!
- As rebirth Novice job level 10 you can change to Thief.
- As Thief with job level 40-50 you can change to 2nd class Assassin Cross.
- As Assassin Cross base level 99 and job level 70 you can change to 3rd class Guillotine Cross.
- As Guillotine Cross base level 200 an job level 70 you can change to 4th class Shadow Cross.
Thief
Skills | ||
Double Attack Max Level: 10 Skill Form: Passive Description: When attacking with Dagger class weapon, there is chance of inflicting double attacks. Skill level affects Double Attack chance and HIT bonus. This skill also affects Left-Hand damage of Katar class weapons. [Lv 1]: 7% chance, HIT +1% [Lv 2]: 14% chance, HIT +2% [Lv 3]: 21% chance, HIT +3% [Lv 4]: 28% chance, HIT +4% [Lv 5]: 35% chance, HIT +5% [Lv 6]: 42% chance, HIT +6% [Lv 7]: 49% chance, HIT +7% [Lv 8]: 56% chance, HIT +8% [Lv 9]: 63% chance, HIT +9% [Lv 10]: 70% chance, HIT +10% |
Improve Dodge Max Level: 10 Skill Form: Passive Description: Increases FLEE rate. FLEE rate receives additional bonus upon reaching 2nd classes. This skill also slightly enhances the Movement Speed of Assassin classes. [Lv 1]: Flee +3, 2nd Classes: Flee +4 [Lv 2]: Flee +6, 2nd Classes: Flee +8 [Lv 3]: Flee +9, 2nd Classes: Flee +12 [Lv 4]: Flee +12, 2nd Classes: Flee +16 [Lv 5]: Flee +15, 2nd Classes: Flee +20 [Lv 6]: Flee +18, 2nd Classes: Flee +24 [Lv 7]: Flee +21, 2nd Classes: Flee +28 [Lv 8]: Flee +24, 2nd Classes: Flee +32 [Lv 9]: Flee +27, 2nd Classes: Flee +36 [Lv 10]: Flee +30, 2nd Classes: Flee +40 |
Steal Max Level: 10 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Steals an item from a specified target. If target's DEX is higher than the caster, the success rate of stealing an item is decreased. This skill can't be used on Boss monster and Players. [Lv 1]: 8% base chance [Lv 2]: 14% base chance [Lv 3]: 20% base chance [Lv 4]: 26% base chance [Lv 5]: 32% base chance [Lv 6]: 38% base chance [Lv 7]: 44% base chance [Lv 8]: 50% base chance [Lv 9]: 56% base chance [Lv 10]: 62% base chance |
Hiding Max Level: 10 Requirement: Steal 5 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Hides under the ground to avoid enemy attack. Detection skills can cancel Hiding status. Demon, Insect and Boss monsters can detect character in Hiding status. Can be canceled by using the skill again. [Lv 1]: 30 sec, Drains 1 SP per 5 sec [Lv 2]: 60 sec, Drains 1 SP per 6 sec [Lv 3]: 90 sec, Drains 1 SP per 7 sec [Lv 4]: 120 sec, Drains 1 SP per 8 sec [Lv 5]: 150 sec, Drains 1 SP per 9 sec [Lv 6]: 180 sec, Drains 1 SP per 10 sec [Lv 7]: 210 sec, Drains 1 SP per 11 sec [Lv 8]: 240 sec, Drains 1 SP per 12 sec [Lv 9]: 270 sec, Drains 1 SP per 13 sec [Lv 10]: 300 sec, Drains 1 SP per 14 sec |
Envenom Max Level: 10 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Deals Poison elemental damage to a target that has a chance of inflicting Poison status. Target in Poison status receives certain damage according MaxHP every second and reduced physical defense by 25%. Envenom inflicts normal damage, but gets additional Mastery ATK according skill level. [Lv 1]: Mastery ATK +15, 14% Poison chance [Lv 2]: Mastery ATK +30, 18% Poison chance [Lv 3]: Mastery ATK +45, 22% Poison chance [Lv 4]: Mastery ATK +60, 26% Poison chance [Lv 5]: Mastery ATK +75, 30% Poison chance [Lv 6]: Mastery ATK +90, 34% Poison chance [Lv 7]: Mastery ATK +105, 38% Poison chance [Lv 8]: Mastery ATK +120, 42% Poison chance [Lv 9]: Mastery ATK +135, 46% Poison chance [Lv 10]: Mastery ATK +150, 50% Poison chance |
Detoxify Max Level: 1 Requirement: Envenom 3 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Removes Poison status from a targeted character. |
Asssassin
Skills | ||
Righthand Mastery Max Level: 5 Skill Form: Passive Description: Increases the damage of the weapon in the right hand when equipped with dual weapons. Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%. [Lv 1]: 60% Damage [Lv 2]: 70% Damage [Lv 3]: 80% Damage [Lv 4]: 90% Damage [Lv 5]: 100% Damage |
Lefthand Mastery Max Level: 5 Requirement: Righthand Mastery 2 Skill Form: Passive Description: Increases the damage of the weapon in the left hand when equipped with dual weapons. Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%. [Lv 1]: 40% Damage [Lv 2]: 50% Damage [Lv 3]: 60% Damage [Lv 4]: 70% Damage [Lv 5]: 80% Damage |
Katar Mastery Max Level: 10 Skill Form: Passive Description: Increases Mastery ATK with Katar class weapon. [Lv 1]: Mastery ATK +3 [Lv 2]: Mastery ATK +6 [Lv 3]: Mastery ATK +9 [Lv 4]: Mastery ATK +12 [Lv 5]: Mastery ATK +15 [Lv 6]: Mastery ATK +18 [Lv 7]: Mastery ATK +21 [Lv 8]: Mastery ATK +24 [Lv 9]: Mastery ATK +27 [Lv 10]: Mastery ATK +30 |
Cloaking Max Level: 10 Requirement: Hiding 2 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Initiates Cloaking status, which hide the caster from enemies without disabling movement. At Level 1 to 2, Cloaking will only work when caster is adjacent to a wall. At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls. After the effect is released, you can't pick up items for 3 seconds. Demon, Insect and Boss monsters are able to detect you. [Lv 1]: Wall only, Wall: 100%, 1 SP/0.5 sec. [Lv 2]: Wall only, Wall: 103%, 1 SP/1.0 sec. [Lv 3]: Cell: 79%, Wall: 106%, 1 SP/2.0 sec. [Lv 4]: Cell: 82%, Wall: 109%, 1 SP/3.0 sec. [Lv 5]: Cell: 85%, Wall: 112%, 1 SP/4.0 sec. [Lv 6]: Cell: 88%, Wall: 115%, 1 SP/5.0 sec. [Lv 7]: Cell: 91%, Wall: 118%, 1 SP/6.0 sec. [Lv 8]: Cell: 94%, Wall: 121%, 1 SP/7.0 sec. [Lv 9]: Cell: 97%, Wall: 124%, 1 SP/8.0 sec. [Lv 10]: Cell: 100%, Wall: 125%, 1 SP/9.0 sec. |
Sonic Blow Max Level: 10 Requirement: Katar Mastery 4 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: 1s Description: Directs a flurry of rapid Katar strikes that will have a chance of inflicting the Stun status on the target. The chance of Stun is reduced by the target's immunity and the damage is increased by 50% when the target's current HP is less than 50%. Requires Katar. [Lv 1]: ATK 300%, Stun Chance: 12% [Lv 2]: ATK 400%, Stun Chance: 14% [Lv 3]: ATK 500%, Stun Chance: 16% [Lv 4]: ATK 600%, Stun Chance: 18% [Lv 5]: ATK 700%, Stun Chance: 20% [Lv 6]: ATK 800%, Stun Chance: 22% [Lv 7]: ATK 900%, Stun Chance: 24% [Lv 8]: ATK 1000%, Stun Chance: 26% [Lv 9]: ATK 1100%, Stun Chance: 28% [Lv 10]: ATK 1200%, Stun Chance: 30% |
Grimtooth Max Level: 5 Requirement: Cloaking 2, Sonic Blow 5 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Strikes an enemy and surrounding enemies of a 3x3 radius with a Katar from afar while in Hiding status. Skill levels 1 and 2 counts as physical melee damage and from level 3 up, it counts as long range physical damage. Monsters which has been damaged will have their Movement Speed reduced by 50% for 1 second. Requires Katar. [Lv 1]: ATK 120%, Range: 2 cells [Lv 2]: ATK 140%, Range: 3 cells [Lv 3]: ATK 160%, Range: 4 cells [Lv 4]: ATK 180%, Range: 5 cells [Lv 5]: ATK 200%, Range: 6 cells |
Enchant Poison Max Level: 10 Requirement: Envenom 1 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Temporarily coats equipped weapon of yourself or ally with the Poison elemental. Poison coated weapons have a chance of inflicting the target with the Poison status. The effect will be canceled if the weapon has been exchanged or removed. [Lv 1]: Lasts 30 seconds [Lv 2]: Lasts 45 seconds [Lv 3]: Lasts 60 seconds [Lv 4]: Lasts 75 seconds [Lv 5]: Lasts 90 seconds [Lv 6]: Lasts 105 seconds [Lv 7]: Lasts 120 seconds [Lv 8]: Lasts 135 seconds [Lv 9]: Lasts 150 seconds [Lv 10]: Lasts 165 seconds |
Poison React Max Level: 10 Requirement: Enchant Poison 3 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Once this skill activated, the caster will automatically retaliate normal attack with Envenom. If you've learned Double Attack, your Counterattack chance is doubled. If the enemy uses Poison elemental attack, the caster will reflect the damage instead. [Lv 1]: ATK 130%, Counters: 1 [Lv 2]: ATK 160%, Counters: 1 [Lv 3]: ATK 190%, Counters: 2 [Lv 4]: ATK 220%, Counters: 2 [Lv 5]: ATK 250%, Counters: 3 [Lv 6]: ATK 280%, Counters: 3 [Lv 7]: ATK 310%, Counters: 4 [Lv 8]: ATK 340%, Counters: 4 [Lv 9]: ATK 370%, Counters: 5 [Lv 10]: ATK 400%, Counters: 5 |
Venom Dust Max Level: 10 Requirement: Enchant Poison 5 Skill Form: Active Type: Trap (Visible) Target: Ground Cast Time: None After Cast Delay: None Cool Down: None Description: Contaminates a targeted 3x3 area with toxin that will inflict the Poison status on enemies that come into contact with it. Consumes 1 Red Gemstone. [Lv 1]: Lasts 5 seconds [Lv 2]: Lasts 10 seconds [Lv 3]: Lasts 15 seconds [Lv 4]: Lasts 20 seconds [Lv 5]: Lasts 25 seconds [Lv 6]: Lasts 30 seconds [Lv 7]: Lasts 35 seconds [Lv 8]: Lasts 40 seconds [Lv 9]: Lasts 45 seconds [Lv 10]: Lasts 50 seconds |
Venom Splasher Max Level: 10 Requirement: Poison React 5, Venom Dust 5 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: (Lv10)0.5s Fixed / 0.5s Variable After Cast Delay: None Cool Down: (Lv10)2s Description: Plants a time bomb on an target, which explodes after a certain time with a 5x5 radius dealing physical damage around and inflict Poison status by chance. The chance is decreased by the targets immunity. [Lv 1]: ATK 500%, Timer: 11 seconds [Lv 2]: ATK 600%, Timer: 10 seconds [Lv 3]: ATK 700%, Timer: 9 seconds [Lv 4]: ATK 800%, Timer: 8 seconds [Lv 5]: ATK 900%, Timer: 7 seconds [Lv 6]: ATK 1000%, Timer: 6 seconds [Lv 7]: ATK 1100%, Timer: 5 seconds [Lv 8]: ATK 1200%, Timer: 4 seconds [Lv 9]: ATK 1300%, Timer: 3 seconds [Lv 10]: ATK 1400%, Timer: 2 seconds |
Assassin Cross
Skills | ||
Advanced Katar Mastery Max Level: 5 Requirement: Double Attack 5, Katar Mastery 7 Skill Form: Passive Description: Enhances damage inflicted with Katar class weapon. [Lv 1]: Damage +12% [Lv 2]: Damage +14% [Lv 3]: Damage +16% [Lv 4]: Damage +18% [Lv 5]: Damage +20% |
Enchant Deadly Poison Max Level: 5 Requirement: Create Deadly Poison 1 Skill Form: Active Type: Supportive Target: Caster Cast Time: None After Cast Delay: None Cool Down: 2s Description: Enchants equipped Weapon with deadly poison to enhance it's damage and poison targets by chance, causing the target's HP to dramatically decrease for the Poison's duration. Consumes 1 Poison Bottle. | |
Soul Destroyer Max Level: 10 Requirement: Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.25s Fixed / 0.25s Variable After Cast Delay: 1s Cool Down: 0.25 Description: A ranged attack to a target, which inflicts ranged physical damage. Damage additionally increases according to the caster's Base Level, STR and INT, can inflict half of the total Critical Damage based on half the caster's Critical chance. [Lv 1]: ATK 150% [Lv 2]: ATK 300% [Lv 3]: ATK 450% [Lv 4]: ATK 600% [Lv 5]: ATK 750% [Lv 6]: ATK 900% [Lv 7]: ATK 1050% [Lv 8]: ATK 1200% [Lv 9]: ATK 1350% [Lv 10]: ATK 1500% |
Meteor Assault Max Level: 10 Requirement: Katar Mastery 5, Righthand Mastery 3, Sonic Blow 5, Soul Destroyer 1 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Cast Time: 0.25s Fixed / 0.25s Variable After Cast Delay: None Cool Down: None Description: Attacks all enemies in a 5x5 cell area around the caster with the chance of causing statuses such as Stun, Blind or Bleed. The damage is further increased according to the caster's Base Level. [Lv 1]: 320% damage [Lv 2]: 440% damage [Lv 3]: 560% damage [Lv 4]: 680% damage [Lv 5]: 800% damage [Lv 6]: 920% damage [Lv 7]: 1040% damage [Lv 8]: 1160% damage [Lv 9]: 1280% damage [Lv 10]: 1400% damage |
Create Deadly Poison Max Level: 1 Requirement: Envenom 10, Detoxify 1, Enchant Poison 5 Skill Form: Active Type: Crafting Target: Caster Cast Time: None After Cast Delay: 0.5s Cool Down: None Description: Creates a bottle of Deadly Poison that will increase the ASPD of Assassin Crosses with the risk of being inflicted with the Poison status, but will instantly kill characters in any other job if they drink it. Caster's DEX and LUK affect this skill's success rate. If this skill fails, the caster loses an amount of HP equal to 25% of his MaxHP. Items required to create Deadly Poison: 1 Empty Bottle 1 Poison Spore 1 Venom Canine 1 Bee Sting 1 Cactus Needle 1 Berserk Potion 1 Karvodailnirol |
Guillotine Cross
Shadow Cross
Skills
Shadow Exceed