Capítulo 2
Call of the Guardian
The World Tree's call reaches further than anyone expected. Beyond the sanctuary of Veledor, the guardian druids Vedr and Varg await adventurers to untangle the chaotic mana left behind by the shattered balance of dimensions. The journey leads from the sanctuary into the burning homeland of the Harvans, Kindlebrook, down the frozen Root of Death and into the hidden depths of Nyrholt, where something precious has been stolen. This chapter continues the story of Chapter 1 with new regions, new allies, two new dungeon chains, three instances and a new equipment tier.
Requirements
Main Quest
Call of the Guardian
- A Árvore do Mundo chama novamente! Fale com Laphine Shasha em (ygg_edge 156, 179); ela enviará você ao Santuário Veledor. A partir de agora, você pode viajar para lá a qualquer momento pelo pequeno galho em (ygg_edge 152, 177).
- Em Veledor, fale com o druida Vedr em (veledor 268, 212). Ele e seu irmão gêmeo Varg guardam a nascente da Árvore do Mundo.
- Fale com Varg em (veledor 270, 210). Forme um grupo - o líder do grupo cria a instância Crossroads of Tangled Mana e Varg guia você para dentro (veja Instâncias abaixo). Siga Vedr e Varg pela nascente, desfaça os quatro nós de Tangled Mana e derrote Sollith. No final, você conhecerá El, que nasceu da mana desfeita.
- De volta a Veledor, fale com Laphine Shasha em (veledor 270, 207).
- Você será recompensado com 3x
Flame Coin (1002700). - Depois, encontre-a novamente em (ygg_fruit 79, 121).
Meeting El
- Fale com Guardian El em (veledor 134, 323) - a partir de agora, El serve diretamente como emissário da vontade da Árvore do Mundo.
- Fale com Newt ao lado de El em (veledor 131, 322). Há notícias da terra em chamas - os Harvans precisam de ajuda.
- Vá para (mu_fild01 110, 166) no Volund Valley - Chez vai buscar você e levar até a encruzilhada.
Between Cold and Heat
- Fale com Yupilus em (ch1_sf01 195, 216) e com Beryl em (ch1_sf01 197, 212).
- Beryl teleporta você de volta para Volund Valley - viaje para o leste por (mu_fild02 1, 1) (Volund Plains) e (mu_fild03 1, 1) (Volund Forest) até chegar a Kindlebrook, a vila dos Harvans.
- Encontre Beryl novamente em (kindlbrk 101, 103) e fale com Bromin em (kindlbrk 102, 96).
- Você será recompensado com 2x
Flame Coin (1002700). - Conheça os moradores:
- Farmer Harvan (kindlbrk 128, 171)
- Miner Harvan (kindlbrk 123, 204)
- Fisherman Harvan (kindlbrk 156, 100)
- Weapon Artisan Harvan (kindlbrk 191, 187)
- White Ash (kindlbrk 173, 120).
- Volte para falar com Beryl em (kindlbrk 101, 103), depois pegue o barco dela em (kindlbrk 262, 110) para a Root of Death. Você será recompensado com 2x
Flame Coin (1002700).
- Fale com Harvan Sailor para entrar no barco.
- Entre no Portal.
- Fale com Chez (deadroot 103, 124) e Dew (deadroot 278, 73)
- Depois, volte ao interior de Kindlebrook: Tamarin (kin_in01 34, 251) e o Strange Hal ao lado dela.
- Você será recompensado com 2x
Flame Coin (1002700).
The Root of Death
- Fale com Gregor em (deadroot 101, 167).
- Depois inspecione a raiz congelada: encontre os três Survey Points na Root of Death em (deadroot 154, 172), (deadroot 282, 251) e (deadroot 334, 288).
- Reporte-se a Maura em (ch2safe3 30, 114), depois atravesse a Root of Death até Shelter Jemis (portal em (deadroot 349, 351)).
- Lá dentro, fale com Gregor (ch2gms 20, 34), investigue o "?" em (ch2gms 18, 41) e fale novamente com Gregor.
- Encontre Maura em (ch2gms 76, 85).
- Fale com Frozen Harvan em (deadroot 348, 347).
- Flame Trapped in Ice: Volte para Kindlebrook e fale com Prasium (kindlbrk 252, 118), você receberá 4x
Flame Coin (1002700).
- Fale novamente com Prasium em (kindlbrk 106, 215).
- Então entre na Cradle of Fire através da Primordial Flame. Siga a cadeia de Samsin Harvan em (ch2safe2 133, 51).
- Fale com Maura ao lado dele.
- Samsin Harvan pede que você colete 5x
Fluffy Ember (1002683) de Fire Cotton em Volund Forest. Traga-os de volta para receber 4x
Flame Coin (1002700) e conclua o arco com Nedim em (ch2safe2 137, 44).
- Shelter Jemis: volte para Charles em (ch2gms 21, 35) e avance pelo abrigo.
- Fale com Orion.
- Cryo Capsule
- Shelter Passage
- Os dispositivos de preservação danificados
- O Cristal e Orion, você será recompensado com 5x
Flame Coin (1002700) ao longo do caminho.
- E o Gelo.
- Encerre com Nedim em (kindlbrk 110, 218) fale com ele três vezes até conseguir 5x
Flame Coin (1002700)) e reporte-se a Laphine Shasha em (ygg_fruit 79, 121).
Sprout of a World's End
- Busque o conselho de El em (veledor 134, 323).
- Depois encontre Gregor em (uknw_ruin 273, 237) em Brimir - ele leva você à planície nevada paralela.
- Fale com One em (ch1_sf02 160, 160). Ela pede que você cace 20x Shadow Jailer em Brimir (uknw_ruin / uknw_ruin2).
- Ela vai recompensar você com 3x
Flame Coin (1002700). - Plante a pena no local onde as raízes da World Tree permanecem: (uknw_ruin2 266, 243). Você será levado para Ragsroot.
Residents of the Tattered Root
- Fale com Devries em (ch2safe4 201, 111).
- Fale com o Pony.
- Fale com Violas (ragsruth 110, 113).
- Fale com Gregor.
- Fale com Violas novamente. Você o encontrará em 2 lugares:
- Fale com Sirina.
- Fale com Orion.
- Fale com Devries ao redor da vila (ragsruth 87, 115).
- Fale com Heria em (ragsruth 124, 47).
- Fale com Elder Heria. Você receberá 4x
Flame Coin (1002700).
- De volta a Ragsroot, fale com Elder Heria.
- Depois com Devries.
- Depois com Painu (ragsruth 115, 117). Você precisa de 5x
Apple (512)
- Você precisa levar as Apples para Sirina (ragsruth 92, 83), Violas (ragsruth 86, 112), Gregor (ragsruth 130, 68) e Artea (ragsruth 114, 46).
- Artea abrirá uma instância para você. Alguns Mysterious Intruder aparecerão, mate todos.
- No topo do mapa você encontrará um portal, entre nele. Mate Snapdragon, se tiver dificuldade, atraia-o para os portais.
- Depois de matar o MVP, encontre Roarin em (rgs_dun01 218, 155).
- Você encontrará Jasminna em (rgs_dun01 102, 197).
- Para encontrar Devries, entre no galho em (rgs_dun01 267, 85). Retorne a Brimir.
A Dormant Matter
- Fale com One em (uknw_ruin 157, 161) e depois com Zero, eles precisam de mais 20x Shadow Jailer de Brimir para a pesquisa dela.
- Reporte-se a One, depois fale com Zero e Gregor. Você será recompensado com 4x
Flame Coin (1002700). - Retorne para Guardian El em (veledor 134, 323).
Seed of Heat
The Harvans and the shelter join forces for the Heat Exchange Project. In Kindlebrook talk to Bartum (kindlbrk 191, 148), Karillon (kindlbrk 195, 146) and Einhar (kindlbrk 194, 149), then inside: Maura (kin_in01 88, 50), Einhar (kin_in01 82, 45) and Gregor (kin_in01 84, 43).
Orion at (ch2gms 19, 36) needs parts material: hunt 10x Alpuring and 10x Icy Blast on the Root of Death, dig the three Frozen Materials piles at (deadroot 345, 291), (deadroot 289, 360) and (deadroot 167, 308), then collect 5x
Ice Jelly (1002695) and 5x
Frost Shard (1002693).
Follow the assembly in the shelter (Gregor, Orion, Charles, the Sprout Origin) - you will get 1x
Flame Coin (1002700) and the finished parts. Deliver them to Bartum at (kin_in01 86, 47), press the Machine Button and watch the heat exchanger come to life.
Bring the warm news to the Cradle of Fire - Samsin Harvan and the Baby Harvan at (ch2safe2 138, 41) (4x
Flame Coin (1002700)) - and back to Gregor at (kin_in01 84, 43) (2x
Flame Coin (1002700)). Then return to El.
Distorted Ragsroot
El senses foreign mana in Ragsroot. Talk to Devries at (ch2safe4 217, 234), then find the survivors inside the Distorted Ragsroot dungeon: Impati (rgs_dun1 131, 147), Violas (rgs_dun1 37, 236) (bring 1x
Apple (512)) and Elder Helia via (rgs_dun1 219, 265). Each of them warps you to safety pockets on Ragsroot where the chain continues.
Finally talk to Painu at (ch2safe4 235, 176) - the Leaf is in danger!
Phantom of Artea waits at (ch2safe4 207, 35). Form a party - the leader creates the instance Phantom of Nyrholt (see Instances below). Collect the foreign mana and defeat the Snapdragon Phantom. Reaching the exit completes the collection - 3x
Flame Coin (1002700).
Report to Devries at (ch2safe4 23, 175) (3x
Flame Coin (1002700)) and bring the fragments to Guardian El at (veledor 134, 323). Chapter 2 complete! You will get rewarded with 10x
Flame Coin (1002700).
|}
Daily Quests
All dailies unlock after completing the main quest and reset on a 4 hour standby timer.
| Daily | NPC | Task | Reward |
|---|---|---|---|
| Kindlebrook Noodle Soup | Tamarin (kin_in01 34, 251) (short intro chain with the Harvans at the market first) |
Hunt 10x (22674) in Volund Plains and bring 5x |
6x |
| Hotter! Even Hotter! | Hunt 10x (22685) in Volund Plains and bring 5x |
6x | |
| Hot Pup! Even Hotter Pup! | Hunt 10x (22687) in Volund Plains/Forest and bring 5x |
6x | |
| Dream of Perpetual Motion | Nedim (kindlbrk 110, 218) |
Hunt 15x each (22691), (22692), (22693) in the Primordial Flame |
3x |
| Retrieve 10 Hal Puffs | Lutem (kindlbrk 103, 137) (unlocked via Bartum at (kin_in01 86, 47)) |
Collect 10x |
6x |
| Jemis' Parts Delivery | Karillon (kin_in01 87, 36), then Orion (ch2gms 19, 36) |
Hunt 10x (22699) + 10x (22700), collect 5x |
6x |
| Heat Preservation Equipment Research | Samra (kin_in01 89, 36) |
Hunt 10x (22688) in Volund Forest and bring 3x |
6x |
| Even a Handful of Mana | Devries (ch2safe4 217, 234) |
Gather 10x |
6x |
| I Understand, So Calm Down | Gregor (ch2safe4 215, 234) |
Defeat 100 monsters in Distorted Ragsroot | 6x |
| Phantom of Nyrholt | Phantom of Artea (ch2safe4 207, 35) |
Clear the instance and defeat the Snapdragon Phantom | 3x |
Campos/Monstros
Aqui está uma lista dos novos mapas e monstros. Cada abate nesses mapas pode adicionalmente dropar
Etel Dust (1000322),
Shadowdecon (25729) e
Zelunium (25731) (drops do mapa).
| Map | Monster | ||||
| Volund Plains mu_fild02 File:Volund Plains (mu fild02).png |
(22674) |
(22685) |
(22687) |
||
| Volund Forest mu_fild03 File:Volund Forest (mu fild03).png |
(22688) |
(22687) |
(22689) |
Boss (22686) |
|
| Primordial Flame 1F mu_dun01 File:Primordial Flame 1F (mu dun01).png |
(22690) |
(22691) |
(22692) |
(22693) |
|
| Primordial Flame 2F mu_dun02 File:Primordial Flame 2F (mu dun02).png |
(22693) |
(22694) |
(22695) |
Boss (22697) |
|
(22696) |
|||||
| Root of Death deadroot File:Root of Death (deadroot).png |
(22699) |
(22700) |
(22701) |
Boss (22698) |
|
| Distorted Ragsroot rgs_dun1 File:Distorted Ragsroot (rgs dun1).png |
(22702) |
(22703) |
(22704) |
Boss (22705) | |
The field bosses (Urochs, Flame Anima, Frost Morbang, Feeos) spawn once every 2 hours.
Instâncias
Crossroads of Tangled Mana - instância de história durante a missão principal. Varg em (veledor 270, 210) a cria para o líder do grupo. Siga os druidas, desvende quatro nós de Tangled Mana (cada um invoca Wandering Mana) e derrote Sollith para conhecer El.
Nyrholt - instância de história durante o arco de Ragsroot. Artea em (ragsruth 124, 47) libera a barreira para o líder do grupo. Enfrente quatro portões de Mysterious Intruders e encare o Snapdragon.
Phantom of Nyrholt - a instância repetível do Capítulo 2 (recarga diária). Phantom of Artea em (ch2safe4 207, 35): o líder do grupo recebe um menu Create/Enter, e os membros escolhem Enter. As mesmas quatro ondas de portões, mas o Snapdragon Phantom é outra história: ele quase não sofre dano até você atraí-lo para os círculos mágicos de Artea - bata forte nele durante a janela de groggy!
Recompensas: 3x
Flame Coin (1002700) por conclusão e 10% de chance de
Snapdragon's Phantom Crystal (106441), que abre um pacote de Frontier Magic Dust, Rune Ores e Illusion Fragments.
File:Ch2PhantomArtea.png
NPC de Troca
O Flame Coin Exchanger em (kin_in01 27, 197) administra as lojas do Capítulo 2. Antes de concluir a missão principal, apenas a Traveler's Leaf fica disponível; após a conclusão, todas as categorias são liberadas.
As moedas:
Flame Coin (1002700) (recompensas de missão e diárias) e
Mana Ring (1001996) (Capítulo 1).
| Disponível: | Item | Custo |
|---|---|---|
| Traveler's Leaf | 1x 5,000 zeny | |
| Troca de Moedas | 1x 50,000 zeny | |
| 1x 30,000 zeny | ||
| Equipamentos Azure Flame Mana | 125x 4,000,000 zeny cada | |
| 200x 6,000,000 zeny cada | ||
| Troca de Hals | 100 / 150 / 250x + 1.5M / 3M / 7M zeny | |
| 200,000 / 400,000 / 700,000 zeny |
Blaze Mana Equipment & Enchants
The Azure Flame Mana set (bought with Flame Coins) can be upgraded and enchanted by Harvan Artisan Kadron at (kin_in01 31, 197) after completing the main quest.
Refine boost (reform): using the Dreamweave Hals you can push the refine of any set piece one level at a time - +9 to +10 (Blue), +10 to +11 (Red), +11 to +12 (Yellow) - paying Zelunium, Shadowdecon and Kindle Hals.
Azure to Blaze upgrade: armor pieces at +11 or higher can be upgraded to the stronger Blaze Mana version (loses 2 refine) for 125x
Flame Coin (1002700) + 75x
Mana Ring (1001996) + 15x each Kindle Hal. Accessories upgrade at any refine for 250x
Flame Coin (1002700) + 150x
Mana Ring (1001996) + 25x each Kindle Hal.
Enchants: all Chapter 2 enchants are perfect (choosable), enchanted in the order slot 3, then 2, then 1:
| Slot | Cost per enchant |
|---|---|
| 4 | 15,000,000 zeny + 50x |
| 3 | 17,500,000 zeny + 100x |
| 2 | 20,000,000 zeny + 150x |
Azure Flame Mana and Blaze Mana Armor Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Armor Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| After Cast Delay -2% _______________________ Refine +7 or higher (additional): After Cast Delay -2% _______________________ Refine +9 or higher (additional): After Cast Delay -2% _______________________ Grade D or higher (additional): After Cast Delay -2% _______________________ Grade C or higher (additional): After Cast Delay -2% _______________________ Grade B or higher (additional): After Cast Delay -1% _______________________ Grade A or higher (additional): After Cast Delay -1% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| ATK +3% P.ATK +3 _______________________ Refine +7 or higher (additional): ATK +3% _______________________ Refine +9 or higher (additional): ATK +4% _______________________ Grade D or higher (additional): ATK +2% _______________________ Grade C or higher (additional): ATK +3% _______________________ Grade B or higher (additional): ATK +3% _______________________ Grade A or higher (additional): ATK +2% ATK +30 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +3% S.MATK +3 _______________________ Refine +7 or higher (additional): MATK +3% _______________________ Refine +9 or higher (additional): MATK +4% _______________________ Grade D or higher (additional): MATK +2% _______________________ Grade C or higher (additional): MATK +3% _______________________ Grade B or higher (additional): MATK +3% _______________________ Grade A or higher (additional): MATK +2% MATK +30 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Armor Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Melee Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +5% _______________________ Grade D or higher (additional): Melee Physical Damage +5% _______________________ Grade C or higher (additional): Melee Physical Damage +5% _______________________ Grade B or higher (additional): Melee Physical Damage +5% _______________________ Grade A or higher (additional): Melee Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Ranged Physical Damage +5% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +5% _______________________ Grade D or higher (additional): Ranged Physical Damage +5% _______________________ Grade C or higher (additional): Ranged Physical Damage +5% _______________________ Grade B or higher (additional): Ranged Physical Damage +5% _______________________ Grade A or higher (additional): Ranged Physical Damage +5% Blaze Mana (Marksman) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +5% MATK +50 S.MATK +2 _______________________ Refine +7 or higher (additional): Water, Wind and Earth magic damage +10% _______________________ Refine +9 or higher (additional): Fire, Poison and Shadow magic damage +10% Neutral magic damage +10% _______________________ Grade D or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade C or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% Blaze Mana (Grand Sage) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +5% S.MATK +2 MATK +50 _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +10% _______________________ Refine +9 or higher (additional): Wind, Shadow and Ghost magic damage +10% Undead magic damage +10% _______________________ Grade D or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade C or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% Blaze Mana (Grand Mage) _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Critical +7 P.ATK +2 _______________________ Refine +7 or higher (additional): Critical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ Grade D or higher (additional): Critical Damage +5% _______________________ Grade C or higher (additional): Critical Damage +5% _______________________ Grade B or higher (additional): Critical Damage +5% _______________________ Grade A or higher (additional): Critical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +5% ATK +50 P.ATK +2 _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ Grade D or higher (additional): Non-critical Physical Damage +5% _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Armor Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +50 _______________________ Refine +7 or higher (additional): Melee Physical Damage +5% _______________________ Refine +9 or higher (additional): Melee Physical Damage +7% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +50 _______________________ Refine +7 or higher (additional): Ranged Physical Damage +5% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +7% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +50 _______________________ Refine +7 or higher (additional): Earth, Water and Wind magic damage +12% _______________________ Refine +9 or higher (additional): Neutral, Fire and Poison magic damage +12% Shadow magic damage +12% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +50 _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +12% _______________________ Refine +9 or higher (additional): Wind, Shadow and Ghost magic damage +12% Undead magic damage +12% Blaze Mana (Mage) _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +35 Critical +5 _______________________ Refine +7 or higher (additional): Critical Damage +5% _______________________ Refine +9 or higher (additional): Critical Damage +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +50 _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Non-critical Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Garment Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Garment Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| P.ATK +5 Melee Physical Damage +5% _______________________ Refine +7 or higher (additional): Melee Physical Damage +3% _______________________ Refine +9 or higher (additional): Melee Physical Damage +3% _______________________ Grade D or higher (additional): Melee Physical Damage +4% Perfect Hit +5 _______________________ Grade C or higher (additional): Melee Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Melee Physical Damage +5% Perfect Hit +3 _______________________ Grade A or higher (additional): Melee Physical Damage +5% Perfect Hit +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| P.ATK +5 Ranged Physical Damage +5% _______________________ Refine +7 or higher (additional): Ranged Physical Damage +3% _______________________ Refine +9 or higher (additional): Ranged Physical Damage +3% _______________________ Grade D or higher (additional): Ranged Physical Damage +4% Perfect Hit +5 _______________________ Grade C or higher (additional): Ranged Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Ranged Physical Damage +5% Perfect Hit +3 _______________________ Grade A or higher (additional): Ranged Physical Damage +5% Perfect Hit +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Refine +7 or higher (additional): Water, Wind and Earth magic damage +6% Fire, Poison and Shadow magic damage +6% Neutral magic damage +6% _______________________ Refine +9 or higher (additional): Water, Wind and Earth magic damage +6% Fire, Poison and Shadow magic damage +6% Neutral magic damage +6% _______________________ Grade D or higher (additional): Max SP +2% Water, Wind and Earth magic damage +4% Fire, Poison and Shadow magic damage +4% Neutral magic damage +4% _______________________ Grade C or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): Max SP +2% Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Refine +7 or higher (additional): Fire, Neutral and Holy magic damage +6% Wind, Shadow and Ghost magic damage +6% Undead magic damage +6% _______________________ Refine +9 or higher (additional): Fire, Neutral and Holy magic damage +6% Wind, Shadow and Ghost magic damage +6% Undead magic damage +6% _______________________ Grade D or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +4% Wind, Shadow and Ghost magic damage +4% Undead magic damage +4% _______________________ Grade C or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): Max SP +2% Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| CRate +5 Critical Damage +5% _______________________ Refine +7 or higher (additional): Critical Damage +3% _______________________ Refine +9 or higher (additional): Critical Damage +3% _______________________ Grade D or higher (additional): Critical Damage +4% Critical +2 _______________________ Grade C or higher (additional): Critical Damage +5% Critical +3 _______________________ Grade B or higher (additional): Critical Damage +5% Critical +3 _______________________ Grade A or higher (additional): Critical Damage +5% Critical +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Non-critical Physical Damage +3% Melee Physical Damage +5% Ranged Physical Damage +5% _______________________ Refine +7 or higher (additional): Non-critical Physical Damage +5% _______________________ Refine +9 or higher (additional): Non-critical Physical Damage +3% _______________________ Grade D or higher (additional): Non-critical Physical Damage +4% Perfect Hit +3 _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% Perfect Hit +5 _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% Perfect Hit +2 _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% Perfect Hit +5 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Garment Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ASPD +10% _______________________ Refine +7 or higher (additional): ASPD +7% _______________________ Refine +9 or higher (additional): ASPD +8% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Variable Cast Time -10% _______________________ Refine +7 or higher (additional): Variable Cast Time -7% _______________________ Refine +9 or higher (additional): Variable Cast Time -8% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Garment Perfect Enchant (Slot 4)
| Slot 4 Enchant | Description | Materials | Zeny |
| DEF +100 RES +15 _______________________ Refine +7 or higher (additional): DEF +50 RES +10 _______________________ Refine +9 or higher (additional): DEF +50 RES +10 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MDEF +20 M.RES +10 _______________________ Refine +7 or higher (additional): MDEF +10 M.RES +7 _______________________ Refine +9 or higher (additional): MDEF +10 M.RES +8 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Max HP +3% Max SP +3% _______________________ Refine +7 or higher (additional): Max HP +2% Max SP +2% _______________________ Refine +9 or higher (additional): Max HP +1% Max SP +1% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Footgear Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Footgear Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| ATK +2% P.ATK +3 _______________________ Grade D or higher (additional): Melee Physical Damage +5% _______________________ Grade C or higher (additional): P.ATK +2 Melee Physical Damage +5% _______________________ Grade B or higher (additional): P.ATK +3 Melee Physical Damage +5% _______________________ Grade A or higher (additional): P.ATK +5 Melee Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| ATK +2% P.ATK +3 _______________________ Grade D or higher (additional): Ranged Physical Damage +5% _______________________ Grade C or higher (additional): P.ATK +2 Ranged Physical Damage +5% _______________________ Grade B or higher (additional): P.ATK +3 Ranged Physical Damage +5% _______________________ Grade A or higher (additional): P.ATK +5 Ranged Physical Damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +2% S.MATK +3 _______________________ Grade D or higher (additional): Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade C or higher (additional): S.MATK +2 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade B or higher (additional): S.MATK +3 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Grade A or higher (additional): S.MATK +5 Water, Wind and Earth magic damage +5% Fire, Poison and Shadow magic damage +5% Neutral magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| MATK +2% S.MATK +3 _______________________ Grade D or higher (additional): Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade C or higher (additional): S.MATK +2 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade B or higher (additional): S.MATK +3 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Grade A or higher (additional): S.MATK +5 Fire, Neutral and Holy magic damage +5% Wind, Shadow and Ghost magic damage +5% Undead magic damage +5% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Critical +5 P.ATK +3 _______________________ Grade D or higher (additional): Critical Damage +5% _______________________ Grade C or higher (additional): Critical Damage +5% CRate +2 _______________________ Grade B or higher (additional): Critical Damage +5% CRate +3 _______________________ Grade A or higher (additional): Critical Damage +5% CRate +5 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| Hit +25 P.ATK +3 _______________________ Grade D or higher (additional): Non-critical Physical Damage +5% _______________________ Grade C or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Grade B or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Grade A or higher (additional): Non-critical Physical Damage +5% Melee Physical Damage +4% Ranged Physical Damage +4% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Footgear Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +15 ATK +1% P.ATK +1 _______________________ Refine +7 or higher (additional): ATK +15 ATK +1% _______________________ Refine +9 or higher (additional): ATK +20 ATK +3% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +15 MATK +1% S.MATK +1 _______________________ Refine +7 or higher (additional): MATK +15 MATK +1% _______________________ Refine +9 or higher (additional): MATK +20 MATK +3% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Max HP +3% _______________________ Refine +7 or higher (additional): Max HP +2% _______________________ Refine +9 or higher (additional): Max HP +1% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Max SP +3% _______________________ Refine +7 or higher (additional): Max SP +2% _______________________ Refine +9 or higher (additional): Max SP +1% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Footgear Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| Physical damage to All sizes +5% _______________________ Refine +7 or higher (additional): Physical damage to All sizes +5% _______________________ Refine +9 or higher (additional): Physical damage to All sizes +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Magic damage to All sizes +5% _______________________ Refine +7 or higher (additional): Magic damage to All sizes +5% _______________________ Refine +9 or higher (additional): Magic damage to All sizes +5% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Accessory Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
| Grade | Refine | ||||
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
| 4→3→2 | No Grade | 0 | allowed | No Reset | |
Accessory Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| P.ATK +5 Physical damage to All elements property +7% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| S.MATK +5 Magic damage to All elements property +7% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Accessory Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +35 Melee Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Ranged Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +35 Water, Wind and Earth magic damage +12% Fire, Poison and Shadow magic damage +12% Neutral magic damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| MATK +35 Fire, Neutral and Holy magic damage +12% Wind, Shadow and Ghost magic damage +12% Undead magic damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| Critical +15 Critical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| ATK +35 Non-critical Physical Damage +12% _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Accessory Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| ATK +25 Melee Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +25 Ranged Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +25 Water, Wind and Earth magic damage +10% Fire, Poison and Shadow magic damage +10% Neutral magic damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| MATK +25 Fire, Neutral and Holy magic damage +10% Wind, Shadow and Ghost magic damage +10% Undead magic damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| Critical +10 Critical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +25 Non-critical Physical Damage +10% _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Azure Flame Mana and Blaze Mana Shield Enchants
| Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | |
|---|---|---|---|---|---|
| Grade | Refine | ||||
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
| 3→2→1 | No Grade | 0 | allowed | No Reset | |
Shield Perfect Enchant (Slot 2)
| Slot 2 Enchant | Description | Materials | Zeny |
| DEF +100 RES +50 _______________________ Refine +7 or higher (additional): Physical damage from All elements property -5% Magic damage from All elements property -5% _______________________ Refine +9 or higher (additional): Physical damage from All sizes -5% _______________________ Grade D or higher (additional): Variable Cast Time -5% _______________________ Grade C or higher (additional): Variable Cast Time -5% _______________________ Grade B or higher (additional): Max HP +5% Max SP +3% _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z | |
| P.ATK +1 S.MATK +1 _______________________ Refine +7 or higher (additional): Magic damage to All elements property +3% Physical damage to All elements property +3% _______________________ Refine +9 or higher (additional): Magic damage to All sizes +3% Physical damage to All sizes +3% _______________________ Refine +11 or higher (additional): Magic damage to all races (except players) +3% Physical damage to all races (except players) +3% _______________________ Grade D or higher (additional): Magic damage to Normal monsters +2% Physical damage to Normal monsters +2% Magic damage to Boss monsters +2% Physical damage to Boss monsters +2% _______________________ Grade C or higher (additional): Magic damage to Normal monsters +1% Physical damage to Normal monsters +1% Magic damage to Boss monsters +1% Physical damage to Boss monsters +1% _______________________ Grade B or higher (additional): P.ATK +2 S.MATK +2 _______________________ Type: Enchant Position: Unknown |
150x 100x 5x |
20,000,000z |
Shield Perfect Enchant (Slot 3)
| Slot 3 Enchant | Description | Materials | Zeny |
| RES +25 _______________________ Refine +7 or higher (additional): RES +15 _______________________ Refine +9 or higher (additional): RES +15 _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z | |
| M.RES +15 _______________________ Refine +7 or higher (additional): M.RES +10 _______________________ Refine +9 or higher (additional): M.RES +10 _______________________ Type: Enchant Position: Unknown |
100x 75x 5x |
17,500,000z |
Shield Perfect Enchant (Slot 4)
| Slot 3 Enchant | Description | Materials | Zeny |
| DEF +100 MDEF +20 _______________________ Refine +7 or higher (additional): DEF +50 MDEF +10 _______________________ Refine +9 or higher (additional): DEF +30 MDEF +5 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z | |
| ATK +3% MATK +3% _______________________ Refine +7 or higher (additional): ATK +20 MATK +20 _______________________ Refine +9 or higher (additional): ATK +15 MATK +15 _______________________ Type: Enchant Position: Unknown |
50x 50x 5x |
15,000,000z |
Cards
New monsters cards with several set combos among them.
Normal Monster Cards
| Normal Monster Cards | |||
| Normal Monster Card | Card Effect | ||
|---|---|---|---|
| S.MATK +5 Magic damage to Poison property +7% _______________________ Refine >= 10: Magic damage to Poison property +8% _______________________ [Set Bonus] <ITEM>[Dragon Clam Card]<INFO>300761</INFO></ITEM> <ITEM>[Engkanto Card]<INFO>4583</INFO></ITEM> Magic damage to Poison property +18% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| Resistance to Neutral property +20% Melee Physical Damage +20% _______________________ For each 3 Refine Levels: Non-critical Physical Damage +5% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Flame Bull Card]<INFO>300762</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| P.ATK +7 Physical damage to Poison property +12% _______________________ Refine >= 10: Physical damage to Poison property +8% _______________________ [Set Bonus] <ITEM>[Logidogi Card]<INFO>300764</INFO></ITEM> <ITEM>[Engkanto Card]<INFO>4583</INFO></ITEM> Physical damage to Poison property +15% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| MATK +5% Variable Cast Time -5% _______________________ [Set Bonus] <ITEM>[Fire Cotton Card]<INFO>300765</INFO></ITEM> <ITEM>[Alpuring Card]<INFO>300776</INFO></ITEM> S.MATK +3 Variable Cast Time -10% After Cast Delay -4% 이름없는카드 _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |||
| Hit +15 Critical Damage +7% _______________________ [Set Bonus] <ITEM>[Namunse Card]<INFO>300766</INFO></ITEM> <ITEM>[Namuni Card]<INFO>300767</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |||
| Hit +15 Ranged Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Namunse Card]<INFO>300766</INFO></ITEM> <ITEM>[Namuni Card]<INFO>300767</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Physical damage to Fire property +10% Physical damage to Formless monsters +10% _______________________ Weapon Level = 5: Physical damage to Fire property +10% Physical damage to Formless monsters +10% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> Physical damage to Fire property +10% Physical damage to Formless monsters +10% Physical damage to Medium enemies +10% Physical damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Physical damage to Fire property +25% Physical damage to Formless monsters +25% Physical damage to Medium enemies +25% Physical damage to Large enemies +25% P.ATK +7 _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Fire property +5% Physical damage to Formless monsters +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Magic damage to Fire property +10% Magic damage to Formless monsters +10% _______________________ Weapon Level = 5: Magic damage to Fire property +10% Magic damage to Formless monsters +10% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> Magic damage to Fire property +10% Magic damage to Formless monsters +10% Magic damage to Medium enemies +10% Magic damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Magic damage to Fire property +25% Magic damage to Formless monsters +25% Magic damage to Medium enemies +25% Magic damage to Large enemies +25% S.MATK +7 _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Fire property +5% Magic damage to Formless monsters +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Physical damage to Medium enemies +10% Physical damage to Large enemies +10% _______________________ Weapon Level = 5: Physical damage to Medium enemies +10% Physical damage to Large enemies +10% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> Physical damage to Fire property +10% Physical damage to Formless monsters +10% Physical damage to Medium enemies +10% Physical damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Physical damage to Fire property +25% Physical damage to Formless monsters +25% Physical damage to Medium enemies +25% Physical damage to Large enemies +25% P.ATK +7 _______________________ [Set Bonus] <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Medium enemies +5% Physical damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Magic damage to Medium enemies +10% Magic damage to Large enemies +10% _______________________ Weapon Level = 5: Magic damage to Medium enemies +10% Magic damage to Large enemies +10% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> Magic damage to Fire property +10% Magic damage to Formless monsters +10% Magic damage to Medium enemies +10% Magic damage to Large enemies +10% With a level 5 two-handed weapon: Two-handed Sword, Spear, Staff or Axe, Katar, Bow, Huuma Shuriken, Revolver, Rifle, Gatling Gun, Shotgun or Grenade Launcher: Magic damage to Fire property +25% Magic damage to Formless monsters +25% Magic damage to Medium enemies +25% Magic damage to Large enemies +25% S.MATK +7 _______________________ [Set Bonus] <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Medium enemies +5% Magic damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Right Hand Weight: 1 | |||
| Max HP -4% Resistance to Fire property +15% Physical damage from Formless monsters -15% Physical damage from Medium enemies -15% Physical damage from Large enemies -15% _______________________ [Set Bonus] <ITEM>[Dudulson Card]<INFO>300768</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Fire property +5% Physical damage to Formless monsters +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Garakson Card]<INFO>300769</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Fire property +5% Magic damage to Formless monsters +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Tuktakson Card]<INFO>300770</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Physical damage to Medium enemies +5% Physical damage to Large enemies +5% Max HP +3% _______________________ [Set Bonus] <ITEM>[Paruson Card]<INFO>300771</INFO></ITEM> <ITEM>[Morbang Card]<INFO>300772</INFO></ITEM> Magic damage to Medium enemies +5% Magic damage to Large enemies +5% Max HP +3% 이름없는카드 _______________________ Type: Card Compound on: Left Hand Weight: 1 | |||
| Max HP +3% Max SP +3% _______________________ For each 2 Refine Levels: Melee Physical Damage +3% Ranged Physical Damage +3% _______________________ Refine >= 12: Melee Physical Damage +10% Ranged Physical Damage +10% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Flame Bull Card]<INFO>300762</INFO></ITEM> Non-critical Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Folnir Myrk Card]<INFO>300780</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Armor Weight: 1 | |||
| MATK +5% Variable Cast Time -5% After Cast Delay -4% _______________________ [Set Bonus] <ITEM>[Fire Cotton Card]<INFO>300765</INFO></ITEM> <ITEM>[Alpuring Card]<INFO>300776</INFO></ITEM> S.MATK +3 Variable Cast Time -10% After Cast Delay -4% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| P.ATK +7 Physical damage to Undead property +12% _______________________ Refine >= 10: Physical damage to Undead property +8% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
| Hit +15 Melee Physical Damage +8% _______________________ [Set Bonus] <ITEM>[Ice Needle Card]<INFO>300778</INFO></ITEM> <ITEM>[Folnir Nilf Card]<INFO>300779</INFO></ITEM> Non-critical Physical Damage +10% 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Resistance to Neutral property +15% Ranged Physical Damage +20% _______________________ For each 3 Refine Levels: Non-critical Physical Damage +5% _______________________ [Set Bonus] <ITEM>[Fire Claw Card]<INFO>300773</INFO></ITEM> <ITEM>[Folnir Myrk Card]<INFO>300780</INFO></ITEM> Non-critical Physical Damage +8% 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| S.MATK +5 Magic damage to Undead property +7% _______________________ Refine >= 10: Magic damage to Undead property +8% 이름없는카드 _______________________ Type: Card Compound on: Head Top Weight: 1 | |||
MVP Monster Cards
| MVP Monster Cards | |||
| MVP Monster Card | Card Effect | ||
|---|---|---|---|
| Hit +45 Non-critical Physical Damage +25% _______________________ CON >= 100: Non-critical Physical Damage +30% _______________________ DEX >= 120: Perfect Hit +20 이름없는카드 _______________________ Type: Card Compound on: Garment Weight: 1 | |||
| S.MATK +15 ASPD +3 12% chance to autocast Crimson Arrow Level 5 on melee attack 4% chance to autocast Conflagration Level 5 on melee attack 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Ranged Physical Damage +25% Max HP -20% _______________________ DEX >= 70: Negates size penalty _______________________ Base Level >= 230: Ranged Physical Damage +45% VIT -20 이름없는카드 _______________________ Type: Card Compound on: Right Accessory Weight: 1 | |||
| Melee Physical Damage +20% Ranged Physical Damage +20% Max SP -5% Critical Damage -25% 이름없는카드 _______________________ Type: Card Compound on: Shoes Weight: 1 | |||
| Physical damage to Boss monsters +40% Max SP -35% _______________________ Refine >= 12: P.ATK +15 _______________________ Base Level >= 200: CON +10 POW +10 _______________________ POW >= 90: ATK +15% 이름없는카드 _______________________ Type: Card Compound on: Armor Weight: 1 |
|||

