Chapter 2
Call of the Guardian
Panggilan World Tree terdengar lebih jauh dari yang dibayangkan siapa pun. Di luar tempat perlindungan Veledor, druid penjaga Vedr dan Varg menunggu para petualang untuk mengurai mana kacau yang tertinggal akibat keseimbangan dimensi yang hancur. Perjalanan mengarah dari tempat perlindungan ke tanah kelahiran Harvans yang terbakar, Kindlebrook, menuruni Root of Death yang membeku, dan masuk ke kedalaman tersembunyi Nyrholt, tempat sesuatu yang berharga telah dicuri. Chapter ini melanjutkan kisah Chapter 1 dengan wilayah baru, sekutu baru, dua rangkaian dungeon baru, tiga instance, dan tier equipment baru.
Persyaratan
- Level 225+
- Chapter 1 selesai
- 5x
Apple (512) (bawa juga untuk penduduk desa Ragsroot!) - Titik Awal: Laphine Shasha
(ygg_edge 156, 179)
Quest Utama
Call of the Guardian
- World Tree memanggil lagi! Bicara dengan Laphine Shasha di (ygg_edge 156, 179), dia akan mengirimmu ke Sanctuary Veledor. Mulai sekarang kamu bisa pergi ke sana kapan saja melalui dahan kecil di (ygg_edge 152, 177).
- Di Veledor, bicara dengan druid Vedr di (veledor 268, 212). Dia dan kembarannya, Varg, menjaga mata air World Tree.
- Bicara dengan Varg di (veledor 270, 210). Bentuk party - ketua party membuat instance Crossroads of Tangled Mana dan Varg akan memandumu masuk (lihat Instances di bawah). Ikuti Vedr dan Varg melewati mata air, uraikan empat simpul Tangled Mana dan kalahkan Sollith. Di akhir kamu akan bertemu El, yang lahir dari mana yang telah diuraikan.
- Kembali ke Veledor, bicara dengan Laphine Shasha di (veledor 270, 207).
- Kamu akan mendapat hadiah 3x
Flame Coin (1002700). - Lalu temui dia lagi di (ygg_fruit 79, 121).
Meeting El
- Bicara dengan Guardian El di (veledor 134, 323) - mulai sekarang El langsung menjabat sebagai utusan kehendak World Tree.
- Bicara dengan Newt di sebelah El di (veledor 131, 322). Ada kabar dari tanah yang terbakar - Harvans butuh bantuan.
- Pergi ke (mu_fild01 110, 166) di Volund Valley - Chez akan menjemputmu dan membawamu ke persimpangan.
Between Cold and Heat
- Bicara dengan Yupilus di (ch1_sf01 195, 216) dan Beryl di (ch1_sf01 197, 212).
- Beryl akan memindahkanmu kembali ke Volund Valley - pergi ke timur melalui (mu_fild02 1, 1) (Volund Plains) dan (mu_fild03 1, 1) (Volund Forest) sampai kamu mencapai Kindlebrook, desa Harvans.
- Temui Beryl lagi di (kindlbrk 101, 103) dan bicara dengan Bromin di (kindlbrk 102, 96).
- Kamu akan mendapat hadiah 2x
Flame Coin (1002700). - Berkenalan dengan penduduk desa:
- Farmer Harvan (kindlbrk 128, 171)
- Miner Harvan (kindlbrk 123, 204)
- Fisherman Harvan (kindlbrk 156, 100)
- Weapon Artisan Harvan (kindlbrk 191, 187)
- White Ash (kindlbrk 173, 120).
- Lapor kembali ke Beryl di (kindlbrk 101, 103), lalu naiki perahunya di (kindlbrk 262, 110) menuju Root of Death. Kamu akan mendapat hadiah 2x
Flame Coin (1002700).
- Bicara dengan Harvan Sailor untuk masuk ke perahu.
- Masuk ke Portal.
- Bicara dengan Chez (deadroot 103, 124) dan Dew (deadroot 278, 73)
- Lalu kembali ke bagian dalam Kindlebrook: Tamarin (kin_in01 34, 251) dan Strange Hal di sebelahnya.
- Kamu akan mendapat hadiah 2x
Flame Coin (1002700).
The Root of Death
- Bicara dengan Gregor di (deadroot 101, 167).
- Lalu survei akar yang membeku: temukan tiga Survey Point di Root of Death pada (deadroot 154, 172), (deadroot 282, 251) dan (deadroot 334, 288).
- Lapor ke Maura di (ch2safe3 30, 114), lalu seberangi Root of Death menuju Shelter Jemis (portal di (deadroot 349, 351)).
- Di dalam, bicara dengan Gregor (ch2gms 20, 34), selidiki "?" di (ch2gms 18, 41) dan bicara lagi dengan Gregor.
- Temui Maura di (ch2gms 76, 85).
- Bicara dengan Frozen Harvan di (deadroot 348, 347).
- Flame Trapped in Ice: Kembali ke Kindlebrook dan bicara dengan Prasium (kindlbrk 252, 118), kamu akan mendapatkan 4x
Flame Coin (1002700).
- Bicara lagi dengan Prasium di (kindlbrk 106, 215).
- Lalu masuk ke Cradle of Fire melalui Primordial Flame. Ikuti alur Samsin Harvan di (ch2safe2 133, 51).
- Bicara dengan Maura di sampingnya.
- Samsin Harvan memintamu mengumpulkan 5x
Fluffy Ember (1002683) dari Fire Cotton di Volund Forest. Bawa kembali untuk mendapatkan 4x
Flame Coin (1002700) dan selesaikan arc dengan Nedim di (ch2safe2 137, 44).
- Shelter Jemis: kembali ke Charles di (ch2gms 21, 35) dan selesaikan bagian shelter.
- Bicara dengan Orion.
- Cryo Capsule
- Shelter Passage
- Perangkat preservasi yang rusak
- The Crystal dan Orion, kamu akan mendapat hadiah 5x
Flame Coin (1002700) sepanjang jalan.
- Dan Ice.
- Selesaikan dengan Nedim di (kindlbrk 110, 218) bicara dengannya tiga kali sampai kamu mendapatkan 5x
Flame Coin (1002700)) dan lapor ke Laphine Shasha di (ygg_fruit 79, 121).
Sprout of a World's End
- Cari saran El di (veledor 134, 323).
- Lalu temukan Gregor di (uknw_ruin 273, 237) di Brimir - dia membawamu ke ladang salju paralel.
- Bicara dengan One di (ch1_sf02 160, 160). Dia memintamu berburu 20x Shadow Jailer di Brimir (uknw_ruin / uknw_ruin2).
- Dia akan memberimu hadiah 3x
Flame Coin (1002700). - Tanam bulu di tempat di mana akar World Tree tersisa: (uknw_ruin2 266, 243). Kamu akan dibawa ke Ragsroot.
Residents of the Tattered Root
- Bicara dengan Devries di (ch2safe4 201, 111).
- Bicara dengan Pony.
- Bicara dengan Violas (ragsruth 110, 113).
- Bicara dengan Gregor.
- Bicara lagi dengan Violas. Kamu akan menemukannya di 2 tempat:
- Bicara dengan Sirina.
- Bicara dengan Orion.
- Bicara dengan Devries di sekitar desa (ragsruth 87, 115).
- Bicara dengan Heria di (ragsruth 124, 47).
- Bicara dengan Elder Heria. Kamu akan mendapatkan 4x
Flame Coin (1002700).
- Kembali di Ragsroot, bicara dengan Elder Heria.
- Lalu ke Devries.
- Lalu ke Painu (ragsruth 115, 117). Kamu membutuhkan 5x
Apple (512)
- Kamu harus membawa Apple ke Sirina (ragsruth 92, 83), Violas (ragsruth 86, 112), Gregor (ragsruth 130, 68) dan Artea (ragsruth 114, 46).
- Artea akan membukakan instance untukmu. Beberapa Mysterious Intruder akan muncul, bunuh semuanya.
- Di atas map kamu akan menemukan portal, masuklah. Bunuh Snapdragon, jika kamu kesulitan, pancing dia ke dalam portal.
- Setelah membunuh MVP, temui Roarin di (rgs_dun01 218, 155).
- Kamu akan menemukan Jasminna di (rgs_dun01 102, 197).
- Untuk menemui Devries, masuk ke cabang di (rgs_dun01 267, 85). Kembali ke Brimir.
A Dormant Matter
- Bicara dengan One di (uknw_ruin 157, 161) lalu dengan Zero, mereka membutuhkan 20x Shadow Jailer lagi dari Brimir untuk penelitiannya.
- Lapor ke One, lalu bicara dengan Zero dan Gregor. Kamu akan mendapat hadiah 4x
Flame Coin (1002700). - Kembali ke Guardian El di (veledor 134, 323).
Seed of Heat
Kaum Harvan dan shelter bekerja sama untuk Proyek Pertukaran Panas. Di Kindlebrook, bicara dengan Bartum (kindlbrk 191, 148), Karillon (kindlbrk 195, 146) dan Einhar (kindlbrk 194, 149), lalu di dalam: Maura (kin_in01 88, 50), Einhar (kin_in01 82, 45) dan Gregor (kin_in01 84, 43).
Orion di (ch2gms 19, 36) membutuhkan material parts: buru 10x Alpuring dan 10x Icy Blast di Root of Death, gali tiga tumpukan Frozen Materials di (deadroot 345, 291), (deadroot 289, 360) dan (deadroot 167, 308), lalu kumpulkan 5x
Ice Jelly (1002695) dan 5x
Frost Shard (1002693).
Ikuti proses perakitan di shelter (Gregor, Orion, Charles, si Sprout Origin) - kamu akan mendapat 1x
Flame Coin (1002700) dan parts yang sudah jadi. Serahkan ke Bartum di (kin_in01 86, 47), tekan Machine Button dan lihat heat exchanger-nya mulai hidup.
Bawa kabar hangat ini ke Cradle of Fire - Samsin Harvan dan Baby Harvan di (ch2safe2 138, 41) (4x
Flame Coin (1002700)) - lalu kembali ke Gregor di (kin_in01 84, 43) (2x
Flame Coin (1002700)). Setelah itu kembali ke El.
Distorted Ragsroot
El merasakan mana asing di Ragsroot. Bicara dengan Devries di (ch2safe4 217, 234), lalu temukan para penyintas di dalam dungeon Distorted Ragsroot: Impati (rgs_dun1 131, 147), Violas (rgs_dun1 37, 236) (bawa 1x
Apple (512)) dan Elder Helia lewat (rgs_dun1 219, 265). Masing-masing dari mereka akan memindahkanmu ke kantong-kantong aman di Ragsroot tempat rangkaian misi ini berlanjut.
Terakhir, bicara dengan Painu di (ch2safe4 235, 176) - Leaf dalam bahaya!
Phantom of Artea menunggu di (ch2safe4 207, 35). Bentuk party - leader yang membuat instance Phantom of Nyrholt (lihat Instances di bawah). Kumpulkan mana asing dan kalahkan Snapdragon Phantom. Mencapai pintu keluar akan menyelesaikan pengumpulan - 3x
Flame Coin (1002700).
Lapor ke Devries di (ch2safe4 23, 175) (3x
Flame Coin (1002700)) dan bawa pecahannya ke Guardian El di (veledor 134, 323). Chapter 2 selesai! Kamu akan mendapat hadiah 10x
Flame Coin (1002700).
|}
Quest Harian
Semua quest harian terbuka setelah menyelesaikan quest utama dan reset dengan timer standby 4 jam.
| Harian | NPC | Tugas | Hadiah |
|---|---|---|---|
| Kindlebrook Noodle Soup | Tamarin (kin_in01 34, 251) (rantai intro singkat bersama kaum Harvan di pasar terlebih dahulu) |
Buru 10x (22674) di Volund Plains dan bawa 5x |
6x |
| Hotter! Even Hotter! | Buru 10x (22685) di Volund Plains dan bawa 5x |
6x | |
| Hot Pup! Even Hotter Pup! | Buru 10x (22687) di Volund Plains/Forest dan bawa 5x |
6x | |
| Dream of Perpetual Motion | Nedim (kindlbrk 110, 218) |
Buru 15x masing-masing (22691), (22692), (22693) di Primordial Flame |
3x |
| Retrieve 10 Hal Puffs | Lutem (kindlbrk 103, 137) (terbuka lewat Bartum di (kin_in01 86, 47)) |
Kumpulkan 10x |
6x |
| Jemis' Parts Delivery | Karillon (kin_in01 87, 36), lalu Orion (ch2gms 19, 36) |
Buru 10x (22699) + 10x (22700), kumpulkan 5x |
6x |
| Heat Preservation Equipment Research | Samra (kin_in01 89, 36) |
Buru 10x (22688) di Volund Forest dan bawa 3x |
6x |
| Even a Handful of Mana | Devries (ch2safe4 217, 234) |
Kumpulkan 10x |
6x |
| I Understand, So Calm Down | Gregor (ch2safe4 215, 234) |
Kalahkan 100 monster di Distorted Ragsroot | 6x |
| Phantom of Nyrholt | Phantom of Artea (ch2safe4 207, 35) |
Selesaikan instance dan kalahkan Snapdragon Phantom | 3x |
Field/Monster
Berikut daftar map dan monster baru. Setiap kill di map ini juga bisa menjatuhkan
Etel Dust (1000322),
Shadowdecon (25729) dan
Zelunium (25731) (drop map).
| Map | Monster | ||||
| Volund Plains mu_fild02 File:Volund Plains (mu fild02).png |
(22674) |
(22685) |
(22687) |
||
| Volund Forest mu_fild03 File:Volund Forest (mu fild03).png |
(22688) |
(22687) |
(22689) |
Boss (22686) |
|
| Primordial Flame 1F mu_dun01 File:Primordial Flame 1F (mu dun01).png |
(22690) |
(22691) |
(22692) |
(22693) |
|
| Primordial Flame 2F mu_dun02 File:Primordial Flame 2F (mu dun02).png |
(22693) |
(22694) |
(22695) |
Boss (22697) |
|
(22696) |
|||||
| Root of Death deadroot File:Root of Death (deadroot).png |
(22699) |
(22700) |
(22701) |
Boss (22698) |
|
| Distorted Ragsroot rgs_dun1 File:Distorted Ragsroot (rgs dun1).png |
(22702) |
(22703) |
(22704) |
Boss (22705) | |
Boss field (Urochs, Flame Anima, Frost Morbang, Feeos) muncul setiap 2 jam sekali.
Instance
Crossroads of Tangled Mana - instance cerita selama quest utama. Varg di (veledor 270, 210) membuatnya untuk party leader. Ikuti druid, uraikan empat simpul Tangled Mana (masing-masing memunculkan Wandering Mana) dan kalahkan Sollith untuk bertemu El.
Nyrholt - story instance selama arc Ragsroot. Artea di (ragsruth 124, 47) membuka penghalang untuk ketua party. Bertarung melewati empat gerbang Mysterious Intruders dan hadapi Snapdragon.
Phantom of Nyrholt - instance yang bisa diulang di Chapter 2 (cooldown harian). Phantom of Artea di (ch2safe4 207, 35): party leader mendapat menu Create/Enter, anggota memilih Enter. Empat wave gerbang yang sama, tapi Snapdragon Phantom adalah monster yang berbeda: ia hampir tidak menerima damage sampai kamu memancingnya ke dalam lingkaran sihir Artea - pukul sekuat tenaga selama groggy window!
Reward: 3x
Flame Coin (1002700) per clear dan peluang 10% untuk
Snapdragon's Phantom Crystal (106441), yang berisi bundle Frontier Magic Dust, Rune Ores, dan Illusion Fragments.
File:Ch2PhantomArtea.png
NPC Penukaran
Flame Coin Exchanger di (kin_in01 27, 197) menjalankan toko Chapter 2. Sebelum menyelesaikan quest utama, hanya Traveler's Leaf yang tersedia; setelah selesai, semua kategori terbuka.
Mata uangnya:
Flame Coin (1002700) (reward quest dan harian) dan
Mana Ring (1001996) (Chapter 1).
| Tersedia: | Item | Biaya |
|---|---|---|
| Traveler's Leaf | 1x 5,000 zeny | |
| Penukaran Coin | 1x 50,000 zeny | |
| 1x 30,000 zeny | ||
| Azure Flame Mana Equipment | 125x 4,000,000 zeny masing-masing | |
| 200x 6,000,000 zeny masing-masing | ||
| Penukaran Hal | 100 / 150 / 250x + 1.5M / 3M / 7M zeny | |
| 200,000 / 400,000 / 700,000 zeny |
Perlengkapan & Enchant Blaze Mana
Set Azure Flame Mana (dibeli dengan Flame Coin) bisa di-upgrade dan di-enchant oleh Harvan Artisan Kadron di (kin_in01 31, 197) setelah menyelesaikan quest utama.
Boost refine (reform): dengan menggunakan Dreamweave Hals kamu bisa menaikkan refine salah satu bagian set satu level setiap kali - +9 ke +10 (Blue), +10 ke +11 (Red), +11 ke +12 (Yellow) - dengan membayar Zelunium, Shadowdecon, dan Kindle Hals.
Upgrade Azure ke Blaze: bagian armor pada +11 atau lebih tinggi bisa di-upgrade ke versi Blaze Mana yang lebih kuat (kehilangan 2 refine) dengan biaya 125x
Flame Coin (1002700) + 75x
Mana Ring (1001996) + 15x setiap Kindle Hal. Aksesori bisa di-upgrade pada refine berapa pun dengan biaya 250x
Flame Coin (1002700) + 150x
Mana Ring (1001996) + 25x setiap Kindle Hal.
Enchant: semua enchant Chapter 2 bersifat perfect (bisa dipilih), di-enchant dengan urutan slot 3, lalu 2, lalu 1:
| Slot | Biaya per enchant |
|---|---|
| 4 | 15,000,000 zeny + 50x |
| 3 | 17,500,000 zeny + 100x |
| 2 | 20,000,000 zeny + 150x |
Enchant Armor Azure Flame Mana dan Blaze Mana
| Item Target | Urutan Slot | Persyaratan Minimum | Opsi Line | Proses Reset | |
| Grade | Refine | ||||
| 4→3→2 | Tanpa Grade | 0 | diizinkan | Tanpa Reset | |
| 4→3→2 | Tanpa Grade | 0 | diizinkan | Tanpa Reset | |
Enchant Perfect Armor (Slot 2)
| Enchant Slot 2 | Deskripsi | Bahan | Zeny |
| After Cast Delay -2% _______________________ Refine +7 or higher (additional): After Cast Delay -2% _______________________ Refine +9 or higher (additional): After Cast Delay -2% _______________________ Grade D or higher (additional): After Cast Delay -2% _______________________ Grade C or higher (additional): After Cast Delay -2% _______________________ Grade B or higher (additional): After Cast Delay -1% _______________________ Grade A or higher (additional): After Cast Delay -1% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| ATK +3% P.ATK +3 _______________________ Refine +7 or higher (additional): ATK +3% _______________________ Refine +9 or higher (additional): ATK +4% _______________________ Grade D or higher (additional): ATK +2% _______________________ Grade C or higher (additional): ATK +3% _______________________ Grade B or higher (additional): ATK +3% _______________________ Grade A or higher (additional): ATK +2% ATK +30 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +3% S.MATK +3 _______________________ Refine +7 or higher (additional): MATK +3% _______________________ Refine +9 or higher (additional): MATK +4% _______________________ Grade D or higher (additional): MATK +2% _______________________ Grade C or higher (additional): MATK +3% _______________________ Grade B or higher (additional): MATK +3% _______________________ Grade A or higher (additional): MATK +2% MATK +30 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Enchant Perfect Armor (Slot 3)
| Enchant Slot 3 | Deskripsi | Bahan | Zeny |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Melee Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +5% _______________________ Grade D or higher (additional): Melee Physical Damage +5% _______________________ Grade C or higher (additional): Melee Physical Damage +5% _______________________ Grade B or higher (additional): Melee Physical Damage +5% _______________________ Grade A or higher (additional): Melee Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Ranged Physical Damage +5% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +5% _______________________ Grade D or higher (additional): Ranged Physical Damage +5% _______________________ Grade C or higher (additional): Ranged Physical Damage +5% _______________________ Grade B or higher (additional): Ranged Physical Damage +5% _______________________ Grade A or higher (additional): Ranged Physical Damage +5% Blaze Mana (Marksman) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +5% MATK +50 S.MATK +2 _______________________ Refine +7 or higher (additional): Water, Wind and Earth magic damage +10% _______________________ Refine +9 or higher (additional): Fire, Poison and Shadow magic damage +10% Neutral magic damage +10% _______________________ Grade D or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade C or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% Blaze Mana (Grand Sage) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +5% S.MATK +2 MATK +50 _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +10% _______________________ Refine +9 or higher (additional): Wind, Shadow and Ghost magic damage +10% Undead magic damage +10% _______________________ Grade D or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade C or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% Blaze Mana (Grand Mage) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Critical +7 P.ATK +2 _______________________ Refine +7 or higher (additional): Critical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ Grade D or higher (additional): Critical Damage +5% _______________________ Grade C or higher (additional): Critical Damage +5% _______________________ Grade B or higher (additional): Critical Damage +5% _______________________ Grade A or higher (additional): Critical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ Grade D or higher (additional): Non-critical Physical Damage +5% _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Enchant Perfect Armor (Slot 4)
| Enchant Slot 3 | Deskripsi | Bahan | Zeny |
| ATK +50 _______________________ Refine +7 or higher (additional): Melee Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +7% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +50 _______________________ Refine +7 or higher (additional): Ranged Physical Damage +5% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +7% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +50 _______________________ Refine +7 or higher (additional): Earth, Water and Wind magic damage +12% _______________________ Refine +9 or higher (additional): Neutral, Fire and Poison magic damage +12% Shadow magic damage +12% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +50 _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +12% _______________________ Refine +9 or higher (additional): Wind, Shadow and Ghost magic damage +12% Undead magic damage +12% Blaze Mana (Mage) _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +35 Critical +5 _______________________ Refine +7 or higher (additional): Critical Damage +5% _______________________ Refine +9 or higher (additional): Critical Damage +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +50 _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Non-critical Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Garment Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Garment Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| P.ATK +5 Melee Physical Damage +5% _______________________ Refine +7 or higher (additional): Melee Physical Damage +3% _______________________ Refine +9 or higher (additional): Melee Physical Damage +3% _______________________ Grade D or higher (additional): Melee Physical Damage +4% Perfect Hit +5 _______________________ Grade C or higher (additional): Melee Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Melee Physical Damage +5% Perfect Hit +3 _______________________ Grade A or higher (additional): Melee Physical Damage +5% Perfect Hit +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| P.ATK +5 Ranged Physical Damage +5% _______________________ Refine +7 or higher (additional): Ranged Physical Damage +3% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +3% _______________________ Grade D or higher (additional): Ranged Physical Damage +4% Perfect Hit +5 _______________________ Grade C or higher (additional): Ranged Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Ranged Physical Damage +5% Perfect Hit +3 _______________________ Grade A or higher (additional): Ranged Physical Damage +5% Perfect Hit +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Refine +7 or higher (additional): Water, Wind and Earth magic damage +6% Fire, Poison and Shadow magic damage +6% Neutral magic damage +6% _______________________ Refine +9 or higher (additional): Water, Wind and Earth magic damage +6% Fire, Poison and Shadow magic damage +6% Neutral magic damage +6% _______________________ Grade D or higher (additional): Max SP +2% Water, Wind and Earth magic damage +4% Fire, Poison and Shadow magic damage +4% Neutral magic damage +4% _______________________ Grade C or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +6% Wind, Shadow and Ghost magic damage +6% Undead magic damage +6% _______________________ Refine +9 or higher (additional): Fire, Neutral and Holy magic damage +6% Wind, Shadow and Ghost magic damage +6% Undead magic damage +6% _______________________ Grade D or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +4% Wind, Shadow and Ghost magic damage +4% Undead magic damage +4% _______________________ Grade C or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| CRate +5 Critical Damage +5% _______________________ Refine +7 or higher (additional): Critical Damage +3% _______________________ Refine +9 or higher (additional): Critical Damage +3% _______________________ Grade D or higher (additional): Critical Damage +4% Critical +2 _______________________ Grade C or higher (additional): Critical Damage +5% Critical +3 _______________________ Grade B or higher (additional): Critical Damage +5% Critical +3 _______________________ Grade A or higher (additional): Critical Damage +5% Critical +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Non-critical Physical Damage +3% Melee Physical Damage +5% Ranged Physical Damage +5% _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Non-critical Physical Damage +3% _______________________ Grade D or higher (additional): Non-critical Physical Damage +4% Perfect Hit +3 _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% Perfect Hit +2 _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% Perfect Hit +5 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Garment Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ASPD +10% _______________________ Refine +7 or higher (additional): ASPD +7% _______________________ Refine +9 or higher (additional): ASPD +8% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Variable Cast Time -10% _______________________ Refine +7 or higher (additional): Variable Cast Time -7% _______________________ Refine +9 or higher (additional): Variable Cast Time -8% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Garment Perfect Enchant (Slot 4)
| Slot 4 Enchant | Description | Materials | Zeny |
| DEF +100 RES +15 _______________________ Refine +7 or higher (additional): DEF +50 RES +10 _______________________ Refine +9 or higher (additional): DEF +50 RES +10 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MDEF +20 M.RES +10 _______________________ Refine +7 or higher (additional): MDEF +10 M.RES +7 _______________________ Refine +9 or higher (additional): MDEF +10 M.RES +8 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Max HP +3% Max SP +3% _______________________ Refine +7 or higher (additional): Max HP +2% Max SP +2% _______________________ Refine +9 or higher (additional): Max HP +1% Max SP +1% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Footgear Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Footgear Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| ATK +2% P.ATK +3 _______________________ Grade D or higher (additional): Melee Physical Damage +5% _______________________ Grade C or higher (additional): P.ATK +2 Melee Physical Damage +5% _______________________ Grade B or higher (additional): P.ATK +3 Melee Physical Damage +5% _______________________ Grade A or higher (additional): P.ATK +5 Melee Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| ATK +2% P.ATK +3 _______________________ Grade D or higher (additional): Ranged Physical Damage +5% _______________________ Grade C or higher (additional): P.ATK +2 Ranged Physical Damage +5% _______________________ Grade B or higher (additional): P.ATK +3 Ranged Physical Damage +5% _______________________ Grade A or higher (additional): P.ATK +5 Ranged Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +2% S.MATK +3 _______________________ Grade D or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade C or higher (additional): S.MATK +2 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): S.MATK +3 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): S.MATK +5 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +2% S.MATK +3 _______________________ Grade D or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade C or higher (additional): S.MATK +2 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): S.MATK +3 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): S.MATK +5 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Critical +5 P.ATK +3 _______________________ Grade D or higher (additional): Critical Damage +5% _______________________ Grade C or higher (additional): Critical Damage +5% CRate +2 _______________________ Grade B or higher (additional): Critical Damage +5% CRate +3 _______________________ Grade A or higher (additional): Critical Damage +5% CRate +5 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Hit +25 P.ATK +3 _______________________ Grade D or higher (additional): Non-critical Physical Damage +5% _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +4% Ranged Physical Damage +4% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Footgear Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +15 ATK +1% P.ATK +1 _______________________ Refine +7 or higher (additional): ATK +15 ATK +1% _______________________ Refine +9 or higher (additional): ATK +20 ATK +3% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +15 MATK +1% S.MATK +1 _______________________ Refine +7 or higher (additional): MATK +15 MATK +1% _______________________ Refine +9 or higher (additional): MATK +20 MATK +3% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Max HP +3% _______________________ Refine +7 or higher (additional): Max HP +2% _______________________ Refine +9 or higher (additional): Max HP +1% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Max SP +3% _______________________ Refine +7 or higher (additional): Max SP +2% _______________________ Refine +9 or higher (additional): Max SP +1% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Footgear Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| Physical damage to All sizes +5% _______________________ Refine +7 or higher (additional): Physical damage to All sizes +5% _______________________ Refine +9 or higher (additional): Physical damage to All sizes +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Magic damage to All sizes +5% _______________________ Refine +7 or higher (additional): Magic damage to All sizes +5% _______________________ Refine +9 or higher (additional): Magic damage to All sizes +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Accessory Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Accessory Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| P.ATK +5 Physical damage to All elements property +7% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Magic damage to All elements property +7% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Accessory Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +35 Melee Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Ranged Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +35 Water, Wind and Earth magic damage +12% Fire, Poison and Shadow magic damage +12% Neutral magic damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +35 Fire, Neutral and Holy magic damage +12% Wind, Shadow and Ghost magic damage +12% Undead magic damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Critical +15 Critical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Non-critical Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Accessory Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +25 Melee Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +25 Ranged Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +25 Water, Wind and Earth magic damage +10% Fire, Poison and Shadow magic damage +10% Neutral magic damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +25 Fire, Neutral and Holy magic damage +10% Wind, Shadow and Ghost magic damage +10% Undead magic damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Critical +10 Critical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +25 Non-critical Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Shield Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
|---|---|---|---|---|---|
| Grade | Refine | ||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
Shield Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| DEF +100 RES +50 _______________________ Refine +7 or higher (additional): Physical damage from All elements property -5% Magic damage from All elements property -5% _______________________ Refine +9 or higher (additional): Physical damage from All sizes -5% _______________________ Grade D or higher (additional): Variable Cast Time -5% _______________________ Grade C or higher (additional): Variable Cast Time -5% _______________________ Grade B or higher (additional): Max HP +5% Max SP +3% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| P.ATK +1 S.MATK +1 _______________________ Refine +7 or higher (additional): Magic damage to All elements property +3% Physical damage to All elements property +3% _______________________ Refine +9 or higher (additional): Magic damage to All sizes +3% Physical damage to All sizes +3% _______________________ Refine +11 or higher (additional): Magic damage to all races (except players) +3% Physical damage to all races (except players) +3% _______________________ Grade D or higher (additional): Magic damage to Normal monsters +2% Physical damage to Normal monsters +2% Magic damage to Boss monsters +2% Physical damage to Boss monsters +2% _______________________ Grade C or higher (additional): Magic damage to Normal monsters +1% Physical damage to Normal monsters +1% Magic damage to Boss monsters +1% Physical damage to Boss monsters +1% _______________________ Grade B or higher (additional): P.ATK +2 S.MATK +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Shield Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| RES +25 _______________________ Refine +7 or higher (additional): RES +15 _______________________ Refine +9 or higher (additional): RES +15 _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| M.RES +15 _______________________ Refine +7 or higher (additional): M.RES +10 _______________________ Refine +9 or higher (additional): M.RES +10 _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Shield Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| DEF +100 MDEF +20 _______________________ Refine +7 or higher (additional): DEF +50 MDEF +10 _______________________ Refine +9 or higher (additional): DEF +30 MDEF +5 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +3% MATK +3% _______________________ Refine +7 or higher (additional): ATK +20 MATK +20 _______________________ Refine +9 or higher (additional): ATK +15 MATK +15 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Cards
New monsters cards with several set combos among them.
Normal Monster Cards
| Normal Monster Cards | |||
| Normal Monster Card | Card Effect | ||
|---|---|---|---|
| S.MATK +5 Magic damage to Poison property +7% _______________________ Refine >= 10: Magic damage to Poison property +8% _______________________ [Set Bonus] <ITEM>[Dragon Clam Card]<INFO>300761</INFO></ITEM> <ITEM>[Engkanto Card]<INFO>4583</INFO></ITEM> Magic damage to Poison property +18% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| Resistance to Neutral property +20% Melee Physical Damage +20% _______________________ For each 3 Refine Levels: Non-critical Physical Damage +5% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Flame Bull Card]<INFO>300762</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| P.ATK +7 Physical damage to Poison property +12% _______________________ Refine >= 10: Physical damage to Poison property +8% _______________________ [Set Bonus] <ITEM>[Logidogi Card]<INFO>300764</INFO></ITEM> <ITEM>[Engkanto Card]<INFO>4583</INFO></ITEM> Physical damage to Poison property +15% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| MATK +5% Variable Cast Time -5% _______________________ [Set Bonus] <ITEM>[Fire Cotton Card]<INFO>300765</INFO></ITEM> <ITEM>[Alpuring Card]<INFO>300776</INFO></ITEM> S.MATK +3 Variable Cast Time -10% After Cast Delay -4% 이름없는카드 _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |||
| Hit +15 Critical Damage +7% _______________________ [Set Bonus] <ITEM>[Namunse Card]<INFO>300766</INFO></ITEM> <ITEM>[Namuni Card]<INFO>300767</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |||
| Hit +15 Ranged Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Namunse Card]<INFO>300766</INFO></ITEM> <ITEM>[Namuni Card]<INFO>300767</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Physical damage to Fire property +10% Physical damage to Formless monsters +10% _______________________ Weapon Level = 5: Physical damage to Fire property +10% Physical damage to Formless monsters +10% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> Physical damage to Fire property +10% Physical damage to Formless monsters +10% Physical damage to Medium enemies +10% Physical damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Physical damage to Fire property +25% Physical damage to Formless monsters +25% Physical damage to Medium enemies +25% Physical damage to Large enemies +25% P.ATK +7 _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Fire property +5% Physical damage to Formless monsters +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Magic damage to Fire property +10% Magic damage to Formless monsters +10% _______________________ Weapon Level = 5: Magic damage to Fire property +10% Magic damage to Formless monsters +10% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> Magic damage to Fire property +10% Magic damage to Formless monsters +10% Magic damage to Medium enemies +10% Magic damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Magic damage to Fire property +25% Magic damage to Formless monsters +25% Magic damage to Medium enemies +25% Magic damage to Large enemies +25% S.MATK +7 _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Fire property +5% Magic damage to Formless monsters +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Physical damage to Medium enemies +10% Physical damage to Large enemies +10% _______________________ Weapon Level = 5: Physical damage to Medium enemies +10% Physical damage to Large enemies +10% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> Physical damage to Fire property +10% Physical damage to Formless monsters +10% Physical damage to Medium enemies +10% Physical damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Physical damage to Fire property +25% Physical damage to Formless monsters +25% Physical damage to Medium enemies +25% Physical damage to Large enemies +25% P.ATK +7 _______________________ [Set Bonus] <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Medium enemies +5% Physical damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Magic damage to Medium enemies +10% Magic damage to Large enemies +10% _______________________ Weapon Level = 5: Magic damage to Medium enemies +10% Magic damage to Large enemies +10% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> Magic damage to Fire property +10% Magic damage to Formless monsters +10% Magic damage to Medium enemies +10% Magic damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Magic damage to Fire property +25% Magic damage to Formless monsters +25% Magic damage to Medium enemies +25% Magic damage to Large enemies +25% S.MATK +7 _______________________ [Set Bonus] <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Medium enemies +5% Magic damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Max HP -4% Resistance to Fire property +15% Physical damage from Formless monsters -15% Physical damage from Medium enemies -15% Physical damage from Large enemies -15% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Fire property +5% Physical damage to Formless monsters +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Fire property +5% Magic damage to Formless monsters +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Medium enemies +5% Physical damage to Large enemies +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Medium enemies +5% Magic damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Left Hand Weight: 1 | |||
| Max HP +3% Max SP +3% _______________________ For each 2 Refine Levels: Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Refine >= 12: Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Flame Bull Card]<INFO>300762</INFO></ITEM> Non-critical Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Folnir Myrk Card]<INFO>300780</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Armor Weight: 1 | |||
| MATK +5% Variable Cast Time -5% After Cast Delay -4% _______________________ [Set Bonus] <ITEM>[Fire Cotton Card]<INFO>300765</INFO></ITEM> <ITEM>[Alpuring Card]<INFO>300776</INFO></ITEM> S.MATK +3 Variable Cast Time -10% After Cast Delay -4% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| P.ATK +7 Physical damage to Undead property +12% _______________________ Refine >= 10: Physical damage to Undead property +8% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| Hit +15 Melee Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Ice Needle Card]<INFO>300778</INFO></ITEM> <ITEM>[Folnir Nilf Card]<INFO>300779</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Resistance to Neutral property +15% Ranged Physical Damage +20% _______________________ For each 3 Refine Levels: Non-critical Physical Damage +5% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Folnir Myrk Card]<INFO>300780</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| S.MATK +5 Magic damage to Undead property +7% _______________________ Refine >= 10: Magic damage to Undead property +8% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
MVP Monster Cards
| MVP Monster Cards | |||
| MVP Monster Card | Card Effect | ||
|---|---|---|---|
| Hit +45 Non-critical Physical Damage +25% _______________________ CON >= 100: Non-critical Physical Damage +30% _______________________ DEX >= 120: Perfect Hit +20 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| S.MATK +15 ASPD +3 12% chance to autocast Crimson Arrow Level 5 on melee attack 4% chance to autocast Conflagration Level 5 on melee attack 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Ranged Physical Damage +25% Max HP -20% _______________________ DEX >= 70: Negates size penalty _______________________ Base Level >= 230: Ranged Physical Damage +45% VIT -20 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Melee Physical Damage +20% Ranged Physical Damage +20% Max SP -5% Critical Damage -25% 이름없는카드 _______________________ Type: Card Compound on: Shoes Weight: 1 | |||
| Physical damage to Boss monsters +40% Max SP -35% _______________________ Refine >= 12: P.ATK +15 _______________________ Base Level >= 200: CON +10 POW +10 _______________________ POW >= 90: ATK +15% 이름없는카드 _______________________ Type: Card Compound on: Armor Weight: 1 |
|||