Elemental Master
Magician
As Novice job level 10 you can change to Sage.
Skill | ||
![]() Max Level: 10 Skill Form: Passive Description: Restores SP every 10 sec while idle. MaxSP affects how much SP restoration is increased by this skill. [Lv 1]: Restores (5+0.2% of MaxSP) SP [Lv 2]: Restores (10+0.4% of MaxSP) SP [Lv 3]: Restores (15+0.6% of MaxSP) SP [Lv 4]: Restores (20+0.8% of MaxSP) SP [Lv 5]: Restores (25+1.0% of MaxSP) SP [Lv 6]: Restores (30+1.2% of MaxSP) SP [Lv 7]: Restores (35+1.4% of MaxSP) SP [Lv 8]: Restores (40+1.6% of MaxSP) SP [Lv 9]: Restores (45+1.8% of MaxSP) SP [Lv 10]: Restores (50+2.0% of MaxSP) SP |
![]() Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Cast Time: 0s Fixed After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Uses 10 SP to summon a fire ball that for 10 seconds will detect hidden characters in 7x7 AoE around the caster. |
![]() Max Level: 10 Skill Form: Active Type: Magical Target: 1 Character Cast Time: 0.10s Fixed / 0.40s Variable After Cast Delay: (Lv10) 0.50s Cool Down: 0s Recover: AP AP Cost: Description: Uses telekinesis power to attack a target and 3x3 cells around it with Ghost elemental magic. The damage portion is divided among the targets. [Lv 1]: 80% MATK [Lv 2]: 90% MATK [Lv 3]: 100% MATK [Lv 4]: 110% MATK [Lv 5]: 120% MATK [Lv 6]: 130% MATK [Lv 7]: 140% MATK [Lv 8]: 150% MATK [Lv 9]: 160% MATK [Lv 10]: 170% MATK |
![]() Max Level: 10 Requirement: Napalm Beat 7, Soul Strike 5 Requirement: Napalm Beat 7, Soul Strike 5 Requirement: Aspersio 4, Sanctuary 3 Skill Form: Active Type: Supportive Target: Ground Cast Time: (Lv10) 0.08s Fixed After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Creates a magic barrier on a targeted spot that will block certain number of physical melee attacks and damage. The barrier will disappear after a period of time. Consumes 1 Blue Gemstone. [Lv 1]: Barrier: 300, Blocks 2 Hits [Lv 2]: Barrier: 600, Blocks 3 Hits [Lv 3]: Barrier: 900, Blocks 4 Hits [Lv 4]: Barrier: 1200, Blocks 5 Hits [Lv 5]: Barrier: 1500, Blocks 6 Hits [Lv 6]: Barrier: 1800, Blocks 7 Hits [Lv 7]: Barrier: 2100, Blocks 8 Hits [Lv 8]: Barrier: 2400, Blocks 9 Hits [Lv 9]: Barrier: 2700, Blocks 10 Hits [Lv 10]: Barrier: 3000, Blocks 11 Hits |
![]() Max Level: 10 Requirement: Napalm Beat 4 Skill Form: Active Type: Magical Target: 1 Character Cast Time: 0.10s Fixed / 0.40s Variable After Cast Delay: 1.40s Cool Down: 0s Recover: AP AP Cost: Description: Summons holy spirit to inflict 100% MATK Ghost elemental magical damage per Hit on a target. This skill inflicts additional damage against Undead monster. [Lv 1]: 1 Hit, Undead +5%, 18 SP Consumption [Lv 2]: 1 Hit, Undead +10%, 14 SP Consumption [Lv 3]: 2 Hits, Undead +15%, 24 SP Consumption [Lv 4]: 2 Hits, Undead +20%, 20 SP Consumption [Lv 5]: 3 Hits, Undead +25%, 30 SP Consumption [Lv 6]: 3 Hits, Undead +30%, 26 SP Consumption [Lv 7]: 4 Hits, Undead +35%, 36 SP Consumption [Lv 8]: 4 Hits, Undead +40%, 32 SP Consumption [Lv 9]: 5 Hits, Undead +45%, 42 SP Consumption [Lv 10]: 5 Hits, Undead +50%, 38 SP Consumption |
![]() Max Level: 10 Skill Form: Active Type: Magical Target: Enemy Cast Time: (Lv10) 1.20s Fixed After Cast Delay: 0.30s Cool Down: 0s Recover: AP AP Cost: Description: Summons bolts of frigid ice to strike at an enemy which inflicts 100% MATKWater elemental magic damage per Hit. [Lv 1]: 1 Hit, 12 SP Consumption [Lv 2]: 2 Hits, 14 SP Consumption [Lv 3]: 3 Hits, 16 SP Consumption [Lv 4]: 4 Hits, 18 SP Consumption [Lv 5]: 5 Hits, 20 SP Consumption [Lv 6]: 6 Hits, 22 SP Consumption [Lv 7]: 7 Hits, 24 SP Consumption [Lv 8]: 8 Hits, 26 SP Consumption [Lv 9]: 9 Hits, 28 SP Consumption [Lv 10]: 10 Hits, 30 SP Consumption |
![]() Max Level: 10 Requirement: Cold Bolt 5 Skill Form: Active Type: Magical, Debuff Target: 1 Character Cast Time: 0.16s Fixed / 0.64s Variable After Cast Delay: 0.50s Cool Down: 0s Recover: AP AP Cost: Description: Inflicts Water magic damage on a target, which has a chance to inflict Freezing status. The Freezing chance and duration are affected by target's Level, MDEF and LUK stats. [Lv 1]: 110% MATK, Frozen Chance: 38% [Lv 2]: 120% MATK, Frozen Chance: 41% [Lv 3]: 130% MATK, Frozen Chance: 44% [Lv 4]: 140% MATK, Frozen Chance: 47% [Lv 5]: 150% MATK, Frozen Chance: 50% [Lv 6]: 160% MATK, Frozen Chance: 53% [Lv 7]: 170% MATK, Frozen Chance: 56% [Lv 8]: 180% MATK, Frozen Chance: 59% [Lv 9]: 190% MATK, Frozen Chance: 62% [Lv 10]: 200% MATK, Frozen Chance: 65% |
![]() Max Level: 10 Skill Form: Active Type: Debuff Target: 1 Character Description: Inflicts Stone Curse to a target. Consumes 1 Red Gemstone. Cast Time: 0.20s Fixed / 0.80s Variable After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: From level 6, Red Gemstone is consumed only when the skill is successfull. Stone Curse chance and duration are affected by target's Level, MDEF and LUK stats. [Lv 1]: Stone Curse chance: 24% [Lv 2]: Stone Curse chance: 28% [Lv 3]: Stone Curse chance: 32% [Lv 4]: Stone Curse chance: 36% [Lv 5]: Stone Curse chance: 40% [Lv 6]: Stone Curse chance: 44% [Lv 7]: Stone Curse chance: 48% [Lv 8]: Stone Curse chance: 52% [Lv 9]: Stone Curse chance: 56% [Lv 10]: Stone Curse chance: 60% |
![]() Max Level: 10 Requirement: Fire Bolt 4 Skill Form: Active Type: Magical, AoE Target: 1 Character Cast Time: 0.20s Fixed / 0.80s Variable After Cast Delay: 0.70s Cool Down: 0s Recover: AP AP Cost: Description: Summons a fire ball to damage a target and all enemies within 5x5 cells area with Fire elemental magical damage. Inner area (3x3) and outer area (5x5) receive different damage. [Lv 1]: Inner: 160% MATK, Outer: 120% MATK [Lv 2]: Inner: 180% MATK, Outer: 135% MATK [Lv 3]: Inner: 200% MATK, Outer: 150% MATK [Lv 4]: Inner: 220% MATK, Outer: 165% MATK [Lv 5]: Inner: 240% MATK, Outer: 180% MATK [Lv 6]: Inner: 260% MATK, Outer: 195% MATK [Lv 7]: Inner: 280% MATK, Outer: 210% MATK [Lv 8]: Inner: 300% MATK, Outer: 225% MATK [Lv 9]: Inner: 320% MATK, Outer: 240% MATK [Lv 10]: Inner: 340% MATK, Outer: 255% MATK |
![]() Max Level: 10 Requirement: Sight 1, Fire Ball 5 Skill Form: Active Type: Magical Target: Ground Cast Time: (Lv10) 0.14s Fixed After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Uses 40 SP to create a fire barrier that inflicts 50% MATK Fire elemental magic damage on upcoming enemies and knock them 2 cells backward. [Lv 1]: Each Wall: 3 Hits, lasts 5 seconds [Lv 2]: Each Wall: 4 Hits, lasts 6 seconds [Lv 3]: Each Wall: 5 Hits, lasts 7 seconds [Lv 4]: Each Wall: 6 Hits, lasts 8 seconds [Lv 5]: Each Wall: 7 Hits, lasts 9 seconds [Lv 6]: Each Wall: 8 Hits, lasts 10 seconds [Lv 7]: Each Wall: 9 Hits, lasts 11 seconds [Lv 8]: Each Wall: 10 Hits, lasts 12 seconds [Lv 9]: Each Wall: 11 Hits, lasts 13 seconds [Lv 10]: Each Wall: 12 Hits, lasts 14 seconds |
![]() Max Level: 10 Skill Form: Active Type: Magical Target: 1 Character Cast Time: (Lv10) 1.20s Fixed After Cast Delay: 0.30s Cool Down: 0s Recover: AP AP Cost: Description: Attacks a target with arrow made of fire inflicting 100% MATK Fire elemental magic damage per Hit. [Lv 1]: 1 Hit, SP Consumption: 12 [Lv 2]: 2 Hits, SP Consumption: 14 [Lv 3]: 3 Hits, SP Consumption: 16 [Lv 4]: 4 Hits, SP Consumption: 18 [Lv 5]: 5 Hits, SP Consumption: 20 [Lv 6]: 6 Hits, SP Consumption: 22 [Lv 7]: 7 Hits, SP Consumption: 24 [Lv 8]: 8 Hits, SP Consumption: 26 [Lv 9]: 9 Hits, SP Consumption: 28 [Lv 10]: 10 Hits, SP Consumption: 30 |
![]() Max Level: 10 Skill Form: Active Type: Magical Target: 1 Character Cast Time: (Lv10) 1.20s Fixed After Cast Delay: 0.30s Cool Down: 0s Recover: AP AP Cost: Description: Drops lightning on target inflicting 100% MATK Wind elemental magic damage per Hit. [Lv 1]: 1 Hit, SP Consumption: 12 [Lv 2]: 2 Hits, SP Consumption: 14 [Lv 3]: 3 Hits, SP Consumption: 16 [Lv 4]: 4 Hits, SP Consumption: 18 [Lv 5]: 5 Hits, SP Consumption: 20 [Lv 6]: 6 Hits, SP Consumption: 22 [Lv 7]: 7 Hits, SP Consumption: 24 [Lv 8]: 8 Hits, SP Consumption: 26 [Lv 9]: 9 Hits, SP Consumption: 28 [Lv 10]: 10 Hits, SP Consumption: 30 |
![]() Max Level: 10 Requirement: Lightning Bolt 4 Skill Form: Active Type: Magical Target: Ground Cast Time: (Lv10) 1.50s Fixed After Cast Delay: 2.00s Cool Down: 0s Recover: AP AP Cost: Description: Drops lightning bolt on specific location, inflicting 100% MATK Wind elemental magic per Hit in a 5x5 cell area. [Lv 1]: 1 Hit, SP Consumption: 29 [Lv 2]: 2 Hits, SP Consumption: 34 [Lv 3]: 3 Hits, SP Consumption: 39 [Lv 4]: 4 Hits, SP Consumption: 44 [Lv 5]: 5 Hits, SP Consumption: 49 [Lv 6]: 6 Hits, SP Consumption: 54 [Lv 7]: 7 Hits, SP Consumption: 59 [Lv 8]: 8 Hits, SP Consumption: 64 [Lv 9]: 9 Hits, SP Consumption: 69 [Lv 10]: 10 Hits, SP Consumption: 74 |
Sage
Professor
Sorcerer
Elemental Master
Skill | Description | Level |
Magic Book Mastery | ||
Max level: 10
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When equipping book, increases water, wind, earth, fire and poison property magical damage. |
[Level 1]: Increases water, wind, earth, fire and poison property magical damage by 1%.
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Spell Enchanting | ||
Max level: 5
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Gives a buff that increases trait magical attack power for the skill duration. |
[Level 1]: Increases S.Matk: 4/skill duration: 80 seconds.
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Activity Burn | ||
Max level: 5
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Has a chance to drains target's AP.
Can only be used in PVP and Guild War mode. |
[Level 1]: Drains AP: 20/success chance: 30%.
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Increasing Activity | ||
Max level: 5
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Recovers target's AP as a cost of user's AP by 50. |
[Level 1]: Recovers AP: 25
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Diamond Storm | ||
Max level: 5
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Blows the ice storm on one ground cell to deals water property magical damage to all targets within 9x9 cells of skill range.
Has a chance to inflict [quench] status to the targets. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 700% Matk/quench inflicting chance: 50%.
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Lightning Land | ||
Max level: 5
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Places the electric flow on one ground cell to deals wind property magical damage to all targets within 9x9 cells of skill range for 4 seconds.
Has a chance to inflict [torrent] status to the targets. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 150% Matk/torrent inflicting chance: 20%.
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Venom Swamp | ||
Max level: 5
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Creates the poisonous field on one ground cell to deals poison property magical damage to all targets within 9x9 cells of skill range for 4 seconds.
Has a chance to inflict [severe poison] status to the targets. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 150% Matk/severe poison inflicting chance: 20%.
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Conflagration | ||
Max level: 5
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Burns on one ground cell to deals fire property magical damage to all targets within 9x9 cells of skill range for 4 seconds.
Has a chance to inflict [blaze] status to the targets. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 150% Matk/blaze inflicting chance: 20%.
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Terra Drive | ||
Max level: 5
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Causes the ground to rise on one ground cell to deals earth property magical damage to all targets within 9x9 cells of skill range.
Has a chance to inflict [concretion] status to the targets. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 700% Matk/concretion inflicting chance: 50%.
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Elemental Spirit Mastery | ||
Max level: 10
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When summoning high elemental spirit, improves the elemental spirit's abilities. |
[Level 1]: Improves high elemental spirit abilities (Atk: 120, Matk: 20, MaxHP: 13000, MaxSP: 100, Def: 20, Mdef: 4, Flee 10).
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Summon Elemental Ardor | ||
Max level: 1
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Consumes 1 ![]() Upon summoning, increases fire property magical damage of summoner by 10%, increases Conflagration damage. Ardor's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned. |
[Level 1]: Elemental spirit duration: 1500 seconds. |
Summon Elemental Diluvio | ||
Max level: 1
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Consumes 1 ![]() Upon summoning, increases water property magical damage of summoner by 10%, increases Diamond Storm damage. Diluvio's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned. |
[Level 1]: Elemental spirit duration: 1500 seconds. |
Summon Elemental Procella | ||
Max level: 1
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Consumes 1 ![]() Upon summoning, increases wind property magical damage of summoner by 10%, increases Lightning Land damage. Procella's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned. |
[Level 1]: Elemental spirit duration: 1500 seconds. |
Summon Elemental Terremotus | ||
Max level: 1
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Consumes 1 ![]() Upon summoning, increases earth property magical damage of summoner by 10%, increases Terra Drive damage. Terremotus's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned. |
[Level 1]: Elemental spirit duration: 1500 seconds. |
Summon Elemental Serpens | ||
Max level: 1
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Consumes 1 ![]() Upon summoning, increases poison property magical damage of summoner by 10%, increases Venom Swamp damage. Serpens's stats are increased depends on summoner's stats and level of Elemental Spirit Mastery summoner learned. |
[Level 1]: Elemental spirit duration: 1500 seconds. |
Elemental Buster | ||
Max level: 10
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Deals magical damage, that has the property corresponding to active high elemental spirit summoned, to all target within 13x13 cells around the user.
Can only be used when high elemental spirit is summoned. This skill deals additional damage against dragon and formless race monsters. Deals additional damage depends on user's base level and SPL. |
[Level 1]: 480% Matk/damage against dragon and formless: 1100% Matk.
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Elemental Veil | ||
Max level: 5
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Turns high elemental spirit to becomes transparent.
Can only be used on high elemental spirit. |
[Level 1]: Skill duration: 120 seconds.
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