Dimension Weapon Enchants
Enchanter NPC will enchant your Crown / Weapon at (ba_chess 22, 16).
Requires 1500/750 Depth 2 Reputation respectively.
Enchants can be reset for 50x
Shadowdecon (25729) , 50x
Zelunium (25731) , 100x
Etel Dust (1000322) and 5,000,000z.
Perfect Enchants - Slot 4
| Slot 4 Enchant | Enchantment Process | |
|---|---|---|
| Materials | Zeny | |
Increases Physical and Magical Damage against Fish and Dragon race by 30%. _______________________ Type: Enchant Position: Unknown |
50x |
1,000,000z |
| 10x | ||
Increases Physical and Magical Damage against Demon and Plant race by 30%. _______________________ Type: Enchant Position: Unknown |
50x |
1,000,000z |
| 10x | ||
Increases Physical and Magical Damage against Angel and Formless race by 30%. _______________________ Type: Enchant Position: Unknown |
50x |
1,000,000z |
| 10x | ||
Increases Physical and Magical Damage against Demi-Human and Insect race by 30%. _______________________ Type: Enchant Position: Unknown |
50x |
1,000,000z |
| 10x | ||
Increases Physical and Magical Damage against Brute and Undead race by 30%. _______________________ Type: Enchant Position: Unknown |
50x |
1,000,000z |
| 10x | ||
Perfect Enchants - Slot 3
| Slot 3 Enchant | Enchantment Process | |
|---|---|---|
| Materials | Zeny | |
Increases Damage against enemies of Fire and Shadow element by 10%. _______________________ [Grade D]: Damage against enemies of Fire and Shadow element +4%. _______________________ [Grade C]: Damage against enemies of Fire and Shadow element +4%. _______________________ [Grade B]: Damage against enemies of Fire and Shadow element +6%. _______________________ [Grade A]: Damage against enemies of Fire and Shadow element +6%. _______________________ Type: Enchant Position: Unknown |
75x |
3,000,000z |
| 15x | ||
Increases Damage against enemies of Water and Holy element by 10%. _______________________ [Grade D]: Damage against enemies of Water and Holy element +4%. _______________________ [Grade C]: Damage against enemies of Water and Holy element +4%. _______________________ [Grade B]: Damage against enemies of Water and Holy element +6%. _______________________ [Grade A]: Damage against enemies of Water and Holy element +6%. _______________________ Type: Enchant Position: Unknown |
75x |
3,000,000z |
| 15x | ||
Increases Damage against enemies of Wind and Earth element by 10%. _______________________ [Grade D]: Damage against enemies of Wind and Earth element +4%. _______________________ [Grade C]: Damage against enemies of Wind and Earth element +4%. _______________________ [Grade B]: Damage against enemies of Wind and Earth element +6%. _______________________ [Grade A]: Damage against enemies of Wind and Earth element +6%. _______________________ Type: Enchant Position: Unknown |
75x |
3,000,000z |
| 15x | ||
Increases Damage against enemies of Ghost and Undead element by 10%. _______________________ [Grade D]: Damage against enemies of Ghost and Undead element +4%. _______________________ [Grade C]: Damage against enemies of Ghost and Undead element +4%. _______________________ [Grade B]: Damage against enemies of Ghost and Undead element +6%. _______________________ [Grade A]: Damage against enemies of Ghost and Undead element +6%. _______________________ Type: Enchant Position: Unknown |
75x |
3,000,000z |
| 15x | ||
Increases physical and magical damage against neutral and poison property enemies by 10%. _______________________ [Grade D]: increases physical and magical damage against neutral and poison property enemies by additional 4%. _______________________ [Grade C]: increases physical and magical damage against neutral and poison property enemies by additional 4%. _______________________ [Grade B]: increases physical and magical damage against neutral and poison property enemies by additional 6%. _______________________ [Grade A]: increases physical and magical damage against neutral and poison property enemies by additional 6%. _______________________ Type: Enchant Position: Unknown |
75x |
3,000,000z |
| 15x | ||