Elemental Master
Magician
As Novice job level 10 you can change to Sage.
Skill | ||
![]() Max Level: 10 Skill Form: Passive Description: Restores SP every 10 sec while idle. MaxSP affects how much SP restoration is increased by this skill. [Lv 1]: Restores (5+0.2% of MaxSP) SP [Lv 2]: Restores (10+0.4% of MaxSP) SP [Lv 3]: Restores (15+0.6% of MaxSP) SP [Lv 4]: Restores (20+0.8% of MaxSP) SP [Lv 5]: Restores (25+1.0% of MaxSP) SP [Lv 6]: Restores (30+1.2% of MaxSP) SP [Lv 7]: Restores (35+1.4% of MaxSP) SP [Lv 8]: Restores (40+1.6% of MaxSP) SP [Lv 9]: Restores (45+1.8% of MaxSP) SP [Lv 10]: Restores (50+2.0% of MaxSP) SP |
![]() Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Cast Time: 0s Fixed After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Uses 10 SP to summon a fire ball that for 10 seconds will detect hidden characters in 7x7 AoE around the caster. |
![]() Max Level: 10 Skill Form: Active Type: Magical Target: 1 Character Cast Time: 0.10s Fixed / 0.40s Variable After Cast Delay: (Lv10) 0.50s Cool Down: 0s Recover: AP AP Cost: Description: Uses telekinesis power to attack a target and 3x3 cells around it with Ghost elemental magic. The damage portion is divided among the targets. [Lv 1]: 80% MATK [Lv 2]: 90% MATK [Lv 3]: 100% MATK [Lv 4]: 110% MATK [Lv 5]: 120% MATK [Lv 6]: 130% MATK [Lv 7]: 140% MATK [Lv 8]: 150% MATK [Lv 9]: 160% MATK [Lv 10]: 170% MATK |
![]() Max Level: 10 Requirement: Napalm Beat 7, Soul Strike 5 Requirement: Napalm Beat 7, Soul Strike 5 Requirement: Aspersio 4, Sanctuary 3 Skill Form: Active Type: Supportive Target: Ground Cast Time: (Lv10) 0.08s Fixed After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Creates a magic barrier on a targeted spot that will block certain number of physical melee attacks and damage. The barrier will disappear after a period of time. Consumes 1 Blue Gemstone. [Lv 1]: Barrier: 300, Blocks 2 Hits [Lv 2]: Barrier: 600, Blocks 3 Hits [Lv 3]: Barrier: 900, Blocks 4 Hits [Lv 4]: Barrier: 1200, Blocks 5 Hits [Lv 5]: Barrier: 1500, Blocks 6 Hits [Lv 6]: Barrier: 1800, Blocks 7 Hits [Lv 7]: Barrier: 2100, Blocks 8 Hits [Lv 8]: Barrier: 2400, Blocks 9 Hits [Lv 9]: Barrier: 2700, Blocks 10 Hits [Lv 10]: Barrier: 3000, Blocks 11 Hits |
![]() Max Level: 10 Requirement: Napalm Beat 4 Skill Form: Active Type: Magical Target: 1 Character Cast Time: 0.10s Fixed / 0.40s Variable After Cast Delay: 1.40s Cool Down: 0s Recover: AP AP Cost: Description: Summons holy spirit to inflict 100% MATK Ghost elemental magical damage per Hit on a target. This skill inflicts additional damage against Undead monster. [Lv 1]: 1 Hit, Undead +5%, 18 SP Consumption [Lv 2]: 1 Hit, Undead +10%, 14 SP Consumption [Lv 3]: 2 Hits, Undead +15%, 24 SP Consumption [Lv 4]: 2 Hits, Undead +20%, 20 SP Consumption [Lv 5]: 3 Hits, Undead +25%, 30 SP Consumption [Lv 6]: 3 Hits, Undead +30%, 26 SP Consumption [Lv 7]: 4 Hits, Undead +35%, 36 SP Consumption [Lv 8]: 4 Hits, Undead +40%, 32 SP Consumption [Lv 9]: 5 Hits, Undead +45%, 42 SP Consumption [Lv 10]: 5 Hits, Undead +50%, 38 SP Consumption |
![]() Max Level: 10 Skill Form: Active Type: Magical Target: Enemy Cast Time: (Lv10) 1.20s Fixed After Cast Delay: 0.30s Cool Down: 0s Recover: AP AP Cost: Description: Summons bolts of frigid ice to strike at an enemy which inflicts 100% MATKWater elemental magic damage per Hit. [Lv 1]: 1 Hit, 12 SP Consumption [Lv 2]: 2 Hits, 14 SP Consumption [Lv 3]: 3 Hits, 16 SP Consumption [Lv 4]: 4 Hits, 18 SP Consumption [Lv 5]: 5 Hits, 20 SP Consumption [Lv 6]: 6 Hits, 22 SP Consumption [Lv 7]: 7 Hits, 24 SP Consumption [Lv 8]: 8 Hits, 26 SP Consumption [Lv 9]: 9 Hits, 28 SP Consumption [Lv 10]: 10 Hits, 30 SP Consumption |
![]() Max Level: 10 Requirement: Cold Bolt 5 Skill Form: Active Type: Magical, Debuff Target: 1 Character Cast Time: 0.16s Fixed / 0.64s Variable After Cast Delay: 0.50s Cool Down: 0s Recover: AP AP Cost: Description: Inflicts Water magic damage on a target, which has a chance to inflict Freezing status. The Freezing chance and duration are affected by target's Level, MDEF and LUK stats. [Lv 1]: 110% MATK, Frozen Chance: 38% [Lv 2]: 120% MATK, Frozen Chance: 41% [Lv 3]: 130% MATK, Frozen Chance: 44% [Lv 4]: 140% MATK, Frozen Chance: 47% [Lv 5]: 150% MATK, Frozen Chance: 50% [Lv 6]: 160% MATK, Frozen Chance: 53% [Lv 7]: 170% MATK, Frozen Chance: 56% [Lv 8]: 180% MATK, Frozen Chance: 59% [Lv 9]: 190% MATK, Frozen Chance: 62% [Lv 10]: 200% MATK, Frozen Chance: 65% |
![]() Max Level: 10 Skill Form: Active Type: Debuff Target: 1 Character Description: Inflicts Stone Curse to a target. Consumes 1 Red Gemstone. Cast Time: 0.20s Fixed / 0.80s Variable After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: From level 6, Red Gemstone is consumed only when the skill is successfull. Stone Curse chance and duration are affected by target's Level, MDEF and LUK stats. [Lv 1]: Stone Curse chance: 24% [Lv 2]: Stone Curse chance: 28% [Lv 3]: Stone Curse chance: 32% [Lv 4]: Stone Curse chance: 36% [Lv 5]: Stone Curse chance: 40% [Lv 6]: Stone Curse chance: 44% [Lv 7]: Stone Curse chance: 48% [Lv 8]: Stone Curse chance: 52% [Lv 9]: Stone Curse chance: 56% [Lv 10]: Stone Curse chance: 60% |
![]() Max Level: 10 Requirement: Fire Bolt 4 Skill Form: Active Type: Magical, AoE Target: 1 Character Cast Time: 0.20s Fixed / 0.80s Variable After Cast Delay: 0.70s Cool Down: 0s Recover: AP AP Cost: Description: Summons a fire ball to damage a target and all enemies within 5x5 cells area with Fire elemental magical damage. Inner area (3x3) and outer area (5x5) receive different damage. [Lv 1]: Inner: 160% MATK, Outer: 120% MATK [Lv 2]: Inner: 180% MATK, Outer: 135% MATK [Lv 3]: Inner: 200% MATK, Outer: 150% MATK [Lv 4]: Inner: 220% MATK, Outer: 165% MATK [Lv 5]: Inner: 240% MATK, Outer: 180% MATK [Lv 6]: Inner: 260% MATK, Outer: 195% MATK [Lv 7]: Inner: 280% MATK, Outer: 210% MATK [Lv 8]: Inner: 300% MATK, Outer: 225% MATK [Lv 9]: Inner: 320% MATK, Outer: 240% MATK [Lv 10]: Inner: 340% MATK, Outer: 255% MATK |
![]() Max Level: 10 Requirement: Sight 1, Fire Ball 5 Skill Form: Active Type: Magical Target: Ground Cast Time: (Lv10) 0.14s Fixed After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Uses 40 SP to create a fire barrier that inflicts 50% MATK Fire elemental magic damage on upcoming enemies and knock them 2 cells backward. [Lv 1]: Each Wall: 3 Hits, lasts 5 seconds [Lv 2]: Each Wall: 4 Hits, lasts 6 seconds [Lv 3]: Each Wall: 5 Hits, lasts 7 seconds [Lv 4]: Each Wall: 6 Hits, lasts 8 seconds [Lv 5]: Each Wall: 7 Hits, lasts 9 seconds [Lv 6]: Each Wall: 8 Hits, lasts 10 seconds [Lv 7]: Each Wall: 9 Hits, lasts 11 seconds [Lv 8]: Each Wall: 10 Hits, lasts 12 seconds [Lv 9]: Each Wall: 11 Hits, lasts 13 seconds [Lv 10]: Each Wall: 12 Hits, lasts 14 seconds |
![]() Max Level: 10 Skill Form: Active Type: Magical Target: 1 Character Cast Time: (Lv10) 1.20s Fixed After Cast Delay: 0.30s Cool Down: 0s Recover: AP AP Cost: Description: Attacks a target with arrow made of fire inflicting 100% MATK Fire elemental magic damage per Hit. [Lv 1]: 1 Hit, SP Consumption: 12 [Lv 2]: 2 Hits, SP Consumption: 14 [Lv 3]: 3 Hits, SP Consumption: 16 [Lv 4]: 4 Hits, SP Consumption: 18 [Lv 5]: 5 Hits, SP Consumption: 20 [Lv 6]: 6 Hits, SP Consumption: 22 [Lv 7]: 7 Hits, SP Consumption: 24 [Lv 8]: 8 Hits, SP Consumption: 26 [Lv 9]: 9 Hits, SP Consumption: 28 [Lv 10]: 10 Hits, SP Consumption: 30 |
![]() Max Level: 10 Skill Form: Active Type: Magical Target: 1 Character Cast Time: (Lv10) 1.20s Fixed After Cast Delay: 0.30s Cool Down: 0s Recover: AP AP Cost: Description: Drops lightning on target inflicting 100% MATK Wind elemental magic damage per Hit. [Lv 1]: 1 Hit, SP Consumption: 12 [Lv 2]: 2 Hits, SP Consumption: 14 [Lv 3]: 3 Hits, SP Consumption: 16 [Lv 4]: 4 Hits, SP Consumption: 18 [Lv 5]: 5 Hits, SP Consumption: 20 [Lv 6]: 6 Hits, SP Consumption: 22 [Lv 7]: 7 Hits, SP Consumption: 24 [Lv 8]: 8 Hits, SP Consumption: 26 [Lv 9]: 9 Hits, SP Consumption: 28 [Lv 10]: 10 Hits, SP Consumption: 30 |
![]() Max Level: 10 Requirement: Lightning Bolt 4 Skill Form: Active Type: Magical Target: Ground Cast Time: (Lv10) 1.50s Fixed After Cast Delay: 2.00s Cool Down: 0s Recover: AP AP Cost: Description: Drops lightning bolt on specific location, inflicting 100% MATK Wind elemental magic per Hit in a 5x5 cell area. [Lv 1]: 1 Hit, SP Consumption: 29 [Lv 2]: 2 Hits, SP Consumption: 34 [Lv 3]: 3 Hits, SP Consumption: 39 [Lv 4]: 4 Hits, SP Consumption: 44 [Lv 5]: 5 Hits, SP Consumption: 49 [Lv 6]: 6 Hits, SP Consumption: 54 [Lv 7]: 7 Hits, SP Consumption: 59 [Lv 8]: 8 Hits, SP Consumption: 64 [Lv 9]: 9 Hits, SP Consumption: 69 [Lv 10]: 10 Hits, SP Consumption: 74 |
Sage
Skill | ||
![]() Max Level: 10 Skill Form: Passive Description: Increases Attack Speed and damage with Book class weapons. [Lv 1]: Damage +3, Attack Speed +0.5% [Lv 2]: Damage +6, Attack Speed +1% [Lv 3]: Damage +9, Attack Speed +1.5% [Lv 4]: Damage +12, Attack Speed +2% [Lv 5]: Damage +15, Attack Speed +2.5% [Lv 6]: Damage +18, Attack Speed +3% [Lv 7]: Damage +21, Attack Speed +3.5% [Lv 8]: Damage +24, Attack Speed +4% [Lv 9]: Damage +27, Attack Speed +4.5% [Lv 10]: Damage +30, Attack Speed +5% |
![]() Max Level: 5 Requirement: Advanced Book 2 Skill Form: Active Type: Supportive Target: Caster Cast Time: 0s Fixed After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Only usable while casting a magic spell. Immediately cancels a spell, allowing the caster to take another action without any delay. The higher the skill level, the lower the SP consumption of the casting skill. [Lv 1]: SP Consumption: 90% [Lv 2]: SP Consumption: 70% [Lv 3]: SP Consumption: 50% [Lv 4]: SP Consumption: 30% [Lv 5]: SP Consumption: 10% |
![]() Max Level: 5 Requirement: Advanced Book 4 Skill Form: Active Type: Supportive Target: Caster Cast Time: 0s Fixed After Cast Delay: 1.00s Cool Down: 0s Recover: AP AP Cost: Description: Upon being attacked with a skill, using Magic Rod in the correct moment has a chance of absorbing the SP that the enemy has used for the skill to the caster instead of damage. Countering Spell Breaker with Magic Rod will reduce the target's SP by 20% when it is successful. [Lv 1]: Timing: 0.4 seconds, SP Absorption: 20% [Lv 2]: Timing: 0.6 seconds, SP Absorption: 40% [Lv 3]: Timing: 0.8 seconds, SP Absorption: 60% [Lv 4]: Timing: 1.0 second, SP Absorption: 80% [Lv 5]: Timing: 1.2 seconds, SP Absorption: 100% |
![]() Max Level: 5 Requirement: Magic Rod 1 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 0.14s Fixed / 0.56s Variable After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Interrupts a magic spell cast by an enemy and receive the SP the enemy used to cast that spell, as well as reduce 2% of the enemy's HP. At skill 5 and above, half of this HP damage is absorbed by the caster. HP cannot be drained from Boss monsters and WoE Guardians, but this skill does have 10% chance of interrupting Boss monster spells. [Lv 1]: SP Absorption: 0% [Lv 2]: SP Absorption: 25% [Lv 3]: SP Absorption: 50% [Lv 4]: SP Absorption: 75% [Lv 5]: SP Absorption: 100% |
![]() Max Level: 10 Requirement: Cast Cancel 1 Skill Form: Passive Description: Enables moving and attacking during the casting of magic spells. [Lv 1]: Movement Speed: 30%, Attack Speed: 55% [Lv 2]: Movement Speed: 35%, Attack Speed: 60% [Lv 3]: Movement Speed: 40%, Attack Speed: 65% [Lv 4]: Movement Speed: 45%, Attack Speed: 70% [Lv 5]: Movement Speed: 50%, Attack Speed: 75% [Lv 6]: Movement Speed: 55%, Attack Speed: 80% [Lv 7]: Movement Speed: 60%, Attack Speed: 85% [Lv 8]: Movement Speed: 65%, Attack Speed: 90% [Lv 9]: Movement Speed: 70%, Attack Speed: 95% [Lv 10]: Movement Speed: 75%, Attack Speed: 100% |
![]() Max Level: 10 Requirement: Free Cast 4 Skill Form: Active Type: Supportive Target: Caster Cast Time: 3.00s Fixed After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Autocasts certain magic spells by a certain chance while attacking enemies with physical attack. Spells that are auto cast through Auto Spell only consume 2/3 of the required SP and are cast at half of the skill level of Auto Spell. The amount of spells which will be casted and the chance to autocast depends on your Auto Spells skill level. If the learned skill level of a spell is lower than the half of Auto Spell, autocast the learned skill level instead. Spells that are not learned by the caster can't be casted. [Lv 1]: Chance: 2%, added Fire/+Cold/+Lightning Bolt [Lv 2]: Chance: 4% [Lv 3]: Chance: 6% [Lv 4]: Chance: 8%, added Spells: Soul Strike+Fire Ball [Lv 5]: Chance: 10% [Lv 6]: Chance: 12% [Lv 7]: Chance: 14%, added Spells: Frost Diver+Earth Spike [Lv 8]: Chance: 16% [Lv 9]: Chance: 18% [Lv 10]: Chance: 20%, added Spells: Thunder Storm+Heavens Drive |
![]() Max Level: 5 Requirement: Fire Bolt 1, Advanced Book 5 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 1.00s Fixed / 1.00s Variable After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Endows a party member's weapon with Fire elemental and increases Fire elemental damage per skill level for the skill's duration. Consumes 1 Scarlet Point. [Lv 1]: Lasts 10 minutes, Fire Damage+1% [Lv 2]: Lasts 15 minutes, Fire Damage+2% [Lv 3]: Lasts 20 minutes, Fire Damage+3% [Lv 4]: Lasts 25 minutes, Fire Damage+4% [Lv 5]: Lasts 30 minutes, Fire Damage+5% |
![]() Max Level: 5 Requirement: Cold Bolt 1, Advanced Book 5 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 1.00s Fixed / 1.00s Variable After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Endows a party member's weapon with Water and increases Water elemental damage per skill level for the skill's duration. Consumes 1 Indigo Point. [Lv 1]: Lasts 10 minutes, Water Damage+1% [Lv 2]: Lasts 15 minutes, Water Damage+2% [Lv 3]: Lasts 20 minutes, Water Damage+3% [Lv 4]: Lasts 25 minutes, Water Damage+4% [Lv 5]: Lasts 30 minutes, Water Damage+5% |
![]() Max Level: 5 Requirement: Lightning Bolt 1, Advanced Book 5 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 1.00s Fixed / 1.00s Variable After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Endows a party member's weapon with Wind and increases Wind elemental damage per skill level for the skill's duration. Consumes 1 Yellow Wish Point. [Lv 1]: Lasts 10 minutes, Wind Damage+1% [Lv 2]: Lasts 15 minutes, Wind Damage+2% [Lv 3]: Lasts 20 minutes, Wind Damage+3% [Lv 4]: Lasts 25 minutes, Wind Damage+4% [Lv 5]: Lasts 30 minutes, Wind Damage+5% |
![]() Max Level: 5 Requirement: Stone Curse 1, Advanced Book 5 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 1.00s Fixed / 1.00s Variable After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Endows a party member's weapon with Earth and increases Earth elemental damage per skill level for the skill's duration. Consumes 1 Lime Green Point. [Lv 1]: Lasts 10 minutes, Earth Damage+1% [Lv 2]: Lasts 15 minutes, Earth Damage+2% [Lv 3]: Lasts 20 minutes, Earth Damage+3% [Lv 4]: Lasts 25 minutes, Earth Damage+4% [Lv 5]: Lasts 30 minutes, Earth Damage+5% |
![]() Max Level: 5 Requirement: Advanced Book 9 Skill Form: Passive Description: Increases resistance, physical and magical damage against Dragon monsters. Mastering this skill will add +3 INT. [Lv 1]: +4% Resistance, +%4 Physical/ +2% Magical Damage, INT +1 [Lv 2]: +8% Resistance, +%8 Physical/ +4% Magical Damage, INT +1 [Lv 3]: +12% Resistance, +%12 Physical/ +6% Magical Damage, INT +2 [Lv 4]: +16% Resistance, +%16 Physical/ +8% Magical Damage, INT +2 [Lv 5]: +20% Resistance, +%20 Physical/ +10% Magical Damage, INT +3 |
![]() Max Level: 5 Requirement: Flame Launcher 2 Skill Form: Active Type: Supportive Target: Ground Cast Time: 1.00s Fixed / 4.00s Variable After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Enchants an area of 7x7 cells so that it will amplify all Fire elemental attacks, as well as the ATK and MATK of Fire elemental targets. Ice Wall and Sage skills that target the ground can't be cast over Volcano. Initial cast requires 1 Blue Gemstone, but multiple casting of this skill will not consume Gemstones throughout Volcano's active duration. [Lv 1]: Fire Damage +10%, ATK/MATK +10 [Lv 2]: Fire Damage +14%, ATK/MATK +15 [Lv 3]: Fire Damage +17%, ATK/MATK +20 [Lv 4]: Fire Damage +19%, ATK/MATK +25 [Lv 5]: Fire Damage +20%, ATK/MATK +30 |
![]() Max Level: 5 Requirement: Frost Weapon 2 Skill Form: Active Type: Supportive Target: Ground Cast Time: 1.00s Fixed / 4.00s Variable After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Enchants an area of 7x7 cells so that it will amplify all Water elemental attacks and the MaxHP of Water elemental targets in it's range. This area will also enable the use of Water Ball and Aqua Benedicta. Other Sage skills that target the ground can't be cast over Deluge. Initial cast requires 1 Blue Gemstone, but multiple casting of this skill will not consume Gemstones throughout Deluge's active duration. [Lv 1]: Water Damage +10%, MaxHP +5% [Lv 2]: Water Damage +14%, MaxHP +9% [Lv 3]: Water Damage +17%, MaxHP +12% [Lv 4]: Water Damage +19%, MaxHP +14% [Lv 5]: Water Damage +20%, MaxHP +15% |
![]() Max Level: 5 Requirement: Lightning Loader 2 Skill Form: Active Type: Supportive Target: Ground Cast Time: 1.00s Fixed / 4.00s Variable After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Enchants an area of 7x7 cells so that it will amplify all Wind elemental attacks and the FLEE rate of Wind element targets in it's range. This area will also increase the duration of Fire Wall by 1.5 times. Other Sage skills that target the ground can't be cast over Violent Gale. Initial cast requires 1 Blue Gemstone, but multiple casting of this skill will not consume Gemstones throughout Violent Gale's active duration. [Lv 1]: Wind Damage +10%, FLEE +3 [Lv 2]: Wind Damage +14%, FLEE +6 [Lv 3]: Wind Damage +17%, FLEE +9 [Lv 4]: Wind Damage +19%, FLEE +12 [Lv 5]: Wind Damage +20%, FLEE +15 |
![]() Max Level: 5 Requirement: Volcano 3, Deluge 3, Violent Gale 3 Skill Form: Active Type: Supportive Target: Ground Cast Time: 1.00s Fixed / 4.00s Variable After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Cast a spell that will block or cancel all ground targeting spells or enchantments. Other Sage skills that target the ground can't be cast in the area enchanted by Land Protector. Consumes 1 Blue Gemstone and 1 Yellow Gemstone. [Lv 1]: Lasts 120 seconds, AoE: 7x7 [Lv 2]: Lasts 165 seconds, AoE: 7x7 [Lv 3]: Lasts 210 seconds, AoE: 9x9 [Lv 4]: Lasts 255 seconds, AoE: 9x9 [Lv 5]: Lasts 300 seconds, AoE: 11x11 |
![]() Max Level: 5 Requirement: Spell Breaker 3 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 0.40s Fixed / 1.60s Variable After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Casting Dispell has a chance of canceling all magic effects that have been cast on a target. Success chance is determined by the target's magic defense. If you use level 5, it will succeed 100% regardless. Consumes 1 Yellow Gemstone. [Lv 1]: Success Chance: 60% [Lv 2]: Success Chance: 70% [Lv 3]: Success Chance: 80% [Lv 4]: Success Chance: 90% [Lv 5]: Success Chance: 100% |
![]() Max Level: 10 Requirement: Auto Spell 5, Dispell 1, Land Protector 1 Skill Form: Active Type: Undefined Target: Undefined Cast Time: 0s Fixed After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Cast a random skill. Leveling this skill increases the variety of skills that are cast through Abracadabra. Consumes 2 Yellow Gemstones, if you are under the Disabled Gemstone Consumption effect you will consume at least 1 Yellow Gemstone. |
Professor
Sorcerer
Elemental Master
Skill | Description | Level |
Magic Book Mastery | ||
Max level: 10
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When equipping book, increases water, wind, earth, fire and poison property magical damage. |
[Level 1]: Increases water, wind, earth, fire and poison property magical damage by 1%.
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Spell Enchanting | ||
Max level: 5
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Gives a buff that increases trait magical attack power for the skill duration. |
[Level 1]: Increases S.Matk: 4/skill duration: 80 seconds.
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Activity Burn | ||
Max level: 5
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Has a chance to drains target's AP.
Can only be used in PVP and Guild War mode. |
[Level 1]: Drains AP: 20/success chance: 30%.
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Increasing Activity | ||
Max level: 5
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Recovers target's AP as a cost of user's AP by 50. |
[Level 1]: Recovers AP: 25
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Diamond Storm | ||
Max level: 5
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Blows the ice storm on one ground cell to deals water property magical damage to all targets within 9x9 cells of skill range.
Has a chance to inflict [quench] status to the targets. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 700% Matk/quench inflicting chance: 50%.
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Lightning Land | ||
Max level: 5
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Places the electric flow on one ground cell to deals wind property magical damage to all targets within 9x9 cells of skill range for 4 seconds.
Has a chance to inflict [torrent] status to the targets. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 150% Matk/torrent inflicting chance: 20%.
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Venom Swamp | ||
Max level: 5
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Creates the poisonous field on one ground cell to deals poison property magical damage to all targets within 9x9 cells of skill range for 4 seconds.
Has a chance to inflict [severe poison] status to the targets. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 150% Matk/severe poison inflicting chance: 20%.
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Conflagration | ||
Max level: 5
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Burns on one ground cell to deals fire property magical damage to all targets within 9x9 cells of skill range for 4 seconds.
Has a chance to inflict [blaze] status to the targets. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 150% Matk/blaze inflicting chance: 20%.
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Terra Drive | ||
Max level: 5
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Causes the ground to rise on one ground cell to deals earth property magical damage to all targets within 9x9 cells of skill range.
Has a chance to inflict [concretion] status to the targets. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 700% Matk/concretion inflicting chance: 50%.
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Elemental Spirit Mastery | ||
Max level: 10
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When summoning high elemental spirit, improves the elemental spirit's abilities. |
[Level 1]: Improves high elemental spirit abilities (Atk: 120, Matk: 20, MaxHP: 13000, MaxSP: 100, Def: 20, Mdef: 4, Flee 10).
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Summon Elemental Ardor | ||
Max level: 1
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Consumes 1 ![]() Upon summoning, increases fire property magical damage of summoner by 10%, increases Conflagration damage. Ardor's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned. |
[Level 1]: Elemental spirit duration: 1500 seconds. |
Summon Elemental Diluvio | ||
Max level: 1
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Consumes 1 ![]() Upon summoning, increases water property magical damage of summoner by 10%, increases Diamond Storm damage. Diluvio's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned. |
[Level 1]: Elemental spirit duration: 1500 seconds. |
Summon Elemental Procella | ||
Max level: 1
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Consumes 1 ![]() Upon summoning, increases wind property magical damage of summoner by 10%, increases Lightning Land damage. Procella's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned. |
[Level 1]: Elemental spirit duration: 1500 seconds. |
Summon Elemental Terremotus | ||
Max level: 1
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Consumes 1 ![]() Upon summoning, increases earth property magical damage of summoner by 10%, increases Terra Drive damage. Terremotus's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned. |
[Level 1]: Elemental spirit duration: 1500 seconds. |
Summon Elemental Serpens | ||
Max level: 1
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Consumes 1 ![]() Upon summoning, increases poison property magical damage of summoner by 10%, increases Venom Swamp damage. Serpens's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned. |
[Level 1]: Elemental spirit duration: 1500 seconds. |
Elemental Buster | ||
Max level: 10
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Deals magical damage, that has the property corresponding to active high elemental spirit summoned, to all target within 13x13 cells around the user.
Can only be used when high elemental spirit is summoned. This skill deals additional damage against dragon and formless race monsters. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 480% Matk/damage against dragon and formless: 1100% Matk.
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Elemental Veil | ||
Max level: 5
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Turns high elemental spirit to becomes transparent.
Can only be used on high elemental spirit. |
[Level 1]: Skill duration: 120 seconds.
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