Chapter 2
Call of the Guardian
世界樹の呼び声は、誰の予想よりも遠くまで届きます。Veledorの聖域の先で、守護druidであるVedrとVargが、次元の均衡が砕けたことで残された混沌のマナを解きほぐすため、冒険者を待っています。旅は聖域からHarvansの燃える故郷Kindlebrookへ、凍てつくRoot of Deathを下り、何か貴重なものが盗まれたNyrholtの隠された深部へと続きます。このチャプターでは、新しい地域、新しい仲間、2つの新しいダンジョン連鎖、3つのインスタンス、新しい装備ティアとともにChapter 1の物語を続けます。
必要条件
- レベル225以上
- Chapter 1 完了
- 5x
Apple (512)(Ragsrootの村人のために持参してください!) - 開始地点: Laphine Shasha
(ygg_edge 156, 179)
メインクエスト
Call of the Guardian
- 世界樹が再び呼んでいます! (ygg_edge 156, 179) にいるLaphine Shashaに話しかけると、Sanctuary Veledorへ送ってもらえます。以後は (ygg_edge 152, 177) にある小さな枝を通じて、いつでもそこへ移動できます。
- Veledorで、(veledor 268, 212) にいるdruidであるVedrに話しかけてください。彼と双子のVargは世界樹の泉を守っています。
- (veledor 270, 210) にいるVargに話しかけてください。パーティを組み、パーティリーダーがインスタンス Crossroads of Tangled Mana を作成すると、Vargが中へ案内してくれます(下記のインスタンスを参照)。VedrとVargについて泉を通り抜け、Tangled Manaの4つの結び目を解き、Sollithを倒してください。最後に、解かれたマナから生まれたElに会います。
- Veledorに戻り、(veledor 270, 207) にいるLaphine Shashaに話しかけてください。
- 報酬として3x
Flame Coin (1002700) を獲得します。 - その後、(ygg_fruit 79, 121) で彼女に再び会いましょう。
Meeting El
- (veledor 134, 323) にいるGuardian Elに話しかけてください。以後、Elは世界樹の意思の使者として直接務めます。
- (veledor 131, 322) でElの隣にいるNewtに話しかけてください。燃える地から知らせが届いており、Harvansが助けを必要としています。
- Volund Valleyの (mu_fild01 110, 166) へ向かってください。Chezが迎えに来て、十字路まで連れて行ってくれます。
Between Cold and Heat
- (ch1_sf01 195, 216) にいるYupilusと、(ch1_sf01 197, 212) にいるBerylに話しかけてください。
- BerylがVolund Valleyへワープさせてくれます。(mu_fild02 1, 1) (Volund Plains) と (mu_fild03 1, 1) (Volund Forest) を通って東へ進み、Harvansの村Kindlebrookに到達してください。
- (kindlbrk 101, 103) でBerylに再び会い、(kindlbrk 102, 96) にいるBrominに話しかけてください。
- 報酬として2x
Flame Coin (1002700) を獲得します。 - 村人たちと知り合いになりましょう:
- Farmer Harvan (kindlbrk 128, 171)
- Miner Harvan (kindlbrk 123, 204)
- Fisherman Harvan (kindlbrk 156, 100)
- Weapon Artisan Harvan (kindlbrk 191, 187)
- White Ash (kindlbrk 173, 120).
- (kindlbrk 101, 103) にいるBerylに報告し、(kindlbrk 262, 110) で彼女の船に乗り、Root of Deathへ向かってください。報酬として2x
Flame Coin (1002700) を獲得します。
- Harvan Sailorに話しかけて船に乗ってください。
- ポータルに入ってください。
- (deadroot 103, 124) にいるChezと、(deadroot 278, 73) にいるDewに話しかけてください。
- その後、Kindlebrookの屋内へ戻ってください: (kin_in01 34, 251) にいるTamarinと、彼女の隣にいるStrange Hal。
- 報酬として2x
Flame Coin (1002700) を獲得します。
The Root of Death
- (deadroot 101, 167) にいる Gregor に話しかけます。
- 次に凍りついた根を調査します。The Root of Death の (deadroot 154, 172)、(deadroot 282, 251)、(deadroot 334, 288) にある3つの調査ポイントを見つけます。
- (ch2safe3 30, 114) にいる Maura に報告し、The Root of Death を渡って Shelter Jemis へ向かいます(ポータル: (deadroot 349, 351))。
- 中に入り、(ch2gms 20, 34) にいる Gregor に話しかけ、(ch2gms 18, 41) の「?」を調べ、もう一度 Gregor に話しかけます。
- (ch2gms 76, 85) にいる Maura に会います。
- (deadroot 348, 347) にいる Frozen Harvan に話しかけます。
- Flame Trapped in Ice: Kindlebrook に戻り、(kindlbrk 252, 118) にいる Prasium に話しかけると、4x
Flame Coin (1002700) を入手します。
- (kindlbrk 106, 215) にいる Prasium にもう一度話しかけます。
- 次に Primordial Flame を通って Cradle of Fire へ入ります。(ch2safe2 133, 51) で Samsin Harvan の鎖を追います。
- 彼の隣にいる Maura に話しかけます。
- Samsin Harvan は Volund Forest の Fire Cotton から 5x
Fluffy Ember (1002683) を集めるよう依頼します。集めて戻ると 4x
Flame Coin (1002700) を貰え、(ch2safe2 137, 44) にいる Nedim との一連の流れを終えます。
- Shelter Jemis: (ch2gms 21, 35) にいる Charles のところへ戻り、シェルター内を進めます。
- Orion に話しかけます。
- Cryo Capsule
- Shelter Passage
- 損傷した保存装置
- Crystal と Orion。道中で 5x
Flame Coin (1002700) を報酬として受け取ります。
- そして Ice。
- (kindlbrk 110, 218) にいる Nedim との話を締めくくります。5x
Flame Coin (1002700) を入手するまで彼に3回話しかけ、(ygg_fruit 79, 121) にいる Laphine Shasha に報告します。
Sprout of a World's End
- (veledor 134, 323) にいる El の助言を求めます。
- 次に Brimir の (uknw_ruin 273, 237) にいる Gregor を見つけます。彼が並行世界の雪原へ連れて行ってくれます。
- (ch1_sf02 160, 160) にいる One に話しかけます。彼女は Brimir (uknw_ruin / uknw_ruin2) で 20x Shadow Jailer を狩るよう依頼します。
- 彼女は 3x
Flame Coin (1002700) を報酬としてくれます。 - 世界樹の根が残る場所 (uknw_ruin2 266, 243) に羽根を植えます。Ragsroot へ運ばれます。
Residents of the Tattered Root
- (ch2safe4 201, 111) にいる Devries に話しかけます。
- Pony に話しかけます。
- (ragsruth 110, 113) にいる Violas に話しかけます。
- Gregor に話しかけます。
- もう一度 Violas に話しかけます。彼には2箇所で会えます:
- Sirina に話しかけます。
- Orion に話しかけます。
- 村の周辺 (ragsruth 87, 115) にいる Devries に話しかけます。
- (ragsruth 124, 47) にいる Heria に話しかけます。
- Elder Heria に話しかけます。4x
Flame Coin (1002700) を入手します。
- Ragsroot に戻り、Elder Heria に話しかけます。
- 次に Devries のところへ。
- 次に (ragsruth 115, 117) にいる Painu のところへ。5x
Apple (512) が必要です
- Sirina (ragsruth 92, 83)、Violas (ragsruth 86, 112)、Gregor (ragsruth 130, 68)、Artea (ragsruth 114, 46) に Apples を届ける必要があります。
- Artea がインスタンスを開きます。Mysterious Intruder が出現するので、すべて倒します。
- マップ上部にポータルがあるので、入ります。Snapdragon を倒します。苦戦する場合はポータルへ誘い込みます。
- MVP を倒した後、(rgs_dun01 218, 155) にいる Roarin に会います。
- (rgs_dun01 102, 197) にいる Jasminna を見つけます。
- Devries に会うには (rgs_dun01 267, 85) の枝の中へ入ります。Brimir へ戻ります。
A Dormant Matter
- (uknw_ruin 157, 161) にいる One に話しかけ、次に Zero に話しかけます。彼女の研究のために、Brimir で 20x Shadow Jailer をもう一度狩る必要があります。
- One に報告し、次に Zero と Gregor に話しかけます。4x
Flame Coin (1002700) を報酬として受け取ります。 - (veledor 134, 323) にいる Guardian El のところへ戻ります。
Seed of Heat
Harvans とシェルターは Heat Exchange Project のために手を組みます。Kindlebrook で Bartum (kindlbrk 191, 148)、Karillon (kindlbrk 195, 146)、Einhar (kindlbrk 194, 149) に話しかけ、次に中にいる Maura (kin_in01 88, 50)、Einhar (kin_in01 82, 45)、Gregor (kin_in01 84, 43) に話しかけます。
(ch2gms 19, 36) にいる Orion は部品素材を必要としています。Root of Death で Alpuring を10x、Icy Blast を10x 狩り、(deadroot 345, 291)、(deadroot 289, 360)、(deadroot 167, 308) にある3つの Frozen Materials の山を掘り、その後
Ice Jelly (1002695) を5x、
Frost Shard (1002693) を5x 集めます。
シェルターでの組み立てに従ってください(Gregor、Orion、Charles、the Sprout Origin) -
Flame Coin (1002700) を1x と完成した部品を入手します。(kin_in01 86, 47) にいる Bartum にそれらを届け、Machine Button を押して熱交換器が動き出すのを見届けます。
暖かい知らせを Cradle of Fire へ届けましょう - (ch2safe2 138, 41) にいる Samsin Harvan と Baby Harvan(
Flame Coin (1002700) を4x) - そして (kin_in01 84, 43) にいる Gregor のところへ戻ります(
Flame Coin (1002700) を2x)。その後 El のところへ戻ってください。
Distorted Ragsroot
El は Ragsroot に異質なマナを感じ取ります。(ch2safe4 217, 234) にいる Devries に話しかけ、Distorted Ragsroot ダンジョン内で生存者を探します: Impati (rgs_dun1 131, 147)、Violas (rgs_dun1 37, 236)(
Apple (512) を1x 持参)、そして (rgs_dun1 219, 265) 経由で Elder Helia。それぞれが Ragsroot 上の安全地帯へワープさせ、そこで連鎖が続きます。
最後に (ch2safe4 235, 176) にいる Painu に話しかけます - the Leaf が危険です!
Phantom of Artea が (ch2safe4 207, 35) で待っています。パーティを編成してください - リーダーがインスタンス Phantom of Nyrholt を作成します(下のインスタンスを参照)。異質なマナを集め、Snapdragon Phantom を倒します。出口に到達すると収集が完了します -
Flame Coin (1002700) を3x。
(ch2safe4 23, 175) にいる Devries に報告し(
Flame Coin (1002700) を3x)、(veledor 134, 323) にいる Guardian El に断片を届けます。Chapter 2 クリア!報酬として
Flame Coin (1002700) を10x 獲得します。
|}
Daily Quests
All dailies unlock after completing the main quest and reset on a 4 hour standby timer.
| Daily | NPC | Task | Reward |
|---|---|---|---|
| Kindlebrook Noodle Soup | Tamarin (kin_in01 34, 251) (short intro chain with the Harvans at the market first) |
Hunt 10x (22674) in Volund Plains and bring 5x |
6x |
| Hotter! Even Hotter! | Hunt 10x (22685) in Volund Plains and bring 5x |
6x | |
| Hot Pup! Even Hotter Pup! | Hunt 10x (22687) in Volund Plains/Forest and bring 5x |
6x | |
| Dream of Perpetual Motion | Nedim (kindlbrk 110, 218) |
Hunt 15x each (22691), (22692), (22693) in the Primordial Flame |
3x |
| Retrieve 10 Hal Puffs | Lutem (kindlbrk 103, 137) (unlocked via Bartum at (kin_in01 86, 47)) |
Collect 10x |
6x |
| Jemis' Parts Delivery | Karillon (kin_in01 87, 36), then Orion (ch2gms 19, 36) |
Hunt 10x (22699) + 10x (22700), collect 5x |
6x |
| Heat Preservation Equipment Research | Samra (kin_in01 89, 36) |
Hunt 10x (22688) in Volund Forest and bring 3x |
6x |
| Even a Handful of Mana | Devries (ch2safe4 217, 234) |
Gather 10x |
6x |
| I Understand, So Calm Down | Gregor (ch2safe4 215, 234) |
Defeat 100 monsters in Distorted Ragsroot | 6x |
| Phantom of Nyrholt | Phantom of Artea (ch2safe4 207, 35) |
Clear the instance and defeat the Snapdragon Phantom | 3x |
Fields/Monsters
Here's a list of the new maps and monsters. Every kill on these maps can additionally drop
Etel Dust (1000322),
Shadowdecon (25729) and
Zelunium (25731) (map drops).
| Map | Monster | ||||
| Volund Plains mu_fild02 File:Volund Plains (mu fild02).png |
(22674) |
(22685) |
(22687) |
||
| Volund Forest mu_fild03 File:Volund Forest (mu fild03).png |
(22688) |
(22687) |
(22689) |
Boss (22686) |
|
| Primordial Flame 1F mu_dun01 File:Primordial Flame 1F (mu dun01).png |
(22690) |
(22691) |
(22692) |
(22693) |
|
| Primordial Flame 2F mu_dun02 File:Primordial Flame 2F (mu dun02).png |
(22693) |
(22694) |
(22695) |
Boss (22697) |
|
(22696) |
|||||
| Root of Death deadroot File:Root of Death (deadroot).png |
(22699) |
(22700) |
(22701) |
Boss (22698) |
|
| Distorted Ragsroot rgs_dun1 File:Distorted Ragsroot (rgs dun1).png |
(22702) |
(22703) |
(22704) |
Boss (22705) | |
The field bosses (Urochs, Flame Anima, Frost Morbang, Feeos) spawn once every 2 hours.
Instances
Crossroads of Tangled Mana - story instance during the main quest. Varg at (veledor 270, 210) creates it for the party leader. Follow the druids, unravel four knots of Tangled Mana (each spawns Wandering Mana) and defeat Sollith to meet El.
Nyrholt - story instance during the Ragsroot arc. Artea at (ragsruth 124, 47) releases the barrier for the party leader. Fight through four gates of Mysterious Intruders and face the Snapdragon.
Phantom of Nyrholt - the repeatable instance of Chapter 2 (daily cooldown). Phantom of Artea at (ch2safe4 207, 35): the party leader gets a Create/Enter menu, members choose Enter. Same four gate waves, but the Snapdragon Phantom is a different beast: it takes almost no damage until you lure it into Artea's magic circles - hit it hard during the groggy window!
Rewards: 3x
Flame Coin (1002700) per clear and a 10% chance for
Snapdragon's Phantom Crystal (106441), which opens into a bundle of Frontier Magic Dust, Rune Ores and Illusion Fragments.
File:Ch2PhantomArtea.png
Exchange NPC
The Flame Coin Exchanger at (kin_in01 27, 197) runs the Chapter 2 shops. Before finishing the main quest only the Traveler's Leaf is available; after completion all categories open up.
The currencies:
Flame Coin (1002700) (quest and daily rewards) and
Mana Ring (1001996) (Chapter 1).
| Available: | Item | Cost |
|---|---|---|
| Traveler's Leaf | 1x 5,000 zeny | |
| Coin Exchange | 1x 50,000 zeny | |
| 1x 30,000 zeny | ||
| Azure Flame Mana Equipment | 125x 4,000,000 zeny each | |
| 200x 6,000,000 zeny each | ||
| Hal Exchange | 100 / 150 / 250x + 1.5M / 3M / 7M zeny | |
| 200,000 / 400,000 / 700,000 zeny |
Blaze Mana Equipment & Enchants
The Azure Flame Mana set (bought with Flame Coins) can be upgraded and enchanted by Harvan Artisan Kadron at (kin_in01 31, 197) after completing the main quest.
Refine boost (reform): using the Dreamweave Hals you can push the refine of any set piece one level at a time - +9 to +10 (Blue), +10 to +11 (Red), +11 to +12 (Yellow) - paying Zelunium, Shadowdecon and Kindle Hals.
Azure to Blaze upgrade: armor pieces at +11 or higher can be upgraded to the stronger Blaze Mana version (loses 2 refine) for 125x
Flame Coin (1002700) + 75x
Mana Ring (1001996) + 15x each Kindle Hal. Accessories upgrade at any refine for 250x
Flame Coin (1002700) + 150x
Mana Ring (1001996) + 25x each Kindle Hal.
Enchants: all Chapter 2 enchants are perfect (choosable), enchanted in the order slot 3, then 2, then 1:
| Slot | Cost per enchant |
|---|---|
| 4 | 15,000,000 zeny + 50x |
| 3 | 17,500,000 zeny + 100x |
| 2 | 20,000,000 zeny + 150x |
Azure Flame Mana and Blaze Mana Armor Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Armor Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| After Cast Delay -2% _______________________ Refine +7 or higher (additional): After Cast Delay -2% _______________________ Refine +9 or higher (additional): After Cast Delay -2% _______________________ Grade D or higher (additional): After Cast Delay -2% _______________________ Grade C or higher (additional): After Cast Delay -2% _______________________ Grade B or higher (additional): After Cast Delay -1% _______________________ Grade A or higher (additional): After Cast Delay -1% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| ATK +3% P.ATK +3 _______________________ Refine +7 or higher (additional): ATK +3% _______________________ Refine +9 or higher (additional): ATK +4% _______________________ Grade D or higher (additional): ATK +2% _______________________ Grade C or higher (additional): ATK +3% _______________________ Grade B or higher (additional): ATK +3% _______________________ Grade A or higher (additional): ATK +2% ATK +30 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +3% S.MATK +3 _______________________ Refine +7 or higher (additional): MATK +3% _______________________ Refine +9 or higher (additional): MATK +4% _______________________ Grade D or higher (additional): MATK +2% _______________________ Grade C or higher (additional): MATK +3% _______________________ Grade B or higher (additional): MATK +3% _______________________ Grade A or higher (additional): MATK +2% MATK +30 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Armor Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Melee Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +5% _______________________ Grade D or higher (additional): Melee Physical Damage +5% _______________________ Grade C or higher (additional): Melee Physical Damage +5% _______________________ Grade B or higher (additional): Melee Physical Damage +5% _______________________ Grade A or higher (additional): Melee Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Ranged Physical Damage +5% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +5% _______________________ Grade D or higher (additional): Ranged Physical Damage +5% _______________________ Grade C or higher (additional): Ranged Physical Damage +5% _______________________ Grade B or higher (additional): Ranged Physical Damage +5% _______________________ Grade A or higher (additional): Ranged Physical Damage +5% Blaze Mana (Marksman) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +5% MATK +50 S.MATK +2 _______________________ Refine +7 or higher (additional): Water, Wind and Earth magic damage +10% _______________________ Refine +9 or higher (additional): Fire, Poison and Shadow magic damage +10% Neutral magic damage +10% _______________________ Grade D or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade C or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% Blaze Mana (Grand Sage) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +5% S.MATK +2 MATK +50 _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +10% _______________________ Refine +9 or higher (additional): Wind, Shadow and Ghost magic damage +10% Undead magic damage +10% _______________________ Grade D or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade C or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% Blaze Mana (Grand Mage) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Critical +7 P.ATK +2 _______________________ Refine +7 or higher (additional): Critical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ Grade D or higher (additional): Critical Damage +5% _______________________ Grade C or higher (additional): Critical Damage +5% _______________________ Grade B or higher (additional): Critical Damage +5% _______________________ Grade A or higher (additional): Critical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ Grade D or higher (additional): Non-critical Physical Damage +5% _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Armor Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +50 _______________________ Refine +7 or higher (additional): Melee Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +7% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +50 _______________________ Refine +7 or higher (additional): Ranged Physical Damage +5% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +7% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +50 _______________________ Refine +7 or higher (additional): Earth, Water and Wind magic damage +12% _______________________ Refine +9 or higher (additional): Neutral, Fire and Poison magic damage +12% Shadow magic damage +12% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +50 _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +12% _______________________ Refine +9 or higher (additional): Wind, Shadow and Ghost magic damage +12% Undead magic damage +12% Blaze Mana (Mage) _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +35 Critical +5 _______________________ Refine +7 or higher (additional): Critical Damage +5% _______________________ Refine +9 or higher (additional): Critical Damage +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +50 _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Non-critical Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Garment Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Garment Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| P.ATK +5 Melee Physical Damage +5% _______________________ Refine +7 or higher (additional): Melee Physical Damage +3% _______________________ Refine +9 or higher (additional): Melee Physical Damage +3% _______________________ Grade D or higher (additional): Melee Physical Damage +4% Perfect Hit +5 _______________________ Grade C or higher (additional): Melee Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Melee Physical Damage +5% Perfect Hit +3 _______________________ Grade A or higher (additional): Melee Physical Damage +5% Perfect Hit +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| P.ATK +5 Ranged Physical Damage +5% _______________________ Refine +7 or higher (additional): Ranged Physical Damage +3% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +3% _______________________ Grade D or higher (additional): Ranged Physical Damage +4% Perfect Hit +5 _______________________ Grade C or higher (additional): Ranged Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Ranged Physical Damage +5% Perfect Hit +3 _______________________ Grade A or higher (additional): Ranged Physical Damage +5% Perfect Hit +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Refine +7 or higher (additional): Water, Wind and Earth magic damage +6% Fire, Poison and Shadow magic damage +6% Neutral magic damage +6% _______________________ Refine +9 or higher (additional): Water, Wind and Earth magic damage +6% Fire, Poison and Shadow magic damage +6% Neutral magic damage +6% _______________________ Grade D or higher (additional): Max SP +2% Water, Wind and Earth magic damage +4% Fire, Poison and Shadow magic damage +4% Neutral magic damage +4% _______________________ Grade C or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +6% Wind, Shadow and Ghost magic damage +6% Undead magic damage +6% _______________________ Refine +9 or higher (additional): Fire, Neutral and Holy magic damage +6% Wind, Shadow and Ghost magic damage +6% Undead magic damage +6% _______________________ Grade D or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +4% Wind, Shadow and Ghost magic damage +4% Undead magic damage +4% _______________________ Grade C or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| CRate +5 Critical Damage +5% _______________________ Refine +7 or higher (additional): Critical Damage +3% _______________________ Refine +9 or higher (additional): Critical Damage +3% _______________________ Grade D or higher (additional): Critical Damage +4% Critical +2 _______________________ Grade C or higher (additional): Critical Damage +5% Critical +3 _______________________ Grade B or higher (additional): Critical Damage +5% Critical +3 _______________________ Grade A or higher (additional): Critical Damage +5% Critical +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Non-critical Physical Damage +3% Melee Physical Damage +5% Ranged Physical Damage +5% _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Non-critical Physical Damage +3% _______________________ Grade D or higher (additional): Non-critical Physical Damage +4% Perfect Hit +3 _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% Perfect Hit +2 _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% Perfect Hit +5 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Garment Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ASPD +10% _______________________ Refine +7 or higher (additional): ASPD +7% _______________________ Refine +9 or higher (additional): ASPD +8% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Variable Cast Time -10% _______________________ Refine +7 or higher (additional): Variable Cast Time -7% _______________________ Refine +9 or higher (additional): Variable Cast Time -8% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Garment Perfect Enchant (Slot 4)
| Slot 4 Enchant | Description | Materials | Zeny |
| DEF +100 RES +15 _______________________ Refine +7 or higher (additional): DEF +50 RES +10 _______________________ Refine +9 or higher (additional): DEF +50 RES +10 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MDEF +20 M.RES +10 _______________________ Refine +7 or higher (additional): MDEF +10 M.RES +7 _______________________ Refine +9 or higher (additional): MDEF +10 M.RES +8 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Max HP +3% Max SP +3% _______________________ Refine +7 or higher (additional): Max HP +2% Max SP +2% _______________________ Refine +9 or higher (additional): Max HP +1% Max SP +1% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Footgear Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Footgear Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| ATK +2% P.ATK +3 _______________________ Grade D or higher (additional): Melee Physical Damage +5% _______________________ Grade C or higher (additional): P.ATK +2 Melee Physical Damage +5% _______________________ Grade B or higher (additional): P.ATK +3 Melee Physical Damage +5% _______________________ Grade A or higher (additional): P.ATK +5 Melee Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| ATK +2% P.ATK +3 _______________________ Grade D or higher (additional): Ranged Physical Damage +5% _______________________ Grade C or higher (additional): P.ATK +2 Ranged Physical Damage +5% _______________________ Grade B or higher (additional): P.ATK +3 Ranged Physical Damage +5% _______________________ Grade A or higher (additional): P.ATK +5 Ranged Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +2% S.MATK +3 _______________________ Grade D or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade C or higher (additional): S.MATK +2 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): S.MATK +3 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): S.MATK +5 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +2% S.MATK +3 _______________________ Grade D or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade C or higher (additional): S.MATK +2 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): S.MATK +3 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): S.MATK +5 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Critical +5 P.ATK +3 _______________________ Grade D or higher (additional): Critical Damage +5% _______________________ Grade C or higher (additional): Critical Damage +5% CRate +2 _______________________ Grade B or higher (additional): Critical Damage +5% CRate +3 _______________________ Grade A or higher (additional): Critical Damage +5% CRate +5 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Hit +25 P.ATK +3 _______________________ Grade D or higher (additional): Non-critical Physical Damage +5% _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +4% Ranged Physical Damage +4% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Footgear Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +15 ATK +1% P.ATK +1 _______________________ Refine +7 or higher (additional): ATK +15 ATK +1% _______________________ Refine +9 or higher (additional): ATK +20 ATK +3% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +15 MATK +1% S.MATK +1 _______________________ Refine +7 or higher (additional): MATK +15 MATK +1% _______________________ Refine +9 or higher (additional): MATK +20 MATK +3% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Max HP +3% _______________________ Refine +7 or higher (additional): Max HP +2% _______________________ Refine +9 or higher (additional): Max HP +1% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Max SP +3% _______________________ Refine +7 or higher (additional): Max SP +2% _______________________ Refine +9 or higher (additional): Max SP +1% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Footgear Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| Physical damage to All sizes +5% _______________________ Refine +7 or higher (additional): Physical damage to All sizes +5% _______________________ Refine +9 or higher (additional): Physical damage to All sizes +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Magic damage to All sizes +5% _______________________ Refine +7 or higher (additional): Magic damage to All sizes +5% _______________________ Refine +9 or higher (additional): Magic damage to All sizes +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Accessory Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Accessory Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| P.ATK +5 Physical damage to All elements property +7% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Magic damage to All elements property +7% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Accessory Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +35 Melee Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Ranged Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +35 Water, Wind and Earth magic damage +12% Fire, Poison and Shadow magic damage +12% Neutral magic damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +35 Fire, Neutral and Holy magic damage +12% Wind, Shadow and Ghost magic damage +12% Undead magic damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Critical +15 Critical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Non-critical Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Accessory Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +25 Melee Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +25 Ranged Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +25 Water, Wind and Earth magic damage +10% Fire, Poison and Shadow magic damage +10% Neutral magic damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +25 Fire, Neutral and Holy magic damage +10% Wind, Shadow and Ghost magic damage +10% Undead magic damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Critical +10 Critical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +25 Non-critical Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Shield Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
|---|---|---|---|---|---|
| Grade | Refine | ||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
Shield Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| DEF +100 RES +50 _______________________ Refine +7 or higher (additional): Physical damage from All elements property -5% Magic damage from All elements property -5% _______________________ Refine +9 or higher (additional): Physical damage from All sizes -5% _______________________ Grade D or higher (additional): Variable Cast Time -5% _______________________ Grade C or higher (additional): Variable Cast Time -5% _______________________ Grade B or higher (additional): Max HP +5% Max SP +3% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| P.ATK +1 S.MATK +1 _______________________ Refine +7 or higher (additional): Magic damage to All elements property +3% Physical damage to All elements property +3% _______________________ Refine +9 or higher (additional): Magic damage to All sizes +3% Physical damage to All sizes +3% _______________________ Refine +11 or higher (additional): Magic damage to all races (except players) +3% Physical damage to all races (except players) +3% _______________________ Grade D or higher (additional): Magic damage to Normal monsters +2% Physical damage to Normal monsters +2% Magic damage to Boss monsters +2% Physical damage to Boss monsters +2% _______________________ Grade C or higher (additional): Magic damage to Normal monsters +1% Physical damage to Normal monsters +1% Magic damage to Boss monsters +1% Physical damage to Boss monsters +1% _______________________ Grade B or higher (additional): P.ATK +2 S.MATK +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Shield Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| RES +25 _______________________ Refine +7 or higher (additional): RES +15 _______________________ Refine +9 or higher (additional): RES +15 _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| M.RES +15 _______________________ Refine +7 or higher (additional): M.RES +10 _______________________ Refine +9 or higher (additional): M.RES +10 _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Shield Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| DEF +100 MDEF +20 _______________________ Refine +7 or higher (additional): DEF +50 MDEF +10 _______________________ Refine +9 or higher (additional): DEF +30 MDEF +5 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +3% MATK +3% _______________________ Refine +7 or higher (additional): ATK +20 MATK +20 _______________________ Refine +9 or higher (additional): ATK +15 MATK +15 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Cards
New monsters cards with several set combos among them.
Normal Monster Cards
| Normal Monster Cards | |||
| Normal Monster Card | Card Effect | ||
|---|---|---|---|
| S.MATK +5 Magic damage to Poison property +7% _______________________ Refine >= 10: Magic damage to Poison property +8% _______________________ [Set Bonus] <ITEM>[Dragon Clam Card]<INFO>300761</INFO></ITEM> <ITEM>[Engkanto Card]<INFO>4583</INFO></ITEM> Magic damage to Poison property +18% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| Resistance to Neutral property +20% Melee Physical Damage +20% _______________________ For each 3 Refine Levels: Non-critical Physical Damage +5% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Flame Bull Card]<INFO>300762</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| P.ATK +7 Physical damage to Poison property +12% _______________________ Refine >= 10: Physical damage to Poison property +8% _______________________ [Set Bonus] <ITEM>[Logidogi Card]<INFO>300764</INFO></ITEM> <ITEM>[Engkanto Card]<INFO>4583</INFO></ITEM> Physical damage to Poison property +15% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| MATK +5% Variable Cast Time -5% _______________________ [Set Bonus] <ITEM>[Fire Cotton Card]<INFO>300765</INFO></ITEM> <ITEM>[Alpuring Card]<INFO>300776</INFO></ITEM> S.MATK +3 Variable Cast Time -10% After Cast Delay -4% 이름없는카드 _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |||
| Hit +15 Critical Damage +7% _______________________ [Set Bonus] <ITEM>[Namunse Card]<INFO>300766</INFO></ITEM> <ITEM>[Namuni Card]<INFO>300767</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |||
| Hit +15 Ranged Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Namunse Card]<INFO>300766</INFO></ITEM> <ITEM>[Namuni Card]<INFO>300767</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Physical damage to Fire property +10% Physical damage to Formless monsters +10% _______________________ Weapon Level = 5: Physical damage to Fire property +10% Physical damage to Formless monsters +10% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> Physical damage to Fire property +10% Physical damage to Formless monsters +10% Physical damage to Medium enemies +10% Physical damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Physical damage to Fire property +25% Physical damage to Formless monsters +25% Physical damage to Medium enemies +25% Physical damage to Large enemies +25% P.ATK +7 _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Fire property +5% Physical damage to Formless monsters +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Magic damage to Fire property +10% Magic damage to Formless monsters +10% _______________________ Weapon Level = 5: Magic damage to Fire property +10% Magic damage to Formless monsters +10% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> Magic damage to Fire property +10% Magic damage to Formless monsters +10% Magic damage to Medium enemies +10% Magic damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Magic damage to Fire property +25% Magic damage to Formless monsters +25% Magic damage to Medium enemies +25% Magic damage to Large enemies +25% S.MATK +7 _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Fire property +5% Magic damage to Formless monsters +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Physical damage to Medium enemies +10% Physical damage to Large enemies +10% _______________________ Weapon Level = 5: Physical damage to Medium enemies +10% Physical damage to Large enemies +10% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> Physical damage to Fire property +10% Physical damage to Formless monsters +10% Physical damage to Medium enemies +10% Physical damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Physical damage to Fire property +25% Physical damage to Formless monsters +25% Physical damage to Medium enemies +25% Physical damage to Large enemies +25% P.ATK +7 _______________________ [Set Bonus] <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Medium enemies +5% Physical damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Magic damage to Medium enemies +10% Magic damage to Large enemies +10% _______________________ Weapon Level = 5: Magic damage to Medium enemies +10% Magic damage to Large enemies +10% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> Magic damage to Fire property +10% Magic damage to Formless monsters +10% Magic damage to Medium enemies +10% Magic damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Magic damage to Fire property +25% Magic damage to Formless monsters +25% Magic damage to Medium enemies +25% Magic damage to Large enemies +25% S.MATK +7 _______________________ [Set Bonus] <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Medium enemies +5% Magic damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Max HP -4% Resistance to Fire property +15% Physical damage from Formless monsters -15% Physical damage from Medium enemies -15% Physical damage from Large enemies -15% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Fire property +5% Physical damage to Formless monsters +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Fire property +5% Magic damage to Formless monsters +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Medium enemies +5% Physical damage to Large enemies +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Medium enemies +5% Magic damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Left Hand Weight: 1 | |||
| Max HP +3% Max SP +3% _______________________ For each 2 Refine Levels: Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Refine >= 12: Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Flame Bull Card]<INFO>300762</INFO></ITEM> Non-critical Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Folnir Myrk Card]<INFO>300780</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Armor Weight: 1 | |||
| MATK +5% Variable Cast Time -5% After Cast Delay -4% _______________________ [Set Bonus] <ITEM>[Fire Cotton Card]<INFO>300765</INFO></ITEM> <ITEM>[Alpuring Card]<INFO>300776</INFO></ITEM> S.MATK +3 Variable Cast Time -10% After Cast Delay -4% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| P.ATK +7 Physical damage to Undead property +12% _______________________ Refine >= 10: Physical damage to Undead property +8% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| Hit +15 Melee Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Ice Needle Card]<INFO>300778</INFO></ITEM> <ITEM>[Folnir Nilf Card]<INFO>300779</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Resistance to Neutral property +15% Ranged Physical Damage +20% _______________________ For each 3 Refine Levels: Non-critical Physical Damage +5% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Folnir Myrk Card]<INFO>300780</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| S.MATK +5 Magic damage to Undead property +7% _______________________ Refine >= 10: Magic damage to Undead property +8% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
MVP Monster Cards
| MVP Monster Cards | |||
| MVP Monster Card | Card Effect | ||
|---|---|---|---|
| Hit +45 Non-critical Physical Damage +25% _______________________ CON >= 100: Non-critical Physical Damage +30% _______________________ DEX >= 120: Perfect Hit +20 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| S.MATK +15 ASPD +3 12% chance to autocast Crimson Arrow Level 5 on melee attack 4% chance to autocast Conflagration Level 5 on melee attack 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Ranged Physical Damage +25% Max HP -20% _______________________ DEX >= 70: Negates size penalty _______________________ Base Level >= 230: Ranged Physical Damage +45% VIT -20 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Melee Physical Damage +20% Ranged Physical Damage +20% Max SP -5% Critical Damage -25% 이름없는카드 _______________________ Type: Card Compound on: Shoes Weight: 1 | |||
| Physical damage to Boss monsters +40% Max SP -35% _______________________ Refine >= 12: P.ATK +15 _______________________ Base Level >= 200: CON +10 POW +10 _______________________ POW >= 90: ATK +15% 이름없는카드 _______________________ Type: Card Compound on: Armor Weight: 1 |
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