Bab 2
Call of the Guardian
Panggilan World Tree sampai lebih jauh daripada yang disangka sesiapa. Di sebalik tempat perlindungan Veledor, druid penjaga Vedr dan Varg menanti pengembara untuk mengurai mana huru-hara yang ditinggalkan oleh keseimbangan dimensi yang musnah. Perjalanan membawa dari tempat perlindungan ke tanah air Harvans yang terbakar, Kindlebrook, menuruni Root of Death yang beku dan ke dalam kedalaman tersembunyi Nyrholt, di mana sesuatu yang berharga telah dicuri. Bab ini menyambung kisah Bab 1 dengan wilayah baharu, sekutu baharu, dua rantaian dungeon baharu, tiga instance dan satu tier peralatan baharu.
Keperluan
- Level 225+
- Bab 1 selesai
- 5x
Apple (512) (bawa bersama untuk penduduk kampung Ragsroot!) - Titik Permulaan: Laphine Shasha
(ygg_edge 156, 179)
Quest Utama
Call of the Guardian
- World Tree memanggil lagi! Bercakap dengan Laphine Shasha di (ygg_edge 156, 179), dia akan menghantar anda ke Sanctuary Veledor. Mulai sekarang anda boleh pergi ke sana bila-bila masa melalui dahan kecil di (ygg_edge 152, 177).
- Di Veledor, bercakap dengan druid Vedr di (veledor 268, 212). Dia dan kembarnya Varg menjaga mata air World Tree.
- Bercakap dengan Varg di (veledor 270, 210). Bentuk parti - ketua parti mencipta instance Crossroads of Tangled Mana dan Varg membawa anda masuk (lihat Instances di bawah). Ikut Vedr dan Varg melalui mata air, uraikan empat ikatan Tangled Mana dan kalahkan Sollith. Pada akhirnya anda akan bertemu El, yang lahir daripada mana yang telah diuraikan.
- Kembali di Veledor, bercakap dengan Laphine Shasha di (veledor 270, 207).
- Anda akan diberi ganjaran 3x
Flame Coin (1002700). - Kemudian bertemu dengannya lagi di (ygg_fruit 79, 121).
Meeting El
- Bercakap dengan Guardian El di (veledor 134, 323) - mulai sekarang El berkhidmat secara terus sebagai utusan kehendak World Tree.
- Bercakap dengan Newt di sebelah El di (veledor 131, 322). Ada berita dari tanah yang terbakar - Harvans memerlukan bantuan.
- Pergi ke (mu_fild01 110, 166) di Volund Valley - Chez akan mengambil anda dan membawa anda ke persimpangan.
Between Cold and Heat
- Bercakap dengan Yupilus di (ch1_sf01 195, 216) dan Beryl di (ch1_sf01 197, 212).
- Beryl memindahkan anda kembali ke Volund Valley - pergi ke timur melalui (mu_fild02 1, 1) (Volund Plains) dan (mu_fild03 1, 1) (Volund Forest) sehingga anda sampai ke Kindlebrook, kampung Harvans.
- Bertemu Beryl lagi di (kindlbrk 101, 103) dan bercakap dengan Bromin di (kindlbrk 102, 96).
- Anda akan diberi ganjaran 2x
Flame Coin (1002700). - Kenali penduduk kampung:
- Farmer Harvan (kindlbrk 128, 171)
- Miner Harvan (kindlbrk 123, 204)
- Fisherman Harvan (kindlbrk 156, 100)
- Weapon Artisan Harvan (kindlbrk 191, 187)
- White Ash (kindlbrk 173, 120).
- Lapor kembali kepada Beryl di (kindlbrk 101, 103), kemudian naik botnya di (kindlbrk 262, 110) ke Root of Death. Anda akan diberi ganjaran 2x
Flame Coin (1002700).
- Bercakap dengan Harvan Sailor untuk menaiki bot.
- Masuk ke Portal.
- Bercakap dengan Chez (deadroot 103, 124) dan Dew (deadroot 278, 73)
- Kemudian kembali ke bahagian dalam Kindlebrook: Tamarin (kin_in01 34, 251) dan Strange Hal di sebelahnya.
- Anda akan diberi ganjaran 2x
Flame Coin (1002700).
The Root of Death
- Bercakap dengan Gregor di (deadroot 101, 167).
- Kemudian periksa akar yang membeku: cari tiga Titik Tinjauan di Root of Death di (deadroot 154, 172), (deadroot 282, 251) dan (deadroot 334, 288).
- Lapor kepada Maura di (ch2safe3 30, 114), kemudian lintasi Root of Death ke Shelter Jemis (portal di (deadroot 349, 351)).
- Di dalam, bercakap dengan Gregor (ch2gms 20, 34), periksa "?" di (ch2gms 18, 41) dan bercakap lagi dengan Gregor.
- Jumpa Maura di (ch2gms 76, 85).
- Bercakap dengan Frozen Harvan di (deadroot 348, 347).
- Flame Trapped in Ice: Kembali ke Kindlebrook dan bercakap dengan Prasium (kindlbrk 252, 118), anda akan mendapat 4x
Flame Coin (1002700).
- Bercakap lagi dengan Prasium di (kindlbrk 106, 215).
- Kemudian masuk ke Cradle of Fire melalui Primordial Flame. Ikuti rantai Samsin Harvan di (ch2safe2 133, 51).
- Bercakap dengan Maura di sebelahnya.
- Samsin Harvan meminta anda mengumpul 5x
Fluffy Ember (1002683) dari Fire Cotton di Volund Forest. Bawa mereka kembali untuk 4x
Flame Coin (1002700) dan selesaikan arka ini dengan Nedim di (ch2safe2 137, 44).
- Shelter Jemis: kembali kepada Charles di (ch2gms 21, 35) dan selesaikan tugasan di shelter.
- Bercakap dengan Orion.
- Cryo Capsule
- Shelter Passage
- Peranti pemeliharaan yang rosak
- Crystal dan Orion, anda akan diberi ganjaran 5x
Flame Coin (1002700) sepanjang perjalanan.
- Dan Ice.
- Selesaikan dengan Nedim di (kindlbrk 110, 218) bercakap dengannya tiga kali sehingga anda mendapat 5x
Flame Coin (1002700)) dan lapor kepada Laphine Shasha di (ygg_fruit 79, 121).
Sprout of a World's End
- Dapatkan nasihat El di (veledor 134, 323).
- Kemudian cari Gregor di (uknw_ruin 273, 237) di Brimir - dia membawa anda ke padang salji selari.
- Bercakap dengan One di (ch1_sf02 160, 160). Dia meminta anda memburu 20x Shadow Jailer di Brimir (uknw_ruin / uknw_ruin2).
- Dia akan memberi anda ganjaran 3x
Flame Coin (1002700). - Tanam bulu pelepah di tempat di mana akar World Tree masih ada: (uknw_ruin2 266, 243). Anda akan dibawa ke Ragsroot.
Residents of the Tattered Root
- Cakap dengan Devries di (ch2safe4 201, 111).
- Cakap dengan Pony.
- Cakap dengan Violas (ragsruth 110, 113).
- Cakap dengan Gregor.
- Cakap dengan Violas sekali lagi. Anda akan jumpa dia di 2 tempat:
- Cakap dengan Sirina.
- Cakap dengan Orion.
- Cakap dengan Devries di sekitar kampung (ragsruth 87, 115).
- Cakap dengan Heria di (ragsruth 124, 47).
- Cakap dengan Elder Heria. Anda akan dapat 4x
Flame Coin (1002700).
- Kembali ke Ragsruth, cakap dengan Elder Heria.
- Kemudian ke Devries.
- Kemudian ke Painu (ragsruth 115, 117). Anda perlukan 5x
Apple (512)
- Anda perlu bawa Apples kepada Sirina (ragsruth 92, 83), Violas (ragsruth 86, 112), Gregor (ragsruth 130, 68) dan Artea (ragsruth 114, 46).
- Artea akan buka instance untuk anda. Beberapa Mysterious Intruder akan muncul, bunuh mereka semua.
- Di atas peta anda akan jumpa portal, masuk ke dalamnya. Bunuh Snapdragon, jika anda ada masalah, pancing dia ke dalam portal.
- Selepas bunuh MVP, jumpa Roarin di (rgs_dun01 218, 155).
- Anda akan jumpa Jasminna di (rgs_dun01 102, 197).
- Untuk jumpa Devries, masuk ke dalam branch di (rgs_dun01 267, 85). Kembali ke Brimir.
A Dormant Matter
- Bercakap dengan One di (uknw_ruin 157, 161) dan kemudian kepada Zero, mereka perlukan 20x Shadow Jailer lagi dari Brimir untuk penyelidikannya.
- Lapor kepada One, kemudian bercakap dengan Zero dan Gregor. Anda akan diberi ganjaran 4x
Flame Coin (1002700). - Kembali kepada Guardian El di (veledor 134, 323).
Seed of Heat
Harvans dan shelter bekerjasama untuk Heat Exchange Project. Di Kindlebrook, cakap dengan Bartum (kindlbrk 191, 148), Karillon (kindlbrk 195, 146) dan Einhar (kindlbrk 194, 149), kemudian di dalam: Maura (kin_in01 88, 50), Einhar (kin_in01 82, 45) dan Gregor (kin_in01 84, 43).
Orion di (ch2gms 19, 36) memerlukan bahan bahagian: buru 10x Alpuring dan 10x Icy Blast di Root of Death, gali tiga longgokan Frozen Materials di (deadroot 345, 291), (deadroot 289, 360) dan (deadroot 167, 308), kemudian kumpul 5x
Ice Jelly (1002695) dan 5x
Frost Shard (1002693).
Ikut pemasangan di shelter (Gregor, Orion, Charles, Sprout Origin) - anda akan dapat 1x
Flame Coin (1002700) dan bahagian yang siap. Hantar kepada Bartum di (kin_in01 86, 47), tekan Machine Button dan saksikan penukar haba hidup.
Bawa berita hangat ke Cradle of Fire - Samsin Harvan dan Baby Harvan di (ch2safe2 138, 41) (4x
Flame Coin (1002700)) - dan kembali kepada Gregor di (kin_in01 84, 43) (2x
Flame Coin (1002700)). Kemudian kembali kepada El.
Distorted Ragsroot
El merasakan mana asing di Ragsroot. Cakap dengan Devries di (ch2safe4 217, 234), kemudian cari mangsa yang terselamat di dalam dungeon Distorted Ragsroot: Impati (rgs_dun1 131, 147), Violas (rgs_dun1 37, 236) (bawa 1x
Apple (512)) dan Elder Helia melalui (rgs_dun1 219, 265). Setiap daripada mereka akan warp anda ke poket selamat di Ragsroot tempat rantaian diteruskan.
Akhir sekali cakap dengan Painu di (ch2safe4 235, 176) - Leaf dalam bahaya!
Phantom of Artea menunggu di (ch2safe4 207, 35). Bentuk party - ketua cipta instance Phantom of Nyrholt (lihat Instances di bawah). Kumpul mana asing dan kalahkan Snapdragon Phantom. Mencapai pintu keluar melengkapkan pengumpulan - 3x
Flame Coin (1002700).
Lapor kepada Devries di (ch2safe4 23, 175) (3x
Flame Coin (1002700)) dan bawa serpihan kepada Guardian El di (veledor 134, 323). Chapter 2 selesai! Anda akan diberi ganjaran 10x
Flame Coin (1002700).
|}
Misi Harian
Semua misi harian dibuka selepas menamatkan misi utama dan reset pada pemasa sedia 4 jam.
| Harian | NPC | Tugasan | Ganjaran |
|---|---|---|---|
| Kindlebrook Noodle Soup | Tamarin (kin_in01 34, 251) (rantaian intro pendek dengan Harvans di pasar dahulu) |
Buru 10x (22674) di Volund Plains dan bawa 5x |
6x |
| Hotter! Even Hotter! | Buru 10x (22685) di Volund Plains dan bawa 5x |
6x | |
| Hot Pup! Even Hotter Pup! | Buru 10x (22687) di Volund Plains/Forest dan bawa 5x |
6x | |
| Dream of Perpetual Motion | Nedim (kindlbrk 110, 218) |
Buru 15x setiap (22691), (22692), (22693) di Primordial Flame |
3x |
| Retrieve 10 Hal Puffs | Lutem (kindlbrk 103, 137) (dibuka melalui Bartum di (kin_in01 86, 47)) |
Kumpul 10x |
6x |
| Jemis' Parts Delivery | Karillon (kin_in01 87, 36), kemudian Orion (ch2gms 19, 36) |
Buru 10x (22699) + 10x (22700), kumpul 5x |
6x |
| Heat Preservation Equipment Research | Samra (kin_in01 89, 36) |
Buru 10x (22688) di Volund Forest dan bawa 3x |
6x |
| Even a Handful of Mana | Devries (ch2safe4 217, 234) |
Kumpul 10x |
6x |
| I Understand, So Calm Down | Gregor (ch2safe4 215, 234) |
Kalahkan 100 raksasa di Distorted Ragsroot | 6x |
| Phantom of Nyrholt | Phantom of Artea (ch2safe4 207, 35) |
Selesaikan instance dan kalahkan Snapdragon Phantom | 3x |
Medan/Raksasa
Berikut adalah senarai peta dan raksasa baharu. Setiap pembunuhan di peta ini juga boleh menjatuhkan
Etel Dust (1000322),
Shadowdecon (25729) dan
Zelunium (25731) (drop peta).
| Map | Monster | ||||
| Volund Plains mu_fild02 File:Volund Plains (mu fild02).png |
(22674) |
(22685) |
(22687) |
||
| Volund Forest mu_fild03 File:Volund Forest (mu fild03).png |
(22688) |
(22687) |
(22689) |
Boss (22686) |
|
| Primordial Flame 1F mu_dun01 File:Primordial Flame 1F (mu dun01).png |
(22690) |
(22691) |
(22692) |
(22693) |
|
| Primordial Flame 2F mu_dun02 File:Primordial Flame 2F (mu dun02).png |
(22693) |
(22694) |
(22695) |
Boss (22697) |
|
(22696) |
|||||
| Root of Death deadroot File:Root of Death (deadroot).png |
(22699) |
(22700) |
(22701) |
Boss (22698) |
|
| Distorted Ragsroot rgs_dun1 File:Distorted Ragsroot (rgs dun1).png |
(22702) |
(22703) |
(22704) |
Boss (22705) | |
The field bosses (Urochs, Flame Anima, Frost Morbang, Feeos) spawn once every 2 hours.
Instances
Crossroads of Tangled Mana - story instance during the main quest. Varg at (veledor 270, 210) creates it for the party leader. Follow the druids, unravel four knots of Tangled Mana (each spawns Wandering Mana) and defeat Sollith to meet El.
Nyrholt - story instance during the Ragsroot arc. Artea at (ragsruth 124, 47) releases the barrier for the party leader. Fight through four gates of Mysterious Intruders and face the Snapdragon.
Phantom of Nyrholt - the repeatable instance of Chapter 2 (daily cooldown). Phantom of Artea at (ch2safe4 207, 35): the party leader gets a Create/Enter menu, members choose Enter. Same four gate waves, but the Snapdragon Phantom is a different beast: it takes almost no damage until you lure it into Artea's magic circles - hit it hard during the groggy window!
Rewards: 3x
Flame Coin (1002700) per clear and a 10% chance for
Snapdragon's Phantom Crystal (106441), which opens into a bundle of Frontier Magic Dust, Rune Ores and Illusion Fragments.
File:Ch2PhantomArtea.png
Exchange NPC
The Flame Coin Exchanger at (kin_in01 27, 197) runs the Chapter 2 shops. Before finishing the main quest only the Traveler's Leaf is available; after completion all categories open up.
The currencies:
Flame Coin (1002700) (quest and daily rewards) and
Mana Ring (1001996) (Chapter 1).
| Available: | Item | Cost |
|---|---|---|
| Traveler's Leaf | 1x 5,000 zeny | |
| Coin Exchange | 1x 50,000 zeny | |
| 1x 30,000 zeny | ||
| Azure Flame Mana Equipment | 125x 4,000,000 zeny each | |
| 200x 6,000,000 zeny each | ||
| Hal Exchange | 100 / 150 / 250x + 1.5M / 3M / 7M zeny | |
| 200,000 / 400,000 / 700,000 zeny |
Blaze Mana Equipment & Enchants
The Azure Flame Mana set (bought with Flame Coins) can be upgraded and enchanted by Harvan Artisan Kadron at (kin_in01 31, 197) after completing the main quest.
Refine boost (reform): using the Dreamweave Hals you can push the refine of any set piece one level at a time - +9 to +10 (Blue), +10 to +11 (Red), +11 to +12 (Yellow) - paying Zelunium, Shadowdecon and Kindle Hals.
Azure to Blaze upgrade: armor pieces at +11 or higher can be upgraded to the stronger Blaze Mana version (loses 2 refine) for 125x
Flame Coin (1002700) + 75x
Mana Ring (1001996) + 15x each Kindle Hal. Accessories upgrade at any refine for 250x
Flame Coin (1002700) + 150x
Mana Ring (1001996) + 25x each Kindle Hal.
Enchants: all Chapter 2 enchants are perfect (choosable), enchanted in the order slot 3, then 2, then 1:
| Slot | Cost per enchant |
|---|---|
| 4 | 15,000,000 zeny + 50x |
| 3 | 17,500,000 zeny + 100x |
| 2 | 20,000,000 zeny + 150x |
Azure Flame Mana and Blaze Mana Armor Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Armor Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| After Cast Delay -2% _______________________ Refine +7 or higher (additional): After Cast Delay -2% _______________________ Refine +9 or higher (additional): After Cast Delay -2% _______________________ Grade D or higher (additional): After Cast Delay -2% _______________________ Grade C or higher (additional): After Cast Delay -2% _______________________ Grade B or higher (additional): After Cast Delay -1% _______________________ Grade A or higher (additional): After Cast Delay -1% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| ATK +3% P.ATK +3 _______________________ Refine +7 or higher (additional): ATK +3% _______________________ Refine +9 or higher (additional): ATK +4% _______________________ Grade D or higher (additional): ATK +2% _______________________ Grade C or higher (additional): ATK +3% _______________________ Grade B or higher (additional): ATK +3% _______________________ Grade A or higher (additional): ATK +2% ATK +30 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +3% S.MATK +3 _______________________ Refine +7 or higher (additional): MATK +3% _______________________ Refine +9 or higher (additional): MATK +4% _______________________ Grade D or higher (additional): MATK +2% _______________________ Grade C or higher (additional): MATK +3% _______________________ Grade B or higher (additional): MATK +3% _______________________ Grade A or higher (additional): MATK +2% MATK +30 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Armor Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Melee Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +5% _______________________ Grade D or higher (additional): Melee Physical Damage +5% _______________________ Grade C or higher (additional): Melee Physical Damage +5% _______________________ Grade B or higher (additional): Melee Physical Damage +5% _______________________ Grade A or higher (additional): Melee Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Ranged Physical Damage +5% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +5% _______________________ Grade D or higher (additional): Ranged Physical Damage +5% _______________________ Grade C or higher (additional): Ranged Physical Damage +5% _______________________ Grade B or higher (additional): Ranged Physical Damage +5% _______________________ Grade A or higher (additional): Ranged Physical Damage +5% Blaze Mana (Marksman) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +5% MATK +50 S.MATK +2 _______________________ Refine +7 or higher (additional): Water, Wind and Earth magic damage +10% _______________________ Refine +9 or higher (additional): Fire, Poison and Shadow magic damage +10% Neutral magic damage +10% _______________________ Grade D or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade C or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% Blaze Mana (Grand Sage) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +5% S.MATK +2 MATK +50 _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +10% _______________________ Refine +9 or higher (additional): Wind, Shadow and Ghost magic damage +10% Undead magic damage +10% _______________________ Grade D or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade C or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% Blaze Mana (Grand Mage) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Critical +7 P.ATK +2 _______________________ Refine +7 or higher (additional): Critical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ Grade D or higher (additional): Critical Damage +5% _______________________ Grade C or higher (additional): Critical Damage +5% _______________________ Grade B or higher (additional): Critical Damage +5% _______________________ Grade A or higher (additional): Critical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ Grade D or higher (additional): Non-critical Physical Damage +5% _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Armor Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +50 _______________________ Refine +7 or higher (additional): Melee Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +7% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +50 _______________________ Refine +7 or higher (additional): Ranged Physical Damage +5% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +7% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +50 _______________________ Refine +7 or higher (additional): Earth, Water and Wind magic damage +12% _______________________ Refine +9 or higher (additional): Neutral, Fire and Poison magic damage +12% Shadow magic damage +12% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +50 _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +12% _______________________ Refine +9 or higher (additional): Wind, Shadow and Ghost magic damage +12% Undead magic damage +12% Blaze Mana (Mage) _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +35 Critical +5 _______________________ Refine +7 or higher (additional): Critical Damage +5% _______________________ Refine +9 or higher (additional): Critical Damage +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +50 _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Non-critical Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Garment Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Garment Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| P.ATK +5 Melee Physical Damage +5% _______________________ Refine +7 or higher (additional): Melee Physical Damage +3% _______________________ Refine +9 or higher (additional): Melee Physical Damage +3% _______________________ Grade D or higher (additional): Melee Physical Damage +4% Perfect Hit +5 _______________________ Grade C or higher (additional): Melee Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Melee Physical Damage +5% Perfect Hit +3 _______________________ Grade A or higher (additional): Melee Physical Damage +5% Perfect Hit +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| P.ATK +5 Ranged Physical Damage +5% _______________________ Refine +7 or higher (additional): Ranged Physical Damage +3% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +3% _______________________ Grade D or higher (additional): Ranged Physical Damage +4% Perfect Hit +5 _______________________ Grade C or higher (additional): Ranged Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Ranged Physical Damage +5% Perfect Hit +3 _______________________ Grade A or higher (additional): Ranged Physical Damage +5% Perfect Hit +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Refine +7 or higher (additional): Water, Wind and Earth magic damage +6% Fire, Poison and Shadow magic damage +6% Neutral magic damage +6% _______________________ Refine +9 or higher (additional): Water, Wind and Earth magic damage +6% Fire, Poison and Shadow magic damage +6% Neutral magic damage +6% _______________________ Grade D or higher (additional): Max SP +2% Water, Wind and Earth magic damage +4% Fire, Poison and Shadow magic damage +4% Neutral magic damage +4% _______________________ Grade C or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +6% Wind, Shadow and Ghost magic damage +6% Undead magic damage +6% _______________________ Refine +9 or higher (additional): Fire, Neutral and Holy magic damage +6% Wind, Shadow and Ghost magic damage +6% Undead magic damage +6% _______________________ Grade D or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +4% Wind, Shadow and Ghost magic damage +4% Undead magic damage +4% _______________________ Grade C or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| CRate +5 Critical Damage +5% _______________________ Refine +7 or higher (additional): Critical Damage +3% _______________________ Refine +9 or higher (additional): Critical Damage +3% _______________________ Grade D or higher (additional): Critical Damage +4% Critical +2 _______________________ Grade C or higher (additional): Critical Damage +5% Critical +3 _______________________ Grade B or higher (additional): Critical Damage +5% Critical +3 _______________________ Grade A or higher (additional): Critical Damage +5% Critical +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Non-critical Physical Damage +3% Melee Physical Damage +5% Ranged Physical Damage +5% _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Non-critical Physical Damage +3% _______________________ Grade D or higher (additional): Non-critical Physical Damage +4% Perfect Hit +3 _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% Perfect Hit +2 _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% Perfect Hit +5 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Garment Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ASPD +10% _______________________ Refine +7 or higher (additional): ASPD +7% _______________________ Refine +9 or higher (additional): ASPD +8% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Variable Cast Time -10% _______________________ Refine +7 or higher (additional): Variable Cast Time -7% _______________________ Refine +9 or higher (additional): Variable Cast Time -8% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Garment Perfect Enchant (Slot 4)
| Slot 4 Enchant | Description | Materials | Zeny |
| DEF +100 RES +15 _______________________ Refine +7 or higher (additional): DEF +50 RES +10 _______________________ Refine +9 or higher (additional): DEF +50 RES +10 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MDEF +20 M.RES +10 _______________________ Refine +7 or higher (additional): MDEF +10 M.RES +7 _______________________ Refine +9 or higher (additional): MDEF +10 M.RES +8 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Max HP +3% Max SP +3% _______________________ Refine +7 or higher (additional): Max HP +2% Max SP +2% _______________________ Refine +9 or higher (additional): Max HP +1% Max SP +1% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Footgear Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Footgear Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| ATK +2% P.ATK +3 _______________________ Grade D or higher (additional): Melee Physical Damage +5% _______________________ Grade C or higher (additional): P.ATK +2 Melee Physical Damage +5% _______________________ Grade B or higher (additional): P.ATK +3 Melee Physical Damage +5% _______________________ Grade A or higher (additional): P.ATK +5 Melee Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| ATK +2% P.ATK +3 _______________________ Grade D or higher (additional): Ranged Physical Damage +5% _______________________ Grade C or higher (additional): P.ATK +2 Ranged Physical Damage +5% _______________________ Grade B or higher (additional): P.ATK +3 Ranged Physical Damage +5% _______________________ Grade A or higher (additional): P.ATK +5 Ranged Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +2% S.MATK +3 _______________________ Grade D or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade C or higher (additional): S.MATK +2 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): S.MATK +3 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): S.MATK +5 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +2% S.MATK +3 _______________________ Grade D or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade C or higher (additional): S.MATK +2 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): S.MATK +3 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): S.MATK +5 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Critical +5 P.ATK +3 _______________________ Grade D or higher (additional): Critical Damage +5% _______________________ Grade C or higher (additional): Critical Damage +5% CRate +2 _______________________ Grade B or higher (additional): Critical Damage +5% CRate +3 _______________________ Grade A or higher (additional): Critical Damage +5% CRate +5 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Hit +25 P.ATK +3 _______________________ Grade D or higher (additional): Non-critical Physical Damage +5% _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +4% Ranged Physical Damage +4% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Footgear Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +15 ATK +1% P.ATK +1 _______________________ Refine +7 or higher (additional): ATK +15 ATK +1% _______________________ Refine +9 or higher (additional): ATK +20 ATK +3% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +15 MATK +1% S.MATK +1 _______________________ Refine +7 or higher (additional): MATK +15 MATK +1% _______________________ Refine +9 or higher (additional): MATK +20 MATK +3% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Max HP +3% _______________________ Refine +7 or higher (additional): Max HP +2% _______________________ Refine +9 or higher (additional): Max HP +1% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Max SP +3% _______________________ Refine +7 or higher (additional): Max SP +2% _______________________ Refine +9 or higher (additional): Max SP +1% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Footgear Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| Physical damage to All sizes +5% _______________________ Refine +7 or higher (additional): Physical damage to All sizes +5% _______________________ Refine +9 or higher (additional): Physical damage to All sizes +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Magic damage to All sizes +5% _______________________ Refine +7 or higher (additional): Magic damage to All sizes +5% _______________________ Refine +9 or higher (additional): Magic damage to All sizes +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Accessory Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Accessory Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| P.ATK +5 Physical damage to All elements property +7% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Magic damage to All elements property +7% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Accessory Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +35 Melee Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Ranged Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +35 Water, Wind and Earth magic damage +12% Fire, Poison and Shadow magic damage +12% Neutral magic damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +35 Fire, Neutral and Holy magic damage +12% Wind, Shadow and Ghost magic damage +12% Undead magic damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Critical +15 Critical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Non-critical Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Accessory Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +25 Melee Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +25 Ranged Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +25 Water, Wind and Earth magic damage +10% Fire, Poison and Shadow magic damage +10% Neutral magic damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +25 Fire, Neutral and Holy magic damage +10% Wind, Shadow and Ghost magic damage +10% Undead magic damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Critical +10 Critical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +25 Non-critical Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Shield Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
|---|---|---|---|---|---|
| Grade | Refine | ||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
Shield Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| DEF +100 RES +50 _______________________ Refine +7 or higher (additional): Physical damage from All elements property -5% Magic damage from All elements property -5% _______________________ Refine +9 or higher (additional): Physical damage from All sizes -5% _______________________ Grade D or higher (additional): Variable Cast Time -5% _______________________ Grade C or higher (additional): Variable Cast Time -5% _______________________ Grade B or higher (additional): Max HP +5% Max SP +3% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| P.ATK +1 S.MATK +1 _______________________ Refine +7 or higher (additional): Magic damage to All elements property +3% Physical damage to All elements property +3% _______________________ Refine +9 or higher (additional): Magic damage to All sizes +3% Physical damage to All sizes +3% _______________________ Refine +11 or higher (additional): Magic damage to all races (except players) +3% Physical damage to all races (except players) +3% _______________________ Grade D or higher (additional): Magic damage to Normal monsters +2% Physical damage to Normal monsters +2% Magic damage to Boss monsters +2% Physical damage to Boss monsters +2% _______________________ Grade C or higher (additional): Magic damage to Normal monsters +1% Physical damage to Normal monsters +1% Magic damage to Boss monsters +1% Physical damage to Boss monsters +1% _______________________ Grade B or higher (additional): P.ATK +2 S.MATK +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Shield Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| RES +25 _______________________ Refine +7 or higher (additional): RES +15 _______________________ Refine +9 or higher (additional): RES +15 _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| M.RES +15 _______________________ Refine +7 or higher (additional): M.RES +10 _______________________ Refine +9 or higher (additional): M.RES +10 _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Shield Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| DEF +100 MDEF +20 _______________________ Refine +7 or higher (additional): DEF +50 MDEF +10 _______________________ Refine +9 or higher (additional): DEF +30 MDEF +5 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +3% MATK +3% _______________________ Refine +7 or higher (additional): ATK +20 MATK +20 _______________________ Refine +9 or higher (additional): ATK +15 MATK +15 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Cards
New monsters cards with several set combos among them.
Normal Monster Cards
| Normal Monster Cards | |||
| Normal Monster Card | Card Effect | ||
|---|---|---|---|
| S.MATK +5 Magic damage to Poison property +7% _______________________ Refine >= 10: Magic damage to Poison property +8% _______________________ [Set Bonus] <ITEM>[Dragon Clam Card]<INFO>300761</INFO></ITEM> <ITEM>[Engkanto Card]<INFO>4583</INFO></ITEM> Magic damage to Poison property +18% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| Resistance to Neutral property +20% Melee Physical Damage +20% _______________________ For each 3 Refine Levels: Non-critical Physical Damage +5% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Flame Bull Card]<INFO>300762</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| P.ATK +7 Physical damage to Poison property +12% _______________________ Refine >= 10: Physical damage to Poison property +8% _______________________ [Set Bonus] <ITEM>[Logidogi Card]<INFO>300764</INFO></ITEM> <ITEM>[Engkanto Card]<INFO>4583</INFO></ITEM> Physical damage to Poison property +15% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| MATK +5% Variable Cast Time -5% _______________________ [Set Bonus] <ITEM>[Fire Cotton Card]<INFO>300765</INFO></ITEM> <ITEM>[Alpuring Card]<INFO>300776</INFO></ITEM> S.MATK +3 Variable Cast Time -10% After Cast Delay -4% 이름없는카드 _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |||
| Hit +15 Critical Damage +7% _______________________ [Set Bonus] <ITEM>[Namunse Card]<INFO>300766</INFO></ITEM> <ITEM>[Namuni Card]<INFO>300767</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |||
| Hit +15 Ranged Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Namunse Card]<INFO>300766</INFO></ITEM> <ITEM>[Namuni Card]<INFO>300767</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Physical damage to Fire property +10% Physical damage to Formless monsters +10% _______________________ Weapon Level = 5: Physical damage to Fire property +10% Physical damage to Formless monsters +10% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> Physical damage to Fire property +10% Physical damage to Formless monsters +10% Physical damage to Medium enemies +10% Physical damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Physical damage to Fire property +25% Physical damage to Formless monsters +25% Physical damage to Medium enemies +25% Physical damage to Large enemies +25% P.ATK +7 _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Fire property +5% Physical damage to Formless monsters +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Magic damage to Fire property +10% Magic damage to Formless monsters +10% _______________________ Weapon Level = 5: Magic damage to Fire property +10% Magic damage to Formless monsters +10% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> Magic damage to Fire property +10% Magic damage to Formless monsters +10% Magic damage to Medium enemies +10% Magic damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Magic damage to Fire property +25% Magic damage to Formless monsters +25% Magic damage to Medium enemies +25% Magic damage to Large enemies +25% S.MATK +7 _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Fire property +5% Magic damage to Formless monsters +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Physical damage to Medium enemies +10% Physical damage to Large enemies +10% _______________________ Weapon Level = 5: Physical damage to Medium enemies +10% Physical damage to Large enemies +10% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> Physical damage to Fire property +10% Physical damage to Formless monsters +10% Physical damage to Medium enemies +10% Physical damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Physical damage to Fire property +25% Physical damage to Formless monsters +25% Physical damage to Medium enemies +25% Physical damage to Large enemies +25% P.ATK +7 _______________________ [Set Bonus] <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Medium enemies +5% Physical damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Magic damage to Medium enemies +10% Magic damage to Large enemies +10% _______________________ Weapon Level = 5: Magic damage to Medium enemies +10% Magic damage to Large enemies +10% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> Magic damage to Fire property +10% Magic damage to Formless monsters +10% Magic damage to Medium enemies +10% Magic damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Magic damage to Fire property +25% Magic damage to Formless monsters +25% Magic damage to Medium enemies +25% Magic damage to Large enemies +25% S.MATK +7 _______________________ [Set Bonus] <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Medium enemies +5% Magic damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Max HP -4% Resistance to Fire property +15% Physical damage from Formless monsters -15% Physical damage from Medium enemies -15% Physical damage from Large enemies -15% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Fire property +5% Physical damage to Formless monsters +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Fire property +5% Magic damage to Formless monsters +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Medium enemies +5% Physical damage to Large enemies +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Medium enemies +5% Magic damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Left Hand Weight: 1 | |||
| Max HP +3% Max SP +3% _______________________ For each 2 Refine Levels: Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Refine >= 12: Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Flame Bull Card]<INFO>300762</INFO></ITEM> Non-critical Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Folnir Myrk Card]<INFO>300780</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Armor Weight: 1 | |||
| MATK +5% Variable Cast Time -5% After Cast Delay -4% _______________________ [Set Bonus] <ITEM>[Fire Cotton Card]<INFO>300765</INFO></ITEM> <ITEM>[Alpuring Card]<INFO>300776</INFO></ITEM> S.MATK +3 Variable Cast Time -10% After Cast Delay -4% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| P.ATK +7 Physical damage to Undead property +12% _______________________ Refine >= 10: Physical damage to Undead property +8% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| Hit +15 Melee Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Ice Needle Card]<INFO>300778</INFO></ITEM> <ITEM>[Folnir Nilf Card]<INFO>300779</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Resistance to Neutral property +15% Ranged Physical Damage +20% _______________________ For each 3 Refine Levels: Non-critical Physical Damage +5% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Folnir Myrk Card]<INFO>300780</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| S.MATK +5 Magic damage to Undead property +7% _______________________ Refine >= 10: Magic damage to Undead property +8% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
MVP Monster Cards
| MVP Monster Cards | |||
| MVP Monster Card | Card Effect | ||
|---|---|---|---|
| Hit +45 Non-critical Physical Damage +25% _______________________ CON >= 100: Non-critical Physical Damage +30% _______________________ DEX >= 120: Perfect Hit +20 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| S.MATK +15 ASPD +3 12% chance to autocast Crimson Arrow Level 5 on melee attack 4% chance to autocast Conflagration Level 5 on melee attack 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Ranged Physical Damage +25% Max HP -20% _______________________ DEX >= 70: Negates size penalty _______________________ Base Level >= 230: Ranged Physical Damage +45% VIT -20 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Melee Physical Damage +20% Ranged Physical Damage +20% Max SP -5% Critical Damage -25% 이름없는카드 _______________________ Type: Card Compound on: Shoes Weight: 1 | |||
| Physical damage to Boss monsters +40% Max SP -35% _______________________ Refine >= 12: P.ATK +15 _______________________ Base Level >= 200: CON +10 POW +10 _______________________ POW >= 90: ATK +15% 이름없는카드 _______________________ Type: Card Compound on: Armor Weight: 1 |
|||